Created by: Mèo Fool Gaming (37156024)

Created On: 01/21/2022

Balance

Need 18 UR

UR Rarity
Magician of Dark Illusion2 card
UR Rarity
Dark Cavalry1 card
UR Rarity
Dark Magician3 card
UR Rarity
Book of Moon2 card
UR Rarity
Dark Magical Circle3 card
UR Rarity
The Eye of Timaeus1 card
UR Rarity
Magician Navigation3 card
UR Rarity
Raigeki Break3 card

Main: 20 Extra: 7

SR Rarity
Dwarf Star Dragon Planeter
SR Rarity
Dwarf Star Dragon Planeter
Dwarf Star Dragon Planeter
LIGHT 4
Dwarf Star Dragon Planeter
  • ATK:

  • 1700

  • DEF:

  • 1200


Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Level 7 LIGHT or DARK monster from your Deck to your hand.


SR Rarity
Dwarf Star Dragon Planeter
SR Rarity
Dwarf Star Dragon Planeter
Dwarf Star Dragon Planeter
LIGHT 4
Dwarf Star Dragon Planeter
  • ATK:

  • 1700

  • DEF:

  • 1200


Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Level 7 LIGHT or DARK monster from your Deck to your hand.


SR Rarity
Dwarf Star Dragon Planeter
SR Rarity
Dwarf Star Dragon Planeter
Dwarf Star Dragon Planeter
LIGHT 4
Dwarf Star Dragon Planeter
  • ATK:

  • 1700

  • DEF:

  • 1200


Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Level 7 LIGHT or DARK monster from your Deck to your hand.


UR Rarity
Magician of Dark Illusion
UR Rarity
Magician of Dark Illusion
Magician of Dark Illusion
DARK 7
Magician of Dark Illusion
  • ATK:

  • 2100

  • DEF:

  • 2500


This card's name becomes "Dark Magician" while on the field. You can only use each of these effects of "Magician of Dark Illusion" once per turn. ● During your opponent's turn, if you activate a Spell/Trap Card or effect (except during the Damage Step): You can Special Summon this card from your hand. ● If you activate a Spell/Trap Card or effect while this card is face-up on your field (except during the Damage Step): You can target 1 "Dark Magician" in your GY; Special Summon it. This effect can only be used once while this card is face-up on the field.


UR Rarity
Magician of Dark Illusion
UR Rarity
Magician of Dark Illusion
Magician of Dark Illusion
DARK 7
Magician of Dark Illusion
  • ATK:

  • 2100

  • DEF:

  • 2500


This card's name becomes "Dark Magician" while on the field. You can only use each of these effects of "Magician of Dark Illusion" once per turn. ● During your opponent's turn, if you activate a Spell/Trap Card or effect (except during the Damage Step): You can Special Summon this card from your hand. ● If you activate a Spell/Trap Card or effect while this card is face-up on your field (except during the Damage Step): You can target 1 "Dark Magician" in your GY; Special Summon it. This effect can only be used once while this card is face-up on the field.


UR Rarity
Dark Magician
UR Rarity
Dark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


UR Rarity
Dark Magician
UR Rarity
Dark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


UR Rarity
Dark Magician
UR Rarity
Dark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


UR Rarity
Book of Moon
UR Rarity
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    Book of Moon
    UR Rarity
    Book of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      UR Rarity
      Dark Magical Circle
      UR Rarity
      Dark Magical Circle
      Dark Magical Circle
      Spell Continuous
      Dark Magical Circle

        When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 of them that is "Dark Magician" or a Spell/Trap that mentions "Dark Magician", and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.


        UR Rarity
        Dark Magical Circle
        UR Rarity
        Dark Magical Circle
        Dark Magical Circle
        Spell Continuous
        Dark Magical Circle

          When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 of them that is "Dark Magician" or a Spell/Trap that mentions "Dark Magician", and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.


          UR Rarity
          Dark Magical Circle
          UR Rarity
          Dark Magical Circle
          Dark Magical Circle
          Spell Continuous
          Dark Magical Circle

            When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 of them that is "Dark Magician" or a Spell/Trap that mentions "Dark Magician", and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.


            UR Rarity
            The Eye of Timaeus
            UR Rarity
            The Eye of Timaeus
            The Eye of Timaeus
            Spell Normal
            The Eye of Timaeus

              (This card is also always treated as "Legendary Dragon Timaeus".) Target 1 "Dark Magician" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that lists that monster on the field as Fusion Material, using it as the Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn.


              UR Rarity
              Magician Navigation
              UR Rarity
              Magician Navigation
              Magician Navigation
              Trap Normal
              Magician Navigation

                Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn.


                UR Rarity
                Magician Navigation
                UR Rarity
                Magician Navigation
                Magician Navigation
                Trap Normal
                Magician Navigation

                  Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn.


                  UR Rarity
                  Magician Navigation
                  UR Rarity
                  Magician Navigation
                  Magician Navigation
                  Trap Normal
                  Magician Navigation

                    Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn.


                    UR Rarity
                    Raigeki Break
                    UR Rarity
                    Raigeki Break
                    Raigeki Break
                    Trap Normal
                    Raigeki Break

                      Discard 1 card, then target 1 card on the field; destroy it.


                      UR Rarity
                      Raigeki Break
                      UR Rarity
                      Raigeki Break
                      Raigeki Break
                      Trap Normal
                      Raigeki Break

                        Discard 1 card, then target 1 card on the field; destroy it.


                        UR Rarity
                        Raigeki Break
                        UR Rarity
                        Raigeki Break
                        Raigeki Break
                        Trap Normal
                        Raigeki Break

                          Discard 1 card, then target 1 card on the field; destroy it.


                          SR Rarity
                          Amulet Dragon
                          SR Rarity
                          Amulet Dragon
                          Amulet Dragon
                          DARK 8
                          Amulet Dragon
                          • ATK:

                          • 2900

                          • DEF:

                          • 2500


                          "Dark Magician" + 1 Dragon monster Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". If this card is Special Summoned: Target any number of Spells in any GY(s) (min.1); banish those targets, and if you do, this card gains 100 ATK for each card banished by this effect. If this card is destroyed: You can target 1 Spellcaster monster in your GY; Special Summon that target.


                          UR Rarity
                          Dark Cavalry
                          UR Rarity
                          Dark Cavalry
                          Dark Cavalry
                          DARK 8
                          Dark Cavalry
                          • ATK:

                          • 2800

                          • DEF:

                          • 2300


                          "Dark Magician" + 1 Warrior monster Gains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.


                          SR Rarity
                          Daigusto Emeral
                          SR Rarity
                          Daigusto Emeral
                          Daigusto Emeral
                          WIND
                          Daigusto Emeral
                          • ATK:

                          • 1800

                          • DEF:

                          • 800


                          2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.


                          SR Rarity
                          Ebon High Magician
                          SR Rarity
                          Ebon High Magician
                          Ebon High Magician
                          DARK
                          Ebon High Magician
                          • ATK:

                          • 2300

                          • DEF:

                          • 2800


                          2 Level 7 Spellcaster-Type monsters While this card has Xyz Material, you can activate a Quick-Play Spell Card or a Trap Card from your hand during your opponent's turn by detaching 1 Xyz Material from this card at activation. If this Xyz Summoned card is destroyed by battle and sent to the Graveyard, or if this Xyz Summoned card you control is sent to your Graveyard by an opponent's card effect: You can Special Summon 1 DARK Spellcaster-Type monster from your hand or Deck, then you can destroy 1 card on the field.


                          SR Rarity
                          Ebon Illusion Magician
                          SR Rarity
                          Ebon Illusion Magician
                          Ebon Illusion Magician
                          DARK
                          Ebon Illusion Magician
                          • ATK:

                          • 2500

                          • DEF:

                          • 2100


                          2 Level 7 monsters You can also Xyz Summon this card by using a Rank 6 Spellcaster-Type Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Spellcaster-Type Normal Monster from your hand or Deck. When a Spellcaster-Type Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of "Ebon Illusion Magician" once per turn.


                          SR Rarity
                          Ebon Illusion Magician
                          SR Rarity
                          Ebon Illusion Magician
                          Ebon Illusion Magician
                          DARK
                          Ebon Illusion Magician
                          • ATK:

                          • 2500

                          • DEF:

                          • 2100


                          2 Level 7 monsters You can also Xyz Summon this card by using a Rank 6 Spellcaster-Type Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Spellcaster-Type Normal Monster from your hand or Deck. When a Spellcaster-Type Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of "Ebon Illusion Magician" once per turn.


                          SR Rarity
                          Number 70: Malevolent Sin
                          SR Rarity
                          Number 70: Malevolent Sin
                          Number 70: Malevolent Sin
                          DARK
                          Number 70: Malevolent Sin
                          • ATK:

                          • 2400

                          • DEF:

                          • 1200


                          2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.




                          More Duel Links Info

                          Dark Magician Breakdown

                           

                           

                           

                           

                           

                           

                           

                           

                           

                           

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