Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 18 UR

UR Rarity
Ancient Warriors - Rebellious Lu Feng2 card
UR Rarity
Maxx "C"3 card
UR Rarity
Nibiru, the Primal Being1 card
UR Rarity
El Shaddoll Apkallone1 card
UR Rarity
Five-Headed Dragon1 card
UR Rarity
Gem-Knight Lady Brilliant Diamond1 card
UR Rarity
Ancient Warriors Oath - Double Dragon Lords3 card
UR Rarity
Flower Cardian Lightshower1 card
UR Rarity
Ash Blossom & Joyous Spring2 card
UR Rarity
Forbidden Droplet1 card
UR Rarity
Lightning Storm1 card
UR Rarity
Infinite Impermanence1 card

Main: 40 Extra: 15

SR Rarity
1 cardAncient Warriors - Ambitious Cao De
SR Rarity
1 cardAncient Warriors - Ambitious Cao De
Ancient Warriors - Ambitious Cao De
FIRE 8
Ancient Warriors - Ambitious Cao De
  • ATK:

  • 3000

  • DEF:

  • 2500


While you control another "Ancient Warriors" monster, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Ancient Warriors - Ambitious Cao De" once per turn. ● If a card(s) your opponent controls is destroyed by battle or card effect: You can send 1 other card from your hand or field to the GY; Special Summon this card from your hand. ● When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field in Defense Position.


R Rarity
2 cardAncient Warriors - Ingenious Zhuge Kong
R Rarity
2 cardAncient Warriors - Ingenious Zhuge Kong
Ancient Warriors - Ingenious Zhuge Kong
WIND 4
Ancient Warriors - Ingenious Zhuge Kong
  • ATK:

  • 1000

  • DEF:

  • 2000


If this card is added from the Deck to your hand by the effect of an "Ancient Warriors" card: You can Special Summon it. When a Spell/Trap Card is activated (Quick Effect): You can send 1 face-up "Ancient Warriors" Continuous Spell/Trap you control to the GY; negate the activation. When a monster effect is activated while you control "Ancient Warriors - Virtuous Liu Xuan" (Quick Effect): You can send 1 face-up "Ancient Warriors" Continuous Spell/Trap you control to the GY; negate the activation. You can only use each effect of "Ancient Warriors - Ingenious Zhuge Kong" once per turn.


R Rarity
2 cardAncient Warriors - Loyal Guan Yun
R Rarity
2 cardAncient Warriors - Loyal Guan Yun
Ancient Warriors - Loyal Guan Yun
WIND 7
Ancient Warriors - Loyal Guan Yun
  • ATK:

  • 2500

  • DEF:

  • 1800


If only your opponent controls a monster: You can Special Summon this card from your hand. Your opponent cannot target other "Ancient Warriors" monsters you control with card effects. If your opponent controls more monsters than you do: You can target 1 monster your opponent controls; destroy it. You can only use this effect of "Ancient Warriors - Loyal Guan Yun" once per turn.


SR Rarity
3 cardAncient Warriors - Masterful Sun Mou
SR Rarity
3 cardAncient Warriors - Masterful Sun Mou
Ancient Warriors - Masterful Sun Mou
WATER 4
Ancient Warriors - Masterful Sun Mou
  • ATK:

  • 1800

  • DEF:

  • 1500


While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Masterful Sun Mou" once per turn. ● You can send 1 card from your hand or field to the GY; add 1 "Ancient Warriors" monster from your Deck to your hand, except "Ancient Warriors - Masterful Sun Mou". ● If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 monster your opponent controls; return it to the hand.


UR Rarity
2 cardAncient Warriors - Rebellious Lu Feng
UR Rarity
2 cardAncient Warriors - Rebellious Lu Feng
Ancient Warriors - Rebellious Lu Feng
DARK 8
Ancient Warriors - Rebellious Lu Feng
  • ATK:

  • 2800

  • DEF:

  • 2200


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling the highest ATK "Ancient Warriors" monster on the field (even if it's tied). You can only Special Summon "Ancient Warriors - Rebellious Lu Feng" once per turn this way. Once per turn, during the Main Phase (Quick Effect): You can destroy the 1 face-up monster your opponent controls with the highest ATK (your choice, if tied), also you cannot activate monster effects the turn you activate this effect, except "Ancient Warriors" monsters'. Once per turn, during the End Phase, if your opponent controls a monster with the highest ATK on the field (even if tied): Give control of this card to your opponent.


SR Rarity
1 cardAncient Warriors - Savage Don Ying
SR Rarity
1 cardAncient Warriors - Savage Don Ying
Ancient Warriors - Savage Don Ying
DARK 6
Ancient Warriors - Savage Don Ying
  • ATK:

  • 2200

  • DEF:

  • 1800


While you control a Level 7 or higher "Ancient Warriors" monster, your opponent must pay 400 LP to activate a card or effect. You can only use each of the following effects of "Ancient Warriors - Savage Don Ying" once per turn. If this card is Normal or Special Summoned: You can add 1 Level 7 or higher "Ancient Warriors" monster or 1 "Ancient Warriors" Continuous Spell/Trap from your Deck to your hand. If a monster is sent to your opponent's GY (except during the Damage Step): You can target 1 card in your opponent's GY; banish it, and if you do, draw 1 card.


R Rarity
1 cardAncient Warriors - Valiant Zhang De
R Rarity
1 cardAncient Warriors - Valiant Zhang De
Ancient Warriors - Valiant Zhang De
WIND 7
Ancient Warriors - Valiant Zhang De
  • ATK:

  • 2700

  • DEF:

  • 900


Gains 300 ATK for each monster your opponent controls, during your turn only. You can only use each of the following effects of "Ancient Warriors - Valiant Zhang De" once per turn. ● If you control 2 or more "Ancient Warriors" monsters: You can Special Summon this card from your hand. ● If your opponent controls more monsters than you do: You can activate this effect; this card can make up to 2 attacks on monsters during each Battle Phase this turn.


SR Rarity
2 cardAncient Warriors - Virtuous Liu Xuan
SR Rarity
2 cardAncient Warriors - Virtuous Liu Xuan
Ancient Warriors - Virtuous Liu Xuan
WIND 4
Ancient Warriors - Virtuous Liu Xuan
  • ATK:

  • 1400

  • DEF:

  • 1200


While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Virtuous Liu Xuan" once per turn. ● If your opponent controls more monsters than you do: You can send 1 card from your hand or field to the GY; Special Summon 1 "Ancient Warriors" monster from your Deck, except "Ancient Warriors - Virtuous Liu Xuan". ● When an attack is declared involving another "Ancient Warriors" monster you control: You can draw 1 card.


R Rarity
2 cardGadarla, the Mystery Dust Kaiju
R Rarity
2 cardGadarla, the Mystery Dust Kaiju
Gadarla, the Mystery Dust Kaiju
WIND 8
Gadarla, the Mystery Dust Kaiju
  • ATK:

  • 2700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
1 cardNibiru, the Primal Being
UR Rarity
1 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


UR Rarity
2 cardAsh Blossom & Joyous Spring
UR Rarity
2 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
1 cardAncient Warriors Saga - Deception and Betrayal
SR Rarity
1 cardAncient Warriors Saga - Deception and Betrayal
Ancient Warriors Saga - Deception and Betrayal
Spell Continuous
Ancient Warriors Saga - Deception and Betrayal

    During your Main Phase: You can Special Summon 1 "Ancient Warriors" monster from your hand, and if you do, take damage equal to its Level x 100. You can send this face-up card from the Spell & Trap Zone to the GY, then target 1 "Ancient Warriors" monster on the field; change it to any Attribute, then, if you targeted an opponent's monster, you can take control of it. You can only use each effect of "Ancient Warriors Saga - Deception and Betrayal" once per turn.


    N Rarity
    1 cardAncient Warriors Saga - East-by-South Winds
    N Rarity
    1 cardAncient Warriors Saga - East-by-South Winds
    Ancient Warriors Saga - East-by-South Winds
    Spell Continuous
    Ancient Warriors Saga - East-by-South Winds

      You must send this card to the GY during your 2nd Standby Phase after activation. Once per turn, during your Main Phase: Toss a coin and if the result is heads, send this card to the GY. If this card is sent from the Spell & Trap Zone to the GY: You can activate this effect; this turn, your opponent cannot activate cards or effects in response to the activation of your "Ancient Warriors" cards and effects, also until the end of the turn, all "Ancient Warriors" Effect Monsters you currently control gain this effect. ● When this card declares an attack: You can destroy 1 card your opponent controls.


      R Rarity
      3 cardAncient Warriors Saga - Three Visits
      R Rarity
      3 cardAncient Warriors Saga - Three Visits
      Ancient Warriors Saga - Three Visits
      Spell Continuous
      Ancient Warriors Saga - Three Visits

        During your Main Phase, if you Normal or Special Summon an "Ancient Warriors" monster(s): You can target 1 of those monsters; add 1 "Ancient Warriors" monster with a different name from your Deck to your hand. If this card is sent from the Spell & Trap Zone to the GY: You can Special Summon 1 "Ancient Warriors" monster from your hand. You can only use each effect of "Ancient Warriors Saga - Three Visits" once per turn. Send this card to the GY during your 2nd Standby Phase after activation.


        SR Rarity
        3 cardFire Formation - Tenki
        SR Rarity
        3 cardFire Formation - Tenki
        Fire Formation - Tenki
        Spell Continuous
        Fire Formation - Tenki

          When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


          UR Rarity
          1 cardForbidden Droplet
          UR Rarity
          1 cardForbidden Droplet
          Forbidden Droplet
          Spell Quick
          Forbidden Droplet

            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




            Tag(s):

            UR Rarity
            1 cardLightning Storm
            UR Rarity
            1 cardLightning Storm
            Lightning Storm
            Spell Normal
            Lightning Storm

              If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




              Tag(s):

              SR Rarity
              2 cardPot of Extravagance
              SR Rarity
              2 cardPot of Extravagance
              Pot of Extravagance
              Spell Normal
              Pot of Extravagance

                At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                Tag(s):

                SR Rarity
                1 cardPot of Prosperity
                SR Rarity
                1 cardPot of Prosperity
                Pot of Prosperity
                Spell Normal
                Pot of Prosperity

                  Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                  Tag(s):

                  N Rarity
                  1 cardAncient Warriors Saga - Chivalrous Path
                  N Rarity
                  1 cardAncient Warriors Saga - Chivalrous Path
                  Ancient Warriors Saga - Chivalrous Path
                  Trap Continuous
                  Ancient Warriors Saga - Chivalrous Path

                    If an "Ancient Warriors" monster(s) would be destroyed by battle, you can send this card to the GY instead. You can only use each of the following effects of "Ancient Warriors Saga - Chivalrous Path" once per turn. If your opponent Special Summons a monster(s) (except during the Damage Step): You can Special Summon 1 "Ancient Warriors Token" (Beast-Warrior/WIND/Level 1/ATK 500/DEF 500). When a card or effect is activated that targets an "Ancient Warriors" monster(s) on the field: You can banish this card from your GY; negate the activation.


                    N Rarity
                    1 cardAncient Warriors Saga - Defense of Changban
                    N Rarity
                    1 cardAncient Warriors Saga - Defense of Changban
                    Ancient Warriors Saga - Defense of Changban
                    Trap Continuous
                    Ancient Warriors Saga - Defense of Changban

                      If your "Ancient Warriors" monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. You can only use 1 of the following effects of "Ancient Warriors Saga - Defense of Changban" per turn, and only once that turn. ● At the start of your opponent's Battle Phase: You can send this face-up card from your Spell & Trap Zone to the GY; monsters your opponent controls cannot target "Ancient Warriors" monsters for attacks this turn. ● When an opponent's monster declares an attack: You can banish this card from your GY; Special Summon 1 "Ancient Warriors" monster from your Deck.


                      SR Rarity
                      2 cardEvenly Matched
                      SR Rarity
                      2 cardEvenly Matched
                      Evenly Matched
                      Trap Normal
                      Evenly Matched

                        At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                        UR Rarity
                        1 cardInfinite Impermanence
                        UR Rarity
                        1 cardInfinite Impermanence
                        Infinite Impermanence
                        Trap Normal
                        Infinite Impermanence

                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                          R Rarity
                          1 cardAiwass, the Magistus Spell Spirit
                          R Rarity
                          1 cardAiwass, the Magistus Spell Spirit
                          Aiwass, the Magistus Spell Spirit
                          WIND 8
                          Aiwass, the Magistus Spell Spirit
                          • ATK:

                          • 2000

                          • DEF:

                          • 2800


                          1 "Magistus" monster + 1 Spellcaster monster While this card is an Equip Card, the equipped monster gains 1000 ATK/DEF. During the Main Phase (Quick Effect): You can target 1 other face-up monster on the field; equip this card you control to it. If this card was equipped to an opponent's monster by this effect, take control of the equipped monster, also it cannot activate its effects. You can only use this effect of "Aiwass, the Magistus Spell Spirit" once per turn.


                          UR Rarity
                          1 cardEl Shaddoll Apkallone
                          UR Rarity
                          1 cardEl Shaddoll Apkallone
                          El Shaddoll Apkallone
                          DARK 6
                          El Shaddoll Apkallone
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          2 "Shaddoll" monsters with different Attributes Must first be Fusion Summoned. Cannot be destroyed by battle. You can only use each of the following effects of "El Shaddoll Apkallone" once per turn. ● If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects. ● If this card is sent to the GY: You can add 1 "Shaddoll" card from your Deck or GY to your hand, then discard 1 card.


                          R Rarity
                          1 cardElemental HERO Chaos Neos
                          R Rarity
                          1 cardElemental HERO Chaos Neos
                          Elemental HERO Chaos Neos
                          DARK 9
                          Elemental HERO Chaos Neos
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          "Elemental HERO Neos" + "Neo-Spacian Dark Panther" + "Neo-Spacian Glow Moss" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, Set all face-up monsters on the field. Once per turn, during your Main Phase 1: You can toss a coin 3 times. ● 3 Heads: Destroy all monsters your opponent controls. ● 2 Heads: For the rest of this turn, the effects of all face-up monsters your opponent controls are negated. ● 1 Head: Return all monsters you control to the hand.


                          R Rarity
                          1 cardElemental HERO Storm Neos
                          R Rarity
                          1 cardElemental HERO Storm Neos
                          Elemental HERO Storm Neos
                          WIND 9
                          Elemental HERO Storm Neos
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          "Elemental HERO Neos" + "Neo-Spacian Air Hummingbird" + "Neo-Spacian Aqua Dolphin" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can destroy all Spell and Trap Cards on the field. During the End Phase: Shuffle this card into the Extra Deck. When this card is shuffled into the Extra Deck this way: Shuffle all cards on the field into the Deck.


                          UR Rarity
                          1 cardFive-Headed Dragon
                          UR Rarity
                          1 cardFive-Headed Dragon
                          Five-Headed Dragon
                          DARK 12
                          Five-Headed Dragon
                          • ATK:

                          • 5000

                          • DEF:

                          • 5000


                          5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.


                          UR Rarity
                          1 cardGem-Knight Lady Brilliant Diamond
                          UR Rarity
                          1 cardGem-Knight Lady Brilliant Diamond
                          Gem-Knight Lady Brilliant Diamond
                          EARTH 10
                          Gem-Knight Lady Brilliant Diamond
                          • ATK:

                          • 3400

                          • DEF:

                          • 2000


                          3 "Gem-Knight" monsters Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Brilliant Diamond(s)" once per turn. Once per turn: You can send 1 face-up "Gem-Knight" monster you control to the Graveyard, and if you do, Special Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, ignoring its Summoning conditions.


                          SR Rarity
                          2 cardKing Dragun
                          SR Rarity
                          2 cardKing Dragun
                          King Dragun
                          DARK 7
                          King Dragun
                          • ATK:

                          • 2400

                          • DEF:

                          • 1100


                          "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.


                          UR Rarity
                          3 cardAncient Warriors Oath - Double Dragon Lords
                          UR Rarity
                          3 cardAncient Warriors Oath - Double Dragon Lords
                          Ancient Warriors Oath - Double Dragon Lords
                          WIND
                          Ancient Warriors Oath - Double Dragon Lords
                          • ATK:

                          • 1100

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 Beast-Warrior monsters, including a WIND "Ancient Warriors" monster All "Ancient Warriors" monsters you control gain 500 ATK/DEF. You can only use each of the following effects of "Ancient Warriors Oath - Double Dragon Lords" once per turn. If this card is Link Summoned: You can add 1 "Ancient Warriors" card from your Deck to your hand. (Quick Effect): You can send 1 card from your hand or field to the GY, then target 1 face-up card your opponent controls; return it to the hand.


                          UR Rarity
                          1 cardFlower Cardian Lightshower
                          UR Rarity
                          1 cardFlower Cardian Lightshower
                          Flower Cardian Lightshower
                          DARK 8
                          Flower Cardian Lightshower
                          • ATK:

                          • 3000

                          • DEF:

                          • 3000


                          1 Tuner + 3 non-Tuner monsters Your opponent cannot target "Flower Cardian" monsters you control with card effects, also those monsters cannot be destroyed by card effects. During your opponent's Draw Phase, if they draw a card(s) for their normal draw: Inflict 1500 damage to your opponent. Once per turn, during your opponent's End Phase: Activate 1 of these effects; ● Skip the Draw Phase of your next turn. ● This card has its other effects negated until your opponent's next Standby Phase.


                          R Rarity
                          1 cardMighty Warrior
                          R Rarity
                          1 cardMighty Warrior
                          Mighty Warrior
                          EARTH 6
                          Mighty Warrior
                          • ATK:

                          • 2200

                          • DEF:

                          • 2000


                          1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to half the destroyed monster's original ATK.


                          SR Rarity
                          1 cardKachi Kochi Dragon
                          SR Rarity
                          1 cardKachi Kochi Dragon
                          Kachi Kochi Dragon
                          EARTH
                          Kachi Kochi Dragon
                          • ATK:

                          • 2100

                          • DEF:

                          • 1300


                          2 Level 4 monsters Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; it can can make a second attack in a row.


                          SR Rarity
                          1 cardNumber C40: Gimmick Puppet of Dark Strings
                          SR Rarity
                          1 cardNumber C40: Gimmick Puppet of Dark Strings
                          Number C40: Gimmick Puppet of Dark Strings
                          DARK
                          Number C40: Gimmick Puppet of Dark Strings
                          • ATK:

                          • 3300

                          • DEF:

                          • 2000


                          3 Level 9 monsters When this card is Special Summoned: Destroy the monsters with String Counters, and if you do, draw 1 card, then inflict damage to your opponent equal to the highest original ATK among those destroyed monsters in the Graveyard (your choice, if tied). Once per turn: You can detach 1 Xyz Material from this card; place 1 String Counter on each face-up monster your opponent controls.




                          More Master Duel Info

                          Ancient Warrior Breakdown

                           

                           

                           

                           

                           

                           

                           

                           

                           

                           

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