Created by: Mèo Fool Gaming (37156024)

Created On: 05/29/2022

Red-Eyes Roulette

Need 21 UR

UR Rarity
Red-Eyes Wyvern1 card
UR Rarity
Soldier Gaia the Fierce Knight1 card
UR Rarity
Archfiend Black Skull Dragon1 card
UR Rarity
Black Skull Dragon1 card
UR Rarity
Meteor Black Comet Dragon1 card
UR Rarity
Red-Eyes Black Dragon3 card
UR Rarity
Book of Moon3 card
UR Rarity
Mystical Space Typhoon3 card
UR Rarity
Red-Eyes Fusion3 card
UR Rarity
Dimension Slice2 card
UR Rarity
Red-Eyes Fang with Chain2 card

Main: 30 Extra: 7

SR Rarity
Mana Dragon Zirnitron
SR Rarity
Mana Dragon Zirnitron
Mana Dragon Zirnitron
DARK 6
Mana Dragon Zirnitron
  • ATK:

  • 2200

  • DEF:

  • 1200


If a Spell/Trap you control leaves the field because of an opponent's effect, and is now in the GY or banished (except during the Damage Step): You can Special Summon this card from your GY (if it was there when that Spell/Trap left) or hand (even if not), then you can Set 1 Spell/Trap that is banished or in your GY to your Spell & Trap Zone. You can only use this effect of "Mana Dragon Zirnitron" once per turn. If Summoned this way, banish this card when it leaves the field.


UR Rarity
Red-Eyes Wyvern
UR Rarity
Red-Eyes Wyvern
Red-Eyes Wyvern
WIND 4
Red-Eyes Wyvern
  • ATK:

  • 1800

  • DEF:

  • 1600


During your End Phase, if you did not Normal Summon/Set a monster this turn: You can banish this card from your Graveyard; Special Summon 1 "Red-Eyes" monster from your Graveyard, except "Red-Eyes B. Chick".


UR Rarity
Soldier Gaia the Fierce Knight
UR Rarity
Soldier Gaia the Fierce Knight
Soldier Gaia the Fierce Knight
DARK 8
Soldier Gaia the Fierce Knight
  • ATK:

  • 2600

  • DEF:

  • 2100


(Quick Effect): You can Tribute 1 Dragon Fusion Monster; Special Summon this card from your hand. If this card is Special Summoned: You can target 1 Attack Position monster on the field; change it to Defense Position. You can Tribute this card; add 1 Level 7 or higher Warrior monster from your Deck to your hand, except "Soldier Gaia the Fierce Knight". You can only use each effect of "Soldier Gaia the Fierce Knight" once per turn.


SR Rarity
Red-Eyes Archfiend of Lightning
SR Rarity
Red-Eyes Archfiend of Lightning
Red-Eyes Archfiend of Lightning
DARK 6
Red-Eyes Archfiend of Lightning
  • ATK:

  • 2500

  • DEF:

  • 1200


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can destroy all face-up monsters your opponent controls with DEF lower than this card's ATK.


UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''


UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''


UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''


UR Rarity
Book of Moon
UR Rarity
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    Book of Moon
    UR Rarity
    Book of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      UR Rarity
      Book of Moon
      UR Rarity
      Book of Moon
      Book of Moon
      Spell Quick
      Book of Moon

        Target 1 face-up monster on the field; change that target to face-down Defense Position.


        SR Rarity
        Enemy Controller
        SR Rarity
        Enemy Controller
        Enemy Controller
        Spell Quick
        Enemy Controller

          Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


          R Rarity
          Mistaken Arrest
          R Rarity
          Mistaken Arrest
          Mistaken Arrest
          Spell Quick
          Mistaken Arrest

            Until the end of your next turn after this card resolves, neither player can add cards from their Deck to their hand except by drawing them.


            UR Rarity
            Mystical Space Typhoon
            UR Rarity
            Mystical Space Typhoon
            Mystical Space Typhoon
            Spell Quick
            Mystical Space Typhoon

              Target 1 Spell/Trap on the field; destroy that target.


              UR Rarity
              Mystical Space Typhoon
              UR Rarity
              Mystical Space Typhoon
              Mystical Space Typhoon
              Spell Quick
              Mystical Space Typhoon

                Target 1 Spell/Trap on the field; destroy that target.


                UR Rarity
                Mystical Space Typhoon
                UR Rarity
                Mystical Space Typhoon
                Mystical Space Typhoon
                Spell Quick
                Mystical Space Typhoon

                  Target 1 Spell/Trap on the field; destroy that target.


                  UR Rarity
                  Red-Eyes Fusion
                  UR Rarity
                  Red-Eyes Fusion
                  Red-Eyes Fusion
                  Spell Normal
                  Red-Eyes Fusion

                    Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


                    UR Rarity
                    Red-Eyes Fusion
                    UR Rarity
                    Red-Eyes Fusion
                    Red-Eyes Fusion
                    Spell Normal
                    Red-Eyes Fusion

                      Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


                      UR Rarity
                      Red-Eyes Fusion
                      UR Rarity
                      Red-Eyes Fusion
                      Red-Eyes Fusion
                      Spell Normal
                      Red-Eyes Fusion

                        Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


                        SR Rarity
                        Red-Eyes Insight
                        SR Rarity
                        Red-Eyes Insight
                        Red-Eyes Insight
                        Spell Normal
                        Red-Eyes Insight

                          Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.


                          SR Rarity
                          Red-Eyes Insight
                          SR Rarity
                          Red-Eyes Insight
                          Red-Eyes Insight
                          Spell Normal
                          Red-Eyes Insight

                            Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.


                            SR Rarity
                            Red-Eyes Insight
                            SR Rarity
                            Red-Eyes Insight
                            Red-Eyes Insight
                            Spell Normal
                            Red-Eyes Insight

                              Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.


                              R Rarity
                              World Legacy Clash
                              R Rarity
                              World Legacy Clash
                              World Legacy Clash
                              Spell Quick
                              World Legacy Clash

                                Banish 1 face-up monster you control (until the End Phase), then target 1 face-up monster your opponent controls; that target loses ATK/DEF equal to the original ATK/DEF of that banished monster.


                                SR Rarity
                                Burst Breath
                                SR Rarity
                                Burst Breath
                                Burst Breath
                                Trap Normal
                                Burst Breath

                                  Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the ATK the Tributed monster had on the field.


                                  SR Rarity
                                  Champion's Vigilance
                                  SR Rarity
                                  Champion's Vigilance
                                  Champion's Vigilance
                                  Trap Counter
                                  Champion's Vigilance

                                    If you control a Level 7 or higher Normal Monster, when a monster would be Summoned OR a Spell/Trap Card is activated: Negate the Summon or activation, and if you do, destroy that card.


                                    UR Rarity
                                    Dimension Slice
                                    UR Rarity
                                    Dimension Slice
                                    Dimension Slice
                                    Trap Normal
                                    Dimension Slice

                                      When a monster(s) is Special Summoned to your side of the field (except during the Damage Step): Target 1 face-up monster your opponent controls; banish that target. If the Summon is an Xyz Summon, you can activate this card the turn it was Set.


                                      UR Rarity
                                      Dimension Slice
                                      UR Rarity
                                      Dimension Slice
                                      Dimension Slice
                                      Trap Normal
                                      Dimension Slice

                                        When a monster(s) is Special Summoned to your side of the field (except during the Damage Step): Target 1 face-up monster your opponent controls; banish that target. If the Summon is an Xyz Summon, you can activate this card the turn it was Set.


                                        UR Rarity
                                        Red-Eyes Fang with Chain
                                        UR Rarity
                                        Red-Eyes Fang with Chain
                                        Red-Eyes Fang with Chain
                                        Trap Normal
                                        Red-Eyes Fang with Chain

                                          Target 1 "Red-Eyes" monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster.


                                          UR Rarity
                                          Red-Eyes Fang with Chain
                                          UR Rarity
                                          Red-Eyes Fang with Chain
                                          Red-Eyes Fang with Chain
                                          Trap Normal
                                          Red-Eyes Fang with Chain

                                            Target 1 "Red-Eyes" monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster.


                                            SR Rarity
                                            Red-Eyes Spirit
                                            SR Rarity
                                            Red-Eyes Spirit
                                            Red-Eyes Spirit
                                            Trap Normal
                                            Red-Eyes Spirit

                                              Target 1 "Red-Eyes" monster in your GY; Special Summon it.


                                              R Rarity
                                              Return of the Red-Eyes
                                              R Rarity
                                              Return of the Red-Eyes
                                              Return of the Red-Eyes
                                              Trap Continuous
                                              Return of the Red-Eyes

                                                If you control a "Red-Eyes" monster, except "Red-Eyes B. Chick": You can target 1 Normal Monster in your Graveyard; Special Summon it. If this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can target 1 "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; Special Summon it. You can only use each effect of "Return of the Red-Eyes" once per turn.


                                                UR Rarity
                                                Archfiend Black Skull Dragon
                                                UR Rarity
                                                Archfiend Black Skull Dragon
                                                Archfiend Black Skull Dragon
                                                DARK 9
                                                Archfiend Black Skull Dragon
                                                • ATK:

                                                • 3200

                                                • DEF:

                                                • 2500


                                                1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck.


                                                UR Rarity
                                                Black Skull Dragon
                                                UR Rarity
                                                Black Skull Dragon
                                                Black Skull Dragon
                                                DARK 9
                                                Black Skull Dragon
                                                • ATK:

                                                • 3200

                                                • DEF:

                                                • 2500


                                                "Summoned Skull" + "Red-Eyes Black Dragon" (This card is always treated as an "Archfiend" card.)


                                                UR Rarity
                                                Meteor Black Comet Dragon
                                                UR Rarity
                                                Meteor Black Comet Dragon
                                                Meteor Black Comet Dragon
                                                DARK 8
                                                Meteor Black Comet Dragon
                                                • ATK:

                                                • 3500

                                                • DEF:

                                                • 2000


                                                1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon-Type monster If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the Graveyard: You can target 1 Normal Monster in your Graveyard; Special Summon it.


                                                SR Rarity
                                                Number 22: Zombiestein
                                                SR Rarity
                                                Number 22: Zombiestein
                                                Number 22: Zombiestein
                                                DARK
                                                Number 22: Zombiestein
                                                • ATK:

                                                • 4500

                                                • DEF:

                                                • 1000


                                                2 Level 8 DARK monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard, then target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, that face-up card has its effects negated until the end of this turn.


                                                SR Rarity
                                                Red-Eyes Flare Metal Dragon
                                                SR Rarity
                                                Red-Eyes Flare Metal Dragon
                                                Red-Eyes Flare Metal Dragon
                                                DARK
                                                Red-Eyes Flare Metal Dragon
                                                • ATK:

                                                • 2800

                                                • DEF:

                                                • 2400


                                                2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.


                                                R Rarity
                                                Sword Breaker
                                                R Rarity
                                                Sword Breaker
                                                Sword Breaker
                                                EARTH
                                                Sword Breaker
                                                • ATK:

                                                • 2700

                                                • DEF:

                                                • 1000


                                                2 Level 6 monsters Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster.


                                                SR Rarity
                                                Voloferniges, the Darkest Dragon Doomrider
                                                SR Rarity
                                                Voloferniges, the Darkest Dragon Doomrider
                                                Voloferniges, the Darkest Dragon Doomrider
                                                DARK
                                                Voloferniges, the Darkest Dragon Doomrider
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 2100


                                                2 Level 7 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card on the field; destroy it, and if you destroyed a monster, you can make 1 face-up monster you control gain ATK equal to the destroyed monster's original Level/Rank x 300 until the end of the next turn. This card cannot attack the turn you activate this effect. This is a Quick Effect if this card has a Dragon monster as material, but cannot be activated in the Damage Step.




                                                More Duel Links Info

                                                Red-Eyes Breakdown

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

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