Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 26 UR

UR Rarity
Archnemeses Protos1 card
UR Rarity
Kashtira Fenrir2 card
UR Rarity
Kashtira Riseheart3 card
UR Rarity
Kashtira Unicorn3 card
UR Rarity
Maxx "C"1 card
UR Rarity
Swordsoul of Mo Ye2 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
Swordsoul Grandmaster - Chixiao2 card
UR Rarity
Swordsoul Sinister Sovereign - Qixing Longyuan1 card
UR Rarity
Swordsoul Supreme Sovereign - Chengying1 card
UR Rarity
Denglong, First of the Yang Zing1 card
UR Rarity
Ash Blossom & Joyous Spring1 card
UR Rarity
Effect Veiler1 card
UR Rarity
Ghost Ogre & Snow Rabbit1 card
UR Rarity
Called by the Grave1 card
UR Rarity
Crossout Designator1 card
UR Rarity
Forbidden Droplet1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Infinite Impermanence1 card

Main: 40 Extra: 15

UR Rarity
1 cardArchnemeses Protos
UR Rarity
1 cardArchnemeses Protos
Archnemeses Protos
DARK 11
Archnemeses Protos
  • ATK:

  • 2500

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 monsters with different Attributes from your GY and/or face-up field. Cannot be destroyed by card effects. You can declare 1 monster Attribute on the field; destroy all monsters on the field with that Attribute, also until the end of the next turn, neither player can Special Summon monsters with that Attribute. You can only use this effect of "Archnemeses Protos" once per turn.


R Rarity
1 cardGadarla, the Mystery Dust Kaiju
R Rarity
1 cardGadarla, the Mystery Dust Kaiju
Gadarla, the Mystery Dust Kaiju
WIND 8
Gadarla, the Mystery Dust Kaiju
  • ATK:

  • 2700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


UR Rarity
2 cardKashtira Fenrir
UR Rarity
2 cardKashtira Fenrir
Kashtira Fenrir
EARTH 7
Kashtira Fenrir
  • ATK:

  • 2400

  • DEF:

  • 2400


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


R Rarity
3 cardKashtira Ogre
R Rarity
3 cardKashtira Ogre
Kashtira Ogre
WATER 7
Kashtira Ogre
  • ATK:

  • 2800

  • DEF:

  • 1000


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Ogre" once per turn. During your Main Phase: You can add 1 "Kashtira" Trap from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can excavate up to 5 cards from the top of your opponent's Deck, banish 1 excavated card, face-down, and place the rest on the top of the Deck in the same order.


UR Rarity
3 cardKashtira Riseheart
UR Rarity
3 cardKashtira Riseheart
Kashtira Riseheart
FIRE 4
Kashtira Riseheart
  • ATK:

  • 1500

  • DEF:

  • 2100


If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn.


UR Rarity
3 cardKashtira Unicorn
UR Rarity
3 cardKashtira Unicorn
Kashtira Unicorn
WIND 7
Kashtira Unicorn
  • ATK:

  • 2500

  • DEF:

  • 2100


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


SR Rarity
1 cardLava Golem
SR Rarity
1 cardLava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


UR Rarity
1 cardMaxx "C"
UR Rarity
1 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


R Rarity
1 cardRadian, the Multidimensional Kaiju
R Rarity
1 cardRadian, the Multidimensional Kaiju
Radian, the Multidimensional Kaiju
DARK 7
Radian, the Multidimensional Kaiju
  • ATK:

  • 2800

  • DEF:

  • 2500


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend-Type/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as a Synchro Material.


UR Rarity
2 cardSwordsoul of Mo Ye
UR Rarity
2 cardSwordsoul of Mo Ye
Swordsoul of Mo Ye
WATER 4
Swordsoul of Mo Ye
  • ATK:

  • 1700

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can reveal 1 "Swordsoul" card or 1 Wyrm monster in your hand; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can draw 1 card. You can only use each effect of "Swordsoul of Mo Ye" once per turn.


R Rarity
1 cardSwordsoul of Taia
R Rarity
1 cardSwordsoul of Taia
Swordsoul of Taia
WIND 4
Swordsoul of Taia
  • ATK:

  • 1800

  • DEF:

  • 1500


You can banish 1 "Swordsoul" card or 1 Wyrm monster from your GY; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can send 1 "Swordsoul" card or 1 Wyrm monster from your Deck to the GY. You can only use each effect of "Swordsoul of Taia" once per turn.


R Rarity
2 cardSwordsoul Strategist Longyuan
R Rarity
2 cardSwordsoul Strategist Longyuan
Swordsoul Strategist Longyuan
FIRE 6
Swordsoul Strategist Longyuan
  • ATK:

  • 1200

  • DEF:

  • 2300


You can discard 1 other "Swordsoul" card or 1 other Wyrm monster; Special Summon this card from your hand, then you can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can inflict 1200 damage to your opponent. You can only use each effect of "Swordsoul Strategist Longyuan" once per turn.


R Rarity
2 cardTenyi Spirit - Ashuna
R Rarity
2 cardTenyi Spirit - Ashuna
Tenyi Spirit - Ashuna
LIGHT 7
Tenyi Spirit - Ashuna
  • ATK:

  • 1600

  • DEF:

  • 2600


If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY; Special Summon 1 "Tenyi" monster from your Deck, except "Tenyi Spirit - Ashuna", also you cannot Special Summon monsters for the rest of this turn, except Wyrm monsters. You can only use each effect of "Tenyi Spirit - Ashuna" once per turn.


R Rarity
1 cardTenyi Spirit - Vishuda
R Rarity
1 cardTenyi Spirit - Vishuda
Tenyi Spirit - Vishuda
DARK 7
Tenyi Spirit - Vishuda
  • ATK:

  • 1500

  • DEF:

  • 2500


If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 card your opponent controls; return it to the hand. You can only use each effect of "Tenyi Spirit - Vishuda" once per turn.


UR Rarity
1 cardAsh Blossom & Joyous Spring
UR Rarity
1 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
1 cardEffect Veiler
UR Rarity
1 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR Rarity
1 cardGhost Ogre & Snow Rabbit
UR Rarity
1 cardGhost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


UR Rarity
1 cardCalled by the Grave
UR Rarity
1 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    UR Rarity
    1 cardCrossout Designator
    UR Rarity
    1 cardCrossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




      Tag(s):

      UR Rarity
      1 cardForbidden Droplet
      UR Rarity
      1 cardForbidden Droplet
      Forbidden Droplet
      Spell Quick
      Forbidden Droplet

        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




        Tag(s):

        UR Rarity
        1 cardHarpie's Feather Duster
        UR Rarity
        1 cardHarpie's Feather Duster
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.




          Tag(s):

          SR Rarity
          3 cardKashtira Birth
          SR Rarity
          3 cardKashtira Birth
          Kashtira Birth
          Spell Continuous
          Kashtira Birth

            You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.


            SR Rarity
            1 cardSwordsoul Emergence
            SR Rarity
            1 cardSwordsoul Emergence
            Swordsoul Emergence
            Spell Normal
            Swordsoul Emergence

              Add 1 "Swordsoul" monster from your Deck to your hand, or if you control a Synchro Monster, you can add 1 Wyrm monster instead. If this card is banished: You can target 1 "Swordsoul" monster, or Wyrm monster, you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of "Swordsoul Emergence" once per turn.


              R Rarity
              1 cardSwordsoul Sacred Summit
              R Rarity
              1 cardSwordsoul Sacred Summit
              Swordsoul Sacred Summit
              Spell Normal
              Swordsoul Sacred Summit

                Target 1 "Swordsoul" monster in your GY, or if you control a Synchro Monster, you can target 1 Wyrm monster instead; Special Summon it. If this card is banished: You can target 1 "Swordsoul" monster, or Wyrm monster, you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of "Swordsoul Sacred Summit" once per turn.


                SR Rarity
                1 cardTwin Twisters
                SR Rarity
                1 cardTwin Twisters
                Twin Twisters
                Spell Quick
                Twin Twisters

                  Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                  UR Rarity
                  1 cardInfinite Impermanence
                  UR Rarity
                  1 cardInfinite Impermanence
                  Infinite Impermanence
                  Trap Normal
                  Infinite Impermanence

                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                    N Rarity
                    1 cardKashtira Preparations
                    N Rarity
                    1 cardKashtira Preparations
                    Kashtira Preparations
                    Trap Continuous
                    Kashtira Preparations

                      During either player's turn: You can Special Summon 1 of your "Kashtira" monsters that is banished or in your hand. If your opponent activates a Trap Card or effect, you control a "Kashtira" monster, and this card is already face-up in your Spell & Trap Zone: You can look at your opponent's hand, and if you do, banish 1 card from it face-down. You can only use each effect of "Kashtira Preparations" once per turn.


                      R Rarity
                      1 cardSwordsoul Blackout
                      R Rarity
                      1 cardSwordsoul Blackout
                      Swordsoul Blackout
                      Trap Normal
                      Swordsoul Blackout

                        Target 1 Wyrm monster you control and 2 cards your opponent controls; destroy them. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Blackout" once per turn.


                        N Rarity
                        1 cardMonk of the Tenyi
                        N Rarity
                        1 cardMonk of the Tenyi
                        Monk of the Tenyi
                        EARTH
                        Monk of the Tenyi
                        • ATK:

                        • 1000

                        • LINK-1

                        Link Arrow:

                        Bottom


                        1 non-Link "Tenyi" monster


                        SR Rarity
                        1 cardShaman of the Tenyi
                        SR Rarity
                        1 cardShaman of the Tenyi
                        Shaman of the Tenyi
                        FIRE
                        Shaman of the Tenyi
                        • ATK:

                        • 1600

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 Wyrm monsters You can discard 1 card, then target 1 Wyrm monster in your GY; Special Summon it, also, for the rest of this turn, you cannot activate the effects of monsters Special Summoned from the Extra Deck, except "Tenyi" monsters. When an attack is declared involving your face-up non-Effect Monster: You can target 1 card your opponent controls; destroy it. You can only use each effect of "Shaman of the Tenyi" once per turn.


                        UR Rarity
                        1 cardBaronne de Fleur
                        UR Rarity
                        1 cardBaronne de Fleur
                        Baronne de Fleur
                        WIND 10
                        Baronne de Fleur
                        • ATK:

                        • 3000

                        • DEF:

                        • 2400


                        1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                        SR Rarity
                        1 cardBaxia, Brightness of the Yang Zing
                        SR Rarity
                        1 cardBaxia, Brightness of the Yang Zing
                        Baxia, Brightness of the Yang Zing
                        LIGHT 8
                        Baxia, Brightness of the Yang Zing
                        • ATK:

                        • 2300

                        • DEF:

                        • 2600


                        1 Tuner + 1 or more non-Tuner Wyrm-Type monsters When this card is Synchro Summoned: You can target cards on the field, up to the number of different original Attributes of the Wyrm-Type monsters used for the Synchro Summon of this card; shuffle them into the Deck. Once per turn: You can target 1 card you control and 1 Level 4 or lower monster in your Graveyard; destroy that card on the field, and if you do, Special Summon that other monster from the Graveyard.


                        UR Rarity
                        2 cardSwordsoul Grandmaster - Chixiao
                        UR Rarity
                        2 cardSwordsoul Grandmaster - Chixiao
                        Swordsoul Grandmaster - Chixiao
                        LIGHT 8
                        Swordsoul Grandmaster - Chixiao
                        • ATK:

                        • 2800

                        • DEF:

                        • 1000


                        1 Tuner + 1+ non-Tuner Wyrm monsters If this card is Synchro Summoned: You can add to your hand or banish 1 "Swordsoul" card from your Deck. (Quick Effect): You can banish 1 "Swordsoul" card or 1 Wyrm monster from your hand or GY, then target 1 other Effect Monster on the field; negate its effects until the end of this turn. You can only use 1 "Swordsoul Grandmaster - Chixiao" effect per turn, and only once that turn.


                        UR Rarity
                        1 cardSwordsoul Sinister Sovereign - Qixing Longyuan
                        UR Rarity
                        1 cardSwordsoul Sinister Sovereign - Qixing Longyuan
                        Swordsoul Sinister Sovereign - Qixing Longyuan
                        FIRE 10
                        Swordsoul Sinister Sovereign - Qixing Longyuan
                        • ATK:

                        • 2900

                        • DEF:

                        • 2300


                        1 Tuner + 1+ non-Tuner Wyrm monsters If you Synchro Summon another Wyrm monster, while this monster is on the field: You can draw 1 card. If your opponent Special Summons a monster(s) (except during the Damage Step): You can banish 1 of those monster(s), and if you do, inflict 1200 damage to your opponent. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can banish that card, and if you do, inflict 1200 damage to your opponent. You can only use each effect of "Swordsoul Sinister Sovereign - Qixing Longyuan" once per turn.


                        UR Rarity
                        1 cardSwordsoul Supreme Sovereign - Chengying
                        UR Rarity
                        1 cardSwordsoul Supreme Sovereign - Chengying
                        Swordsoul Supreme Sovereign - Chengying
                        WATER 10
                        Swordsoul Supreme Sovereign - Chengying
                        • ATK:

                        • 3000

                        • DEF:

                        • 3000


                        1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                        UR Rarity
                        1 cardDenglong, First of the Yang Zing
                        UR Rarity
                        1 cardDenglong, First of the Yang Zing
                        Denglong, First of the Yang Zing
                        LIGHT 5
                        Denglong, First of the Yang Zing
                        • ATK:

                        • 0

                        • DEF:

                        • 2800


                        1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned: You can add 1 "Yang Zing" card from your Deck to your hand. Once per turn: You can send 1 Wyrm-Type monster from your Deck to the Graveyard; this card's Level becomes the sent monster's. If this face-up card leaves the field: You can Special Summon 1 "Yang Zing" monster from your Deck. You can only Special Summon "Denglong, First of the Yang Zing(s)" once per turn.


                        SR Rarity
                        3 cardKashtira Shangri-Ira
                        SR Rarity
                        3 cardKashtira Shangri-Ira
                        Kashtira Shangri-Ira
                        FIRE
                        Kashtira Shangri-Ira
                        • ATK:

                        • 0

                        • DEF:

                        • 3000


                        2+ Level 7 monsters During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                        SR Rarity
                        1 cardNumber 89: Diablosis the Mind Hacker
                        SR Rarity
                        1 cardNumber 89: Diablosis the Mind Hacker
                        Number 89: Diablosis the Mind Hacker
                        DARK
                        Number 89: Diablosis the Mind Hacker
                        • ATK:

                        • 2800

                        • DEF:

                        • 1200


                        2 Level 7 monsters Once per turn: You can detach 1 material from this card; look at your opponent's Extra Deck and banish 1 monster from it, face-down. At the end of the Battle Phase, if this card destroyed a monster by battle: You can target 1 card in your opponent's GY; banish it, face-down. If a card your opponent owns and possesses is banished face-down while you control this card (except during the Damage Step): You can banish cards from the top of your opponent's Deck, face-down, equal to their face-down banished cards. You can only use this effect of "Number 89: Diablosis the Mind Hacker" once per turn.


                        SR Rarity
                        1 cardRed-Eyes Flare Metal Dragon
                        SR Rarity
                        1 cardRed-Eyes Flare Metal Dragon
                        Red-Eyes Flare Metal Dragon
                        DARK
                        Red-Eyes Flare Metal Dragon
                        • ATK:

                        • 2800

                        • DEF:

                        • 2400


                        2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.


                        SR Rarity
                        1 cardVoloferniges, the Darkest Dragon Doomrider
                        SR Rarity
                        1 cardVoloferniges, the Darkest Dragon Doomrider
                        Voloferniges, the Darkest Dragon Doomrider
                        DARK
                        Voloferniges, the Darkest Dragon Doomrider
                        • ATK:

                        • 2500

                        • DEF:

                        • 2100


                        2 Level 7 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card on the field; destroy it, and if you destroyed a monster, you can make 1 face-up monster you control gain ATK equal to the destroyed monster's original Level/Rank x 300 until the end of the next turn. This card cannot attack the turn you activate this effect. This is a Quick Effect if this card has a Dragon monster as material, but cannot be activated in the Damage Step.




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