Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 27 UR

UR Rarity
Kashtira Fenrir2 card
UR Rarity
Kashtira Riseheart3 card
UR Rarity
Kashtira Unicorn3 card
UR Rarity
Maxx "C"3 card
UR Rarity
Cyber End Dragon3 card
UR Rarity
Cyberdark End Dragon1 card
UR Rarity
Dragonmaid Sheou2 card
UR Rarity
Gem-Knight Lady Brilliant Diamond1 card
UR Rarity
Invoked Elysium1 card
UR Rarity
Oneiros, the Dream Mirror Erlking1 card
UR Rarity
Starving Venom Predapower Fusion Dragon2 card
UR Rarity
Thunder Dragon Titan1 card
UR Rarity
Timaeus the Knight of Destiny1 card
UR Rarity
Ash Blossom & Joyous Spring3 card

Main: 40 Extra: 15

UR Rarity
2 cardKashtira Fenrir
UR Rarity
2 cardKashtira Fenrir
Kashtira Fenrir
EARTH 7
Kashtira Fenrir
  • ATK:

  • 2400

  • DEF:

  • 2400


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


R Rarity
3 cardKashtira Ogre
R Rarity
3 cardKashtira Ogre
Kashtira Ogre
WATER 7
Kashtira Ogre
  • ATK:

  • 2800

  • DEF:

  • 1000


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Ogre" once per turn. During your Main Phase: You can add 1 "Kashtira" Trap from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can excavate up to 5 cards from the top of your opponent's Deck, banish 1 excavated card, face-down, and place the rest on the top of the Deck in the same order.


UR Rarity
3 cardKashtira Riseheart
UR Rarity
3 cardKashtira Riseheart
Kashtira Riseheart
FIRE 4
Kashtira Riseheart
  • ATK:

  • 1500

  • DEF:

  • 2100


If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn.


UR Rarity
3 cardKashtira Unicorn
UR Rarity
3 cardKashtira Unicorn
Kashtira Unicorn
WIND 7
Kashtira Unicorn
  • ATK:

  • 2500

  • DEF:

  • 2100


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


SR Rarity
1 cardKumongous, the Sticky String Kaiju
SR Rarity
1 cardKumongous, the Sticky String Kaiju
Kumongous, the Sticky String Kaiju
EARTH 7
Kumongous, the Sticky String Kaiju
  • ATK:

  • 2400

  • DEF:

  • 2500


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and it has its effects negated.


SR Rarity
1 cardLord Gaia the Fierce Knight
SR Rarity
1 cardLord Gaia the Fierce Knight
Lord Gaia the Fierce Knight
EARTH 7
Lord Gaia the Fierce Knight
  • ATK:

  • 2300

  • DEF:

  • 2100


If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Once per turn, if a monster(s) with ATK higher than this card is Special Summoned to your opponent's field (except during the Damage Step): You can make this card gain 700 ATK until the end of this turn.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


SR Rarity
1 cardThreshold Borg
SR Rarity
1 cardThreshold Borg
Threshold Borg
EARTH 7
Threshold Borg
  • ATK:

  • 2400

  • DEF:

  • 2000


If you control no monsters, you can Special Summon this card (from your hand) by discarding 1 Cyberse monster. All monsters your opponent controls lose 500 ATK.


SR Rarity
1 cardQliphort Disk
SR Rarity
1 cardQliphort Disk
Qliphort Disk
EARTH 71
Qliphort Disk
  • ATK:

  • 2800

  • DEF:

  • 1000


[ Pendulum Effect ] You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK. [ Monster Effect ] You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can Special Summon 2 "Qli" monsters from your Deck, but destroy them during the End Phase.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
3 cardKashtira Birth
SR Rarity
3 cardKashtira Birth
Kashtira Birth
Spell Continuous
Kashtira Birth

    You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.


    SR Rarity
    3 cardPot of Extravagance
    SR Rarity
    3 cardPot of Extravagance
    Pot of Extravagance
    Spell Normal
    Pot of Extravagance

      At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




      Tag(s):

      SR Rarity
      1 cardPot of Prosperity
      SR Rarity
      1 cardPot of Prosperity
      Pot of Prosperity
      Spell Normal
      Pot of Prosperity

        Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




        Tag(s):

        SR Rarity
        3 cardSacred Sword of Seven Stars
        SR Rarity
        3 cardSacred Sword of Seven Stars
        Sacred Sword of Seven Stars
        Spell Normal
        Sacred Sword of Seven Stars

          Banish 1 Level 7 monster from your hand or face-up from your side of the field; draw 2 cards. You can only activate 1 "Sacred Sword of Seven Stars" per turn.


          SR Rarity
          3 cardSmall World
          SR Rarity
          3 cardSmall World
          Small World
          Spell Normal
          Small World

            Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


            SR Rarity
            3 cardEvenly Matched
            SR Rarity
            3 cardEvenly Matched
            Evenly Matched
            Trap Normal
            Evenly Matched

              At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


              N Rarity
              3 cardKashtira Preparations
              N Rarity
              3 cardKashtira Preparations
              Kashtira Preparations
              Trap Continuous
              Kashtira Preparations

                During either player's turn: You can Special Summon 1 of your "Kashtira" monsters that is banished or in your hand. If your opponent activates a Trap Card or effect, you control a "Kashtira" monster, and this card is already face-up in your Spell & Trap Zone: You can look at your opponent's hand, and if you do, banish 1 card from it face-down. You can only use each effect of "Kashtira Preparations" once per turn.


                UR Rarity
                3 cardCyber End Dragon
                UR Rarity
                3 cardCyber End Dragon
                Cyber End Dragon
                LIGHT 10
                Cyber End Dragon
                • ATK:

                • 4000

                • DEF:

                • 2800


                "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.


                UR Rarity
                1 cardCyberdark End Dragon
                UR Rarity
                1 cardCyberdark End Dragon
                Cyberdark End Dragon
                DARK 12
                Cyberdark End Dragon
                • ATK:

                • 5000

                • DEF:

                • 3800


                "Cyberdark Dragon" + "Cyber End Dragon" Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 or lower "Cyberdark" Fusion Monster equipped with "Cyber End Dragon". Unaffected by your opponent's activated effects. Once per turn: You can equip 1 monster from either GY to this card. This card can attack a number of times each Battle Phase, up to the number of Equip Cards equipped to it.


                UR Rarity
                2 cardDragonmaid Sheou
                UR Rarity
                2 cardDragonmaid Sheou
                Dragonmaid Sheou
                LIGHT 10
                Dragonmaid Sheou
                • ATK:

                • 3500

                • DEF:

                • 2000


                1 "Dragonmaid" monster + 1 Level 5 or higher Dragon monster During each Standby Phase: You can Special Summon 1 Level 9 or lower "Dragonmaid" monster from your hand or GY. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card, also, after that, return this card to the Extra Deck, and if you do, Special Summon 1 "House Dragonmaid" from your Extra Deck. You can only use each effect of "Dragonmaid Sheou" once per turn.


                UR Rarity
                1 cardGem-Knight Lady Brilliant Diamond
                UR Rarity
                1 cardGem-Knight Lady Brilliant Diamond
                Gem-Knight Lady Brilliant Diamond
                EARTH 10
                Gem-Knight Lady Brilliant Diamond
                • ATK:

                • 3400

                • DEF:

                • 2000


                3 "Gem-Knight" monsters Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Brilliant Diamond(s)" once per turn. Once per turn: You can send 1 face-up "Gem-Knight" monster you control to the Graveyard, and if you do, Special Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, ignoring its Summoning conditions.


                UR Rarity
                1 cardInvoked Elysium
                UR Rarity
                1 cardInvoked Elysium
                Invoked Elysium
                LIGHT 10
                Invoked Elysium
                • ATK:

                • 3200

                • DEF:

                • 4000


                1 "Invoked" monster + 1 monster that was Special Summoned from the Extra Deck Must first be Fusion Summoned with the above Fusion Materials. While face-up on the field, this card is also DARK, EARTH, WATER, FIRE, and WIND-Attribute. Once per turn, during either player's turn: You can target 1 "Invoked" monster you control or in your Graveyard; banish it and all monsters your opponent controls with the same Attribute as that monster.


                UR Rarity
                1 cardOneiros, the Dream Mirror Erlking
                UR Rarity
                1 cardOneiros, the Dream Mirror Erlking
                Oneiros, the Dream Mirror Erlking
                LIGHT 10
                Oneiros, the Dream Mirror Erlking
                • ATK:

                • 3000

                • DEF:

                • 3000


                2 "Dream Mirror" monsters with different Attributes While face-up on the field, this card is also DARK-Attribute. You can only use each of the following effects of "Oneiros, the Dream Mirror Erlking" once per turn. ● If another monster you control is Tributed (except during the Damage Step): You can target 1 card on the field; destroy it. ● If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 "Dream Mirror" monster from your GY, except "Oneiros, the Dream Mirror Erlking".


                UR Rarity
                2 cardStarving Venom Predapower Fusion Dragon
                UR Rarity
                2 cardStarving Venom Predapower Fusion Dragon
                Starving Venom Predapower Fusion Dragon
                DARK 10
                Starving Venom Predapower Fusion Dragon
                • ATK:

                • 3600

                • DEF:

                • 2500


                1 DARK Fusion Monster + 1 Fusion Monster (This card is always treated as a "Predaplant" card.) Once per turn, when a card or effect is activated (Quick Effect): You can Tribute 1 monster on either field with a Predator Counter, and if you do, negate the activation. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can target 1 DARK monster in your GY; Special Summon it. You can only use this effect of "Starving Venom Predapower Fusion Dragon" once per turn.


                UR Rarity
                1 cardThunder Dragon Titan
                UR Rarity
                1 cardThunder Dragon Titan
                Thunder Dragon Titan
                LIGHT 10
                Thunder Dragon Titan
                • ATK:

                • 3200

                • DEF:

                • 3200


                3 "Thunder Dragon" monsters Must be either Fusion Summoned, or Special Summoned by banishing 1 Thunder monster from your hand and 1 Thunder Fusion Monster you control, except "Thunder Dragon Titan" (in which case you do not use "Polymerization"). When a Thunder monster's effect is activated in the hand, even during the Damage Step (Quick Effect): You can destroy 1 card on the field. If this card would be destroyed by card effect, you can banish 2 cards from your GY instead.


                UR Rarity
                1 cardTimaeus the Knight of Destiny
                UR Rarity
                1 cardTimaeus the Knight of Destiny
                Timaeus the Knight of Destiny
                LIGHT 10
                Timaeus the Knight of Destiny
                • ATK:

                • -1

                • DEF:

                • -1


                "Legendary Knight Timaeus" + "Legendary Knight Critias" + "Legendary Knight Hermos" Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the Graveyard, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Unaffected by other cards' effects. Once per battle, if this card battles, during damage calculation (in either player's turn): You can make this card's ATK and DEF become equal to the ATK of the monster on the field with the highest ATK (your choice, if tied). When this card is destroyed by battle: You can Special Summon 3 "Legendary Knight" monsters from your hand, Deck, and/or Graveyard, ignoring their Summoning conditions.


                SR Rarity
                1 cardKashtira Shangri-Ira
                SR Rarity
                1 cardKashtira Shangri-Ira
                Kashtira Shangri-Ira
                FIRE
                Kashtira Shangri-Ira
                • ATK:

                • 0

                • DEF:

                • 3000


                2+ Level 7 monsters During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                SR Rarity
                1 cardNumber 89: Diablosis the Mind Hacker
                SR Rarity
                1 cardNumber 89: Diablosis the Mind Hacker
                Number 89: Diablosis the Mind Hacker
                DARK
                Number 89: Diablosis the Mind Hacker
                • ATK:

                • 2800

                • DEF:

                • 1200


                2 Level 7 monsters Once per turn: You can detach 1 material from this card; look at your opponent's Extra Deck and banish 1 monster from it, face-down. At the end of the Battle Phase, if this card destroyed a monster by battle: You can target 1 card in your opponent's GY; banish it, face-down. If a card your opponent owns and possesses is banished face-down while you control this card (except during the Damage Step): You can banish cards from the top of your opponent's Deck, face-down, equal to their face-down banished cards. You can only use this effect of "Number 89: Diablosis the Mind Hacker" once per turn.




                More Master Duel Info

                Kashtira Breakdown

                 

                 

                 

                 

                 

                 

                 

                 

                 

                 

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