Created by: YGO Mod (20517634)

Created On: 08/24/2023

Need 20 UR

UR Rarity
Elder Entity N'tss1 card
UR Rarity
Mekk-Knight Crusadia Avramax1 card
UR Rarity
Underworld Goddess of the Closed World1 card
UR Rarity
Drytron Meteonis Draconids1 card
UR Rarity
Psychic End Punisher1 card
UR Rarity
Diviner of the Herald3 card
UR Rarity
Ghost Ogre & Snow Rabbit1 card
UR Rarity
Beatrice, Lady of the Eternal1 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Drytron Mu Beta Fafnir2 card
UR Rarity
Number F0: Utopic Draco Future1 card
UR Rarity
Foolish Burial1 card
UR Rarity
Meteonis Drytron1 card
UR Rarity
Ultimate Slayer1 card
UR Rarity
Infinite Impermanence3 card

Main: 40 Extra: 15

SR Rarity
3 cardDrytron Alpha Thuban
SR Rarity
3 cardDrytron Alpha Thuban
Drytron Alpha Thuban
LIGHT 1
Drytron Alpha Thuban
  • ATK:

  • 2000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Monster from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Alpha Thuban" once per turn.


N Rarity
1 cardDrytron Delta Altais
N Rarity
1 cardDrytron Delta Altais
Drytron Delta Altais
LIGHT 1
Drytron Delta Altais
  • ATK:

  • 2000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can reveal 1 Ritual Monster or 1 Ritual Spell in your hand, and if you do, draw 1 card. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Delta Altais" once per turn.


N Rarity
2 cardDrytron Gamma Eltanin
N Rarity
2 cardDrytron Gamma Eltanin
Drytron Gamma Eltanin
LIGHT 1
Drytron Gamma Eltanin
  • ATK:

  • 2000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can Special Summon 1 "Drytron" monster with 2000 ATK from your GY, except "Drytron Gamma Eltanin". You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Gamma Eltanin" once per turn.


R Rarity
3 cardDrytron Zeta Aldhibah
R Rarity
3 cardDrytron Zeta Aldhibah
Drytron Zeta Aldhibah
LIGHT 1
Drytron Zeta Aldhibah
  • ATK:

  • 2000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Spell from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Zeta Aldhibah" once per turn.


SR Rarity
1 cardEva
SR Rarity
1 cardEva
Eva
LIGHT 1
Eva
  • ATK:

  • 500

  • DEF:

  • 200


If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add the same number of Level 2 or lower LIGHT Fairy monsters with different names from your Deck to your hand, except "Eva". You can only use this effect of "Eva" once per turn.


R Rarity
2 cardHerald of Green Light
R Rarity
2 cardHerald of Green Light
Herald of Green Light
LIGHT 2
Herald of Green Light
  • ATK:

  • 300

  • DEF:

  • 500


When your opponent activates a Spell Card (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.


R Rarity
1 cardHerald of Purple Light
R Rarity
1 cardHerald of Purple Light
Herald of Purple Light
LIGHT 2
Herald of Purple Light
  • ATK:

  • 300

  • DEF:

  • 500


When your opponent activates a Trap Card (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.


SR Rarity
1 cardCyber Angel Benten
SR Rarity
1 cardCyber Angel Benten
Cyber Angel Benten
LIGHT 6
Cyber Angel Benten
  • ATK:

  • 1800

  • DEF:

  • 1500


You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original DEF in the GY. If this card is Tributed: You can add 1 LIGHT Fairy monster from your Deck to your hand.


R Rarity
1 cardCyber Angel Idaten
R Rarity
1 cardCyber Angel Idaten
Cyber Angel Idaten
LIGHT 6
Cyber Angel Idaten
  • ATK:

  • 1600

  • DEF:

  • 2000


You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can add 1 Ritual Spell from your Deck or GY to your hand. If this card is Tributed: You can make all Ritual Monsters you control gain 1000 ATK/DEF.


N Rarity
1 cardCyber Angel Natasha
N Rarity
1 cardCyber Angel Natasha
Cyber Angel Natasha
LIGHT 5
Cyber Angel Natasha
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Ritual Summon this card with "Machine Angel Ritual". Once per turn: You can target 1 face-up monster you control; gain LP equal to half its ATK. When a Ritual Monster you control is targeted for an attack: You can negate the attack. If this card is in the Graveyard: You can banish 1 other "Cyber Angel" monster from your Graveyard, then target 1 monster your opponent controls; Special Summon this card, and if you do, take control of that monster.


UR Rarity
1 cardDrytron Meteonis Draconids
UR Rarity
1 cardDrytron Meteonis Draconids
Drytron Meteonis Draconids
LIGHT 12
Drytron Meteonis Draconids
  • ATK:

  • 4000

  • DEF:

  • 4000


You can Ritual Summon this card with "Meteonis Drytron". Your opponent cannot target this card with monster effects. If the total Levels of monsters used for its Ritual Summon are 2 or less, this card can attack all Special Summoned monsters your opponent controls once each. During your opponent's turn (Quick Effect): You can banish monsters from your GY whose combined ATK equals exactly 2000 or 4000, then target 1 face-up card your opponent controls for every 2000 ATK of the total; send that card(s) to the GY. You can only use this effect of "Drytron Meteonis Draconids" once per turn.


SR Rarity
1 cardHerald of Perfection
SR Rarity
1 cardHerald of Perfection
Herald of Perfection
LIGHT 6
Herald of Perfection
  • ATK:

  • 1800

  • DEF:

  • 2800


You can Ritual Summon this card with "Dawn of the Herald". During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.


UR Rarity
3 cardDiviner of the Herald
UR Rarity
3 cardDiviner of the Herald
Diviner of the Herald
LIGHT 2
Diviner of the Herald
  • ATK:

  • 500

  • DEF:

  • 300


If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.


UR Rarity
1 cardGhost Ogre & Snow Rabbit
UR Rarity
1 cardGhost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


R Rarity
1 cardHerald of Orange Light
R Rarity
1 cardHerald of Orange Light
Herald of Orange Light
LIGHT 2
Herald of Orange Light
  • ATK:

  • 300

  • DEF:

  • 500


When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.


SR Rarity
3 cardCyber Emergency
SR Rarity
3 cardCyber Emergency
Cyber Emergency
Spell Normal
Cyber Emergency

    Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 "Cyber Dragon" monster, from your Deck to your hand. If the activation of this card in its owner's possession was negated by your opponent's card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 "Cyber Emergency" per turn.


    R Rarity
    1 cardDawn of the Herald
    R Rarity
    1 cardDawn of the Herald
    Dawn of the Herald
    Spell Normal
    Dawn of the Herald

      This card is used to Ritual Summon "Herald of Perfection". You must also Tribute monsters from your hand or field whose total Levels equal exactly 6. When "Herald of Perfection" is Ritual Summoned by this card's effect: You can banish this card from your Graveyard, then target 1 of the monsters in your Graveyard that was Tributed for that Ritual Summon; return that target to your hand.


      R Rarity
      1 cardDrytron Fafnir
      R Rarity
      1 cardDrytron Fafnir
      Drytron Fafnir
      Spell Field
      Drytron Fafnir

        When this card is activated: You can add 1 "Drytron" Spell/Trap from your Deck to your hand, except "Drytron Fafnir". The activation and the activated effects of Ritual Spell Cards cannot be negated. Once per turn, if a monster is Normal or Special Summoned face-up while you control a "Drytron" monster (except during the Damage Step): You can reduce that monster's Level by 1 per 1000 of its current ATK (min. Level 1) for the rest of this turn. You can only activate 1 "Drytron Fafnir" per turn.


        R Rarity
        2 cardDrytron Nova
        R Rarity
        2 cardDrytron Nova
        Drytron Nova
        Spell Normal
        Drytron Nova

          Special Summon 1 "Drytron" monster from your Deck, but destroy it during the End Phase. You can only activate 1 "Drytron Nova" per turn. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this card.


          UR Rarity
          1 cardFoolish Burial
          UR Rarity
          1 cardFoolish Burial
          Foolish Burial
          Spell Normal
          Foolish Burial

            Send 1 monster from your Deck to the GY.




            Tag(s):

            UR Rarity
            1 cardMeteonis Drytron
            UR Rarity
            1 cardMeteonis Drytron
            Meteonis Drytron
            Spell Normal
            Meteonis Drytron

              This card can be used to Ritual Summon any Ritual Monster from your hand or GY. You must also Tribute Machine monsters from your hand or field whose total ATK equal or exceed the ATK of the Ritual Monster you Ritual Summon. If this card is in your GY: You can target 1 "Drytron" monster you control; it loses exactly 1000 ATK until the end of your opponent's turn, and if it does, add this card to your hand. You can only use this effect of "Meteonis Drytron" once per turn.


              SR Rarity
              1 cardPot of Prosperity
              SR Rarity
              1 cardPot of Prosperity
              Pot of Prosperity
              Spell Normal
              Pot of Prosperity

                Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                Tag(s):

                SR Rarity
                1 cardPre-Preparation of Rites
                SR Rarity
                1 cardPre-Preparation of Rites
                Pre-Preparation of Rites
                Spell Normal
                Pre-Preparation of Rites

                  Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.


                  SR Rarity
                  2 cardPreparation of Rites
                  SR Rarity
                  2 cardPreparation of Rites
                  Preparation of Rites
                  Spell Normal
                  Preparation of Rites

                    Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


                    UR Rarity
                    1 cardUltimate Slayer
                    UR Rarity
                    1 cardUltimate Slayer
                    Ultimate Slayer
                    Spell Normal
                    Ultimate Slayer

                      Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                      UR Rarity
                      3 cardInfinite Impermanence
                      UR Rarity
                      3 cardInfinite Impermanence
                      Infinite Impermanence
                      Trap Normal
                      Infinite Impermanence

                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                        UR Rarity
                        1 cardElder Entity N'tss
                        UR Rarity
                        1 cardElder Entity N'tss
                        Elder Entity N'tss
                        LIGHT 4
                        Elder Entity N'tss
                        • ATK:

                        • 2500

                        • DEF:

                        • 1200


                        1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                        R Rarity
                        1 cardHerald of Mirage Lights
                        R Rarity
                        1 cardHerald of Mirage Lights
                        Herald of Mirage Lights
                        LIGHT
                        Herald of Mirage Lights
                        • ATK:

                        • 600

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 monsters with the same Type and Attribute, except Tokens When a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. If this card in your possession is sent to your GY by an opponent's card: You can add up to 2 Ritual Monsters and/or Ritual Spells with different names from your GY to your hand. You can only use each effect of "Herald of Mirage Lights" once per turn.


                        SR Rarity
                        1 cardHip Hoshiningen
                        SR Rarity
                        1 cardHip Hoshiningen
                        Hip Hoshiningen
                        LIGHT
                        Hip Hoshiningen
                        • ATK:

                        • 1400

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 LIGHT monsters All LIGHT monsters on the field gain 500 ATK/DEF, also all DARK monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 LIGHT monster in your GY; add it to your hand. You can only use this effect of "Hip Hoshiningen" once per turn.


                        UR Rarity
                        1 cardMekk-Knight Crusadia Avramax
                        UR Rarity
                        1 cardMekk-Knight Crusadia Avramax
                        Mekk-Knight Crusadia Avramax
                        LIGHT
                        Mekk-Knight Crusadia Avramax
                        • ATK:

                        • 3000

                        • LINK-4

                        Link Arrow:

                        Left

                        Right

                        Bottom-Left

                        Bottom-Right


                        2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                        UR Rarity
                        1 cardUnderworld Goddess of the Closed World
                        UR Rarity
                        1 cardUnderworld Goddess of the Closed World
                        Underworld Goddess of the Closed World
                        LIGHT
                        Underworld Goddess of the Closed World
                        • ATK:

                        • 3000

                        • LINK-5

                        Link Arrow:

                        Top

                        Top-Right

                        Right

                        Bottom

                        Bottom-Right


                        4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                        SR Rarity
                        2 cardHerald of the Arc Light
                        SR Rarity
                        2 cardHerald of the Arc Light
                        Herald of the Arc Light
                        LIGHT 4
                        Herald of the Arc Light
                        • ATK:

                        • 600

                        • DEF:

                        • 1000


                        1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                        UR Rarity
                        1 cardPsychic End Punisher
                        UR Rarity
                        1 cardPsychic End Punisher
                        Psychic End Punisher
                        LIGHT 11
                        Psychic End Punisher
                        • ATK:

                        • 3500

                        • DEF:

                        • 3500


                        1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                        UR Rarity
                        1 cardBeatrice, Lady of the Eternal
                        UR Rarity
                        1 cardBeatrice, Lady of the Eternal
                        Beatrice, Lady of the Eternal
                        LIGHT
                        Beatrice, Lady of the Eternal
                        • ATK:

                        • 2500

                        • DEF:

                        • 2800


                        2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.


                        UR Rarity
                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                        UR Rarity
                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                        Divine Arsenal AA-ZEUS - Sky Thunder
                        LIGHT
                        Divine Arsenal AA-ZEUS - Sky Thunder
                        • ATK:

                        • 3000

                        • DEF:

                        • 3000


                        2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                        Tag(s):

                        UR Rarity
                        2 cardDrytron Mu Beta Fafnir
                        UR Rarity
                        2 cardDrytron Mu Beta Fafnir
                        Drytron Mu Beta Fafnir
                        LIGHT
                        Drytron Mu Beta Fafnir
                        • ATK:

                        • 2000

                        • DEF:

                        • 0


                        2+ Level 1 monsters When you Ritual Summon, you can detach a material(s) from this card as monster(s) required for the Ritual Summon. You can only use each of the following effects of "Drytron Mu Beta Fafnir" once per turn. If this card is Xyz Summoned: You can send 1 "Drytron" card from your Deck to the GY. When your opponent activates a Spell/Trap Card, while you control a Machine Ritual Monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card.


                        UR Rarity
                        1 cardNumber F0: Utopic Draco Future
                        UR Rarity
                        1 cardNumber F0: Utopic Draco Future
                        Number F0: Utopic Draco Future
                        LIGHT
                        Number F0: Utopic Draco Future
                        • ATK:

                        • 3000

                        • DEF:

                        • 2000


                        3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.


                        SR Rarity
                        1 cardNumber F0: Utopic Future
                        SR Rarity
                        1 cardNumber F0: Utopic Future
                        Number F0: Utopic Future
                        LIGHT
                        Number F0: Utopic Future
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.


                        SR Rarity
                        1 cardSylvan Princessprite
                        SR Rarity
                        1 cardSylvan Princessprite
                        Sylvan Princessprite
                        LIGHT
                        Sylvan Princessprite
                        • ATK:

                        • 1800

                        • DEF:

                        • 100


                        2 Level 1 monsters You can detach 1 Xyz Material from this card; excavate the top card of your Deck, and if it is a Spell/Trap, add it to your hand. Otherwise, send it to the GY. You can send 1 other Plant monster from your hand or face-up from your field to the GY, then target 1 "Sylvan" monster in your GY; Special Summon it. You can only use each effect of "Sylvan Princessprite" once per turn.




                        More Master Duel Info

                        Drytron Breakdown

                         

                         

                         

                         

                         

                         

                         

                         

                         

                         

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