Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 5 UR

UR Rarity
Knightmare Gryphon
UR Rarity
Mecha Phantom Beast Auroradon
UR Rarity
Simorgh, Bird of Sovereignty
UR Rarity
Traffic Ghost
UR Rarity
Underworld Goddess of the Closed World

Main: 49 Extra: 15

R Rarity
3 cardAmazoness Queen
R Rarity
3 cardAmazoness Queen
Amazoness Queen
EARTH 6
Amazoness Queen
  • ATK:

  • 2400

  • DEF:

  • 1800


"Amazoness" monsters you control cannot be destroyed by battle.


R Rarity
3 cardBlade Knight
R Rarity
3 cardBlade Knight
Blade Knight
LIGHT 4
Blade Knight
  • ATK:

  • 1600

  • DEF:

  • 1000


Gains 400 ATK while you have 1 or less cards in your hand. If you control no other monsters, the effects of Flip monsters destroyed by battle with this card are negated.


N Rarity
3 cardFloowandereeze & Toccan
N Rarity
3 cardFloowandereeze & Toccan
Floowandereeze & Toccan
WIND 1
Floowandereeze & Toccan
  • ATK:

  • 500

  • DEF:

  • 1300


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Toccan" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 of your banished "Floowandereeze" cards; add it to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


N Rarity
3 cardIcejade Acti
N Rarity
3 cardIcejade Acti
Icejade Acti
WATER 4
Icejade Acti
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can send 1 WATER monster from your hand to the GY; draw 1 card. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Acti". You can only use each effect of "Icejade Acti" once per turn.


R Rarity
3 cardIcejade Tremora
R Rarity
3 cardIcejade Tremora
Icejade Tremora
WATER 5
Icejade Tremora
  • ATK:

  • 1500

  • DEF:

  • 1500


You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tremora". You can only use each effect of "Icejade Tremora" once per turn.


N Rarity
3 cardMax Warrior
N Rarity
3 cardMax Warrior
Max Warrior
WIND 4
Max Warrior
  • ATK:

  • 1800

  • DEF:

  • 800


If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card destroys an opponent's monster by battle, until your next Standby Phase: this card becomes Level 2 and its original ATK and DEF are halved.


R Rarity
3 cardNight Dragolich
R Rarity
3 cardNight Dragolich
Night Dragolich
DARK 4
Night Dragolich
  • ATK:

  • 1700

  • DEF:

  • 0


Change all non-Wyrm-Type Attack Position monsters that were Special Summoned from the Main or Extra Deck to Defense Position. All non-Wyrm-Type monsters that were Special Summoned from the Main or Extra Deck lose DEF equal to their original DEF.


R Rarity
3 cardPropa Gandake
R Rarity
3 cardPropa Gandake
Propa Gandake
EARTH 3
Propa Gandake
  • ATK:

  • 500

  • DEF:

  • 2000


Once per turn, if you control a monster(s) whose original Type is Beast, Insect, Plant, or Rock: You can declare 1 of those Types you control; this card becomes that declared Type. If this card has applied this effect, also apply the following effects while it remains in the Monster Zone. ● All face-up monsters on the field become the same Type as this card. ● Monsters on the field with this card's Type cannot be targeted by either player using the effects of monsters your opponent controls with that same Type.


R Rarity
3 cardShadow Vampire
R Rarity
3 cardShadow Vampire
Shadow Vampire
DARK 5
Shadow Vampire
  • ATK:

  • 2000

  • DEF:

  • 0


Cannot be used as material for an Xyz Summon, except for the Xyz Summon of a DARK monster. When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire", but monsters you control cannot attack for the rest of this turn, except that Special Summoned monster.


N Rarity
3 cardSwordsoul Auspice Chunjun
N Rarity
3 cardSwordsoul Auspice Chunjun
Swordsoul Auspice Chunjun
EARTH 6
Swordsoul Auspice Chunjun
  • ATK:

  • 2400

  • DEF:

  • 1800


Before damage calculation, if your Wyrm monster battles an opponent's monster that was Special Summoned from the Extra Deck: You can destroy both that opponent's monster and this card. You can only use each of the following effects of "Swordsoul Auspice Chunjun" once per turn. During the Main Phase (Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can target 1 card on the field or in either GY; banish it.


R Rarity
2 cardSwordsoul Strategist Longyuan
R Rarity
2 cardSwordsoul Strategist Longyuan
Swordsoul Strategist Longyuan
FIRE 6
Swordsoul Strategist Longyuan
  • ATK:

  • 1200

  • DEF:

  • 2300


You can discard 1 other "Swordsoul" card or 1 other Wyrm monster; Special Summon this card from your hand, then you can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can inflict 1200 damage to your opponent. You can only use each effect of "Swordsoul Strategist Longyuan" once per turn.


R Rarity
3 cardThunder Dragon
R Rarity
3 cardThunder Dragon
Thunder Dragon
LIGHT 5
Thunder Dragon
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.


R Rarity
3 cardVampire Ghost
R Rarity
3 cardVampire Ghost
Vampire Ghost
DARK 3
Vampire Ghost
  • ATK:

  • 1500

  • DEF:

  • 0


If this card is Normal Summoned: You can send 1 other "Vampire" card from your hand or face-up field to the GY; add 1 Level 4 or higher "Vampire" monster from your Deck to your hand, and if you do, send 1 Level 2 or lower "Vampire" monster from your Deck to the GY. During the Main Phase (Quick Effect): You can banish this card from your GY and pay 500 LP; immediately after this effect resolves, Normal Summon 1 "Vampire" monster. You can only use each effect of "Vampire Ghost" once per turn.


N Rarity
3 cardVampire Grimson
N Rarity
3 cardVampire Grimson
Vampire Grimson
DARK 5
Vampire Grimson
  • ATK:

  • 2000

  • DEF:

  • 1400


If a monster(s) you control would be destroyed by battle or an opponent's card effect, you can pay 1000 LP for each monster that would be destroyed, instead (you must protect all your monsters that would be destroyed, if you use this effect). At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.


R Rarity
3 cardWorld Legacy - "World Lance"
R Rarity
3 cardWorld Legacy - "World Lance"
World Legacy - "World Lance"
DARK 8
World Legacy - "World Lance"
  • ATK:

  • 3000

  • DEF:

  • 0


Monsters your opponent controls cannot attack "World Legacy" monsters you control, except this one. You can only use each of the following effects of "World Legacy - "World Lance"" once per turn. ● During damage calculation, if a Link Monster battles a monster (Quick Effect): You can discard this card; the opponent's battling monster loses 3000 ATK. ● If a monster(s) is Special Summoned from the Extra Deck: Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position.


N Rarity
2 cardClock Arc
N Rarity
2 cardClock Arc
Clock Arc
DARK 44
Clock Arc
  • ATK:

  • 600

  • DEF:

  • 1200


[ Pendulum Effect ] If you control no monsters, or only Pendulum Monsters, apply this effect, based on this card's Pendulum Zone. ● Left: Reduce its Pendulum Scale by 3. ● Right: Increase its Pendulum Scale by 4. During your opponent's Standby Phase: You can Special Summon this card. [ Monster Effect ] If this card is Special Summoned to a zone that is not the center Main Monster Zone, destroy it. Cannot be destroyed by battle. Once per turn, during your opponent's End Phase: You can target 1 card in your Pendulum Zone; destroy it, and if you do, place this card in your Pendulum Zone.


R Rarity
3 cardUkiyoe-P.U.N.K. Sharakusai
R Rarity
3 cardUkiyoe-P.U.N.K. Sharakusai
Ukiyoe-P.U.N.K. Sharakusai
EARTH 3
Ukiyoe-P.U.N.K. Sharakusai
  • ATK:

  • 1200

  • DEF:

  • 600


You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as material. You can only use each effect of "Ukiyoe-P.U.N.K. Sharakusai" once per turn.


R Rarity
2 cardAgave Dragon
R Rarity
2 cardAgave Dragon
Agave Dragon
EARTH
Agave Dragon
  • ATK:

  • 3000

  • LINK-4

Link Arrow:

Left

Right

Bottom-Left

Bottom-Right


2+ monsters, except Tokens If this card is Link Summoned: You can apply these effects in sequence, depending on the Types of monsters in the GYs (skip over any that do not apply). You can only use this effect of "Agave Dragon" once per turn. ● Inflict 100 damage to your opponent for each Dragon. ● This card gains 200 ATK for each Dinosaur. ● All monsters your opponent currently controls lose 300 ATK for each Sea Serpent. ● You gain 400 LP for each Wyrm.


R Rarity
1 cardAleister the Invoker of Madness
R Rarity
1 cardAleister the Invoker of Madness
Aleister the Invoker of Madness
DARK
Aleister the Invoker of Madness
  • ATK:

  • 1800

  • LINK-2

Link Arrow:

Bottom-Left

Bottom-Right


2 monsters with different Types and different Attributes This card's name becomes "Aleister the Invoker" while on the field or in the GY. If a monster is Fusion Summoned while you control this monster (except during the Damage Step): You can discard 1 card, and if you do, add 1 "Invocation" or "The Book of the Law" from your Deck to your hand. If this face-up card you control leaves the field because of an opponent's card effect: You can add 1 "Omega Summon" from your Deck to your hand.


N Rarity
1 cardBerserker of the Tenyi
N Rarity
1 cardBerserker of the Tenyi
Berserker of the Tenyi
DARK
Berserker of the Tenyi
  • ATK:

  • 3000

  • LINK-3

Link Arrow:

Top

Top-Right

Bottom-Right


2+ monsters, including a Link Monster


SR Rarity
1 cardGaia Saber, the Lightning Shadow
SR Rarity
1 cardGaia Saber, the Lightning Shadow
Gaia Saber, the Lightning Shadow
EARTH
Gaia Saber, the Lightning Shadow
  • ATK:

  • 2600

  • LINK-3

Link Arrow:

Left

Right

Bottom


2+ monsters


UR Rarity
1 cardKnightmare Gryphon
UR Rarity
1 cardKnightmare Gryphon
Knightmare Gryphon
LIGHT
Knightmare Gryphon
  • ATK:

  • 2500

  • LINK-4

Link Arrow:

Top

Left

Right

Bottom


2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryphon" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.


UR Rarity
1 cardMecha Phantom Beast Auroradon
UR Rarity
1 cardMecha Phantom Beast Auroradon
Mecha Phantom Beast Auroradon
WIND
Mecha Phantom Beast Auroradon
  • ATK:

  • 2100

  • LINK-3

Link Arrow:

Left

Bottom

Bottom-Right


2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand.


R Rarity
1 cardOrcustrion
R Rarity
1 cardOrcustrion
Orcustrion
DARK
Orcustrion
  • ATK:

  • 3000

  • LINK-4

Link Arrow:

Top

Top-Right

Bottom-Left

Bottom


2+ Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by battle or card effects. You can target 3 of your banished Machine monsters; shuffle them into the Deck, and if you do, the ATK/DEF of any linked monster(s) your opponent currently controls become 0, also their effects are negated. You can only use this effect of "Orcustrion" once per turn.


R Rarity
1 cardPrank-Kids Dodo-Doodle-Doo
R Rarity
1 cardPrank-Kids Dodo-Doodle-Doo
Prank-Kids Dodo-Doodle-Doo
WIND
Prank-Kids Dodo-Doodle-Doo
  • ATK:

  • 2000

  • LINK-2

Link Arrow:

Left

Bottom


2 "Prank-Kids" monsters If this card is Link Summoned: You can add 1 "Prank-Kids" Spell/Trap from your Deck to your hand. You can Tribute this card, then target 2 "Prank-Kids" cards with different names in your GY, except Link Monsters; add them to your hand. You can only use each effect of "Prank-Kids Dodo-Doodle-Doo" once per turn.


R Rarity
1 cardShaddoll Construct
R Rarity
1 cardShaddoll Construct
Shaddoll Construct
LIGHT
Shaddoll Construct
  • ATK:

  • 1200

  • LINK-2

Link Arrow:

Left

Right


2 Flip monsters During your Main Phase: You can Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this card is in your GY: You can send 1 "Shaddoll" card from your hand or face-up field to the GY, and if you do, Special Summon this card. You can only use each effect of "Shaddoll Construct" once per turn.


UR Rarity
1 cardSimorgh, Bird of Sovereignty
UR Rarity
1 cardSimorgh, Bird of Sovereignty
Simorgh, Bird of Sovereignty
WIND
Simorgh, Bird of Sovereignty
  • ATK:

  • 2400

  • LINK-3

Link Arrow:

Bottom-Left

Bottom

Bottom-Right


2+ monsters, including a Winged Beast monster Cannot be used as Link Material. Your opponent cannot target this card or a Winged Beast monster(s) this card points to with card effects. If this card would be destroyed by battle, you can destroy 1 other "Simorgh" card you control instead. During the End Phase: You can Special Summon 1 Winged Beast monster from your hand or Deck, with a Level equal to or lower than the total number of unused Spell & Trap Zones on the field. You can only use this effect of "Simorgh, Bird of Sovereignty" once per turn.


UR Rarity
1 cardTraffic Ghost
UR Rarity
1 cardTraffic Ghost
Traffic Ghost
DARK
Traffic Ghost
  • ATK:

  • 1800

  • LINK-3

Link Arrow:

Bottom-Left

Bottom

Bottom-Right


3 monsters


UR Rarity
1 cardUnderworld Goddess of the Closed World
UR Rarity
1 cardUnderworld Goddess of the Closed World
Underworld Goddess of the Closed World
LIGHT
Underworld Goddess of the Closed World
  • ATK:

  • 3000

  • LINK-5

Link Arrow:

Top

Top-Right

Right

Bottom

Bottom-Right


4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


SR Rarity
1 cardVampire Sucker
SR Rarity
1 cardVampire Sucker
Vampire Sucker
DARK
Vampire Sucker
  • ATK:

  • 1600

  • LINK-2

Link Arrow:

Bottom-Left

Bottom-Right


2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.


SR Rarity
1 cardX-Krawler Synaphysis
SR Rarity
1 cardX-Krawler Synaphysis
X-Krawler Synaphysis
EARTH
X-Krawler Synaphysis
  • ATK:

  • 1800

  • LINK-2

Link Arrow:

Left

Right


2 EARTH monsters "Krawler" monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and can make up to 2 attacks on monsters during each Battle Phase. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position.




More Master Duel Info

Vampires Breakdown

 

 

 

 

 

 

 

 

 

 

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