Created by: YGO Mod (20517634)

Created On: 08/26/2023

Red-Eyes Roulette

Need 19 UR

UR Rarity
Red-Eyes Wyvern1 card
UR Rarity
Archfiend Black Skull Dragon2 card
UR Rarity
Borreload Furious Dragon2 card
UR Rarity
Meteor Black Comet Dragon1 card
UR Rarity
Red-Eyes Slash Dragon1 card
UR Rarity
Red-Eyes Black Dragon2 card
UR Rarity
Dark Armed, the Dragon of Annihilation1 card
UR Rarity
Dark Rebellion Xyz Dragon1 card
UR Rarity
Red-Eyes Fusion2 card
UR Rarity
Bottomless Trap Hole2 card
UR Rarity
Ice Dragon's Prison2 card
UR Rarity
Lost Wind1 card
UR Rarity
Red-Eyes Fang with Chain1 card

Main: 24 Extra: 8

SR Rarity
Infernoble Knight - Roland
SR Rarity
Infernoble Knight - Roland
Infernoble Knight - Roland
FIRE 1
Infernoble Knight - Roland
  • ATK:

  • 500

  • DEF:

  • 500


(Quick Effect): You can target 1 face-up monster you control; equip this card from your hand to that target as an Equip Spell that gives that card 500 ATK. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 FIRE Warrior monster, except "Infernoble Knight - Roland", or 1 Equip Spell from your Deck to your hand. You can only use each effect of "Infernoble Knight - Roland" once per turn.


SR Rarity
Red-Eyes Retro Dragon
SR Rarity
Red-Eyes Retro Dragon
Red-Eyes Retro Dragon
DARK 4
Red-Eyes Retro Dragon
  • ATK:

  • 1700

  • DEF:

  • 1600


If a Level 7 or lower "Red-Eyes" monster(s) you control is destroyed by your opponent's attack or card effect and sent to your GY, while this card is in your hand: You can Special Summon this card in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same position they were in when destroyed. You can Tribute this card; you can Normal Summon 1 "Red-Eyes" monster during your Main Phase this turn in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


SR Rarity
Red-Eyes Retro Dragon
SR Rarity
Red-Eyes Retro Dragon
Red-Eyes Retro Dragon
DARK 4
Red-Eyes Retro Dragon
  • ATK:

  • 1700

  • DEF:

  • 1600


If a Level 7 or lower "Red-Eyes" monster(s) you control is destroyed by your opponent's attack or card effect and sent to your GY, while this card is in your hand: You can Special Summon this card in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same position they were in when destroyed. You can Tribute this card; you can Normal Summon 1 "Red-Eyes" monster during your Main Phase this turn in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


UR Rarity
Red-Eyes Wyvern
UR Rarity
Red-Eyes Wyvern
Red-Eyes Wyvern
WIND 4
Red-Eyes Wyvern
  • ATK:

  • 1800

  • DEF:

  • 1600


During your End Phase, if you did not Normal Summon/Set a monster this turn: You can banish this card from your Graveyard; Special Summon 1 "Red-Eyes" monster from your Graveyard, except "Red-Eyes B. Chick".


UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''


UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''


SR Rarity
Aether, the Evil Empowering Dragon
SR Rarity
Aether, the Evil Empowering Dragon
Aether, the Evil Empowering Dragon
DARK 64
Aether, the Evil Empowering Dragon
  • ATK:

  • 2300

  • DEF:

  • 1600


[ Pendulum Effect ] Once per turn: You can banish 1 "Empowered Warrior" monster from your Graveyard, then target 1 card on the field; destroy it. [ Monster Effect ] When this card is Normal or Special Summoned: You can target 1 monster on the field; banish it.


R Rarity
Re-Fusion
R Rarity
Re-Fusion
Re-Fusion
Spell Equip
Re-Fusion

    Activate this card by paying 800 LP, then target 1 Fusion Monster in your GY; Special Summon it and equip it with this card. When this card is destroyed, banish the equipped monster.


    UR Rarity
    Red-Eyes Fusion
    UR Rarity
    Red-Eyes Fusion
    Red-Eyes Fusion
    Spell Normal
    Red-Eyes Fusion

      Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


      UR Rarity
      Red-Eyes Fusion
      UR Rarity
      Red-Eyes Fusion
      Red-Eyes Fusion
      Spell Normal
      Red-Eyes Fusion

        Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


        SR Rarity
        Red-Eyes Insight
        SR Rarity
        Red-Eyes Insight
        Red-Eyes Insight
        Spell Normal
        Red-Eyes Insight

          Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.


          SR Rarity
          Red-Eyes Insight
          SR Rarity
          Red-Eyes Insight
          Red-Eyes Insight
          Spell Normal
          Red-Eyes Insight

            Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.


            SR Rarity
            Back to the Front
            SR Rarity
            Back to the Front
            Back to the Front
            Trap Normal
            Back to the Front

              Target 1 monster in your GY; Special Summon it in Defense Position.


              SR Rarity
              Back to the Front
              SR Rarity
              Back to the Front
              Back to the Front
              Trap Normal
              Back to the Front

                Target 1 monster in your GY; Special Summon it in Defense Position.


                UR Rarity
                Bottomless Trap Hole
                UR Rarity
                Bottomless Trap Hole
                Bottomless Trap Hole
                Trap Normal
                Bottomless Trap Hole

                  When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                  UR Rarity
                  Bottomless Trap Hole
                  UR Rarity
                  Bottomless Trap Hole
                  Bottomless Trap Hole
                  Trap Normal
                  Bottomless Trap Hole

                    When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                    SR Rarity
                    Burst Breath
                    SR Rarity
                    Burst Breath
                    Burst Breath
                    Trap Normal
                    Burst Breath

                      Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the ATK the Tributed monster had on the field.


                      SR Rarity
                      Burst Breath
                      SR Rarity
                      Burst Breath
                      Burst Breath
                      Trap Normal
                      Burst Breath

                        Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the ATK the Tributed monster had on the field.


                        UR Rarity
                        Ice Dragon's Prison
                        UR Rarity
                        Ice Dragon's Prison
                        Ice Dragon's Prison
                        Trap Normal
                        Ice Dragon's Prison

                          Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                          UR Rarity
                          Ice Dragon's Prison
                          UR Rarity
                          Ice Dragon's Prison
                          Ice Dragon's Prison
                          Trap Normal
                          Ice Dragon's Prison

                            Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                            UR Rarity
                            Lost Wind
                            UR Rarity
                            Lost Wind
                            Lost Wind
                            Trap Normal
                            Lost Wind

                              Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


                              SR Rarity
                              Necro Fusion
                              SR Rarity
                              Necro Fusion
                              Necro Fusion
                              Trap Normal
                              Necro Fusion

                                Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn.


                                SR Rarity
                                Necro Fusion
                                SR Rarity
                                Necro Fusion
                                Necro Fusion
                                Trap Normal
                                Necro Fusion

                                  Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn.


                                  UR Rarity
                                  Red-Eyes Fang with Chain
                                  UR Rarity
                                  Red-Eyes Fang with Chain
                                  Red-Eyes Fang with Chain
                                  Trap Normal
                                  Red-Eyes Fang with Chain

                                    Target 1 "Red-Eyes" monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster.


                                    UR Rarity
                                    Archfiend Black Skull Dragon
                                    UR Rarity
                                    Archfiend Black Skull Dragon
                                    Archfiend Black Skull Dragon
                                    DARK 9
                                    Archfiend Black Skull Dragon
                                    • ATK:

                                    • 3200

                                    • DEF:

                                    • 2500


                                    1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck.


                                    UR Rarity
                                    Archfiend Black Skull Dragon
                                    UR Rarity
                                    Archfiend Black Skull Dragon
                                    Archfiend Black Skull Dragon
                                    DARK 9
                                    Archfiend Black Skull Dragon
                                    • ATK:

                                    • 3200

                                    • DEF:

                                    • 2500


                                    1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck.


                                    UR Rarity
                                    Borreload Furious Dragon
                                    UR Rarity
                                    Borreload Furious Dragon
                                    Borreload Furious Dragon
                                    DARK 8
                                    Borreload Furious Dragon
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 2500


                                    2 DARK Dragon monsters (Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 DARK Link Monster in your GY; Special Summon it, but neither player can activate its effects this turn. You can only use each effect of "Borreload Furious Dragon" once per turn.


                                    UR Rarity
                                    Borreload Furious Dragon
                                    UR Rarity
                                    Borreload Furious Dragon
                                    Borreload Furious Dragon
                                    DARK 8
                                    Borreload Furious Dragon
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 2500


                                    2 DARK Dragon monsters (Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 DARK Link Monster in your GY; Special Summon it, but neither player can activate its effects this turn. You can only use each effect of "Borreload Furious Dragon" once per turn.


                                    UR Rarity
                                    Meteor Black Comet Dragon
                                    UR Rarity
                                    Meteor Black Comet Dragon
                                    Meteor Black Comet Dragon
                                    DARK 8
                                    Meteor Black Comet Dragon
                                    • ATK:

                                    • 3500

                                    • DEF:

                                    • 2000


                                    1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon-Type monster If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the Graveyard: You can target 1 Normal Monster in your Graveyard; Special Summon it.


                                    UR Rarity
                                    Red-Eyes Slash Dragon
                                    UR Rarity
                                    Red-Eyes Slash Dragon
                                    Red-Eyes Slash Dragon
                                    DARK 7
                                    Red-Eyes Slash Dragon
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 2400


                                    "Red-Eyes B. Dragon" + 1 Warrior monster When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell with this effect. ● The equipped monster gains 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.


                                    UR Rarity
                                    Dark Armed, the Dragon of Annihilation
                                    UR Rarity
                                    Dark Armed, the Dragon of Annihilation
                                    Dark Armed, the Dragon of Annihilation
                                    DARK
                                    Dark Armed, the Dragon of Annihilation
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 1000


                                    2+ Level 7 monsters Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon "Dark Armed, the Dragon of Annihilation" by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn.


                                    UR Rarity
                                    Dark Rebellion Xyz Dragon
                                    UR Rarity
                                    Dark Rebellion Xyz Dragon
                                    Dark Rebellion Xyz Dragon
                                    DARK
                                    Dark Rebellion Xyz Dragon
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2000


                                    2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.




                                    More Duel Links Info

                                    Red-Eyes Breakdown

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

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