Created by: YGO Mod (20517634)

Created On: 08/18/2023

Need 26 UR

UR Rarity
Dogmatika Fleurdelis, the Knighted2 card
UR Rarity
Elder Entity N'tss2 card
UR Rarity
Granguignol the Dusk Dragon2 card
UR Rarity
Underworld Goddess of the Closed World1 card
UR Rarity
Dogmatika Alba Zoa1 card
UR Rarity
PSY-Framelord Omega1 card
UR Rarity
Diviner of the Herald3 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Evilswarm Exciton Knight1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Lightning Storm2 card
UR Rarity
Nadir Servant2 card
UR Rarity
Ultimate Slayer2 card
UR Rarity
Infinite Impermanence3 card

Main: 40 Extra: 15

SR Rarity
3 cardDogmatika Ecclesia, the Virtuous
SR Rarity
3 cardDogmatika Ecclesia, the Virtuous
Dogmatika Ecclesia, the Virtuous
LIGHT 4
Dogmatika Ecclesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


UR Rarity
2 cardDogmatika Fleurdelis, the Knighted
UR Rarity
2 cardDogmatika Fleurdelis, the Knighted
Dogmatika Fleurdelis, the Knighted
LIGHT 8
Dogmatika Fleurdelis, the Knighted
  • ATK:

  • 2500

  • DEF:

  • 2500


During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another "Dogmatika" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your "Dogmatika" monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Fleurdelis, the Knighted" once per turn.


N Rarity
1 cardPSY-Frame Driver
N Rarity
1 cardPSY-Frame Driver
PSY-Frame Driver
LIGHT 6
PSY-Frame Driver
  • ATK:

  • 2500

  • DEF:

  • 0


A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


UR Rarity
1 cardDogmatika Alba Zoa
UR Rarity
1 cardDogmatika Alba Zoa
Dogmatika Alba Zoa
LIGHT 12
Dogmatika Alba Zoa
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Ritual Summoned, except by "Dogmatikalamity" or another "Dogmatika" card effect. "Dogmatika" monsters you control are unaffected by the activated effects of your opponent's Fusion, Synchro, Xyz, and Link Monsters. During your Main Phase: You can make your opponent choose and apply 1 of these effects ('you' in these effects means that opponent). ● For every 2 cards in your Extra Deck, send 1 card from your hand or Extra Deck to the GY. ● Return all Fusion, Synchro, Xyz, and Link Monsters you control to the Extra Deck. You can only use this effect of "Dogmatika Alba Zoa" once per turn.


SR Rarity
1 cardWhite Knight of Dogmatika
SR Rarity
1 cardWhite Knight of Dogmatika
White Knight of Dogmatika
LIGHT 8
White Knight of Dogmatika
  • ATK:

  • 500

  • DEF:

  • 2500


You can Ritual Summon this card with "Dogmatikalamity". You cannot Special Summon monsters from the Extra Deck. If your opponent activates a card or effect (except during the Damage Step): You can send 1 monster from your Extra Deck to the GY, and if you do, look at your opponent's Extra Deck and send 1 monster from it to the GY. This card gains ATK equal to half the combined ATK of those monsters sent to the GY, until the end of this turn. You can only use this effect of "White Knight of Dogmatika" once per turn.


SR Rarity
1 cardWhite Relic of Dogmatika
SR Rarity
1 cardWhite Relic of Dogmatika
White Relic of Dogmatika
LIGHT 4
White Relic of Dogmatika
  • ATK:

  • 500

  • DEF:

  • 2500


You can Ritual Summon this card with "Dogmatikamacabre". If this card is Ritual Summoned: You can target 2 face-up monsters on the field; make 1 of those monsters gain ATK equal to the other monster's ATK. Level 8 or higher "Dogmatika" monsters you control cannot be destroyed by battle. If a monster(s) is Special Summoned from your opponent's Extra Deck (except during the Damage Step): You can look at your opponent's Extra Deck and send 1 monster from it to the GY. You can only use this effect of "White Relic of Dogmatika" once per turn.


UR Rarity
3 cardDiviner of the Herald
UR Rarity
3 cardDiviner of the Herald
Diviner of the Herald
LIGHT 2
Diviner of the Herald
  • ATK:

  • 500

  • DEF:

  • 300


If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.


SR Rarity
2 cardPSY-Framegear Gamma
SR Rarity
2 cardPSY-Framegear Gamma
PSY-Framegear Gamma
LIGHT 2
PSY-Framegear Gamma
  • ATK:

  • 1000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    N Rarity
    2 cardChaos Scepter Blast
    N Rarity
    2 cardChaos Scepter Blast
    Chaos Scepter Blast
    Spell Quick
    Chaos Scepter Blast

      If you control a Level 8 or higher Spellcaster-Type monster: Banish 1 card on the field face-down. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Special Summon 1 "Magician of Black Chaos" or "Dark Magician of Chaos" from your Deck, ignoring its Summoning conditions.


      R Rarity
      2 cardDogmatikalamity
      R Rarity
      2 cardDogmatikalamity
      Dogmatikalamity
      Spell Normal
      Dogmatikalamity

        This card can be used to Ritual Summon any "Dogmatika" Ritual Monster. You must also Tribute monsters from your hand or field, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon, or send 1 monster from your Extra Deck to the GY, whose Level equals the Level of the Ritual Monster you Ritual Summon. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatikalamity" per turn.


        SR Rarity
        2 cardDogmatikamacabre
        SR Rarity
        2 cardDogmatikamacabre
        Dogmatikamacabre
        Spell Normal
        Dogmatikamacabre

          This card can be used to Ritual Summon any "Dogmatika" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or banish Fusion or Synchro Monsters from your GY, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon, then, if both "White Knight of Dogmatika" and "White Relic of Dogmatika" are on the field, you can look at either your Extra Deck or your opponent's, and send 1 monster from it to the GY. You can only activate 1 "Dogmatikamacabre" per turn.


          SR Rarity
          3 cardDogmatikamatrix
          SR Rarity
          3 cardDogmatikamatrix
          Dogmatikamatrix
          Spell Continuous
          Dogmatikamatrix

            When this card is activated: You can add 1 "Dogmatika" Ritual Monster or 1 "Dogmatika" Ritual Spell from your Deck to your hand, then if your opponent controls a monster, you can add 1 "Dogmatika" card from your Deck to your hand. Once per turn, if you control a "Dogmatika" Ritual Monster: You can look at either player's Extra Deck, and send 1 monster from it to the GY. You can only activate 1 "Dogmatikamatrix" per turn.


            UR Rarity
            1 cardHarpie's Feather Duster
            UR Rarity
            1 cardHarpie's Feather Duster
            Harpie's Feather Duster
            Spell Normal
            Harpie's Feather Duster

              Destroy all Spell and Trap Cards your opponent controls.




              Tag(s):

              UR Rarity
              2 cardLightning Storm
              UR Rarity
              2 cardLightning Storm
              Lightning Storm
              Spell Normal
              Lightning Storm

                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                Tag(s):

                UR Rarity
                2 cardNadir Servant
                UR Rarity
                2 cardNadir Servant
                Nadir Servant
                Spell Normal
                Nadir Servant

                  Send 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Nadir Servant" per turn.


                  SR Rarity
                  2 cardPre-Preparation of Rites
                  SR Rarity
                  2 cardPre-Preparation of Rites
                  Pre-Preparation of Rites
                  Spell Normal
                  Pre-Preparation of Rites

                    Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.


                    UR Rarity
                    2 cardUltimate Slayer
                    UR Rarity
                    2 cardUltimate Slayer
                    Ultimate Slayer
                    Spell Normal
                    Ultimate Slayer

                      Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                      R Rarity
                      3 cardDogmatika Punishment
                      R Rarity
                      3 cardDogmatika Punishment
                      Dogmatika Punishment
                      Trap Normal
                      Dogmatika Punishment

                        Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                        UR Rarity
                        3 cardInfinite Impermanence
                        UR Rarity
                        3 cardInfinite Impermanence
                        Infinite Impermanence
                        Trap Normal
                        Infinite Impermanence

                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                          R Rarity
                          3 cardDragon Master Knight
                          R Rarity
                          3 cardDragon Master Knight
                          Dragon Master Knight
                          LIGHT 12
                          Dragon Master Knight
                          • ATK:

                          • 5000

                          • DEF:

                          • 5000


                          "Black Luster Soldier" + "Blue-Eyes Ultimate Dragon" Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.


                          UR Rarity
                          2 cardElder Entity N'tss
                          UR Rarity
                          2 cardElder Entity N'tss
                          Elder Entity N'tss
                          LIGHT 4
                          Elder Entity N'tss
                          • ATK:

                          • 2500

                          • DEF:

                          • 1200


                          1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                          UR Rarity
                          2 cardGranguignol the Dusk Dragon
                          UR Rarity
                          2 cardGranguignol the Dusk Dragon
                          Granguignol the Dusk Dragon
                          LIGHT 8
                          Granguignol the Dusk Dragon
                          • ATK:

                          • 2500

                          • DEF:

                          • 2500


                          "Blazing Cartesia, the Virtuous" + 1 LIGHT or DARK monster If this card is Fusion Summoned: You can send 1 Level 6 or higher LIGHT or DARK monster from your Deck or Extra Deck to the GY. If a monster is Special Summoned by your opponent's activated monster effect (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 "Dogmatika" monster from your Deck or 1 "Despia" monster from your Extra Deck. You can only use each effect of "Granguignol the Dusk Dragon" once per turn.


                          SR Rarity
                          1 cardArtemis, the Magistus Moon Maiden
                          SR Rarity
                          1 cardArtemis, the Magistus Moon Maiden
                          Artemis, the Magistus Moon Maiden
                          LIGHT
                          Artemis, the Magistus Moon Maiden
                          • ATK:

                          • 800

                          • LINK-1

                          Link Arrow:

                          Top


                          1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                          UR Rarity
                          1 cardUnderworld Goddess of the Closed World
                          UR Rarity
                          1 cardUnderworld Goddess of the Closed World
                          Underworld Goddess of the Closed World
                          LIGHT
                          Underworld Goddess of the Closed World
                          • ATK:

                          • 3000

                          • LINK-5

                          Link Arrow:

                          Top

                          Top-Right

                          Right

                          Bottom

                          Bottom-Right


                          4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                          SR Rarity
                          3 cardHerald of the Arc Light
                          SR Rarity
                          3 cardHerald of the Arc Light
                          Herald of the Arc Light
                          LIGHT 4
                          Herald of the Arc Light
                          • ATK:

                          • 600

                          • DEF:

                          • 1000


                          1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                          UR Rarity
                          1 cardPSY-Framelord Omega
                          UR Rarity
                          1 cardPSY-Framelord Omega
                          PSY-Framelord Omega
                          LIGHT 8
                          PSY-Framelord Omega
                          • ATK:

                          • 2800

                          • DEF:

                          • 2200


                          1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


                          UR Rarity
                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                          UR Rarity
                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                          Divine Arsenal AA-ZEUS - Sky Thunder
                          LIGHT
                          Divine Arsenal AA-ZEUS - Sky Thunder
                          • ATK:

                          • 3000

                          • DEF:

                          • 3000


                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                          Tag(s):

                          UR Rarity
                          1 cardEvilswarm Exciton Knight
                          UR Rarity
                          1 cardEvilswarm Exciton Knight
                          Evilswarm Exciton Knight
                          LIGHT
                          Evilswarm Exciton Knight
                          • ATK:

                          • 1900

                          • DEF:

                          • 0


                          2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.




                          More Master Duel Info

                          Dogmatika Breakdown

                           

                           

                           

                           

                           

                           

                           

                           

                           

                           

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