Created by: YGO Mod (20517634)

Created On: 08/13/2023

Galaxy Photon

Need 17 UR

UR Rarity
Mekk-Knight Purple Nightfall2 card
UR Rarity
Photon Advancer2 card
UR Rarity
Photon Thrasher1 card
UR Rarity
Galaxy-Eyes Solflare Dragon2 card
UR Rarity
Mekk-Knight of the Morning Star1 card
UR Rarity
Galaxy-Eyes Cipher Dragon1 card
UR Rarity
Galaxy-Eyes Full Armor Photon Dragon1 card
UR Rarity
Starliege Lord Galaxion1 card
UR Rarity
Galaxy Cyclone1 card
UR Rarity
Photon Sanctuary3 card
UR Rarity
Photon Stream of Destruction1 card
UR Rarity
World Legacy's Secret1 card

Main: 20 Extra: 8

R Rarity
Galaxy-Eyes Photon Dragon
R Rarity
Galaxy-Eyes Photon Dragon
Galaxy-Eyes Photon Dragon
LIGHT 8
Galaxy-Eyes Photon Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


You can Special Summon this card (from your hand) by Tributing 2 monsters with 2000 or more ATK. During the Battle Step, if this card battles an opponent's monster (Quick Effect): You can target that opponent's monster; banish both this card from the field and that target. Return those banished monsters to the field at the end of the Battle Phase, and if you banished an Xyz Monster, this card gains 500 ATK for each material it had when it was banished.


R Rarity
Galaxy-Eyes Photon Dragon
R Rarity
Galaxy-Eyes Photon Dragon
Galaxy-Eyes Photon Dragon
LIGHT 8
Galaxy-Eyes Photon Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


You can Special Summon this card (from your hand) by Tributing 2 monsters with 2000 or more ATK. During the Battle Step, if this card battles an opponent's monster (Quick Effect): You can target that opponent's monster; banish both this card from the field and that target. Return those banished monsters to the field at the end of the Battle Phase, and if you banished an Xyz Monster, this card gains 500 ATK for each material it had when it was banished.


SR Rarity
Mekk-Knight Blue Sky
SR Rarity
Mekk-Knight Blue Sky
Mekk-Knight Blue Sky
LIGHT 5
Mekk-Knight Blue Sky
  • ATK:

  • 2000

  • DEF:

  • 2500


If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Blue Sky" once per turn this way. If this card is Normal or Special Summoned from the hand: You can add "Mekk-Knight" monsters with different names, except "Mekk-Knight Blue Sky", from your Deck to your hand, equal to the number of your opponent's cards in this card's column. You can only use this effect of "Mekk-Knight Blue Sky" once per turn.


R Rarity
Mekk-Knight Indigo Eclipse
R Rarity
Mekk-Knight Indigo Eclipse
Mekk-Knight Indigo Eclipse
LIGHT 8
Mekk-Knight Indigo Eclipse
  • ATK:

  • 2400

  • DEF:

  • 2400


If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Indigo Eclipse" once per turn this way. Once per turn (Quick Effect): You can target 1 "Mekk-Knight" monster you control; move that target to another of your Main Monster Zones.


UR Rarity
Mekk-Knight Purple Nightfall
UR Rarity
Mekk-Knight Purple Nightfall
Mekk-Knight Purple Nightfall
LIGHT 8
Mekk-Knight Purple Nightfall
  • ATK:

  • 2500

  • DEF:

  • 2000


If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Purple Nightfall" once per turn this way. (Quick Effect): You can target 1 "Mekk-Knight" monster you control; banish it (until the Standby Phase of your next turn), and if you do, add 1 "Mekk-Knight" monster from your Deck to your hand, except "Mekk-Knight Purple Nightfall". You can only use this effect of "Mekk-Knight Purple Nightfall" once per turn.


UR Rarity
Mekk-Knight Purple Nightfall
UR Rarity
Mekk-Knight Purple Nightfall
Mekk-Knight Purple Nightfall
LIGHT 8
Mekk-Knight Purple Nightfall
  • ATK:

  • 2500

  • DEF:

  • 2000


If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Purple Nightfall" once per turn this way. (Quick Effect): You can target 1 "Mekk-Knight" monster you control; banish it (until the Standby Phase of your next turn), and if you do, add 1 "Mekk-Knight" monster from your Deck to your hand, except "Mekk-Knight Purple Nightfall". You can only use this effect of "Mekk-Knight Purple Nightfall" once per turn.


N Rarity
Mekk-Knight Red Moon
N Rarity
Mekk-Knight Red Moon
Mekk-Knight Red Moon
LIGHT 7
Mekk-Knight Red Moon
  • ATK:

  • 2300

  • DEF:

  • 2600


If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Red Moon" once per turn this way. You can banish 1 "Mekk-Knight" monster from your GY, then target 1 face-up monster in this card's column; destroy it.


UR Rarity
Photon Advancer
UR Rarity
Photon Advancer
Photon Advancer
LIGHT 4
Photon Advancer
  • ATK:

  • 1000

  • DEF:

  • 1000


If a "Photon" monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Photon Advancer" once per turn this way. Gains 1000 ATK if another "Photon" monster is on the field.


UR Rarity
Photon Advancer
UR Rarity
Photon Advancer
Photon Advancer
LIGHT 4
Photon Advancer
  • ATK:

  • 1000

  • DEF:

  • 1000


If a "Photon" monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Photon Advancer" once per turn this way. Gains 1000 ATK if another "Photon" monster is on the field.


SR Rarity
Photon Orbital
SR Rarity
Photon Orbital
Photon Orbital
LIGHT 4
Photon Orbital
  • ATK:

  • 500

  • DEF:

  • 2000


During your Main Phase: You can target 1 "Photon" or "Galaxy" monster you control; equip this monster from your hand or field to that target. It gains 500 ATK, also it cannot be destroyed by battle. You can send this Equip Card to the GY; add 1 "Photon" or "Galaxy" monster from your Deck to your hand, except "Photon Orbital". You can only use this effect of "Photon Orbital" once per turn.


SR Rarity
Photon Orbital
SR Rarity
Photon Orbital
Photon Orbital
LIGHT 4
Photon Orbital
  • ATK:

  • 500

  • DEF:

  • 2000


During your Main Phase: You can target 1 "Photon" or "Galaxy" monster you control; equip this monster from your hand or field to that target. It gains 500 ATK, also it cannot be destroyed by battle. You can send this Equip Card to the GY; add 1 "Photon" or "Galaxy" monster from your Deck to your hand, except "Photon Orbital". You can only use this effect of "Photon Orbital" once per turn.


SR Rarity
Photon Orbital
SR Rarity
Photon Orbital
Photon Orbital
LIGHT 4
Photon Orbital
  • ATK:

  • 500

  • DEF:

  • 2000


During your Main Phase: You can target 1 "Photon" or "Galaxy" monster you control; equip this monster from your hand or field to that target. It gains 500 ATK, also it cannot be destroyed by battle. You can send this Equip Card to the GY; add 1 "Photon" or "Galaxy" monster from your Deck to your hand, except "Photon Orbital". You can only use this effect of "Photon Orbital" once per turn.


UR Rarity
Photon Thrasher
UR Rarity
Photon Thrasher
Photon Thrasher
LIGHT 4
Photon Thrasher
  • ATK:

  • 2100

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. Cannot attack if you control another monster.


SR Rarity
Photon Vanisher
SR Rarity
Photon Vanisher
Photon Vanisher
LIGHT 4
Photon Vanisher
  • ATK:

  • 2000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control a "Photon" or "Galaxy" monster. Cannot attack the turn it is Special Summoned. You can only Special Summon "Photon Vanisher(s)" once per turn. If this card is Special Summoned: You can add 1 "Galaxy-Eyes Photon Dragon" from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as material gains this effect. ● Banish any monster destroyed by battle with this card.


UR Rarity
Galaxy Cyclone
UR Rarity
Galaxy Cyclone
Galaxy Cyclone
Spell Normal
Galaxy Cyclone

    Target 1 Set Spell/Trap on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.


    UR Rarity
    Photon Sanctuary
    UR Rarity
    Photon Sanctuary
    Photon Sanctuary
    Spell Normal
    Photon Sanctuary

      Special Summon 2 "Photon Tokens" (Thunder-Type/LIGHT/Level 4/ATK 2000/DEF 0) in Defense Position. These Tokens cannot attack or be used as Synchro Material Monsters. You cannot Summon other monsters the turn you activate this card, except for LIGHT monsters.


      UR Rarity
      Photon Sanctuary
      UR Rarity
      Photon Sanctuary
      Photon Sanctuary
      Spell Normal
      Photon Sanctuary

        Special Summon 2 "Photon Tokens" (Thunder-Type/LIGHT/Level 4/ATK 2000/DEF 0) in Defense Position. These Tokens cannot attack or be used as Synchro Material Monsters. You cannot Summon other monsters the turn you activate this card, except for LIGHT monsters.


        UR Rarity
        Photon Sanctuary
        UR Rarity
        Photon Sanctuary
        Photon Sanctuary
        Spell Normal
        Photon Sanctuary

          Special Summon 2 "Photon Tokens" (Thunder-Type/LIGHT/Level 4/ATK 2000/DEF 0) in Defense Position. These Tokens cannot attack or be used as Synchro Material Monsters. You cannot Summon other monsters the turn you activate this card, except for LIGHT monsters.


          UR Rarity
          Photon Stream of Destruction
          UR Rarity
          Photon Stream of Destruction
          Photon Stream of Destruction
          Spell Quick
          Photon Stream of Destruction

            If you control a "Galaxy-Eyes" monster: Target 1 card on the field; banish that target. You can only activate this card during your turn, unless you control "Galaxy-Eyes Photon Dragon".


            UR Rarity
            World Legacy's Secret
            UR Rarity
            World Legacy's Secret
            World Legacy's Secret
            Trap Continuous
            World Legacy's Secret

              When this card is activated: You can target 1 Level 5 or higher monster in your GY; Special Summon it. When this card leaves the field, destroy that monster. Negate any opponent's monster effect that activates in the same column as a "Mekk-Knight" monster you control.


              UR Rarity
              Galaxy-Eyes Solflare Dragon
              UR Rarity
              Galaxy-Eyes Solflare Dragon
              Galaxy-Eyes Solflare Dragon
              LIGHT
              Galaxy-Eyes Solflare Dragon
              • ATK:

              • 2000

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 LIGHT monsters, including a monster with 2000 or more ATK If this card is Link Summoned: You can target 1 "Photon" or "Galaxy" monster in your GY; add it to your hand. During your opponent's Main Phase (Quick Effect): You can discard 1 "Photon" card and 1 "Galaxy" card, OR discard 1 "Galaxy-Eyes Photon Dragon", then target 1 Special Summoned monster your opponent controls; destroy it. You can only use each effect of "Galaxy-Eyes Solflare Dragon" once per turn.


              UR Rarity
              Galaxy-Eyes Solflare Dragon
              UR Rarity
              Galaxy-Eyes Solflare Dragon
              Galaxy-Eyes Solflare Dragon
              LIGHT
              Galaxy-Eyes Solflare Dragon
              • ATK:

              • 2000

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 LIGHT monsters, including a monster with 2000 or more ATK If this card is Link Summoned: You can target 1 "Photon" or "Galaxy" monster in your GY; add it to your hand. During your opponent's Main Phase (Quick Effect): You can discard 1 "Photon" card and 1 "Galaxy" card, OR discard 1 "Galaxy-Eyes Photon Dragon", then target 1 Special Summoned monster your opponent controls; destroy it. You can only use each effect of "Galaxy-Eyes Solflare Dragon" once per turn.


              UR Rarity
              Mekk-Knight of the Morning Star
              UR Rarity
              Mekk-Knight of the Morning Star
              Mekk-Knight of the Morning Star
              LIGHT
              Mekk-Knight of the Morning Star
              • ATK:

              • 2000

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 monsters, including a "Mekk-Knight" monster If this card is Link Summoned: You can discard 1 "Mekk-Knight" monster or 1 "World Legacy" card; add 1 "World Legacy" card from your Deck to your hand. You can only use this effect of "Mekk-Knight of the Morning Star" once per turn. If your "Mekk-Knight" monster battles a monster in a different column than it, your monster cannot be destroyed by that battle, also you take no battle damage from that battle.


              SR Rarity
              Evilswarm Exciton Knight
              SR Rarity
              Evilswarm Exciton Knight
              Evilswarm Exciton Knight
              LIGHT
              Evilswarm Exciton Knight
              • ATK:

              • 1900

              • DEF:

              • 0


              2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


              SR Rarity
              Galaxy-Eyes Cipher Blade Dragon
              SR Rarity
              Galaxy-Eyes Cipher Blade Dragon
              Galaxy-Eyes Cipher Blade Dragon
              LIGHT
              Galaxy-Eyes Cipher Blade Dragon
              • ATK:

              • 3200

              • DEF:

              • 2800


              3 Level 9 monsters You can also Xyz Summon this card by using a Rank 8 "Galaxy-Eyes" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. Once per turn: You can detach 1 material from this card, then target 1 card on the field; destroy it. If this Xyz Summoned card you control, is destroyed by battle with an opponent's attacking monster, or destroyed by an opponent's card effect, and sent to your GY: You can target 1 "Galaxy-Eyes Cipher Dragon" in your GY; Special Summon it.


              UR Rarity
              Galaxy-Eyes Cipher Dragon
              UR Rarity
              Galaxy-Eyes Cipher Dragon
              Galaxy-Eyes Cipher Dragon
              LIGHT
              Galaxy-Eyes Cipher Dragon
              • ATK:

              • 3000

              • DEF:

              • 2500


              2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is applied, it has its effects negated, its ATK becomes 3000, also its name becomes "Galaxy-Eyes Cipher Dragon".


              UR Rarity
              Galaxy-Eyes Full Armor Photon Dragon
              UR Rarity
              Galaxy-Eyes Full Armor Photon Dragon
              Galaxy-Eyes Full Armor Photon Dragon
              LIGHT
              Galaxy-Eyes Full Armor Photon Dragon
              • ATK:

              • 4000

              • DEF:

              • 3500


              3 Level 8 monsters You can also Xyz Summon this card by using a "Galaxy-Eyes" Xyz Monster you control as material, except "Galaxy-Eyes Full Armor Photon Dragon". (Transfer its materials to this card.) Once per turn: You can target up to 2 Equip Cards equipped to this card; attach them to this card as material. Once per turn: You can detach 1 material from this card, then target 1 face-up card your opponent controls; destroy it.


              UR Rarity
              Starliege Lord Galaxion
              UR Rarity
              Starliege Lord Galaxion
              Starliege Lord Galaxion
              LIGHT
              Starliege Lord Galaxion
              • ATK:

              • 2000

              • DEF:

              • 2100


              2 Level 4 "Photon" monsters Once per turn: You can detach 1 or 2 Xyz Materials from this card; apply this effect, depending on the number you detached. ● 1: Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand. ● 2: Special Summon 1 "Galaxy-Eyes Photon Dragon" from your Deck.




              More Duel Links Info

              Galaxy Photon Breakdown

               

               

               

               

               

               

               

               

               

               

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