Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 14 UR

UR Rarity
Palladium Oracle Mahad1 card
UR Rarity
Elemental HERO Neos1 card
UR Rarity
Odd-Eyes Pendulum Dragon2 card
UR Rarity
Odd-Eyes Arc Pendulum Dragon1 card
UR Rarity
Clear Wing Synchro Dragon1 card
UR Rarity
Junk Warrior1 card
UR Rarity
Stardust Dragon1 card
UR Rarity
Dark Rebellion Xyz Dragon1 card
UR Rarity
Odd-Eyes Rebellion Dragon Overlord1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Raigeki1 card
UR Rarity
Reinforcement of the Army1 card

Main: 60 Extra: 15

R Rarity
1 cardBig Shield Gardna
R Rarity
1 cardBig Shield Gardna
Big Shield Gardna
EARTH 4
Big Shield Gardna
  • ATK:

  • 100

  • DEF:

  • 2600


When a Spell Card is activated that targets this face-down card (and no other cards) (Quick Effect): Change this card to face-up Defense Position, and if you do, negate the activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.


R Rarity
1 cardBlue Flame Swordsman
R Rarity
1 cardBlue Flame Swordsman
Blue Flame Swordsman
FIRE 4
Blue Flame Swordsman
  • ATK:

  • 1800

  • DEF:

  • 1600


Once per turn, during either player's Battle Phase: You can target 1 other Warrior-Type monster you control; this card loses exactly 600 ATK, and if it does, that monster gains 600 ATK. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can banish this card from your Graveyard, then target 1 FIRE Warrior-Type monster in your Graveyard; Special Summon that target.


N Rarity
1 cardElemental HERO Captain Gold
N Rarity
1 cardElemental HERO Captain Gold
Elemental HERO Captain Gold
LIGHT 4
Elemental HERO Captain Gold
  • ATK:

  • 2100

  • DEF:

  • 800


You can discard this card to the Graveyard; add 1 "Skyscraper" from your Deck to your hand. If "Skyscraper" is not face-up on the field, destroy this card.


N Rarity
1 cardNeo-Spacian Grand Mole
N Rarity
1 cardNeo-Spacian Grand Mole
Neo-Spacian Grand Mole
EARTH 3
Neo-Spacian Grand Mole
  • ATK:

  • 900

  • DEF:

  • 300


At the start of the Damage Step, if this card battles an opponent's monster: You can return both the opponent's monster and this card to the hand.


UR Rarity
1 cardPalladium Oracle Mahad
UR Rarity
1 cardPalladium Oracle Mahad
Palladium Oracle Mahad
LIGHT 7
Palladium Oracle Mahad
  • ATK:

  • 2500

  • DEF:

  • 2100


When you draw this card: You can reveal this card; Special Summon it from your hand. If this card battles a DARK monster, its ATK is doubled during the Damage Step only. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.


N Rarity
1 cardSpeed Warrior
N Rarity
1 cardSpeed Warrior
Speed Warrior
WIND 2
Speed Warrior
  • ATK:

  • 900

  • DEF:

  • 400


Once per Battle Phase, if this card was Normal Summoned this turn (except during the Damage Step): You can make its ATK become double its original ATK, until the end of the Battle Phase.


R Rarity
1 cardThe Tricky
R Rarity
1 cardThe Tricky
The Tricky
WIND 5
The Tricky
  • ATK:

  • 2000

  • DEF:

  • 1200


You can Special Summon this card (from your hand) by discarding 1 card.


SR Rarity
1 cardVictoria
SR Rarity
1 cardVictoria
Victoria
LIGHT 4
Victoria
  • ATK:

  • 1800

  • DEF:

  • 1500


Once per turn: You can target 1 Dragon-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field. Your opponent cannot target face-up Fairy-Type monsters for attacks, except this one.


R Rarity
1 cardWinged Kuriboh
R Rarity
1 cardWinged Kuriboh
Winged Kuriboh
LIGHT 1
Winged Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.


N Rarity
1 cardA Cat of Ill Omen
N Rarity
1 cardA Cat of Ill Omen
A Cat of Ill Omen
DARK 2
A Cat of Ill Omen
  • ATK:

  • 500

  • DEF:

  • 300


FLIP: Choose 1 Trap from your Deck and place it on top of your Deck, or, if "Necrovalley" is on the field, you can add that Trap to your hand instead.


R Rarity
1 cardMan-Eater Bug
R Rarity
1 cardMan-Eater Bug
Man-Eater Bug
EARTH 2
Man-Eater Bug
  • ATK:

  • 450

  • DEF:

  • 600


FLIP: Target 1 monster on the field; destroy it.


R Rarity
1 cardMorphing Jar
R Rarity
1 cardMorphing Jar
Morphing Jar
EARTH 2
Morphing Jar
  • ATK:

  • 700

  • DEF:

  • 600


FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


SR Rarity
1 cardElemental HERO Neos Alius
SR Rarity
1 cardElemental HERO Neos Alius
Elemental HERO Neos Alius
LIGHT 4
Elemental HERO Neos Alius
  • ATK:

  • 1900

  • DEF:

  • 1300


This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● This card's name becomes "Elemental HERO Neos" while on the field.


N Rarity
1 cardElemental HERO Avian
N Rarity
1 cardElemental HERO Avian
Elemental HERO Avian
WIND 3
Elemental HERO Avian
  • ATK:

  • 1000

  • DEF:

  • 1000


A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.


N Rarity
1 cardElemental HERO Burstinatrix
N Rarity
1 cardElemental HERO Burstinatrix
Elemental HERO Burstinatrix
FIRE 3
Elemental HERO Burstinatrix
  • ATK:

  • 1200

  • DEF:

  • 800


A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.


N Rarity
1 cardElemental HERO Clayman
N Rarity
1 cardElemental HERO Clayman
Elemental HERO Clayman
EARTH 4
Elemental HERO Clayman
  • ATK:

  • 800

  • DEF:

  • 2000


An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.


UR Rarity
1 cardElemental HERO Neos
UR Rarity
1 cardElemental HERO Neos
Elemental HERO Neos
LIGHT 7
Elemental HERO Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


N Rarity
1 cardElemental HERO Sparkman
N Rarity
1 cardElemental HERO Sparkman
Elemental HERO Sparkman
LIGHT 4
Elemental HERO Sparkman
  • ATK:

  • 1600

  • DEF:

  • 1400


''An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.''


N Rarity
1 cardTune Warrior
N Rarity
1 cardTune Warrior
Tune Warrior
EARTH 3
Tune Warrior
  • ATK:

  • 1600

  • DEF:

  • 200


The Warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception.


UR Rarity
2 cardOdd-Eyes Pendulum Dragon
UR Rarity
2 cardOdd-Eyes Pendulum Dragon
Odd-Eyes Pendulum Dragon
DARK 74
Odd-Eyes Pendulum Dragon
  • ATK:

  • 2500

  • DEF:

  • 2000


[ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.


N Rarity
1 cardStargazer Magician
N Rarity
1 cardStargazer Magician
Stargazer Magician
DARK 51
Stargazer Magician
  • ATK:

  • 1200

  • DEF:

  • 2400


[ Pendulum Effect ] If a Pendulum Monster you control battles, your opponent cannot activate Spell Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. [ Monster Effect ] Once per turn, when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand.


N Rarity
1 cardTimegazer Magician
N Rarity
1 cardTimegazer Magician
Timegazer Magician
DARK 38
Timegazer Magician
  • ATK:

  • 1200

  • DEF:

  • 600


[ Pendulum Effect ] You must control no monsters to activate this card. If a Pendulum Monster you control battles, your opponent cannot activate Trap Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. [ Monster Effect ] Each turn, the first card(s) in your Pendulum Zone that would be destroyed by an opponent's card effect, is not destroyed.


N Rarity
1 cardDragonpit Magician
N Rarity
1 cardDragonpit Magician
Dragonpit Magician
WATER 78
Dragonpit Magician
  • ATK:

  • 900

  • DEF:

  • 2700


[ Pendulum Effect ] Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 Spell/Trap Card on the field; destroy it. [ Monster Effect ] ''This gifted magician can awaken the energy stored in the deep places of the earth, known as the Pits of the Dragon. His stoic approach wins him few friends, and he often bends to the desires of his pupil.''


N Rarity
1 cardDragonpulse Magician
N Rarity
1 cardDragonpulse Magician
Dragonpulse Magician
EARTH 41
Dragonpulse Magician
  • ATK:

  • 1800

  • DEF:

  • 900


[ Pendulum Effect ] Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 face-up monster on the field; destroy it. [ Monster Effect ] ''This boy magician has the gift of seeing the natural lines of energy that run through the earth, which his people call the Pulse of the Dragon. His exuberance and skill put him in high regard with his mentor, the "Dragonpit Magician".''


R Rarity
1 cardDragoons of Draconia
R Rarity
1 cardDragoons of Draconia
Dragoons of Draconia
FIRE 42
Dragoons of Draconia
  • ATK:

  • 1800

  • DEF:

  • 200


[ Pendulum Effect ] Once per turn, if a Normal Monster you control destroys an opponent's monster by battle, after damage calculation: You can add 1 Level 4 or higher Normal Monster from your Deck to your hand. [ Monster Effect ] ''Armed with muskets and iron spears, these mounted land troops of the Draconia Empire are feared by the Reptier Kingdom and other bordering nations.''


UR Rarity
1 cardOdd-Eyes Arc Pendulum Dragon
UR Rarity
1 cardOdd-Eyes Arc Pendulum Dragon
Odd-Eyes Arc Pendulum Dragon
DARK 78
Odd-Eyes Arc Pendulum Dragon
  • ATK:

  • 2700

  • DEF:

  • 2000


[ Pendulum Effect ] If an "Odd-Eyes" card(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or GY. You can only use this effect of "Odd-Eyes Arc Pendulum Dragon" once per turn. [ Monster Effect ] ''Made from miracles, this valiant and beautiful dragon has gleaming eyes that reflect an arc drawn in the sky.''


SR Rarity
1 cardJunk Synchron
SR Rarity
1 cardJunk Synchron
Junk Synchron
DARK 3
Junk Synchron
  • ATK:

  • 1300

  • DEF:

  • 500


When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated.


N Rarity
1 cardReptilianne Coatl
N Rarity
1 cardReptilianne Coatl
Reptilianne Coatl
DARK 4
Reptilianne Coatl
  • ATK:

  • 1400

  • DEF:

  • 1000


If you control a DARK Reptile monster: You can Special Summon this card from your hand, then, if your opponent controls any monsters with 0 ATK, you can Special Summon up to an equal number of "Reptilianne" monsters from your hand. You can only use this effect of "Reptilianne Coatl" once per turn. If this card you control would be used as Synchro Material for a Reptile monster, you can treat it as a non-Tuner.


N Rarity
1 cardAmazing Pendulum
N Rarity
1 cardAmazing Pendulum
Amazing Pendulum
Spell Normal
Amazing Pendulum

    If you have no cards in your Pendulum Zones: Add 2 face-up "Magician" Pendulum Monsters with different names from your Extra Deck to your hand. You can only activate 1 "Amazing Pendulum" per turn.


    N Rarity
    1 cardCard Trader
    N Rarity
    1 cardCard Trader
    Card Trader
    Spell Continuous
    Card Trader

      Once per turn, during your Standby Phase: You can shuffle 1 card from your hand into the Deck; draw 1 card.


      SR Rarity
      1 cardE - Emergency Call
      SR Rarity
      1 cardE - Emergency Call
      E - Emergency Call
      Spell Normal
      E - Emergency Call

        Add 1 "Elemental HERO" monster from your Deck to your hand.


        UR Rarity
        1 cardHarpie's Feather Duster
        UR Rarity
        1 cardHarpie's Feather Duster
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.




          Tag(s):

          R Rarity
          1 cardHeart of the Underdog
          R Rarity
          1 cardHeart of the Underdog
          Heart of the Underdog
          Spell Continuous
          Heart of the Underdog

            During your Draw Phase, when you draw a Normal Monster(s): You can reveal it; draw 1 more card.


            R Rarity
            1 cardMiracle Fusion
            R Rarity
            1 cardMiracle Fusion
            Miracle Fusion
            Spell Normal
            Miracle Fusion

              Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


              UR Rarity
              1 cardMonster Reborn
              UR Rarity
              1 cardMonster Reborn
              Monster Reborn
              Spell Normal
              Monster Reborn

                Target 1 monster in either GY; Special Summon it.




                Tag(s):

                R Rarity
                1 cardMystical Space Typhoon
                R Rarity
                1 cardMystical Space Typhoon
                Mystical Space Typhoon
                Spell Quick
                Mystical Space Typhoon

                  Target 1 Spell/Trap on the field; destroy that target.


                  N Rarity
                  1 cardO - Oversoul
                  N Rarity
                  1 cardO - Oversoul
                  O - Oversoul
                  Spell Normal
                  O - Oversoul

                    Target 1 "Elemental HERO" Normal Monster in your Graveyard; Special Summon that target.


                    SR Rarity
                    1 cardOdd-Eyes Fusion
                    SR Rarity
                    1 cardOdd-Eyes Fusion
                    Odd-Eyes Fusion
                    Spell Normal
                    Odd-Eyes Fusion

                      Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If your opponent controls 2 or more monsters and you control no monsters, you can also use up to 2 "Odd-Eyes" monsters in your Extra Deck as Fusion Materials. You can only activate 1 "Odd-Eyes Fusion" per turn.


                      SR Rarity
                      2 cardPendulum Call
                      SR Rarity
                      2 cardPendulum Call
                      Pendulum Call
                      Spell Normal
                      Pendulum Call

                        Discard 1 card; add 2 "Magician" Pendulum Monsters with different names from your Deck to your hand, also, until the end of your opponent's next turn after this card resolves, "Magician" cards in your Pendulum Zones cannot be destroyed by card effects. You can only activate 1 "Pendulum Call" per turn. You cannot activate this card if you activated a "Magician" monster's Pendulum Effect this turn.


                        N Rarity
                        1 cardPolymerization
                        N Rarity
                        1 cardPolymerization
                        Polymerization
                        Spell Normal
                        Polymerization

                          Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                          N Rarity
                          1 cardR - Righteous Justice
                          N Rarity
                          1 cardR - Righteous Justice
                          R - Righteous Justice
                          Spell Normal
                          R - Righteous Justice

                            Destroy Spell/Trap Cards equal to the number of "Elemental HERO" cards you control.


                            UR Rarity
                            1 cardRaigeki
                            UR Rarity
                            1 cardRaigeki
                            Raigeki
                            Spell Normal
                            Raigeki

                              Destroy all monsters your opponent controls.




                              Tag(s):

                              UR Rarity
                              1 cardReinforcement of the Army
                              UR Rarity
                              1 cardReinforcement of the Army
                              Reinforcement of the Army
                              Spell Normal
                              Reinforcement of the Army

                                Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                R Rarity
                                1 cardSabatiel - The Philosopher's Stone
                                R Rarity
                                1 cardSabatiel - The Philosopher's Stone
                                Sabatiel - The Philosopher's Stone
                                Spell Normal
                                Sabatiel - The Philosopher's Stone

                                  If you have a "Winged Kuriboh" monster in your GY: Pay half your LP; add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand. If this card is in your GY: You can banish 3 copies of "Sabatiel - The Philosopher's Stone" from your GY, then target 1 monster on the field; it gains ATK equal to the ATK of the monster on the field with the highest ATK (your choice, if tied), until the end of this turn.


                                  N Rarity
                                  1 cardSkyscraper
                                  N Rarity
                                  1 cardSkyscraper
                                  Skyscraper
                                  Spell Field
                                  Skyscraper

                                    If an "Elemental HERO" monster attacks a monster that has a higher ATK, the attacking monster gains 1000 ATK during damage calculation only.


                                    SR Rarity
                                    1 cardSpiral Flame Strike
                                    SR Rarity
                                    1 cardSpiral Flame Strike
                                    Spiral Flame Strike
                                    Spell Normal
                                    Spiral Flame Strike

                                      Activate 1 of these effects; ● If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it. ● Add to your hand, 1 Level 7 "Odd-Eyes" monster from your Deck, or 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck.


                                      SR Rarity
                                      2 cardSwords of Revealing Light
                                      SR Rarity
                                      2 cardSwords of Revealing Light
                                      Swords of Revealing Light
                                      Spell Normal
                                      Swords of Revealing Light

                                        After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                        N Rarity
                                        1 cardThe Warrior Returning Alive
                                        N Rarity
                                        1 cardThe Warrior Returning Alive
                                        The Warrior Returning Alive
                                        Spell Normal
                                        The Warrior Returning Alive

                                          Target 1 Warrior-Type monster in your Graveyard; add that target to your hand.


                                          SR Rarity
                                          1 cardUnexpected Dai
                                          SR Rarity
                                          1 cardUnexpected Dai
                                          Unexpected Dai
                                          Spell Normal
                                          Unexpected Dai

                                            If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.


                                            SR Rarity
                                            2 cardCall of the Haunted
                                            SR Rarity
                                            2 cardCall of the Haunted
                                            Call of the Haunted
                                            Trap Continuous
                                            Call of the Haunted

                                              Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                              N Rarity
                                              1 cardHero Signal
                                              N Rarity
                                              1 cardHero Signal
                                              Hero Signal
                                              Trap Normal
                                              Hero Signal

                                                When a monster you control is destroyed by battle and sent to the Graveyard: Special Summon 1 Level 4 or lower "Elemental HERO" monster from your hand or Deck.


                                                SR Rarity
                                                1 cardMagic Cylinder
                                                SR Rarity
                                                1 cardMagic Cylinder
                                                Magic Cylinder
                                                Trap Normal
                                                Magic Cylinder

                                                  When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                                  R Rarity
                                                  1 cardMalevolent Catastrophe
                                                  R Rarity
                                                  1 cardMalevolent Catastrophe
                                                  Malevolent Catastrophe
                                                  Trap Normal
                                                  Malevolent Catastrophe

                                                    When an opponent's monster declares an attack: Destroy all Spell and Trap Cards on the field.


                                                    SR Rarity
                                                    1 cardMirror Force
                                                    SR Rarity
                                                    1 cardMirror Force
                                                    Mirror Force
                                                    Trap Normal
                                                    Mirror Force

                                                      When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                      SR Rarity
                                                      1 cardScrap-Iron Scarecrow
                                                      SR Rarity
                                                      1 cardScrap-Iron Scarecrow
                                                      Scrap-Iron Scarecrow
                                                      Trap Normal
                                                      Scrap-Iron Scarecrow

                                                        When an opponent's monster declares an attack: Target the attacking monster; negate the attack, also, after that, Set this card face-down instead of sending it to the GY.


                                                        SR Rarity
                                                        1 cardStarlight Road
                                                        SR Rarity
                                                        1 cardStarlight Road
                                                        Starlight Road
                                                        Trap Normal
                                                        Starlight Road

                                                          When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.


                                                          R Rarity
                                                          1 cardBrave-Eyes Pendulum Dragon
                                                          R Rarity
                                                          1 cardBrave-Eyes Pendulum Dragon
                                                          Brave-Eyes Pendulum Dragon
                                                          DARK 8
                                                          Brave-Eyes Pendulum Dragon
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 2000


                                                          1 "Pendulum Dragon" monster + 1 Warrior-Type monster When this card is Fusion Summoned: You can change the ATK of all face-up monsters your opponent currently controls to 0, also, for the rest of this turn, other monsters you control cannot attack. Negate the activated effects of monsters with 0 ATK. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.


                                                          SR Rarity
                                                          1 cardDragon Knight Draco-Equiste
                                                          SR Rarity
                                                          1 cardDragon Knight Draco-Equiste
                                                          Dragon Knight Draco-Equiste
                                                          WIND 10
                                                          Dragon Knight Draco-Equiste
                                                          • ATK:

                                                          • 3200

                                                          • DEF:

                                                          • 2000


                                                          1 Dragon-Type Synchro Monster + 1 Warrior-Type monster Must first be Fusion Summoned. Once per turn: You can target 1 Dragon-Type Synchro Monster in the Graveyard; banish that target, and if you do, until the End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. While this card is in Attack Position, your opponent takes any effect damage you would have taken from their card effects, instead.


                                                          R Rarity
                                                          1 cardElemental HERO Flame Wingman
                                                          R Rarity
                                                          1 cardElemental HERO Flame Wingman
                                                          Elemental HERO Flame Wingman
                                                          WIND 6
                                                          Elemental HERO Flame Wingman
                                                          • ATK:

                                                          • 2100

                                                          • DEF:

                                                          • 1200


                                                          "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                                          R Rarity
                                                          1 cardElemental HERO Neos Knight
                                                          R Rarity
                                                          1 cardElemental HERO Neos Knight
                                                          Elemental HERO Neos Knight
                                                          LIGHT 7
                                                          Elemental HERO Neos Knight
                                                          • ATK:

                                                          • 2500

                                                          • DEF:

                                                          • 1000


                                                          "Elemental HERO Neos" + 1 Warrior monster Must be Fusion Summoned. Gains ATK equal to half the original ATK of the Warrior Fusion Material used for its Fusion Summon, except "Elemental HERO Neos". Can make a second attack during each Battle Phase. Your opponent takes no battle damage from attacks involving this card.


                                                          N Rarity
                                                          1 cardElemental HERO Thunder Giant
                                                          N Rarity
                                                          1 cardElemental HERO Thunder Giant
                                                          Elemental HERO Thunder Giant
                                                          LIGHT 6
                                                          Elemental HERO Thunder Giant
                                                          • ATK:

                                                          • 2400

                                                          • DEF:

                                                          • 1500


                                                          "Elemental HERO Sparkman" + "Elemental HERO Clayman" Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn: You can discard 1 card to target 1 face-up monster on the field with original ATK less than the ATK of this card; destroy that target.


                                                          R Rarity
                                                          1 cardOdd-Eyes Vortex Dragon
                                                          R Rarity
                                                          1 cardOdd-Eyes Vortex Dragon
                                                          Odd-Eyes Vortex Dragon
                                                          WIND 7
                                                          Odd-Eyes Vortex Dragon
                                                          • ATK:

                                                          • 2500

                                                          • DEF:

                                                          • 3000


                                                          1 "Odd-Eyes" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.


                                                          SR Rarity
                                                          1 cardRune-Eyes Pendulum Dragon
                                                          SR Rarity
                                                          1 cardRune-Eyes Pendulum Dragon
                                                          Rune-Eyes Pendulum Dragon
                                                          DARK 8
                                                          Rune-Eyes Pendulum Dragon
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 2000


                                                          "Odd-Eyes Pendulum Dragon" + 1 Spellcaster-Type monster If this card was Fusion Summoned using a Pendulum Summoned monster(s) on the field as Fusion Material, it is unaffected by your opponent's card effects this turn. Apply the appropriate effect, depending on the original Level of the monster used as Fusion Material that was not "Odd-Eyes Pendulum Dragon". ● Level 4 or lower: This card can make up to 2 attacks on monsters during each Battle Phase. ● Level 5 or higher: This card can make up to 3 attacks on monsters during each Battle Phase.


                                                          UR Rarity
                                                          1 cardClear Wing Synchro Dragon
                                                          UR Rarity
                                                          1 cardClear Wing Synchro Dragon
                                                          Clear Wing Synchro Dragon
                                                          WIND 7
                                                          Clear Wing Synchro Dragon
                                                          • ATK:

                                                          • 2500

                                                          • DEF:

                                                          • 2000


                                                          1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.


                                                          UR Rarity
                                                          1 cardJunk Warrior
                                                          UR Rarity
                                                          1 cardJunk Warrior
                                                          Junk Warrior
                                                          DARK 5
                                                          Junk Warrior
                                                          • ATK:

                                                          • 2300

                                                          • DEF:

                                                          • 1300


                                                          "Junk Synchron" + 1 or more non-Tuner monsters If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.


                                                          SR Rarity
                                                          1 cardRed Dragon Archfiend
                                                          SR Rarity
                                                          1 cardRed Dragon Archfiend
                                                          Red Dragon Archfiend
                                                          DARK 8
                                                          Red Dragon Archfiend
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 2000


                                                          1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                                                          UR Rarity
                                                          1 cardStardust Dragon
                                                          UR Rarity
                                                          1 cardStardust Dragon
                                                          Stardust Dragon
                                                          WIND 8
                                                          Stardust Dragon
                                                          • ATK:

                                                          • 2500

                                                          • DEF:

                                                          • 2000


                                                          1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                                          UR Rarity
                                                          1 cardDark Rebellion Xyz Dragon
                                                          UR Rarity
                                                          1 cardDark Rebellion Xyz Dragon
                                                          Dark Rebellion Xyz Dragon
                                                          DARK
                                                          Dark Rebellion Xyz Dragon
                                                          • ATK:

                                                          • 2500

                                                          • DEF:

                                                          • 2000


                                                          2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                                          R Rarity
                                                          1 cardOdd-Eyes Absolute Dragon
                                                          R Rarity
                                                          1 cardOdd-Eyes Absolute Dragon
                                                          Odd-Eyes Absolute Dragon
                                                          WATER
                                                          Odd-Eyes Absolute Dragon
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 2500


                                                          2 Level 7 monsters When any player's monster declares an attack: You can detach 1 material from this card; negate the attack, then you can Special Summon 1 "Odd-Eyes" monster from your hand or GY. If this Xyz Summoned card is sent to the GY: You can Special Summon 1 "Odd-Eyes" monster from your Extra Deck, except "Odd-Eyes Absolute Dragon". You can only use each effect of "Odd-Eyes Absolute Dragon" once per turn.


                                                          SR Rarity
                                                          1 cardOdd-Eyes Raging Dragon
                                                          SR Rarity
                                                          1 cardOdd-Eyes Raging Dragon
                                                          Odd-Eyes Raging Dragon
                                                          DARK1
                                                          Odd-Eyes Raging Dragon
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 2500


                                                          [ Pendulum Effect ] Once per turn, if you have no cards in your other Pendulum Zone: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone. [ Monster Effect ] 2 Level 7 Dragon-Type monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. If this card in the Monster Zone is destroyed: You can place it in your Pendulum Zone. If this card is Xyz Summoned using an Xyz Monster as Material, it gains these effects. ● It can make a second attack during each Battle Phase. ● Once per turn: You can detach 1 Xyz Material from it; destroy as many cards your opponent controls as possible, and if you do, this card gains 200 ATK for each, until the end of this turn.


                                                          UR Rarity
                                                          1 cardOdd-Eyes Rebellion Dragon Overlord
                                                          UR Rarity
                                                          1 cardOdd-Eyes Rebellion Dragon Overlord
                                                          Odd-Eyes Rebellion Dragon Overlord
                                                          DARK4
                                                          Odd-Eyes Rebellion Dragon Overlord
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 2500


                                                          [ Pendulum Effect ] Once per turn: You can Special Summon this card from your Pendulum Zone, then Special Summon from your Extra Deck, 1 "Rebellion" or "The Phantom Knights" monster, using this card as material (this is treated as an Xyz Summon), then you can attach 1 card from your Pendulum Zone to it as material. [ Monster Effect ] 2 Level 7 monsters You can also Xyz Summon this card by using a "Rebellion" Xyz Monster you control as material. (Transfer its materials to this card.) If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card from your Extra Deck. This card that was Xyz Summoned using a Rank 7 Xyz Monster as material can make up to 3 attacks during each Battle Phase. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. You can only Special Summon "Odd-Eyes Rebellion Dragon Overlord(s)" once per turn.




                                                          More Master Duel Info

                                                          Elemental Hero Breakdown

                                                           

                                                           

                                                           

                                                           

                                                           

                                                           

                                                           

                                                           

                                                           

                                                           

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