Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 5 UR

UR Rarity
Knightmare Gryphon
UR Rarity
Knightmare Unicorn
UR Rarity
Marincess Aqua Argonaut
UR Rarity
Sunavalon Dryatrentiay
UR Rarity
Traffic Ghost

Main: 40 Extra: 15

R Rarity
3 cardBlade Knight
R Rarity
3 cardBlade Knight
Blade Knight
LIGHT 4
Blade Knight
  • ATK:

  • 1600

  • DEF:

  • 1000


Gains 400 ATK while you have 1 or less cards in your hand. If you control no other monsters, the effects of Flip monsters destroyed by battle with this card are negated.


R Rarity
3 cardCrystal Shark
R Rarity
3 cardCrystal Shark
Crystal Shark
WATER 5
Crystal Shark
  • ATK:

  • 1100

  • DEF:

  • 800


If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If this card is in your hand or GY: You can target 1 WATER monster on the field; Special Summon this card (but banish this card when it leaves the field), and if you do, halve that monster's ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Crystal Shark" once per turn.


N Rarity
3 cardExploderokket Dragon
N Rarity
3 cardExploderokket Dragon
Exploderokket Dragon
DARK 7
Exploderokket Dragon
  • ATK:

  • 2000

  • DEF:

  • 2000


When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then each player takes 2000 damage. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Exploderokket Dragon". You can only use each effect of "Exploderokket Dragon" once per turn.


R Rarity
3 cardIcejade Tremora
R Rarity
3 cardIcejade Tremora
Icejade Tremora
WATER 5
Icejade Tremora
  • ATK:

  • 1500

  • DEF:

  • 1500


You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tremora". You can only use each effect of "Icejade Tremora" once per turn.


N Rarity
2 cardMax Warrior
N Rarity
2 cardMax Warrior
Max Warrior
WIND 4
Max Warrior
  • ATK:

  • 1800

  • DEF:

  • 800


If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card destroys an opponent's monster by battle, until your next Standby Phase: this card becomes Level 2 and its original ATK and DEF are halved.


N Rarity
3 cardMelffy Catty
N Rarity
3 cardMelffy Catty
Melffy Catty
EARTH 2
Melffy Catty
  • ATK:

  • 200

  • DEF:

  • 200


If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can add 1 Beast monster from your Deck to your hand, except "Melffy Catty". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Catty" once per turn.


R Rarity
3 cardShadow Vampire
R Rarity
3 cardShadow Vampire
Shadow Vampire
DARK 5
Shadow Vampire
  • ATK:

  • 2000

  • DEF:

  • 0


Cannot be used as material for an Xyz Summon, except for the Xyz Summon of a DARK monster. When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire", but monsters you control cannot attack for the rest of this turn, except that Special Summoned monster.


N Rarity
3 cardSuperheavy Samurai Transporter
N Rarity
3 cardSuperheavy Samurai Transporter
Superheavy Samurai Transporter
EARTH 5
Superheavy Samurai Transporter
  • ATK:

  • 1200

  • DEF:

  • 1800


If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If you have no Spell/Trap Cards in your Graveyard: You can Tribute this card; Special Summon up to 2 monsters from your hand to your opponent's side of the field in Defense Position, then draw cards equal to the number of monsters Special Summoned by this effect. You can only use this effect of "Superheavy Samurai Transporter" once per turn.


N Rarity
3 cardSwordsoul Auspice Chunjun
N Rarity
3 cardSwordsoul Auspice Chunjun
Swordsoul Auspice Chunjun
EARTH 6
Swordsoul Auspice Chunjun
  • ATK:

  • 2400

  • DEF:

  • 1800


Before damage calculation, if your Wyrm monster battles an opponent's monster that was Special Summoned from the Extra Deck: You can destroy both that opponent's monster and this card. You can only use each of the following effects of "Swordsoul Auspice Chunjun" once per turn. During the Main Phase (Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can target 1 card on the field or in either GY; banish it.


R Rarity
2 cardSwordsoul Strategist Longyuan
R Rarity
2 cardSwordsoul Strategist Longyuan
Swordsoul Strategist Longyuan
FIRE 6
Swordsoul Strategist Longyuan
  • ATK:

  • 1200

  • DEF:

  • 2300


You can discard 1 other "Swordsoul" card or 1 other Wyrm monster; Special Summon this card from your hand, then you can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can inflict 1200 damage to your opponent. You can only use each effect of "Swordsoul Strategist Longyuan" once per turn.


R Rarity
3 cardThe Agent of Creation - Venus
R Rarity
3 cardThe Agent of Creation - Venus
The Agent of Creation - Venus
LIGHT 3
The Agent of Creation - Venus
  • ATK:

  • 1600

  • DEF:

  • 0


You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.


R Rarity
3 cardThe Legendary Fisherman II
R Rarity
3 cardThe Legendary Fisherman II
The Legendary Fisherman II
WATER 5
The Legendary Fisherman II
  • ATK:

  • 2200

  • DEF:

  • 1800


This card's name becomes "The Legendary Fisherman" while on the field or in the GY. While "Umi" is on the field, this card is unaffected by other monsters' effects. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can add 1 Level 7 WATER monster from your Deck to your hand.


R Rarity
3 cardGagaku-P.U.N.K. Wa Gon
R Rarity
3 cardGagaku-P.U.N.K. Wa Gon
Gagaku-P.U.N.K. Wa Gon
EARTH 3
Gagaku-P.U.N.K. Wa Gon
  • ATK:

  • 900

  • DEF:

  • 600


You can pay 600 LP; add 1 "P.U.N.K." Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "P.U.N.K." monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of "Gagaku-P.U.N.K. Wa Gon" once per turn.


R Rarity
3 cardUrsarctic Megapolar
R Rarity
3 cardUrsarctic Megapolar
Ursarctic Megapolar
WATER 8
Ursarctic Megapolar
  • ATK:

  • 2500

  • DEF:

  • 700


During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Ursarctic Megapolar" once per turn.


R Rarity
1 cardAgave Dragon
R Rarity
1 cardAgave Dragon
Agave Dragon
EARTH
Agave Dragon
  • ATK:

  • 3000

  • LINK-4

Link Arrow:

Left

Right

Bottom-Left

Bottom-Right


2+ monsters, except Tokens If this card is Link Summoned: You can apply these effects in sequence, depending on the Types of monsters in the GYs (skip over any that do not apply). You can only use this effect of "Agave Dragon" once per turn. ● Inflict 100 damage to your opponent for each Dragon. ● This card gains 200 ATK for each Dinosaur. ● All monsters your opponent currently controls lose 300 ATK for each Sea Serpent. ● You gain 400 LP for each Wyrm.


R Rarity
2 cardAleister the Invoker of Madness
R Rarity
2 cardAleister the Invoker of Madness
Aleister the Invoker of Madness
DARK
Aleister the Invoker of Madness
  • ATK:

  • 1800

  • LINK-2

Link Arrow:

Bottom-Left

Bottom-Right


2 monsters with different Types and different Attributes This card's name becomes "Aleister the Invoker" while on the field or in the GY. If a monster is Fusion Summoned while you control this monster (except during the Damage Step): You can discard 1 card, and if you do, add 1 "Invocation" or "The Book of the Law" from your Deck to your hand. If this face-up card you control leaves the field because of an opponent's card effect: You can add 1 "Omega Summon" from your Deck to your hand.


N Rarity
1 cardEncode Talker
N Rarity
1 cardEncode Talker
Encode Talker
LIGHT
Encode Talker
  • ATK:

  • 2300

  • LINK-3

Link Arrow:

Top

Bottom

Bottom-Right


2+ Cyberse monsters Once per turn, before damage calculation, if your monster this card points to battles an opponent's monster with higher ATK than it: You can make that monster unable to be destroyed by that battle, also you take no battle damage from that battle. After that damage calculation, have this card or 1 monster it points to gain ATK equal to the ATK of that battled opponent's monster, until the end of this turn.


SR Rarity
1 cardGaia Saber, the Lightning Shadow
SR Rarity
1 cardGaia Saber, the Lightning Shadow
Gaia Saber, the Lightning Shadow
EARTH
Gaia Saber, the Lightning Shadow
  • ATK:

  • 2600

  • LINK-3

Link Arrow:

Left

Right

Bottom


2+ monsters


UR Rarity
1 cardKnightmare Gryphon
UR Rarity
1 cardKnightmare Gryphon
Knightmare Gryphon
LIGHT
Knightmare Gryphon
  • ATK:

  • 2500

  • LINK-4

Link Arrow:

Top

Left

Right

Bottom


2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryphon" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.


SR Rarity
1 cardKnightmare Phoenix
SR Rarity
1 cardKnightmare Phoenix
Knightmare Phoenix
FIRE
Knightmare Phoenix
  • ATK:

  • 1900

  • LINK-2

Link Arrow:

Top

Right


2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


UR Rarity
1 cardKnightmare Unicorn
UR Rarity
1 cardKnightmare Unicorn
Knightmare Unicorn
DARK
Knightmare Unicorn
  • ATK:

  • 2200

  • LINK-3

Link Arrow:

Left

Right

Bottom


2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


UR Rarity
1 cardMarincess Aqua Argonaut
UR Rarity
1 cardMarincess Aqua Argonaut
Marincess Aqua Argonaut
WATER
Marincess Aqua Argonaut
  • ATK:

  • 2300

  • LINK-4

Link Arrow:

Top

Left

Right

Bottom


2+ WATER monsters While this card is in the Extra Monster Zone, your opponent's monsters cannot attack any monsters, except this one. You can only use each of the following effects of "Marincess Aqua Argonaut" once per turn. You can target 1 WATER monster you control and 1 card your opponent controls; return them to the hand. During your opponent's turn, when a Spell/Trap Card or effect is activated on the field (Quick Effect): You can Special Summon 1 of your "Marincess" Monster Cards equipped to this card, and if you do, negate that activated effect.


R Rarity
1 cardMarincess Blue Slug
R Rarity
1 cardMarincess Blue Slug
Marincess Blue Slug
WATER
Marincess Blue Slug
  • ATK:

  • 1500

  • LINK-1

Link Arrow:

Bottom


1 Level 4 or lower "Marincess" monster If this card is Link Summoned: You can target 1 "Marincess" monster in your GY, except "Marincess Blue Slug"; add it to your hand, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only Link Summon "Marincess Blue Slug" once per turn.


N Rarity
1 cardPowercode Talker
N Rarity
1 cardPowercode Talker
Powercode Talker
FIRE
Powercode Talker
  • ATK:

  • 2300

  • LINK-3

Link Arrow:

Left

Right

Bottom-Left


3 monsters Once per turn: You can target 1 face-up monster on the field; negate that target's effects until the end of this turn. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute 1 monster this card points to; this card's ATK becomes double its original ATK during that damage calculation only.


UR Rarity
1 cardSunavalon Dryatrentiay
UR Rarity
1 cardSunavalon Dryatrentiay
Sunavalon Dryatrentiay
EARTH
Sunavalon Dryatrentiay
  • ATK:

  • 0

  • LINK-4

Link Arrow:

Top

Bottom-Left

Bottom

Bottom-Right


2+ Link Monsters If this card is Link Summoned: You can add 1 "Sunavalon" Spell/Trap from your Deck to your hand. This card cannot be destroyed by your opponent's card effects, and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn: You can Tribute 1 Link Monster this card points to; destroy any number of cards your opponent controls, up to that monster's Link Rating.


R Rarity
1 cardThunder Dragon Thunderstormech
R Rarity
1 cardThunder Dragon Thunderstormech
Thunder Dragon Thunderstormech
LIGHT
Thunder Dragon Thunderstormech
  • ATK:

  • 2800

  • LINK-4

Link Arrow:

Left

Right

Bottom

Bottom-Right


2+ Thunder monsters During your Main Phase, if you control this Link Summoned card: You can target 1 of your "Thunder Dragon" monsters that is banished or in your GY; apply that monster's effect that discards itself to activate, then place that monster on the top or bottom of your Deck. You can only use this effect of "Thunder Dragon Thunderstormech" once per turn. If a Thunder monster(s) you control would be destroyed by battle or card effect, you can banish 3 cards from your GY instead.


UR Rarity
1 cardTraffic Ghost
UR Rarity
1 cardTraffic Ghost
Traffic Ghost
DARK
Traffic Ghost
  • ATK:

  • 1800

  • LINK-3

Link Arrow:

Bottom-Left

Bottom

Bottom-Right


3 monsters


SR Rarity
1 cardX-Krawler Neurogos
SR Rarity
1 cardX-Krawler Neurogos
X-Krawler Neurogos
EARTH
X-Krawler Neurogos
  • ATK:

  • 1900

  • LINK-2

Link Arrow:

Left

Right


2 Insect monsters "Krawler" monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and if they battle your opponent's monster, any battle damage they inflict to your opponent is doubled. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position.




More Master Duel Info

Knightmare Breakdown

 

 

 

 

 

 

 

 

 

 

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