Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 12 UR

UR Rarity
Ancient Gear Reactor Dragon1 card
UR Rarity
Girsu, the Orcust Mekk-Knight1 card
UR Rarity
Chaos Ancient Gear Giant2 card
UR Rarity
G Golem Invalid Dolmen1 card
UR Rarity
Hi-Speedroid Clear Wing Rider1 card
UR Rarity
Superdreadnought Rail Cannon Gustav Max1 card
UR Rarity
Superdreadnought Rail Cannon Juggernaut Liebe1 card
UR Rarity
Geartown1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Infinite Impermanence1 card

Main: 45 Extra: 15

R Rarity
1 cardAncient Gear Beast
R Rarity
1 cardAncient Gear Beast
Ancient Gear Beast
EARTH 6
Ancient Gear Beast
  • ATK:

  • 2000

  • DEF:

  • 2000


Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Negate the effects of an opponent's monster destroyed by battle with this card (including in the Graveyard).


R Rarity
1 cardAncient Gear Box
R Rarity
1 cardAncient Gear Box
Ancient Gear Box
EARTH 4
Ancient Gear Box
  • ATK:

  • 500

  • DEF:

  • 2000


If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.


N Rarity
1 cardAncient Gear Cannon
N Rarity
1 cardAncient Gear Cannon
Ancient Gear Cannon
EARTH 2
Ancient Gear Cannon
  • ATK:

  • 500

  • DEF:

  • 500


You can Tribute this card; inflict 500 damage to your opponent, and if you do, neither player can activate Trap Cards during the Battle Phase of this turn.


R Rarity
2 cardAncient Gear Frame
R Rarity
2 cardAncient Gear Frame
Ancient Gear Frame
EARTH 4
Ancient Gear Frame
  • ATK:

  • 1600

  • DEF:

  • 500


You can discard 1 card; add 1 "Ancient Gear Golem", or 1 Spell/Trap that specifically lists the card "Ancient Gear Golem" in its text, from your Deck to your hand. You can only use this effect of "Ancient Gear Frame" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon up to 3 "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" from your hand, ignoring their Summoning conditions.


N Rarity
1 cardAncient Gear Gadjiltron Chimera
N Rarity
1 cardAncient Gear Gadjiltron Chimera
Ancient Gear Gadjiltron Chimera
EARTH 6
Ancient Gear Gadjiltron Chimera
  • ATK:

  • 2300

  • DEF:

  • 1300


This card gains the appropriate effects if you Normal Summon it by Tributing these monsters. ● Green Gadget: This card gains 300 ATK. ● Red Gadget: If this card inflicts battle damage to your opponent by a direct attack: Inflict 500 damage to your opponent. ● Yellow Gadget: If this card destroys an opponent's monster by battle: Inflict 700 damage to your opponent.


R Rarity
3 cardAncient Gear Golem
R Rarity
3 cardAncient Gear Golem
Ancient Gear Golem
EARTH 8
Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.


SR Rarity
1 cardAncient Gear Golem - Ultimate Pound
SR Rarity
1 cardAncient Gear Golem - Ultimate Pound
Ancient Gear Golem - Ultimate Pound
EARTH 8
Ancient Gear Golem - Ultimate Pound
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. Up to twice per turn, when this attacking card destroys a monster by battle: You can discard 1 Machine monster; this card can attack again in a row. If this card on the field is destroyed by battle or card effect: You can add 1 "Polymerization" from your Deck to your hand, and if you do, add 1 other "Ancient Gear" monster from your GY to your hand.


R Rarity
1 cardAncient Gear Hunting Hound
R Rarity
1 cardAncient Gear Hunting Hound
Ancient Gear Hunting Hound
EARTH 3
Ancient Gear Hunting Hound
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.


UR Rarity
1 cardAncient Gear Reactor Dragon
UR Rarity
1 cardAncient Gear Reactor Dragon
Ancient Gear Reactor Dragon
EARTH 9
Ancient Gear Reactor Dragon
  • ATK:

  • 3000

  • DEF:

  • 3000


If this card that was Tribute Summoned by Tributing an "Ancient Gear" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can make a second attack during each Battle Phase. If this card attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step. At the end of the Damage Step, if this card attacked: You can destroy 1 Spell/Trap Card on the field.


N Rarity
1 cardAncient Gear Soldier
N Rarity
1 cardAncient Gear Soldier
Ancient Gear Soldier
EARTH 4
Ancient Gear Soldier
  • ATK:

  • 1300

  • DEF:

  • 1300


If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.


SR Rarity
1 cardAncient Gear Wyvern
SR Rarity
1 cardAncient Gear Wyvern
Ancient Gear Wyvern
EARTH 4
Ancient Gear Wyvern
  • ATK:

  • 1700

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.


R Rarity
1 cardBlue Thunder T-45
R Rarity
1 cardBlue Thunder T-45
Blue Thunder T-45
LIGHT 4
Blue Thunder T-45
  • ATK:

  • 1700

  • DEF:

  • 1000


If this card destroys an opponent's monster by battle: Special Summon 1 "Thunder Option Token" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon.


UR Rarity
1 cardGirsu, the Orcust Mekk-Knight
UR Rarity
1 cardGirsu, the Orcust Mekk-Knight
Girsu, the Orcust Mekk-Knight
DARK 4
Girsu, the Orcust Mekk-Knight
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.


N Rarity
1 cardGreen Gadget
N Rarity
1 cardGreen Gadget
Green Gadget
EARTH 4
Green Gadget
  • ATK:

  • 1400

  • DEF:

  • 600


When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.


N Rarity
1 cardRed Gadget
N Rarity
1 cardRed Gadget
Red Gadget
EARTH 4
Red Gadget
  • ATK:

  • 1300

  • DEF:

  • 1500


When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.


N Rarity
1 cardYellow Gadget
N Rarity
1 cardYellow Gadget
Yellow Gadget
EARTH 4
Yellow Gadget
  • ATK:

  • 1200

  • DEF:

  • 1200


When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.


N Rarity
1 cardAncient Gear Knight
N Rarity
1 cardAncient Gear Knight
Ancient Gear Knight
EARTH 4
Ancient Gear Knight
  • ATK:

  • 1800

  • DEF:

  • 500


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.


N Rarity
1 cardGadget Soldier
N Rarity
1 cardGadget Soldier
Gadget Soldier
FIRE 6
Gadget Soldier
  • ATK:

  • 1800

  • DEF:

  • 2000


A rust-free machine warrior born to battle.


R Rarity
1 cardAncient Gear Castle
R Rarity
1 cardAncient Gear Castle
Ancient Gear Castle
Spell Continuous
Ancient Gear Castle

    All "Ancient Gear" monsters gain 300 ATK. Each time a monster is Normal Summoned/Set, place 1 counter on this card. If you Tribute Summon an "Ancient Gear" monster face-up, you can Tribute this card instead, if the number of its counters is equal to or greater than the number of required Tribute(s).


    N Rarity
    1 cardAncient Gear Drill
    N Rarity
    1 cardAncient Gear Drill
    Ancient Gear Drill
    Spell Normal
    Ancient Gear Drill

      If you control an "Ancient Gear" monster: Discard 1 card; Set 1 Spell Card directly from your Deck. This turn, that Spell Card cannot be activated.


      N Rarity
      1 cardAncient Gear Factory
      N Rarity
      1 cardAncient Gear Factory
      Ancient Gear Factory
      Spell Normal
      Ancient Gear Factory

        Reveal 1 Level 5 or higher "Ancient Gear" monster from your hand, then banish a number of "Ancient Gear" monsters from your Graveyard, whose combined Levels are double the revealed monster's, and if you do, if you Normal Summon the revealed monster this turn, you must Normal Smmon it without Tributing.


        SR Rarity
        1 cardAncient Gear Fusion
        SR Rarity
        1 cardAncient Gear Fusion
        Ancient Gear Fusion
        Spell Normal
        Ancient Gear Fusion

          Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use "Ancient Gear Golem" or "Ancient Gear Golem - Ultimate Pound" you control as Fusion Material, you can also use monsters from your Deck as material.


          N Rarity
          1 cardAncient Gear Workshop
          N Rarity
          1 cardAncient Gear Workshop
          Ancient Gear Workshop
          Spell Normal
          Ancient Gear Workshop

            Target 1 "Ancient Gear" monster in your Graveyard; add that target to your hand.


            SR Rarity
            1 cardFusion Gate
            SR Rarity
            1 cardFusion Gate
            Fusion Gate
            Spell Field
            Fusion Gate

              While this card is on the field: The turn player can Fusion Summon 1 Fusion Monster from their Extra Deck, by banishing Fusion Materials listed on it from their hand or field.


              UR Rarity
              1 cardGeartown
              UR Rarity
              1 cardGeartown
              Geartown
              Spell Field
              Geartown

                Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard.


                UR Rarity
                1 cardHarpie's Feather Duster
                UR Rarity
                1 cardHarpie's Feather Duster
                Harpie's Feather Duster
                Spell Normal
                Harpie's Feather Duster

                  Destroy all Spell and Trap Cards your opponent controls.




                  Tag(s):

                  N Rarity
                  1 cardMachine Conversion Factory
                  N Rarity
                  1 cardMachine Conversion Factory
                  Machine Conversion Factory
                  Spell Equip
                  Machine Conversion Factory

                    Equip only to a Machine monster. It gains 300 ATK/DEF.


                    UR Rarity
                    1 cardMonster Reborn
                    UR Rarity
                    1 cardMonster Reborn
                    Monster Reborn
                    Spell Normal
                    Monster Reborn

                      Target 1 monster in either GY; Special Summon it.




                      Tag(s):

                      R Rarity
                      1 cardOverload Fusion
                      R Rarity
                      1 cardOverload Fusion
                      Overload Fusion
                      Spell Normal
                      Overload Fusion

                        Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.


                        R Rarity
                        1 cardPower Bond
                        R Rarity
                        1 cardPower Bond
                        Power Bond
                        Spell Normal
                        Power Bond

                          Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, and it gains ATK equal to its original ATK. During the End Phase of the turn this card is activated, you take damage equal to the amount of ATK gained from this effect at the time of the Summon.


                          R Rarity
                          1 cardXyz Territory
                          R Rarity
                          1 cardXyz Territory
                          Xyz Territory
                          Spell Field
                          Xyz Territory

                            When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF x its Rank, during damage calculation only. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from a monster you control instead.


                            N Rarity
                            1 cardAncient Warriors Saga - Defense of Changban
                            N Rarity
                            1 cardAncient Warriors Saga - Defense of Changban
                            Ancient Warriors Saga - Defense of Changban
                            Trap Continuous
                            Ancient Warriors Saga - Defense of Changban

                              If your "Ancient Warriors" monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. You can only use 1 of the following effects of "Ancient Warriors Saga - Defense of Changban" per turn, and only once that turn. ● At the start of your opponent's Battle Phase: You can send this face-up card from your Spell & Trap Zone to the GY; monsters your opponent controls cannot target "Ancient Warriors" monsters for attacks this turn. ● When an opponent's monster declares an attack: You can banish this card from your GY; Special Summon 1 "Ancient Warriors" monster from your Deck.


                              N Rarity
                              1 cardArmor Break
                              N Rarity
                              1 cardArmor Break
                              Armor Break
                              Trap Counter
                              Armor Break

                                Negate the activation of an Equip Spell Card and destroy it.


                                R Rarity
                                1 cardCross-Dimensional Duel
                                R Rarity
                                1 cardCross-Dimensional Duel
                                Cross-Dimensional Duel
                                Trap Normal
                                Cross-Dimensional Duel

                                  Target 1 "Ancient Gear" monster you control; banish it. During the next Standby Phase, return that banished monster to the field, and if you do, its ATK becomes double its original ATK until the end of that turn. If 1 or more "Ancient Gear Golem" or "Ancient Gear Golem - Ultimate Pound" you control would be destroyed by battle or card effect, you can banish this card from your GY instead.


                                  SR Rarity
                                  1 cardGeargiagear
                                  SR Rarity
                                  1 cardGeargiagear
                                  Geargiagear
                                  Trap Normal
                                  Geargiagear

                                    Special Summon 2 "Geargiano" monsters from your Deck and increase their Levels by 1. You can only activate 1 "Geargiagear" per turn.


                                    UR Rarity
                                    1 cardInfinite Impermanence
                                    UR Rarity
                                    1 cardInfinite Impermanence
                                    Infinite Impermanence
                                    Trap Normal
                                    Infinite Impermanence

                                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                      SR Rarity
                                      1 cardMagic Cylinder
                                      SR Rarity
                                      1 cardMagic Cylinder
                                      Magic Cylinder
                                      Trap Normal
                                      Magic Cylinder

                                        When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                        SR Rarity
                                        1 cardMirror Force
                                        SR Rarity
                                        1 cardMirror Force
                                        Mirror Force
                                        Trap Normal
                                        Mirror Force

                                          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                          R Rarity
                                          1 cardRadiant Mirror Force
                                          R Rarity
                                          1 cardRadiant Mirror Force
                                          Radiant Mirror Force
                                          Trap Normal
                                          Radiant Mirror Force

                                            When an opponent's monster declares an attack while they control 3 or more Attack Position monsters: Destroy all Attack Position monsters your opponent controls.


                                            N Rarity
                                            1 cardRiryoku Field
                                            N Rarity
                                            1 cardRiryoku Field
                                            Riryoku Field
                                            Trap Counter
                                            Riryoku Field

                                              When a Spell Card that targets exactly 1 monster on the field (and no other cards) is activated: Negate the activation, and if you do, destroy it.


                                              R Rarity
                                              1 cardScrap-Iron Signal
                                              R Rarity
                                              1 cardScrap-Iron Signal
                                              Scrap-Iron Signal
                                              Trap Counter
                                              Scrap-Iron Signal

                                                When your opponent activates a monster effect, while you control a Synchro Monster that lists a Synchro Monster as material: Negate the activation, also, after that, Set this card face-down instead of sending it to the GY. You can only activate 1 "Scrap-Iron Signal" per turn.


                                                N Rarity
                                                1 cardStronghold the Moving Fortress
                                                N Rarity
                                                1 cardStronghold the Moving Fortress
                                                Stronghold the Moving Fortress
                                                Trap Continuous
                                                Stronghold the Moving Fortress

                                                  Special Summon this card in Defense Position as an Effect Monster (Machine/EARTH/Level 4/ATK 0/DEF 2000). (This card is also still a Trap.) While you control "Green Gadget", "Red Gadget", and "Yellow Gadget", this card gains 3000 ATK.


                                                  R Rarity
                                                  1 cardAncient Gear Howitzer
                                                  R Rarity
                                                  1 cardAncient Gear Howitzer
                                                  Ancient Gear Howitzer
                                                  EARTH 8
                                                  Ancient Gear Howitzer
                                                  • ATK:

                                                  • 1000

                                                  • DEF:

                                                  • 1800


                                                  2 "Ancient Gear" monsters Unaffected by other cards' effects. During your Main Phase: You can inflict 1000 damage to your opponent. You can only use this effect of "Ancient Gear Howitzer" once per turn. If this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions.


                                                  UR Rarity
                                                  2 cardChaos Ancient Gear Giant
                                                  UR Rarity
                                                  2 cardChaos Ancient Gear Giant
                                                  Chaos Ancient Gear Giant
                                                  DARK 10
                                                  Chaos Ancient Gear Giant
                                                  • ATK:

                                                  • 4500

                                                  • DEF:

                                                  • 3000


                                                  4 "Ancient Gear" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Unaffected by Spell/Trap effects. Your opponent's monsters cannot activate their effects during the Battle Phase. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                  SR Rarity
                                                  1 cardAncient Gear Ballista
                                                  SR Rarity
                                                  1 cardAncient Gear Ballista
                                                  Ancient Gear Ballista
                                                  EARTH
                                                  Ancient Gear Ballista
                                                  • ATK:

                                                  • 1500

                                                  • LINK-2

                                                  Link Arrow:

                                                  Right

                                                  Bottom-Left


                                                  2 EARTH Machine monsters If this card is Link Summoned: You can add 1 "Ancient Gear" monster or 1 "Geartown" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of "Ancient Gear Ballista" once per turn.


                                                  SR Rarity
                                                  1 cardG Golem Dignified Trilithon
                                                  SR Rarity
                                                  1 cardG Golem Dignified Trilithon
                                                  G Golem Dignified Trilithon
                                                  EARTH
                                                  G Golem Dignified Trilithon
                                                  • ATK:

                                                  • 3200

                                                  • LINK-4

                                                  Link Arrow:

                                                  Top

                                                  Left

                                                  Right

                                                  Bottom


                                                  2+ EARTH monsters All monsters your opponent controls must attack this card, if able. Once per battle, if this card battles an opponent's monster, before damage calculation (Quick Effect): You can send 1 EARTH monster from your hand to the GY; until the end of this turn, that opponent's monster loses 200 ATK, also negate its effects. When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of "G Golem Dignified Trilithon" once per turn.


                                                  UR Rarity
                                                  1 cardG Golem Invalid Dolmen
                                                  UR Rarity
                                                  1 cardG Golem Invalid Dolmen
                                                  G Golem Invalid Dolmen
                                                  EARTH
                                                  G Golem Invalid Dolmen
                                                  • ATK:

                                                  • 2800

                                                  • LINK-3

                                                  Link Arrow:

                                                  Top

                                                  Left

                                                  Right


                                                  2+ EARTH monsters Co-linked monsters you control are unaffected by monster effects activated on your opponent's field. All monsters your opponent controls that can attack must attack this card. Once per turn: You can discard 1 Cyberse monster; draw 1 card. If this co-linked card is destroyed: You can negate the effects of all face-up cards your opponent currently controls.


                                                  R Rarity
                                                  1 cardG Golem Stubborn Menhir
                                                  R Rarity
                                                  1 cardG Golem Stubborn Menhir
                                                  G Golem Stubborn Menhir
                                                  EARTH
                                                  G Golem Stubborn Menhir
                                                  • ATK:

                                                  • 1500

                                                  • LINK-2

                                                  Link Arrow:

                                                  Top

                                                  Bottom


                                                  2 EARTH monsters If this card is Special Summoned from the GY: You can target 1 EARTH monster in your GY that can be Normal Summoned/Set; Special Summon it (but negate its effects, also banish it when it leaves the field) or add it to your hand. You can only use this effect of "G Golem Stubborn Menhir" once per turn.


                                                  UR Rarity
                                                  1 cardHi-Speedroid Clear Wing Rider
                                                  UR Rarity
                                                  1 cardHi-Speedroid Clear Wing Rider
                                                  Hi-Speedroid Clear Wing Rider
                                                  WIND 11
                                                  Hi-Speedroid Clear Wing Rider
                                                  • ATK:

                                                  • 3500

                                                  • DEF:

                                                  • 2000


                                                  1 WIND Tuner + 1 non-Tuner WIND Synchro Monster Once per turn, during your Main Phase: You can roll a six-sided die and shuffle WIND monsters from your GY into your Deck, up to the result, then, you can destroy cards your opponent controls up to the number shuffled, and if you do, this card gains 500 ATK for each card destroyed by this effect, until the end of this turn. During your opponent's Main Phase (Quick Effect): You can Tribute this Synchro Summoned card; Special Summon up to 2 Level 7 WIND Synchro Monsters with different names from each other from your Extra Deck.


                                                  N Rarity
                                                  1 cardDigvorzhak, King of Heavy Industry
                                                  N Rarity
                                                  1 cardDigvorzhak, King of Heavy Industry
                                                  Digvorzhak, King of Heavy Industry
                                                  EARTH
                                                  Digvorzhak, King of Heavy Industry
                                                  • ATK:

                                                  • 3200

                                                  • DEF:

                                                  • 2000


                                                  3 Level 5 monsters Once per turn: You can detach 1 material from this card; send the top 3 cards of your opponent's Deck to the GY, then, if any monsters were sent to the GY by this effect, destroy cards your opponent controls, up to the number of monsters sent.


                                                  R Rarity
                                                  1 cardHeavy Armored Train Ironwolf
                                                  R Rarity
                                                  1 cardHeavy Armored Train Ironwolf
                                                  Heavy Armored Train Ironwolf
                                                  EARTH
                                                  Heavy Armored Train Ironwolf
                                                  • ATK:

                                                  • 2200

                                                  • DEF:

                                                  • 2200


                                                  2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; this turn, it can attack your opponent directly, also other monsters cannot attack. If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 Level 4 Machine-Type monster from your Deck to your hand.


                                                  SR Rarity
                                                  1 cardInfinitrack River Stormer
                                                  SR Rarity
                                                  1 cardInfinitrack River Stormer
                                                  Infinitrack River Stormer
                                                  EARTH
                                                  Infinitrack River Stormer
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 500


                                                  2 Level 5 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack River Stormer" once per turn. ● You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.


                                                  SR Rarity
                                                  1 cardNumber 27: Dreadnought Dreadnoid
                                                  SR Rarity
                                                  1 cardNumber 27: Dreadnought Dreadnoid
                                                  Number 27: Dreadnought Dreadnoid
                                                  WATER
                                                  Number 27: Dreadnought Dreadnoid
                                                  • ATK:

                                                  • 2200

                                                  • DEF:

                                                  • 1000


                                                  2+ Level 4 monsters At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 or higher Machine Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 27: Dreadnought Dreadnoid" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                  SR Rarity
                                                  1 cardNumber C1: Numeron Chaos Gate Sunya
                                                  SR Rarity
                                                  1 cardNumber C1: Numeron Chaos Gate Sunya
                                                  Number C1: Numeron Chaos Gate Sunya
                                                  DARK
                                                  Number C1: Numeron Chaos Gate Sunya
                                                  • ATK:

                                                  • 2000

                                                  • DEF:

                                                  • 1000


                                                  4 Level 2 monsters You can also Xyz Summon this card by using "Number 1: Numeron Gate Ekam" you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: Banish all monsters on the field. Once per turn, during your next Standby Phase after this card was banished: You can Special Summon this banished card, then if "Numeron Network" is in your Field Zone, inflict damage to your opponent equal to the combined ATK of all banished Xyz Monsters.


                                                  UR Rarity
                                                  1 cardSuperdreadnought Rail Cannon Gustav Max
                                                  UR Rarity
                                                  1 cardSuperdreadnought Rail Cannon Gustav Max
                                                  Superdreadnought Rail Cannon Gustav Max
                                                  EARTH
                                                  Superdreadnought Rail Cannon Gustav Max
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 3000


                                                  2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                                                  UR Rarity
                                                  1 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                                                  UR Rarity
                                                  1 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                                                  Superdreadnought Rail Cannon Juggernaut Liebe
                                                  EARTH
                                                  Superdreadnought Rail Cannon Juggernaut Liebe
                                                  • ATK:

                                                  • 4000

                                                  • DEF:

                                                  • 4000


                                                  3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.




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