Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 23 UR

UR Rarity
Red-Eyes Darkness Metal Dragon3 card
UR Rarity
Dark Magician the Knight of Dragon Magic1 card
UR Rarity
Five-Headed Dragon1 card
UR Rarity
Gaia the Magical Knight of Dragons1 card
UR Rarity
Master of Chaos1 card
UR Rarity
Sky Galloping Gaia the Dragon Champion1 card
UR Rarity
The Dark Magicians1 card
UR Rarity
Blue-Eyes White Dragon2 card
UR Rarity
Dark Magician2 card
UR Rarity
Dark Rebellion Xyz Dragon1 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Evilswarm Exciton Knight1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Lightning Storm3 card
UR Rarity
Monster Reborn1 card
UR Rarity
Raigeki2 card

Main: 60 Extra: 15

R Rarity
3 cardArtillery Catapult Turtle
R Rarity
3 cardArtillery Catapult Turtle
Artillery Catapult Turtle
WATER 4
Artillery Catapult Turtle
  • ATK:

  • 1000

  • DEF:

  • 2000


You can Tribute 1 monster; Special Summon 1 "Gaia The Fierce Knight" monster, or 1 Level 5 Dragon monster, from your hand or Deck. You can only use this effect of "Artillery Catapult Turtle" once per turn.


N Rarity
2 cardAxe Dragonute
N Rarity
2 cardAxe Dragonute
Axe Dragonute
DARK 4
Axe Dragonute
  • ATK:

  • 2000

  • DEF:

  • 1200


If this card attacks, it is changed to Defense Position at the end of the Damage Step.


SR Rarity
1 cardBystial Druiswurm
SR Rarity
1 cardBystial Druiswurm
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


R Rarity
2 cardCurse of Dragon, the Cursed Dragon
R Rarity
2 cardCurse of Dragon, the Cursed Dragon
Curse of Dragon, the Cursed Dragon
DARK 5
Curse of Dragon, the Cursed Dragon
  • ATK:

  • 2000

  • DEF:

  • 1500


If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Gaia the Dragon Champion" in its text. If this card is sent to the GY: You can target 1 "Gaia the Dragon Champion" in your Monster Zone; negate the effects of face-up monsters your opponent currently controls with ATK less than or equal to it until the end of this turn. You can only use each effect of "Curse of Dragon, the Cursed Dragon" once per turn.


N Rarity
2 cardCurse of Dragonfire
N Rarity
2 cardCurse of Dragonfire
Curse of Dragonfire
DARK 5
Curse of Dragonfire
  • ATK:

  • 2000

  • DEF:

  • 1500


If this card is Normal or Special Summoned: You can target 1 Field Spell on the field; destroy it. Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.


R Rarity
3 cardFierce Tiger Monghu
R Rarity
3 cardFierce Tiger Monghu
Fierce Tiger Monghu
EARTH 4
Fierce Tiger Monghu
  • ATK:

  • 1700

  • DEF:

  • 1000


All other monsters on the field lose 500 ATK. Once per turn, during your Main Phase: You can destroy all monsters on the field with less ATK than this card.


SR Rarity
3 cardGaia the Magical Knight
SR Rarity
3 cardGaia the Magical Knight
Gaia the Magical Knight
LIGHT 7
Gaia the Magical Knight
  • ATK:

  • 2300

  • DEF:

  • 2100


(This card is also always treated as a "Gaia The Fierce Knight" card.) If you control no monsters, or your opponent controls a monster with 2300 or more ATK, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 Dragon monster from your hand or GY in Defense Position. You can only use this effect of "Gaia the Magical Knight" once per turn.


R Rarity
2 cardKidmodo Dragon
R Rarity
2 cardKidmodo Dragon
Kidmodo Dragon
EARTH 3
Kidmodo Dragon
  • ATK:

  • 100

  • DEF:

  • 200


If this card is sent to the Graveyard: You can Special Summon 1 Dragon-Type monster from your hand. You cannot Special Summon monsters, except Dragon-Type monsters, nor conduct your Battle Phase, the turn you activate this effect. You can only use this effect of "Kidmodo Dragon" once per turn.


N Rarity
2 cardMagician of Dark Illusion
N Rarity
2 cardMagician of Dark Illusion
Magician of Dark Illusion
DARK 7
Magician of Dark Illusion
  • ATK:

  • 2100

  • DEF:

  • 2500


This card's name becomes "Dark Magician" while on the field. You can only use each of these effects of "Magician of Dark Illusion" once per turn. ● During your opponent's turn, if you activate a Spell/Trap Card or effect (except during the Damage Step): You can Special Summon this card from your hand. ● If you activate a Spell/Trap Card or effect while this card is face-up on your field (except during the Damage Step): You can target 1 "Dark Magician" in your GY; Special Summon it. This effect can only be used once while this card is face-up on the field.


R Rarity
3 cardOdd-Eyes Advance Dragon
R Rarity
3 cardOdd-Eyes Advance Dragon
Odd-Eyes Advance Dragon
DARK 8
Odd-Eyes Advance Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


You can Tribute Summon this card by Tributing 1 Level 5 or higher monster. If this card is Tribute Summoned: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. When this card destroys a monster by battle: You can Special Summon 1 Level 5 or higher monster from your hand or GY in Defense Position, except "Odd-Eyes Advance Dragon". You can only use this effect of "Odd-Eyes Advance Dragon" once per turn.


UR Rarity
3 cardRed-Eyes Darkness Metal Dragon
UR Rarity
3 cardRed-Eyes Darkness Metal Dragon
Red-Eyes Darkness Metal Dragon
DARK 10
Red-Eyes Darkness Metal Dragon
  • ATK:

  • 2800

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.


R Rarity
3 cardStrong Wind Dragon
R Rarity
3 cardStrong Wind Dragon
Strong Wind Dragon
WIND 6
Strong Wind Dragon
  • ATK:

  • 2400

  • DEF:

  • 1000


Cannot be destroyed by battle with a monster that has the same ATK. If this card is Tribute Summoned by Tributing a Dragon-Type monster: It gains ATK equal to half the original ATK of the Tributed monster. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


R Rarity
2 cardThe Dark - Hex-Sealed Fusion
R Rarity
2 cardThe Dark - Hex-Sealed Fusion
The Dark - Hex-Sealed Fusion
DARK 3
The Dark - Hex-Sealed Fusion
  • ATK:

  • 1000

  • DEF:

  • 1600


You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding DARK Fusion Monster from your Extra Deck.


R Rarity
3 cardAlexandrite Dragon
R Rarity
3 cardAlexandrite Dragon
Alexandrite Dragon
LIGHT 4
Alexandrite Dragon
  • ATK:

  • 2000

  • DEF:

  • 100


Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.


UR Rarity
2 cardBlue-Eyes White Dragon
UR Rarity
2 cardBlue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


UR Rarity
2 cardDark Magician
UR Rarity
2 cardDark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


N Rarity
1 cardChild's Play
N Rarity
1 cardChild's Play
Child's Play
Spell Continuous
Child's Play

    Each time your opponent Summons a monster(s), gain 300 LP. Your monsters cannot be destroyed by battle while you have 10,000 or more LP.


    SR Rarity
    1 cardFuture Fusion
    SR Rarity
    1 cardFuture Fusion
    Future Fusion
    Spell Continuous
    Future Fusion

      During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.


      UR Rarity
      1 cardHarpie's Feather Duster
      UR Rarity
      1 cardHarpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.




        Tag(s):

        UR Rarity
        3 cardLightning Storm
        UR Rarity
        3 cardLightning Storm
        Lightning Storm
        Spell Normal
        Lightning Storm

          If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




          Tag(s):

          UR Rarity
          1 cardMonster Reborn
          UR Rarity
          1 cardMonster Reborn
          Monster Reborn
          Spell Normal
          Monster Reborn

            Target 1 monster in either GY; Special Summon it.




            Tag(s):

            UR Rarity
            2 cardRaigeki
            UR Rarity
            2 cardRaigeki
            Raigeki
            Spell Normal
            Raigeki

              Destroy all monsters your opponent controls.




              Tag(s):

              N Rarity
              2 cardSpiral Fusion
              N Rarity
              2 cardSpiral Fusion
              Spiral Fusion
              Spell Normal
              Spiral Fusion

                Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you Special Summoned "Gaia the Dragon Champion" by this effect, it gains 2600 ATK, also it can make up to 2 attacks on monsters during each Battle Phase.


                N Rarity
                1 cardSpiral Spear Strike
                N Rarity
                1 cardSpiral Spear Strike
                Spiral Spear Strike
                Spell Continuous
                Spiral Spear Strike

                  If "Gaia The Fierce Knight", "Swift Gaia the Fierce Knight", or "Gaia the Dragon Champion" you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If "Gaia the Dragon Champion" inflicts battle damage with this effect: Draw 2 cards, then discard 1 card.


                  SR Rarity
                  2 cardThe Eye of Timaeus
                  SR Rarity
                  2 cardThe Eye of Timaeus
                  The Eye of Timaeus
                  Spell Normal
                  The Eye of Timaeus

                    (This card is also always treated as "Legendary Dragon Timaeus".) Target 1 "Dark Magician" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that lists that monster on the field as Fusion Material, using it as the Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn.


                    SR Rarity
                    1 cardCall of the Haunted
                    SR Rarity
                    1 cardCall of the Haunted
                    Call of the Haunted
                    Trap Continuous
                    Call of the Haunted

                      Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                      SR Rarity
                      1 cardHeavy Storm Duster
                      SR Rarity
                      1 cardHeavy Storm Duster
                      Heavy Storm Duster
                      Trap Normal
                      Heavy Storm Duster

                        Target up to 2 Spells/Traps on the field; destroy them. You cannot conduct your Battle Phase the turn you activate this card.




                        Tag(s):

                        SR Rarity
                        3 cardMagic Cylinder
                        SR Rarity
                        3 cardMagic Cylinder
                        Magic Cylinder
                        Trap Normal
                        Magic Cylinder

                          When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                          SR Rarity
                          3 cardMirror Force
                          SR Rarity
                          3 cardMirror Force
                          Mirror Force
                          Trap Normal
                          Mirror Force

                            When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                            R Rarity
                            1 cardAmulet Dragon
                            R Rarity
                            1 cardAmulet Dragon
                            Amulet Dragon
                            DARK 8
                            Amulet Dragon
                            • ATK:

                            • 2900

                            • DEF:

                            • 2500


                            "Dark Magician" + 1 Dragon monster Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". If this card is Special Summoned: Target any number of Spells in any GY(s) (min.1); banish those targets, and if you do, this card gains 100 ATK for each card banished by this effect. If this card is destroyed: You can target 1 Spellcaster monster in your GY; Special Summon that target.


                            SR Rarity
                            1 cardDark Cavalry
                            SR Rarity
                            1 cardDark Cavalry
                            Dark Cavalry
                            DARK 8
                            Dark Cavalry
                            • ATK:

                            • 2800

                            • DEF:

                            • 2300


                            "Dark Magician" + 1 Warrior monster Gains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.


                            R Rarity
                            1 cardDark Magician Girl the Dragon Knight
                            R Rarity
                            1 cardDark Magician Girl the Dragon Knight
                            Dark Magician Girl the Dragon Knight
                            DARK 7
                            Dark Magician Girl the Dragon Knight
                            • ATK:

                            • 2600

                            • DEF:

                            • 1700


                            "Dark Magician Girl" + 1 Dragon monster Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". Once per turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 face-up card on the field; destroy that target.


                            SR Rarity
                            1 cardDark Magician the Dragon Knight
                            SR Rarity
                            1 cardDark Magician the Dragon Knight
                            Dark Magician the Dragon Knight
                            DARK 8
                            Dark Magician the Dragon Knight
                            • ATK:

                            • 3000

                            • DEF:

                            • 2500


                            "Dark Magician" + 1 Dragon monster This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.


                            UR Rarity
                            1 cardDark Magician the Knight of Dragon Magic
                            UR Rarity
                            1 cardDark Magician the Knight of Dragon Magic
                            Dark Magician the Knight of Dragon Magic
                            DARK 8
                            Dark Magician the Knight of Dragon Magic
                            • ATK:

                            • 2900

                            • DEF:

                            • 2400


                            "Dark Magician" + 1 Level 7 or higher Dragon or Warrior monster If your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when your monster destroys an opponent's monster by battle: You can inflict damage to your opponent equal to the destroyed monster's original ATK. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Gaia the Dragon Champion" from your hand, Deck, Extra Deck, and/or GY.


                            R Rarity
                            1 cardDark Paladin
                            R Rarity
                            1 cardDark Paladin
                            Dark Paladin
                            DARK 8
                            Dark Paladin
                            • ATK:

                            • 2900

                            • DEF:

                            • 2400


                            "Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.


                            UR Rarity
                            1 cardFive-Headed Dragon
                            UR Rarity
                            1 cardFive-Headed Dragon
                            Five-Headed Dragon
                            DARK 12
                            Five-Headed Dragon
                            • ATK:

                            • 5000

                            • DEF:

                            • 5000


                            5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.


                            UR Rarity
                            1 cardGaia the Magical Knight of Dragons
                            UR Rarity
                            1 cardGaia the Magical Knight of Dragons
                            Gaia the Magical Knight of Dragons
                            WIND 7
                            Gaia the Magical Knight of Dragons
                            • ATK:

                            • 2600

                            • DEF:

                            • 2100


                            1 "Gaia The Fierce Knight" monster + 1 Level 5 Dragon monster This card's name becomes "Gaia the Dragon Champion" while on the field. You can only use each of the following effects of "Gaia the Magical Knight of Dragons" once per turn. During the Main Phase (Quick Effect): You can target 1 other card on the field; this card loses exactly 2600 ATK, and if it does, destroy that card. When this card destroys an opponent's monster by battle: You can make this card gain 2600 ATK.


                            UR Rarity
                            1 cardMaster of Chaos
                            UR Rarity
                            1 cardMaster of Chaos
                            Master of Chaos
                            DARK 8
                            Master of Chaos
                            • ATK:

                            • 3000

                            • DEF:

                            • 2500


                            "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.


                            UR Rarity
                            1 cardSky Galloping Gaia the Dragon Champion
                            UR Rarity
                            1 cardSky Galloping Gaia the Dragon Champion
                            Sky Galloping Gaia the Dragon Champion
                            WIND 7
                            Sky Galloping Gaia the Dragon Champion
                            • ATK:

                            • 2600

                            • DEF:

                            • 2100


                            1 "Gaia The Fierce Knight" monster + 1 Dragon-Type monster This card's name becomes "Gaia the Dragon Champion" while it is on the field. If this card is Special Summoned: You can add 1 "Spiral Spear Strike" from your Deck or Graveyard to your hand. When this card declares an attack on an opponent's monster: You can change the battle position of that opponent's monster.


                            UR Rarity
                            1 cardThe Dark Magicians
                            UR Rarity
                            1 cardThe Dark Magicians
                            The Dark Magicians
                            DARK 8
                            The Dark Magicians
                            • ATK:

                            • 2800

                            • DEF:

                            • 2300


                            "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.


                            UR Rarity
                            1 cardDark Rebellion Xyz Dragon
                            UR Rarity
                            1 cardDark Rebellion Xyz Dragon
                            Dark Rebellion Xyz Dragon
                            DARK
                            Dark Rebellion Xyz Dragon
                            • ATK:

                            • 2500

                            • DEF:

                            • 2000


                            2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                            UR Rarity
                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                            UR Rarity
                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                            Divine Arsenal AA-ZEUS - Sky Thunder
                            LIGHT
                            Divine Arsenal AA-ZEUS - Sky Thunder
                            • ATK:

                            • 3000

                            • DEF:

                            • 3000


                            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                            Tag(s):

                            UR Rarity
                            1 cardEvilswarm Exciton Knight
                            UR Rarity
                            1 cardEvilswarm Exciton Knight
                            Evilswarm Exciton Knight
                            LIGHT
                            Evilswarm Exciton Knight
                            • ATK:

                            • 1900

                            • DEF:

                            • 0


                            2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                            SR Rarity
                            1 cardKachi Kochi Dragon
                            SR Rarity
                            1 cardKachi Kochi Dragon
                            Kachi Kochi Dragon
                            EARTH
                            Kachi Kochi Dragon
                            • ATK:

                            • 2100

                            • DEF:

                            • 1300


                            2 Level 4 monsters Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; it can can make a second attack in a row.




                            More Master Duel Info

                            Dark Magician Breakdown

                             

                             

                             

                             

                             

                             

                             

                             

                             

                             

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