Created by: YGO Mod (20517634)

Created On: 08/04/2023

Need 24 UR

UR Rarity
Magicians' Souls3 card
UR Rarity
Maxx "C"1 card
UR Rarity
Master of Chaos1 card
UR Rarity
The Dark Magicians2 card
UR Rarity
Accesscode Talker1 card
UR Rarity
Apollousa, Bow of the Goddess1 card
UR Rarity
Selene, Queen of the Master Magicians1 card
UR Rarity
Dark Magician3 card
UR Rarity
Illusion of Chaos3 card
UR Rarity
Ash Blossom & Joyous Spring1 card
UR Rarity
Called by the Grave1 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
Soul Servant3 card
UR Rarity
Metaverse1 card
UR Rarity
Sales Pitch1 card

Main: 60 Extra: 15

SR Rarity
1 cardApprentice Illusion Magician
SR Rarity
1 cardApprentice Illusion Magician
Apprentice Illusion Magician
DARK 6
Apprentice Illusion Magician
  • ATK:

  • 2000

  • DEF:

  • 1700


You can Special Summon this card (from your hand) by discarding 1 card. If this card is Normal or Special Summoned: You can add 1 "Dark Magician" from your Deck to your hand. During damage calculation, if your other DARK Spellcaster monster battles an opponent's monster (Quick Effect): You can send this card from your hand or face-up field to the GY; that monster you control gains 2000 ATK/DEF during that damage calculation only.


SR Rarity
1 cardChocolate Magician Girl
SR Rarity
1 cardChocolate Magician Girl
Chocolate Magician Girl
WATER 4
Chocolate Magician Girl
  • ATK:

  • 1600

  • DEF:

  • 1000


Once per turn: You can discard 1 Spellcaster-Type monster; draw 1 card. Once per turn, if this card is targeted for an attack: You can target 1 Spellcaster-Type monster in your Graveyard, except "Chocolate Magician Girl"; Special Summon it, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.


SR Rarity
2 cardDark Magician Girl
SR Rarity
2 cardDark Magician Girl
Dark Magician Girl
DARK 6
Dark Magician Girl
  • ATK:

  • 2000

  • DEF:

  • 1700


Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.


R Rarity
1 cardElemental HERO Blazeman
R Rarity
1 cardElemental HERO Blazeman
Elemental HERO Blazeman
FIRE 4
Elemental HERO Blazeman
  • ATK:

  • 1200

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 "Elemental HERO" monster from your Deck to the GY, except "Elemental HERO Blazeman", and if you do, this card's Attribute and ATK/DEF become the same as the monster sent to the GY, until the end of this turn. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn.


R Rarity
1 cardElemental HERO Prisma
R Rarity
1 cardElemental HERO Prisma
Elemental HERO Prisma
LIGHT 4
Elemental HERO Prisma
  • ATK:

  • 1700

  • DEF:

  • 1100


Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to the Graveyard; this card's name becomes the sent monster's until the End Phase.


SR Rarity
1 cardElemental HERO Spirit of Neos
SR Rarity
1 cardElemental HERO Spirit of Neos
Elemental HERO Spirit of Neos
LIGHT 7
Elemental HERO Spirit of Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle. If this card is Special Summoned: You can add from your Deck to your hand 1 "Polymerization" or 1 Spell/Trap that mentions an "Elemental HERO" monster's card name. During your Main Phase: You can shuffle this card into the Deck, and if you do, Special Summon 1 "Elemental HERO" Normal Monster from your Deck. You can only use each effect of "Elemental HERO Spirit of Neos" once per turn.


SR Rarity
1 cardGagaga Magician
SR Rarity
1 cardGagaga Magician
Gagaga Magician
DARK 4
Gagaga Magician
  • ATK:

  • 1500

  • DEF:

  • 1000


Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase. You can only control 1 "Gagaga Magician". This card cannot be used as a Synchro Material Monster.


SR Rarity
1 cardKeeper of Dragon Magic
SR Rarity
1 cardKeeper of Dragon Magic
Keeper of Dragon Magic
DARK 4
Keeper of Dragon Magic
  • ATK:

  • 1800

  • DEF:

  • 1300


If this card is Normal or Special Summoned: You can discard 1 card; add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that monster from your GY, in face-down Defense Position. You can only use each effect of "Keeper of Dragon Magic" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.


SR Rarity
1 cardKing of the Swamp
SR Rarity
1 cardKing of the Swamp
King of the Swamp
WATER 3
King of the Swamp
  • ATK:

  • 500

  • DEF:

  • 1100


This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can discard this card to the Graveyard; add 1 "Polymerization" from your Deck to your hand.


R Rarity
3 cardMagician's Rod
R Rarity
3 cardMagician's Rod
Magician's Rod
DARK 3
Magician's Rod
  • ATK:

  • 1600

  • DEF:

  • 100


When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.


UR Rarity
3 cardMagicians' Souls
UR Rarity
3 cardMagicians' Souls
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


SR Rarity
1 cardMagikuriboh
SR Rarity
1 cardMagikuriboh
Magikuriboh
DARK 1
Magikuriboh
  • ATK:

  • 300

  • DEF:

  • 200


During the Main or Battle Phase, if you took damage by battle or an opponent's card effect this turn (Quick Effect): You can send this card from your hand to the GY; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your Deck or GY. If a face-up Spellcaster monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card from the GY to your hand. You can only use each effect of "Magikuriboh" once per turn.


UR Rarity
1 cardMaxx "C"
UR Rarity
1 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


SR Rarity
2 cardTimaeus the United Dragon
SR Rarity
2 cardTimaeus the United Dragon
Timaeus the United Dragon
LIGHT 8
Timaeus the United Dragon
  • ATK:

  • 2800

  • DEF:

  • 1800


You can send 1 Spellcaster monster, or 1 Spell/Trap that mentions "Dark Magician", from your hand or face-up field to the GY; Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. You can only use each effect of "Timaeus the United Dragon" once per turn.


UR Rarity
3 cardDark Magician
UR Rarity
3 cardDark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


UR Rarity
3 cardIllusion of Chaos
UR Rarity
3 cardIllusion of Chaos
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


UR Rarity
1 cardAsh Blossom & Joyous Spring
UR Rarity
1 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


R Rarity
1 cardBond Between Teacher and Student
R Rarity
1 cardBond Between Teacher and Student
Bond Between Teacher and Student
Spell Normal
Bond Between Teacher and Student

    If you control "Dark Magician": Special Summon 1 "Dark Magician Girl" from your hand, Deck, or GY, then, you can Set 1 "Dark Magic Attack", "Dark Burning Attack", "Dark Burning Magic", or "Dark Magic Twin Burst" directly from your Deck. You can only activate 1 "Bond Between Teacher and Student" per turn.


    UR Rarity
    1 cardCalled by the Grave
    UR Rarity
    1 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      R Rarity
      1 cardDark Burning Magic
      R Rarity
      1 cardDark Burning Magic
      Dark Burning Magic
      Spell Quick
      Dark Burning Magic

        If you control monsters whose original names are "Dark Magician" and "Dark Magician Girl": Destroy all cards your opponent controls.


        N Rarity
        1 cardDark Magic Attack
        N Rarity
        1 cardDark Magic Attack
        Dark Magic Attack
        Spell Normal
        Dark Magic Attack

          If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.


          SR Rarity
          2 cardDark Magical Circle
          SR Rarity
          2 cardDark Magical Circle
          Dark Magical Circle
          Spell Continuous
          Dark Magical Circle

            When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 of them that is "Dark Magician" or a Spell/Trap that mentions "Dark Magician", and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.


            SR Rarity
            1 cardE - Emergency Call
            SR Rarity
            1 cardE - Emergency Call
            E - Emergency Call
            Spell Normal
            E - Emergency Call

              Add 1 "Elemental HERO" monster from your Deck to your hand.


              SR Rarity
              1 cardFusion Recycling Plant
              SR Rarity
              1 cardFusion Recycling Plant
              Fusion Recycling Plant
              Spell Field
              Fusion Recycling Plant

                Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or GY to your hand. Once per turn, during the End Phase: You can target 1 monster in your GY that was used as a Fusion Material for a Fusion Summon this turn; add it to your hand.


                N Rarity
                1 cardFusion Sage
                N Rarity
                1 cardFusion Sage
                Fusion Sage
                Spell Normal
                Fusion Sage

                  Add 1 "Polymerization" from your Deck to your hand.


                  R Rarity
                  1 cardFusion Substitute
                  R Rarity
                  1 cardFusion Substitute
                  Fusion Substitute
                  Spell Normal
                  Fusion Substitute

                    (This card's name is always treated as "Polymerization".) Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. You can banish this card from your GY, then target 1 Fusion Monster in your GY; return it to the Extra Deck, then draw 1 card.


                    N Rarity
                    1 cardMagician's Right Hand
                    N Rarity
                    1 cardMagician's Right Hand
                    Magician's Right Hand
                    Spell Continuous
                    Magician's Right Hand

                      Negate the effect of your opponent's first Spell Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, or if it did not have an effect, destroy that card.


                      SR Rarity
                      1 cardMagician's Salvation
                      SR Rarity
                      1 cardMagician's Salvation
                      Magician's Salvation
                      Spell Field
                      Magician's Salvation

                        When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. You can only use this effect of "Magician's Salvation" once per turn. You can only activate 1 "Magician's Salvation" per turn.


                        SR Rarity
                        1 cardPiercing the Darkness
                        SR Rarity
                        1 cardPiercing the Darkness
                        Piercing the Darkness
                        Spell Continuous
                        Piercing the Darkness

                          If you Normal or Special Summon a non-Token Normal Monster(s) (except during the Damage Step): You can draw 1 card. When an attack is declared involving an opponent's monster and a monster you control that is a Level 5 or higher Normal Monster, or was Ritual Summoned using a Normal Monster, or was Fusion, Synchro, or Xyz Summoned using a Normal Monster as material: You can make that monster you control gain ATK equal to that opponent's monster's ATK, until the end of this turn. You can only use each effect of "Piercing the Darkness" once per turn.


                          N Rarity
                          1 cardPolymerization
                          N Rarity
                          1 cardPolymerization
                          Polymerization
                          Spell Normal
                          Polymerization

                            Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                            SR Rarity
                            1 cardPreparation of Rites
                            SR Rarity
                            1 cardPreparation of Rites
                            Preparation of Rites
                            Spell Normal
                            Preparation of Rites

                              Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


                              UR Rarity
                              1 cardReinforcement of the Army
                              UR Rarity
                              1 cardReinforcement of the Army
                              Reinforcement of the Army
                              Spell Normal
                              Reinforcement of the Army

                                Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                SR Rarity
                                1 cardSecret Village of the Spellcasters
                                SR Rarity
                                1 cardSecret Village of the Spellcasters
                                Secret Village of the Spellcasters
                                Spell Field
                                Secret Village of the Spellcasters

                                  If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.


                                  N Rarity
                                  1 cardSecrets of Dark Magic
                                  N Rarity
                                  1 cardSecrets of Dark Magic
                                  Secrets of Dark Magic
                                  Spell Quick
                                  Secrets of Dark Magic

                                    Activate 1 of the following effects; ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl". ● Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.


                                    SR Rarity
                                    1 cardShared Ride
                                    SR Rarity
                                    1 cardShared Ride
                                    Shared Ride
                                    Spell Quick
                                    Shared Ride

                                      For the rest of this turn, each time a card(s) is added from the Main Deck or GY to your opponent's hand, except by drawing them, you immediately draw 1 card. You can only activate 1 "Shared Ride" per turn.


                                      UR Rarity
                                      3 cardSoul Servant
                                      UR Rarity
                                      3 cardSoul Servant
                                      Soul Servant
                                      Spell Quick
                                      Soul Servant

                                        Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.


                                        R Rarity
                                        1 cardStrength in Unity
                                        R Rarity
                                        1 cardStrength in Unity
                                        Strength in Unity
                                        Spell Continuous
                                        Strength in Unity

                                          If you Ritual or Fusion Summon using "Blue-Eyes White Dragon" or "Dark Magician": You can target 1 card your opponent controls or in their GY; banish it. You can send this face-up card from the field to the GY, then target 1 Level 7 or higher Normal Monster in your GY; add it to your hand or shuffle it into the Deck. You can only use each effect of "Strength in Unity" once per turn.


                                          R Rarity
                                          1 cardSummoner's Art
                                          R Rarity
                                          1 cardSummoner's Art
                                          Summoner's Art
                                          Spell Normal
                                          Summoner's Art

                                            Add 1 Level 5 or higher Normal Monster from your Deck to your hand.


                                            SR Rarity
                                            1 cardThe Eye of Timaeus
                                            SR Rarity
                                            1 cardThe Eye of Timaeus
                                            The Eye of Timaeus
                                            Spell Normal
                                            The Eye of Timaeus

                                              (This card is also always treated as "Legendary Dragon Timaeus".) Target 1 "Dark Magician" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that lists that monster on the field as Fusion Material, using it as the Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn.


                                              R Rarity
                                              1 cardCursed Seal of the Forbidden Spell
                                              R Rarity
                                              1 cardCursed Seal of the Forbidden Spell
                                              Cursed Seal of the Forbidden Spell
                                              Trap Counter
                                              Cursed Seal of the Forbidden Spell

                                                When a Spell Card is activated: Discard 1 Spell; negate the activation, and if you do, destroy it, and if you do that, your opponent cannot activate Spell Cards with that name for the rest of this Duel.


                                                SR Rarity
                                                1 cardDebunk
                                                SR Rarity
                                                1 cardDebunk
                                                Debunk
                                                Trap Counter
                                                Debunk

                                                  When a monster effect is activated in the hand or GY: Negate the activation, and if you do, banish it.


                                                  R Rarity
                                                  2 cardEternal Soul
                                                  R Rarity
                                                  2 cardEternal Soul
                                                  Eternal Soul
                                                  Trap Continuous
                                                  Eternal Soul

                                                    Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of "Eternal Soul" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Dark Magician" from your hand or GY. ● Add 1 "Dark Magic Attack" or "Thousand Knives" from your Deck to your hand.


                                                    UR Rarity
                                                    1 cardMetaverse
                                                    UR Rarity
                                                    1 cardMetaverse
                                                    Metaverse
                                                    Trap Normal
                                                    Metaverse

                                                      Take 1 Field Spell from your Deck, and either activate it or add it to your hand.




                                                      Tag(s):

                                                      SR Rarity
                                                      1 cardRoyal Decree
                                                      SR Rarity
                                                      1 cardRoyal Decree
                                                      Royal Decree
                                                      Trap Continuous
                                                      Royal Decree

                                                        Negate all other Trap effects on the field.


                                                        UR Rarity
                                                        1 cardSales Pitch
                                                        UR Rarity
                                                        1 cardSales Pitch
                                                        Sales Pitch
                                                        Trap Normal
                                                        Sales Pitch

                                                          If your opponent adds a card(s) from the Deck to their hand, except by drawing them, by their card effect: Reveal 1 card from your Deck, and add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only activate 1 "Sales Pitch" per turn.


                                                          SR Rarity
                                                          1 cardSkill Drain
                                                          SR Rarity
                                                          1 cardSkill Drain
                                                          Skill Drain
                                                          Trap Continuous
                                                          Skill Drain

                                                            Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                            SR Rarity
                                                            1 cardDark Cavalry
                                                            SR Rarity
                                                            1 cardDark Cavalry
                                                            Dark Cavalry
                                                            DARK 8
                                                            Dark Cavalry
                                                            • ATK:

                                                            • 2800

                                                            • DEF:

                                                            • 2300


                                                            "Dark Magician" + 1 Warrior monster Gains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.


                                                            SR Rarity
                                                            1 cardDark Magician the Dragon Knight
                                                            SR Rarity
                                                            1 cardDark Magician the Dragon Knight
                                                            Dark Magician the Dragon Knight
                                                            DARK 8
                                                            Dark Magician the Dragon Knight
                                                            • ATK:

                                                            • 3000

                                                            • DEF:

                                                            • 2500


                                                            "Dark Magician" + 1 Dragon monster This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.


                                                            R Rarity
                                                            1 cardDark Paladin
                                                            R Rarity
                                                            1 cardDark Paladin
                                                            Dark Paladin
                                                            DARK 8
                                                            Dark Paladin
                                                            • ATK:

                                                            • 2900

                                                            • DEF:

                                                            • 2400


                                                            "Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.


                                                            UR Rarity
                                                            1 cardMaster of Chaos
                                                            UR Rarity
                                                            1 cardMaster of Chaos
                                                            Master of Chaos
                                                            DARK 8
                                                            Master of Chaos
                                                            • ATK:

                                                            • 3000

                                                            • DEF:

                                                            • 2500


                                                            "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.


                                                            UR Rarity
                                                            2 cardThe Dark Magicians
                                                            UR Rarity
                                                            2 cardThe Dark Magicians
                                                            The Dark Magicians
                                                            DARK 8
                                                            The Dark Magicians
                                                            • ATK:

                                                            • 2800

                                                            • DEF:

                                                            • 2300


                                                            "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.


                                                            UR Rarity
                                                            1 cardAccesscode Talker
                                                            UR Rarity
                                                            1 cardAccesscode Talker
                                                            Accesscode Talker
                                                            DARK
                                                            Accesscode Talker
                                                            • ATK:

                                                            • 2300

                                                            • LINK-4

                                                            Link Arrow:

                                                            Top

                                                            Left

                                                            Right

                                                            Bottom


                                                            2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                            Tag(s):

                                                            SR Rarity
                                                            1 cardAkashic Magician
                                                            SR Rarity
                                                            1 cardAkashic Magician
                                                            Akashic Magician
                                                            DARK
                                                            Akashic Magician
                                                            • ATK:

                                                            • 1700

                                                            • LINK-2

                                                            Link Arrow:

                                                            Top

                                                            Bottom


                                                            2 monsters with the same Type, except Tokens You can only Link Summon "Akashic Magician(s)" once per turn. If this card is Link Summoned: Return all monsters this card points to to the hand. Once per turn: You can declare 1 card name; excavate cards from the top of your Deck, equal to the total Link Rating of the Link Monsters co-linked to this card, then if you excavated any copies of the declared card, add them to your hand, also send the remaining cards to the GY.


                                                            UR Rarity
                                                            1 cardApollousa, Bow of the Goddess
                                                            UR Rarity
                                                            1 cardApollousa, Bow of the Goddess
                                                            Apollousa, Bow of the Goddess
                                                            WIND
                                                            Apollousa, Bow of the Goddess
                                                            • ATK:

                                                            • -1

                                                            • LINK-4

                                                            Link Arrow:

                                                            Top

                                                            Bottom-Left

                                                            Bottom

                                                            Bottom-Right


                                                            2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                                            SR Rarity
                                                            1 cardDharc the Dark Charmer, Gloomy
                                                            SR Rarity
                                                            1 cardDharc the Dark Charmer, Gloomy
                                                            Dharc the Dark Charmer, Gloomy
                                                            DARK
                                                            Dharc the Dark Charmer, Gloomy
                                                            • ATK:

                                                            • 1850

                                                            • LINK-2

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                                                            2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                                            UR Rarity
                                                            1 cardSelene, Queen of the Master Magicians
                                                            UR Rarity
                                                            1 cardSelene, Queen of the Master Magicians
                                                            Selene, Queen of the Master Magicians
                                                            LIGHT
                                                            Selene, Queen of the Master Magicians
                                                            • ATK:

                                                            • 1850

                                                            • LINK-3

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                                                            2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                                                            SR Rarity
                                                            1 cardWee Witch's Apprentice
                                                            SR Rarity
                                                            1 cardWee Witch's Apprentice
                                                            Wee Witch's Apprentice
                                                            DARK
                                                            Wee Witch's Apprentice
                                                            • ATK:

                                                            • 1400

                                                            • LINK-2

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                                                            2 DARK monsters All DARK monsters on the field gain 500 ATK/DEF, also all LIGHT monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 DARK monster in your GY; add it to your hand. You can only use this effect of "Wee Witch's Apprentice" once per turn.


                                                            R Rarity
                                                            1 cardEbon Illusion Magician
                                                            R Rarity
                                                            1 cardEbon Illusion Magician
                                                            Ebon Illusion Magician
                                                            DARK
                                                            Ebon Illusion Magician
                                                            • ATK:

                                                            • 2500

                                                            • DEF:

                                                            • 2100


                                                            2 Level 7 monsters You can also Xyz Summon this card by using a Rank 6 Spellcaster-Type Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Spellcaster-Type Normal Monster from your hand or Deck. When a Spellcaster-Type Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of "Ebon Illusion Magician" once per turn.


                                                            SR Rarity
                                                            1 cardNorito the Moral Leader
                                                            SR Rarity
                                                            1 cardNorito the Moral Leader
                                                            Norito the Moral Leader
                                                            LIGHT
                                                            Norito the Moral Leader
                                                            • ATK:

                                                            • 2700

                                                            • DEF:

                                                            • 2000


                                                            2 Level 6 Spellcaster monsters Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.


                                                            SR Rarity
                                                            1 cardNumber 11: Big Eye
                                                            SR Rarity
                                                            1 cardNumber 11: Big Eye
                                                            Number 11: Big Eye
                                                            DARK
                                                            Number 11: Big Eye
                                                            • ATK:

                                                            • 2600

                                                            • DEF:

                                                            • 2000


                                                            2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.




                                                            More Master Duel Info

                                                            Dark Magician Breakdown

                                                             

                                                             

                                                             

                                                             

                                                             

                                                             

                                                             

                                                             

                                                             

                                                             

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