Created by: test (054123)

Created On: 08/21/2023

Need 23 UR

UR Rarity
Black Luster Soldier - Envoy of the Beginning1 card
UR Rarity
Red-Eyes Darkness Metal Dragon2 card
UR Rarity
Tour Guide From the Underworld2 card
UR Rarity
Black Rose Dragon2 card
UR Rarity
Brionac, Dragon of the Ice Barrier1 card
UR Rarity
Stardust Dragon3 card
UR Rarity
Effect Veiler1 card
UR Rarity
Dante, Traveler of the Burning Abyss2 card
UR Rarity
Number 107: Galaxy-Eyes Tachyon Dragon1 card
UR Rarity
Card Destruction1 card
UR Rarity
Charge of the Light Brigade2 card
UR Rarity
Foolish Burial1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Raigeki1 card
UR Rarity
Reinforcement of the Army1 card

Main: 40 Extra: 15

SR Rarity
1 cardBlack Dragon Collapserpent
SR Rarity
1 cardBlack Dragon Collapserpent
Black Dragon Collapserpent
DARK 4
Black Dragon Collapserpent
  • ATK:

  • 1800

  • DEF:

  • 1700


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the GY: You can add 1 "White Dragon Wyverburster" from your Deck to your hand.


UR Rarity
1 cardBlack Luster Soldier - Envoy of the Beginning
UR Rarity
1 cardBlack Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
LIGHT 8
Black Luster Soldier - Envoy of the Beginning
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


R Rarity
2 cardCard Trooper
R Rarity
2 cardCard Trooper
Card Trooper
EARTH 3
Card Trooper
  • ATK:

  • 400

  • DEF:

  • 400


Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.


N Rarity
1 cardDarkflare Dragon
N Rarity
1 cardDarkflare Dragon
Darkflare Dragon
DARK 5
Darkflare Dragon
  • ATK:

  • 2400

  • DEF:

  • 1200


You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can send 1 Dragon monster from your hand and 1 Dragon monster from your Deck to the GY, then target 1 card in either GY; banish that target.


R Rarity
3 cardLightpulsar Dragon
R Rarity
3 cardLightpulsar Dragon
Lightpulsar Dragon
LIGHT 6
Lightpulsar Dragon
  • ATK:

  • 2500

  • DEF:

  • 1500


You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. You can Special Summon this card (from your GY) by sending 1 LIGHT and 1 DARK monster from your hand to the GY. When this card is sent from the field to the GY: You can target 1 Level 5 or higher DARK Dragon monster in your GY; Special Summon that target.


SR Rarity
3 cardLumina, Lightsworn Summoner
SR Rarity
3 cardLumina, Lightsworn Summoner
Lumina, Lightsworn Summoner
LIGHT 3
Lumina, Lightsworn Summoner
  • ATK:

  • 1000

  • DEF:

  • 1000


Once per turn: You can discard 1 card, then target 1 Level 4 or lower "Lightsworn" monster in your GY; Special Summon that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.


UR Rarity
2 cardRed-Eyes Darkness Metal Dragon
UR Rarity
2 cardRed-Eyes Darkness Metal Dragon
Red-Eyes Darkness Metal Dragon
DARK 10
Red-Eyes Darkness Metal Dragon
  • ATK:

  • 2800

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.


R Rarity
1 cardSangan
R Rarity
1 cardSangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


UR Rarity
2 cardTour Guide From the Underworld
UR Rarity
2 cardTour Guide From the Underworld
Tour Guide From the Underworld
DARK 3
Tour Guide From the Underworld
  • ATK:

  • 1000

  • DEF:

  • 600


When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.


SR Rarity
1 cardWhite Dragon Wyverburster
SR Rarity
1 cardWhite Dragon Wyverburster
White Dragon Wyverburster
LIGHT 4
White Dragon Wyverburster
  • ATK:

  • 1700

  • DEF:

  • 1800


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the GY: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand.


R Rarity
1 cardWulf, Lightsworn Beast
R Rarity
1 cardWulf, Lightsworn Beast
Wulf, Lightsworn Beast
LIGHT 4
Wulf, Lightsworn Beast
  • ATK:

  • 2100

  • DEF:

  • 300


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY: Special Summon it.


R Rarity
1 cardRyko, Lightsworn Hunter
R Rarity
1 cardRyko, Lightsworn Hunter
Ryko, Lightsworn Hunter
LIGHT 2
Ryko, Lightsworn Hunter
  • ATK:

  • 200

  • DEF:

  • 100


FLIP: Apply these effects (simultaneously). ● You can destroy 1 card on the field. ● Send the top 3 cards of your Deck to the GY.


UR Rarity
1 cardEffect Veiler
UR Rarity
1 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


N Rarity
2 cardPlaguespreader Zombie
N Rarity
2 cardPlaguespreader Zombie
Plaguespreader Zombie
DARK 2
Plaguespreader Zombie
  • ATK:

  • 400

  • DEF:

  • 200


If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.


SR Rarity
3 cardRaiden, Hand of the Lightsworn
SR Rarity
3 cardRaiden, Hand of the Lightsworn
Raiden, Hand of the Lightsworn
LIGHT 4
Raiden, Hand of the Lightsworn
  • ATK:

  • 1700

  • DEF:

  • 1000


During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.


UR Rarity
1 cardCard Destruction
UR Rarity
1 cardCard Destruction
Card Destruction
Spell Normal
Card Destruction

    Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


    SR Rarity
    1 cardChaos Space
    SR Rarity
    1 cardChaos Space
    Chaos Space
    Spell Normal
    Chaos Space

      Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the Deck, then draw 1 card. You can only use each effect of "Chaos Space" once per turn.


      UR Rarity
      2 cardCharge of the Light Brigade
      UR Rarity
      2 cardCharge of the Light Brigade
      Charge of the Light Brigade
      Spell Normal
      Charge of the Light Brigade

        Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


        UR Rarity
        1 cardFoolish Burial
        UR Rarity
        1 cardFoolish Burial
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.




          Tag(s):

          UR Rarity
          1 cardHarpie's Feather Duster
          UR Rarity
          1 cardHarpie's Feather Duster
          Harpie's Feather Duster
          Spell Normal
          Harpie's Feather Duster

            Destroy all Spell and Trap Cards your opponent controls.




            Tag(s):

            UR Rarity
            1 cardMonster Reborn
            UR Rarity
            1 cardMonster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.




              Tag(s):

              SR Rarity
              2 cardPot of Avarice
              SR Rarity
              2 cardPot of Avarice
              Pot of Avarice
              Spell Normal
              Pot of Avarice

                Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                Tag(s):

                UR Rarity
                1 cardRaigeki
                UR Rarity
                1 cardRaigeki
                Raigeki
                Spell Normal
                Raigeki

                  Destroy all monsters your opponent controls.




                  Tag(s):

                  UR Rarity
                  1 cardReinforcement of the Army
                  UR Rarity
                  1 cardReinforcement of the Army
                  Reinforcement of the Army
                  Spell Normal
                  Reinforcement of the Army

                    Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                    SR Rarity
                    2 cardSolar Recharge
                    SR Rarity
                    2 cardSolar Recharge
                    Solar Recharge
                    Spell Normal
                    Solar Recharge

                      Discard 1 "Lightsworn" monster; draw 2 cards, then send the top 2 cards of your Deck to the GY.


                      N Rarity
                      1 cardStardust Flash
                      N Rarity
                      1 cardStardust Flash
                      Stardust Flash
                      Trap Normal
                      Stardust Flash

                        Target 1 "Stardust" monster in your Graveyard; Special Summon it.


                        SR Rarity
                        1 cardStarlight Road
                        SR Rarity
                        1 cardStarlight Road
                        Starlight Road
                        Trap Normal
                        Starlight Road

                          When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.


                          SR Rarity
                          2 cardBeelze of the Diabolic Dragons
                          SR Rarity
                          2 cardBeelze of the Diabolic Dragons
                          Beelze of the Diabolic Dragons
                          DARK 8
                          Beelze of the Diabolic Dragons
                          • ATK:

                          • 3000

                          • DEF:

                          • 3000


                          1 DARK Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects. If you take damage from an attack involving this card, or from an opponent's card effect: This card gains ATK equal to the damage you took.


                          UR Rarity
                          2 cardBlack Rose Dragon
                          UR Rarity
                          2 cardBlack Rose Dragon
                          Black Rose Dragon
                          FIRE 7
                          Black Rose Dragon
                          • ATK:

                          • 2400

                          • DEF:

                          • 1800


                          1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                          UR Rarity
                          1 cardBrionac, Dragon of the Ice Barrier
                          UR Rarity
                          1 cardBrionac, Dragon of the Ice Barrier
                          Brionac, Dragon of the Ice Barrier
                          WATER 6
                          Brionac, Dragon of the Ice Barrier
                          • ATK:

                          • 2300

                          • DEF:

                          • 1400


                          1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                          SR Rarity
                          2 cardLeo, the Keeper of the Sacred Tree
                          SR Rarity
                          2 cardLeo, the Keeper of the Sacred Tree
                          Leo, the Keeper of the Sacred Tree
                          EARTH 10
                          Leo, the Keeper of the Sacred Tree
                          • ATK:

                          • 3100

                          • DEF:

                          • 1900


                          1 Tuner + 1+ non-Tuner monsters Your opponent cannot target this card with card effects, except during your Main Phase 2.


                          UR Rarity
                          3 cardStardust Dragon
                          UR Rarity
                          3 cardStardust Dragon
                          Stardust Dragon
                          WIND 8
                          Stardust Dragon
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                          UR Rarity
                          2 cardDante, Traveler of the Burning Abyss
                          UR Rarity
                          2 cardDante, Traveler of the Burning Abyss
                          Dante, Traveler of the Burning Abyss
                          LIGHT
                          Dante, Traveler of the Burning Abyss
                          • ATK:

                          • 1000

                          • DEF:

                          • 2500


                          2 Level 3 monsters Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.


                          SR Rarity
                          1 cardHieratic Sun Dragon Overlord of Heliopolis
                          SR Rarity
                          1 cardHieratic Sun Dragon Overlord of Heliopolis
                          Hieratic Sun Dragon Overlord of Heliopolis
                          LIGHT
                          Hieratic Sun Dragon Overlord of Heliopolis
                          • ATK:

                          • 3000

                          • DEF:

                          • 2400


                          2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.


                          UR Rarity
                          1 cardNumber 107: Galaxy-Eyes Tachyon Dragon
                          UR Rarity
                          1 cardNumber 107: Galaxy-Eyes Tachyon Dragon
                          Number 107: Galaxy-Eyes Tachyon Dragon
                          LIGHT
                          Number 107: Galaxy-Eyes Tachyon Dragon
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          2 Level 8 monsters Once per Battle Phase, at the start of your Battle Phase: You can detach 1 material from this card; all other face-up monsters currently on the field have their effects negated, also their ATK/DEF become their original ATK/DEF, and if you do any of these, during the Battle Phase this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn.


                          R Rarity
                          1 cardPilgrim Reaper
                          R Rarity
                          1 cardPilgrim Reaper
                          Pilgrim Reaper
                          DARK
                          Pilgrim Reaper
                          • ATK:

                          • -1

                          • DEF:

                          • -1


                          2 Level 6 monsters Gains 200 ATK/DEF for each DARK monster in the GYs. You can detach 1 material from this card; each player sends the top 5 cards from their Deck to the GY (or their entire Deck, if less than 5). You can only use this effect of "Pilgrim Reaper" once per turn.




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