Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 17 UR

UR Rarity
Elemental HERO Honest Neos2 card
UR Rarity
Elemental HERO Solid Soldier2 card
UR Rarity
Elemental HERO Stratos3 card
UR Rarity
Maxx "C"1 card
UR Rarity
Vision HERO Vyon1 card
UR Rarity
Elemental HERO Sunrise1 card
UR Rarity
Masked HERO Dark Law1 card
UR Rarity
Ash Blossom & Joyous Spring1 card
UR Rarity
A Hero Lives1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Raigeki1 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
Solemn Judgment1 card

Main: 53 Extra: 15

R Rarity
2 cardElemental HERO Blazeman
R Rarity
2 cardElemental HERO Blazeman
Elemental HERO Blazeman
FIRE 4
Elemental HERO Blazeman
  • ATK:

  • 1200

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 "Elemental HERO" monster from your Deck to the GY, except "Elemental HERO Blazeman", and if you do, this card's Attribute and ATK/DEF become the same as the monster sent to the GY, until the end of this turn. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn.


N Rarity
1 cardElemental HERO Bubbleman
N Rarity
1 cardElemental HERO Bubbleman
Elemental HERO Bubbleman
WATER 4
Elemental HERO Bubbleman
  • ATK:

  • 800

  • DEF:

  • 1200


If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.


UR Rarity
2 cardElemental HERO Honest Neos
UR Rarity
2 cardElemental HERO Honest Neos
Elemental HERO Honest Neos
LIGHT 7
Elemental HERO Honest Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


(Quick Effect): You can discard this card, then target 1 "HERO" monster on the field; it gains 2500 ATK until the end of this turn. (Quick Effect): You can discard 1 "HERO" monster; this card gains ATK equal to the discarded monster's ATK until the end of this turn. You can only use each effect of "Elemental HERO Honest Neos" once per turn.


SR Rarity
2 cardElemental HERO Liquid Soldier
SR Rarity
2 cardElemental HERO Liquid Soldier
Elemental HERO Liquid Soldier
WATER 4
Elemental HERO Liquid Soldier
  • ATK:

  • 1400

  • DEF:

  • 1300


When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn.


R Rarity
1 cardElemental HERO Ocean
R Rarity
1 cardElemental HERO Ocean
Elemental HERO Ocean
WATER 4
Elemental HERO Ocean
  • ATK:

  • 1500

  • DEF:

  • 1200


Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand.


SR Rarity
2 cardElemental HERO Shadow Mist
SR Rarity
2 cardElemental HERO Shadow Mist
Elemental HERO Shadow Mist
DARK 4
Elemental HERO Shadow Mist
  • ATK:

  • 1000

  • DEF:

  • 1500


If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn.


UR Rarity
2 cardElemental HERO Solid Soldier
UR Rarity
2 cardElemental HERO Solid Soldier
Elemental HERO Solid Soldier
EARTH 4
Elemental HERO Solid Soldier
  • ATK:

  • 1300

  • DEF:

  • 1100


When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "HERO" monster from your hand. If this card is sent from the Monster Zone to the GY by a Spell effect: You can target 1 "HERO" monster in your GY, except "Elemental HERO Solid Soldier"; Special Summon it in Defense Position. You can only use this effect of "Elemental HERO Solid Soldier" once per turn.


UR Rarity
3 cardElemental HERO Stratos
UR Rarity
3 cardElemental HERO Stratos
Elemental HERO Stratos
WIND 4
Elemental HERO Stratos
  • ATK:

  • 1800

  • DEF:

  • 300


When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


R Rarity
1 cardElemental HERO Woodsman
R Rarity
1 cardElemental HERO Woodsman
Elemental HERO Woodsman
EARTH 4
Elemental HERO Woodsman
  • ATK:

  • 1000

  • DEF:

  • 2000


Once per turn, during your Standby Phase: You can add 1 "Polymerization" from your Deck or Graveyard to your hand.


UR Rarity
1 cardMaxx "C"
UR Rarity
1 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
1 cardVision HERO Vyon
UR Rarity
1 cardVision HERO Vyon
Vision HERO Vyon
DARK 4
Vision HERO Vyon
  • ATK:

  • 1000

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can send 1 "HERO" monster from your Deck to the GY. You can only use this effect of "Vision HERO Vyon" once per turn. Once per turn: You can banish 1 "HERO" monster from your GY; add 1 "Polymerization" from your Deck to your hand.


UR Rarity
1 cardAsh Blossom & Joyous Spring
UR Rarity
1 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
1 cardA Hero Lives
UR Rarity
1 cardA Hero Lives
A Hero Lives
Spell Normal
A Hero Lives

    If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.


    SR Rarity
    2 cardE - Emergency Call
    SR Rarity
    2 cardE - Emergency Call
    E - Emergency Call
    Spell Normal
    E - Emergency Call

      Add 1 "Elemental HERO" monster from your Deck to your hand.


      R Rarity
      2 cardFavorite Hero
      R Rarity
      2 cardFavorite Hero
      Favorite Hero
      Spell Equip
      Favorite Hero

        Equip only to a Level 5 or higher "HERO" monster. If you control a card in your Field Zone, the equipped monster gains ATK equal to its original DEF, also your opponent cannot target it with card effects. At the start of the Battle Phase: You can activate 1 Field Spell directly from your hand or Deck. You can only use this effect of "Favorite Hero" once per turn. When the equipped monster attacks and destroys an opponent's monster by battle: You can send this card to the GY; the attacking monster can make a second attack in a row.


        N Rarity
        2 cardForm Change
        N Rarity
        2 cardForm Change
        Form Change
        Spell Quick
        Form Change

          Target 1 "HERO" Fusion Monster you control; return it to the Extra Deck, then Special Summon from your Extra Deck, 1 "Masked HERO" monster with the same Level as that monster's original Level, but with a different name. (This Special Summon is treated as a Special Summon with "Mask Change".)


          SR Rarity
          2 cardMask Change
          SR Rarity
          2 cardMask Change
          Mask Change
          Spell Quick
          Mask Change

            Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).


            SR Rarity
            2 cardMask Change II
            SR Rarity
            2 cardMask Change II
            Mask Change II
            Spell Quick
            Mask Change II

              Discard 1 card, then target 1 face-up monster you control that has a Level; send it to the Graveyard, also, after that, if it left the field by this effect, Special Summon from your Extra Deck, 1 "Masked HERO" monster with the same Attribute, but a higher Level than, the Attribute/Level the monster had when it was on the field (its original Attribute/Level, if face-down. This Special Summon is treated as a Special Summon with "Mask Change"). You can only activate 1 "Mask Change II" per turn.


              N Rarity
              1 cardMask Charge
              N Rarity
              1 cardMask Charge
              Mask Charge
              Spell Normal
              Mask Charge

                Target 1 "HERO" monster and 1 "Change" Quick-Play Spell Card in your Graveyard; add them to your hand.


                R Rarity
                1 cardMiracle Fusion
                R Rarity
                1 cardMiracle Fusion
                Miracle Fusion
                Spell Normal
                Miracle Fusion

                  Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


                  UR Rarity
                  1 cardMonster Reborn
                  UR Rarity
                  1 cardMonster Reborn
                  Monster Reborn
                  Spell Normal
                  Monster Reborn

                    Target 1 monster in either GY; Special Summon it.




                    Tag(s):

                    R Rarity
                    2 cardMystical Space Typhoon
                    R Rarity
                    2 cardMystical Space Typhoon
                    Mystical Space Typhoon
                    Spell Quick
                    Mystical Space Typhoon

                      Target 1 Spell/Trap on the field; destroy that target.


                      R Rarity
                      1 cardParallel World Fusion
                      R Rarity
                      1 cardParallel World Fusion
                      Parallel World Fusion
                      Spell Normal
                      Parallel World Fusion

                        Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by shuffling your banished Fusion Materials listed on it into your Deck. You cannot Special Summon monsters except by this card's effect, during the turn you activate this card.


                        N Rarity
                        2 cardPolymerization
                        N Rarity
                        2 cardPolymerization
                        Polymerization
                        Spell Normal
                        Polymerization

                          Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                          UR Rarity
                          1 cardRaigeki
                          UR Rarity
                          1 cardRaigeki
                          Raigeki
                          Spell Normal
                          Raigeki

                            Destroy all monsters your opponent controls.




                            Tag(s):

                            UR Rarity
                            1 cardReinforcement of the Army
                            UR Rarity
                            1 cardReinforcement of the Army
                            Reinforcement of the Army
                            Spell Normal
                            Reinforcement of the Army

                              Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                              N Rarity
                              1 cardSkyscraper
                              N Rarity
                              1 cardSkyscraper
                              Skyscraper
                              Spell Field
                              Skyscraper

                                If an "Elemental HERO" monster attacks a monster that has a higher ATK, the attacking monster gains 1000 ATK during damage calculation only.


                                R Rarity
                                1 cardSpecial Hurricane
                                R Rarity
                                1 cardSpecial Hurricane
                                Special Hurricane
                                Spell Normal
                                Special Hurricane

                                  Discard 1 card from your hand. Destroy all Special Summoned monsters on the field.


                                  N Rarity
                                  1 cardBottomless Trap Hole
                                  N Rarity
                                  1 cardBottomless Trap Hole
                                  Bottomless Trap Hole
                                  Trap Normal
                                  Bottomless Trap Hole

                                    When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                    R Rarity
                                    1 cardDust Tornado
                                    R Rarity
                                    1 cardDust Tornado
                                    Dust Tornado
                                    Trap Normal
                                    Dust Tornado

                                      Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                      R Rarity
                                      1 cardJar of Greed
                                      R Rarity
                                      1 cardJar of Greed
                                      Jar of Greed
                                      Trap Normal
                                      Jar of Greed

                                        Draw 1 card.


                                        N Rarity
                                        1 cardSakuretsu Armor
                                        N Rarity
                                        1 cardSakuretsu Armor
                                        Sakuretsu Armor
                                        Trap Normal
                                        Sakuretsu Armor

                                          When an opponent's monster declares an attack: Target the attacking monster; destroy that target.


                                          R Rarity
                                          1 cardSkill Successor
                                          R Rarity
                                          1 cardSkill Successor
                                          Skill Successor
                                          Trap Normal
                                          Skill Successor

                                            Target 1 face-up monster you control; it gains 400 ATK until the end of this turn. During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up monster you control; that target gains 800 ATK until the end of this turn.


                                            UR Rarity
                                            1 cardSolemn Judgment
                                            UR Rarity
                                            1 cardSolemn Judgment
                                            Solemn Judgment
                                            Trap Counter
                                            Solemn Judgment

                                              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                              Tag(s):

                                              SR Rarity
                                              1 cardThreatening Roar
                                              SR Rarity
                                              1 cardThreatening Roar
                                              Threatening Roar
                                              Trap Normal
                                              Threatening Roar

                                                Your opponent cannot declare an attack this turn.


                                                R Rarity
                                                1 cardTorrential Tribute
                                                R Rarity
                                                1 cardTorrential Tribute
                                                Torrential Tribute
                                                Trap Normal
                                                Torrential Tribute

                                                  When a monster(s) is Summoned: Destroy all monsters on the field.


                                                  N Rarity
                                                  1 cardWaboku
                                                  N Rarity
                                                  1 cardWaboku
                                                  Waboku
                                                  Trap Normal
                                                  Waboku

                                                    You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.


                                                    R Rarity
                                                    2 cardWidespread Ruin
                                                    R Rarity
                                                    2 cardWidespread Ruin
                                                    Widespread Ruin
                                                    Trap Normal
                                                    Widespread Ruin

                                                      When an opponent's monster declares an attack: Destroy the Attack Position monster your opponent controls with the highest ATK (your choice, if tied).


                                                      R Rarity
                                                      1 cardContrast HERO Chaos
                                                      R Rarity
                                                      1 cardContrast HERO Chaos
                                                      Contrast HERO Chaos
                                                      DARK 9
                                                      Contrast HERO Chaos
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 2600


                                                      2 "Masked HERO" monsters (This card is always treated as an "Elemental HERO" card.) Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also LIGHT-Attribute. Once per turn, during either player's turn: You can target 1 face-up card on the field; negate that target's effects until the end of this turn.


                                                      SR Rarity
                                                      1 cardElemental HERO Absolute Zero
                                                      SR Rarity
                                                      1 cardElemental HERO Absolute Zero
                                                      Elemental HERO Absolute Zero
                                                      WATER 8
                                                      Elemental HERO Absolute Zero
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 2000


                                                      1 "HERO" monster + 1 WATER monster Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.


                                                      SR Rarity
                                                      1 cardElemental HERO Grandmerge
                                                      SR Rarity
                                                      1 cardElemental HERO Grandmerge
                                                      Elemental HERO Grandmerge
                                                      LIGHT 6
                                                      Elemental HERO Grandmerge
                                                      • ATK:

                                                      • 0

                                                      • DEF:

                                                      • 0


                                                      2 "HERO" Normal Monsters Must be Fusion Summoned. Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 300. When this card destroys an opponent's monster by battle: You can Tribute this card; Special Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, ignoring its Summoning conditions, but it cannot attack monsters with an equal or lower Level than it.


                                                      SR Rarity
                                                      1 cardElemental HERO Great Tornado
                                                      SR Rarity
                                                      1 cardElemental HERO Great Tornado
                                                      Elemental HERO Great Tornado
                                                      WIND 8
                                                      Elemental HERO Great Tornado
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 2200


                                                      1 "Elemental HERO" monster + 1 WIND monster Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent currently controls.


                                                      SR Rarity
                                                      1 cardElemental HERO Nova Master
                                                      SR Rarity
                                                      1 cardElemental HERO Nova Master
                                                      Elemental HERO Nova Master
                                                      FIRE 8
                                                      Elemental HERO Nova Master
                                                      • ATK:

                                                      • 2600

                                                      • DEF:

                                                      • 2100


                                                      1 "Elemental HERO" monster + 1 FIRE monster Must be Fusion Summoned. If this card destroys an opponent's monster by battle: Draw 1 card.


                                                      UR Rarity
                                                      1 cardElemental HERO Sunrise
                                                      UR Rarity
                                                      1 cardElemental HERO Sunrise
                                                      Elemental HERO Sunrise
                                                      LIGHT 7
                                                      Elemental HERO Sunrise
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 1200


                                                      2 "HERO" monsters with different Attributes Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn. ● If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand. ● When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it.


                                                      SR Rarity
                                                      1 cardMasked HERO Acid
                                                      SR Rarity
                                                      1 cardMasked HERO Acid
                                                      Masked HERO Acid
                                                      WATER 8
                                                      Masked HERO Acid
                                                      • ATK:

                                                      • 2600

                                                      • DEF:

                                                      • 2100


                                                      Must be Special Summoned with "Mask Change". When this card is Special Summoned: Destroy as many Spells and Traps your opponent controls as possible, and if you do, all monsters they control lose 300 ATK.


                                                      R Rarity
                                                      1 cardMasked HERO Anki
                                                      R Rarity
                                                      1 cardMasked HERO Anki
                                                      Masked HERO Anki
                                                      DARK 8
                                                      Masked HERO Anki
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 1200


                                                      Must be Special Summoned by "Mask Change". This card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn.


                                                      SR Rarity
                                                      1 cardMasked HERO Blast
                                                      SR Rarity
                                                      1 cardMasked HERO Blast
                                                      Masked HERO Blast
                                                      WIND 6
                                                      Masked HERO Blast
                                                      • ATK:

                                                      • 2200

                                                      • DEF:

                                                      • 1800


                                                      Must be Special Summoned with "Mask Change". If this card is Special Summoned: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK. Once per turn (Quick Effect): You can pay 500 LP, then target 1 Spell/Trap your opponent controls; return it to the hand.


                                                      UR Rarity
                                                      1 cardMasked HERO Dark Law
                                                      UR Rarity
                                                      1 cardMasked HERO Dark Law
                                                      Masked HERO Dark Law
                                                      DARK 6
                                                      Masked HERO Dark Law
                                                      • ATK:

                                                      • 2400

                                                      • DEF:

                                                      • 1800


                                                      Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.


                                                      R Rarity
                                                      1 cardMasked HERO Dian
                                                      R Rarity
                                                      1 cardMasked HERO Dian
                                                      Masked HERO Dian
                                                      EARTH 8
                                                      Masked HERO Dian
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 3000


                                                      Must be Special Summoned with "Mask Change". When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 Level 4 or lower "HERO" monster from your Deck.


                                                      R Rarity
                                                      1 cardMasked HERO Divine Wind
                                                      R Rarity
                                                      1 cardMasked HERO Divine Wind
                                                      Masked HERO Divine Wind
                                                      WIND 8
                                                      Masked HERO Divine Wind
                                                      • ATK:

                                                      • 2700

                                                      • DEF:

                                                      • 1900


                                                      Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. Cannot be destroyed by battle. Your opponent can attack with only 1 monster during each Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can draw 1 card.


                                                      N Rarity
                                                      1 cardMasked HERO Goka
                                                      N Rarity
                                                      1 cardMasked HERO Goka
                                                      Masked HERO Goka
                                                      FIRE 6
                                                      Masked HERO Goka
                                                      • ATK:

                                                      • 2200

                                                      • DEF:

                                                      • 1800


                                                      Must be Special Summoned with "Mask Change". Gains 100 ATK for each "HERO" monster in your GY.


                                                      N Rarity
                                                      1 cardMasked HERO Koga
                                                      N Rarity
                                                      1 cardMasked HERO Koga
                                                      Masked HERO Koga
                                                      LIGHT 8
                                                      Masked HERO Koga
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 1800


                                                      Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card gains 500 ATK for each monster your opponent controls. Once per turn, during either player's turn: You can banish 1 "HERO" monster from your Graveyard, then target 1 face-up monster on the field; that target loses ATK equal to the ATK of the monster banished to activate this effect, until the end of this turn.


                                                      N Rarity
                                                      1 cardMasked HERO Vapor
                                                      N Rarity
                                                      1 cardMasked HERO Vapor
                                                      Masked HERO Vapor
                                                      WATER 6
                                                      Masked HERO Vapor
                                                      • ATK:

                                                      • 2400

                                                      • DEF:

                                                      • 2000


                                                      Must be Special Summoned with "Mask Change". Cannot be destroyed by card effects.




                                                      More Master Duel Info

                                                      Elemental Hero Breakdown

                                                       

                                                       

                                                       

                                                       

                                                       

                                                       

                                                       

                                                       

                                                       

                                                       

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