Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 23 UR

UR Rarity
Kurikara Divincarnate1 card
UR Rarity
Maxx "C"2 card
UR Rarity
Obelisk the Tormentor1 card
UR Rarity
The Iris Swordsoul1 card
UR Rarity
The Winged Dragon of Ra2 card
UR Rarity
The Winged Dragon of Ra - Immortal Phoenix1 card
UR Rarity
The Winged Dragon of Ra - Sphere Mode3 card
UR Rarity
Black Luster Soldier - Soldier of Chaos1 card
UR Rarity
Ash Blossom & Joyous Spring1 card
UR Rarity
Number 39: Utopia1 card
UR Rarity
Number XX: Utopic Dark Infinity1 card
UR Rarity
Superdreadnought Rail Cannon Gustav Max1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Lightning Storm1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Raigeki1 card
UR Rarity
The True Sun God3 card

Main: 50 Extra: 15

SR Rarity
1 cardCard Guard
SR Rarity
1 cardCard Guard
Card Guard
DARK 4
Card Guard
  • ATK:

  • 1600

  • DEF:

  • 500


If this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target (if that card would ever be destroyed, remove 1 Guard Counter from it instead).


R Rarity
3 cardGuardian Slime
R Rarity
3 cardGuardian Slime
Guardian Slime
WATER 10
Guardian Slime
  • ATK:

  • 0

  • DEF:

  • 0


If you take battle or effect damage: You can Special Summon this card from your hand. During damage calculation, if this card battles an opponent's monster (Quick Effect): You can make this card gain DEF equal to that opponent's monster's ATK during that damage calculation only. If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "The Winged Dragon of Ra" in its text. You can only use each effect of "Guardian Slime" once per turn.


N Rarity
2 cardHolding Arms
N Rarity
2 cardHolding Arms
Holding Arms
DARK 4
Holding Arms
  • ATK:

  • 500

  • DEF:

  • 1200


If this card is Normal or Special Summoned: Target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also its effects are negated. While that face-up monster is on the field, this card cannot be destroyed by battle or card effects.


UR Rarity
1 cardKurikara Divincarnate
UR Rarity
1 cardKurikara Divincarnate
Kurikara Divincarnate
FIRE 1
Kurikara Divincarnate
  • ATK:

  • 1500

  • DEF:

  • 1500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all face-up monsters on the field that activated their effects this turn in your opponent's Monster Zone. Gains 1500 ATK for each monster Tributed to Special Summon this card. During your End Phase: You can target 1 monster in your opponent's GY; Special Summon it to your field. You can only use this effect of "Kurikara Divincarnate" once per turn.


UR Rarity
2 cardMaxx "C"
UR Rarity
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
1 cardObelisk the Tormentor
UR Rarity
1 cardObelisk the Tormentor
Obelisk the Tormentor
DIVINE 10
Obelisk the Tormentor
  • ATK:

  • 4000

  • DEF:

  • 4000


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.


N Rarity
3 cardRa's Disciple
N Rarity
3 cardRa's Disciple
Ra's Disciple
LIGHT 4
Ra's Disciple
  • ATK:

  • 1100

  • DEF:

  • 600


When this card is Summoned: You can Special Summon up to 2 "Ra's Disciple" from your hand and/or Deck. Cannot be Tributed, except for the Tribute Summon of "Slifer the Sky Dragon", "Obelisk the Tormentor", or "The Winged Dragon of Ra". You cannot Special Summon monsters, except by the effect of "Ra's Disciple".


R Rarity
3 cardReactor Slime
R Rarity
3 cardReactor Slime
Reactor Slime
WATER 4
Reactor Slime
  • ATK:

  • 500

  • DEF:

  • 500


During your Main Phase: You can activate this effect; Special Summon 2 "Slime Tokens" (Aqua/WATER/Level 1/ATK 500/DEF 500), also you cannot Normal or Special Summon monsters for the rest of this turn, except Divine-Beast monsters. During the Battle Phase (Quick Effect): You can Tribute this card; Set 1 "Metal Reflect Slime" from your hand, Deck, or GY. It can be activated this turn. You can only use each effect of "Reactor Slime" once per turn.


UR Rarity
1 cardThe Iris Swordsoul
UR Rarity
1 cardThe Iris Swordsoul
The Iris Swordsoul
LIGHT 8
The Iris Swordsoul
  • ATK:

  • 2500

  • DEF:

  • 2500


During the Main Phase, if a monster, whose effects are negated, is on the field (Quick Effect): You can Special Summon this card from your hand. If your opponent Special Summons a monster(s) (except during the Damage Step): You can activate 1 of these effects based on where it was Special Summoned from; ● Hand: Special Summon 1 monster from your hand. ● Deck: Draw 2 cards. ● Extra Deck: Destroy 1 of those monsters Special Summoned from the Extra Deck. You can only use each effect of "The Iris Swordsoul" once per turn.


UR Rarity
2 cardThe Winged Dragon of Ra
UR Rarity
2 cardThe Winged Dragon of Ra
The Winged Dragon of Ra
DIVINE 10
The Winged Dragon of Ra
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.


UR Rarity
1 cardThe Winged Dragon of Ra - Immortal Phoenix
UR Rarity
1 cardThe Winged Dragon of Ra - Immortal Phoenix
The Winged Dragon of Ra - Immortal Phoenix
DIVINE 10
The Winged Dragon of Ra - Immortal Phoenix
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions.


UR Rarity
3 cardThe Winged Dragon of Ra - Sphere Mode
UR Rarity
3 cardThe Winged Dragon of Ra - Sphere Mode
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


R Rarity
1 cardArsenal Summoner
R Rarity
1 cardArsenal Summoner
Arsenal Summoner
WIND 4
Arsenal Summoner
  • ATK:

  • 1600

  • DEF:

  • 1600


FLIP: Add 1 "Guardian" card from your Deck to your hand, except "Celtic Guardian", "Winged Dragon, Guardian of the Fortress #1", "Winged Dragon, Guardian of the Fortress #2", "Guardian of the Labyrinth", or "The Reliable Guardian".


SR Rarity
1 cardMillennium Shield
SR Rarity
1 cardMillennium Shield
Millennium Shield
EARTH 5
Millennium Shield
  • ATK:

  • 0

  • DEF:

  • 3000


A famous shield said to belong to an ancient Egyptian Pharaoh. Legends tell of its power to block any strong attack.


UR Rarity
1 cardAsh Blossom & Joyous Spring
UR Rarity
1 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
3 cardAncient Chant
SR Rarity
3 cardAncient Chant
Ancient Chant
Spell Normal
Ancient Chant

    Add 1 "The Winged Dragon of Ra" from your Deck or GY to your hand, and if you do, you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your GY: If you Tribute Summon "The Winged Dragon of Ra" this turn, its original ATK/DEF become the combined original ATK/DEF of the monsters Tributed for its Summon. You can only activate 1 "Ancient Chant" per turn.


    R Rarity
    1 cardBlaze Cannon
    R Rarity
    1 cardBlaze Cannon
    Blaze Cannon
    Spell Quick
    Blaze Cannon

      (This card is also always treated as a "Blaze Accelerator" card.) One "The Winged Dragon of Ra" you control gains the following effects until the end of this turn. This card's activation and effect cannot be negated. ● This card is unaffected by your opponent's card effects. ● When an attack is declared involving this card: You can Tribute any number of other monsters that did not declare an attack this turn; this card gains ATK equal to the Tributed monsters' combined original ATK, until the end of this turn. ● After damage calculation, if this card attacked: You can send all monsters your opponent controls to the GY.


      UR Rarity
      1 cardHarpie's Feather Duster
      UR Rarity
      1 cardHarpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.




        Tag(s):

        UR Rarity
        1 cardLightning Storm
        UR Rarity
        1 cardLightning Storm
        Lightning Storm
        Spell Normal
        Lightning Storm

          If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




          Tag(s):

          SR Rarity
          1 cardMillennium Revelation
          SR Rarity
          1 cardMillennium Revelation
          Millennium Revelation
          Spell Continuous
          Millennium Revelation

            You can send 1 Divine-Beast monster from your hand to the GY; add 1 "Monster Reborn" from your Deck or GY to your hand. You can send this face-up card to the GY; this turn, you can Special Summon "The Winged Dragon of Ra" from your GY with "Monster Reborn", ignoring its Summoning conditions. During the End Phase of the turn this effect was activated, you must send "The Winged Dragon of Ra" you control that was Special Summoned with "Monster Reborn" to the GY. You can only use each effect of "Millennium Revelation" once per turn.


            UR Rarity
            1 cardMonster Reborn
            UR Rarity
            1 cardMonster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.




              Tag(s):

              SR Rarity
              1 cardMound of the Bound Creator
              SR Rarity
              1 cardMound of the Bound Creator
              Mound of the Bound Creator
              Spell Field
              Mound of the Bound Creator

                Level 10 or higher monsters on the field cannot be targeted or destroyed by card effects. If a Level 10 or higher monster on the field destroys a monster by battle and sends it to the Graveyard: The player who controlled the destroyed monster takes 1000 damage. When this card on the field is destroyed by a card effect and sent to the Graveyard: You can add 1 DIVINE monster from your Deck to your hand.


                SR Rarity
                2 cardPot of Extravagance
                SR Rarity
                2 cardPot of Extravagance
                Pot of Extravagance
                Spell Normal
                Pot of Extravagance

                  At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                  Tag(s):

                  UR Rarity
                  1 cardRaigeki
                  UR Rarity
                  1 cardRaigeki
                  Raigeki
                  Spell Normal
                  Raigeki

                    Destroy all monsters your opponent controls.




                    Tag(s):

                    SR Rarity
                    3 cardSoul Crossing
                    SR Rarity
                    3 cardSoul Crossing
                    Soul Crossing
                    Spell Quick
                    Soul Crossing

                      During the Main Phase: Immediately after this effect resolves, Tribute Summon 1 Divine-Beast monster. When you do, you can Tribute a monster(s) your opponent controls, even though you do not control them, but if you Tribute Summon this way, apply this effect. ● Until the end of the next turn after this card resolves, you can only activate 1 card or effect per turn, not counting the effects of Divine-Beast monsters. You can only activate 1 "Soul Crossing" per turn.


                      SR Rarity
                      1 cardSwords of Revealing Light
                      SR Rarity
                      1 cardSwords of Revealing Light
                      Swords of Revealing Light
                      Spell Normal
                      Swords of Revealing Light

                        After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                        UR Rarity
                        3 cardThe True Sun God
                        UR Rarity
                        3 cardThe True Sun God
                        The True Sun God
                        Spell Continuous
                        The True Sun God

                          When this card is activated: Add 1 "The Winged Dragon of Ra" or 1 card that mentions it from your Deck to your hand, except "The True Sun God". Monsters, except "The Winged Dragon of Ra", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 "The Winged Dragon of Ra - Immortal Phoenix" from your Deck, to the GY, then send 1 "The Winged Dragon of Ra" from your Monster Zone to the GY. You can only activate 1 "The True Sun God" per turn.


                          R Rarity
                          1 cardDust Tornado
                          R Rarity
                          1 cardDust Tornado
                          Dust Tornado
                          Trap Normal
                          Dust Tornado

                            Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                            N Rarity
                            2 cardMetal Reflect Slime
                            N Rarity
                            2 cardMetal Reflect Slime
                            Metal Reflect Slime
                            Trap Continuous
                            Metal Reflect Slime

                              Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) This card cannot attack.


                              SR Rarity
                              1 cardMirror Force
                              SR Rarity
                              1 cardMirror Force
                              Mirror Force
                              Trap Normal
                              Mirror Force

                                When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                R Rarity
                                1 cardSun God Unification
                                R Rarity
                                1 cardSun God Unification
                                Sun God Unification
                                Trap Continuous
                                Sun God Unification

                                  If you control a monster whose original name is "The Winged Dragon of Ra", you can activate this card the turn it was Set. During the Main Phase: You can pay LP so that you only have 100 left; 1 Special Summoned "The Winged Dragon of Ra" you control gains ATK/DEF equal to the amount of LP paid (even if this card leaves the field). Once per turn: You can Tribute 1 "The Winged Dragon of Ra"; gain LP equal to its ATK on the field. You cannot activate both of this card's effects in the same Chain.


                                  SR Rarity
                                  3 cardEgyptian God Slime
                                  SR Rarity
                                  3 cardEgyptian God Slime
                                  Egyptian God Slime
                                  WATER 10
                                  Egyptian God Slime
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".


                                  R Rarity
                                  1 cardAgave Dragon
                                  R Rarity
                                  1 cardAgave Dragon
                                  Agave Dragon
                                  EARTH
                                  Agave Dragon
                                  • ATK:

                                  • 3000

                                  • LINK-4

                                  Link Arrow:

                                  Left

                                  Right

                                  Bottom-Left

                                  Bottom-Right


                                  2+ monsters, except Tokens If this card is Link Summoned: You can apply these effects in sequence, depending on the Types of monsters in the GYs (skip over any that do not apply). You can only use this effect of "Agave Dragon" once per turn. ● Inflict 100 damage to your opponent for each Dragon. ● This card gains 200 ATK for each Dinosaur. ● All monsters your opponent currently controls lose 300 ATK for each Sea Serpent. ● You gain 400 LP for each Wyrm.


                                  UR Rarity
                                  1 cardBlack Luster Soldier - Soldier of Chaos
                                  UR Rarity
                                  1 cardBlack Luster Soldier - Soldier of Chaos
                                  Black Luster Soldier - Soldier of Chaos
                                  EARTH
                                  Black Luster Soldier - Soldier of Chaos
                                  • ATK:

                                  • 3000

                                  • LINK-3

                                  Link Arrow:

                                  Top

                                  Bottom-Left

                                  Bottom-Right


                                  3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                                  SR Rarity
                                  1 cardGaia Saber, the Lightning Shadow
                                  SR Rarity
                                  1 cardGaia Saber, the Lightning Shadow
                                  Gaia Saber, the Lightning Shadow
                                  EARTH
                                  Gaia Saber, the Lightning Shadow
                                  • ATK:

                                  • 2600

                                  • LINK-3

                                  Link Arrow:

                                  Left

                                  Right

                                  Bottom


                                  2+ monsters


                                  SR Rarity
                                  1 cardRa'ten, the Heavenly General
                                  SR Rarity
                                  1 cardRa'ten, the Heavenly General
                                  Ra'ten, the Heavenly General
                                  EARTH
                                  Ra'ten, the Heavenly General
                                  • ATK:

                                  • 2200

                                  • LINK-3

                                  Link Arrow:

                                  Top-Left

                                  Bottom-Left

                                  Bottom-Right


                                  2+ monsters with the same Type Once per turn, during the Standby Phase: You can target 1 face-up monster this card points to; Special Summon 1 Level 4 or lower monster with the same Type as that monster from your hand to your zone this card points to. At the start of the Battle Phase: You can target 1 card your opponent controls; destroy it. You can only use this effect of "Ra'ten, the Heavenly General" once per turn.


                                  SR Rarity
                                  1 cardCXyz Barian Hope
                                  SR Rarity
                                  1 cardCXyz Barian Hope
                                  CXyz Barian Hope
                                  LIGHT
                                  CXyz Barian Hope
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  3 or more Level 7 monsters You can also Xyz Summon this card by using 1 monster you control with "Number C101" through "Number C107" in its name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. You can target 1 "Number" monster in your Graveyard; until your opponent's next End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. You can only use this effect of "CXyz Barian Hope" once per turn.


                                  N Rarity
                                  1 cardNumber 1: Numeron Gate Ekam
                                  N Rarity
                                  1 cardNumber 1: Numeron Gate Ekam
                                  Number 1: Numeron Gate Ekam
                                  LIGHT
                                  Number 1: Numeron Gate Ekam
                                  • ATK:

                                  • 1000

                                  • DEF:

                                  • 100


                                  3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                  R Rarity
                                  1 cardNumber 104: Masquerade
                                  R Rarity
                                  1 cardNumber 104: Masquerade
                                  Number 104: Masquerade
                                  LIGHT
                                  Number 104: Masquerade
                                  • ATK:

                                  • 2700

                                  • DEF:

                                  • 1200


                                  3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                                  UR Rarity
                                  1 cardNumber 39: Utopia
                                  UR Rarity
                                  1 cardNumber 39: Utopia
                                  Number 39: Utopia
                                  LIGHT
                                  Number 39: Utopia
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                  R Rarity
                                  1 cardNumber 49: Fortune Tune
                                  R Rarity
                                  1 cardNumber 49: Fortune Tune
                                  Number 49: Fortune Tune
                                  LIGHT
                                  Number 49: Fortune Tune
                                  • ATK:

                                  • 400

                                  • DEF:

                                  • 900


                                  2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.


                                  R Rarity
                                  1 cardNumber 97: Draglubion
                                  R Rarity
                                  1 cardNumber 97: Draglubion
                                  Number 97: Draglubion
                                  DARK
                                  Number 97: Draglubion
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  2 Level 8 monsters Your opponent cannot target this card with card effects. You can detach 1 material from this card; take 2 Dragon "Number" monsters with different names from your Extra Deck and/or GY, except "Number 97: Draglubion", Special Summon 1 of them and attach the other to it as material, also for the rest of this turn you cannot Special Summon other monsters, or declare an attack, except with that Special Summoned monster. You can only use this effect of "Number 97: Draglubion" once per turn.


                                  UR Rarity
                                  1 cardNumber XX: Utopic Dark Infinity
                                  UR Rarity
                                  1 cardNumber XX: Utopic Dark Infinity
                                  Number XX: Utopic Dark Infinity
                                  DARK
                                  Number XX: Utopic Dark Infinity
                                  • ATK:

                                  • 4000

                                  • DEF:

                                  • 4000


                                  2+ Level 10 monsters When a monster is destroyed by battle and sent to the GY: You can detach 1 material from this card, then target that monster; Special Summon it to your field in Defense Position. You can target 1 other face-up Special Summoned monster you control; gain LP equal to its original ATK. You can only use each effect of "Number XX: Utopic Dark Infinity" once per turn.


                                  UR Rarity
                                  1 cardSuperdreadnought Rail Cannon Gustav Max
                                  UR Rarity
                                  1 cardSuperdreadnought Rail Cannon Gustav Max
                                  Superdreadnought Rail Cannon Gustav Max
                                  EARTH
                                  Superdreadnought Rail Cannon Gustav Max
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.




                                  More Master Duel Info

                                  Egyptian God Breakdown

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

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