Created by: test (054123)

Created On: 08/07/2023

Main: 60 Extra: 8

1 cardAleirtt, the Ogdoadic Dark 1 cardAleirtt, the Ogdoadic Dark
Aleirtt, the Ogdoadic Dark
DARK 8
Aleirtt, the Ogdoadic Dark
  • ATK:

  • 2000

  • DEF:

  • 800


If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can add 1 monster from their GY to their hand. If this card is Special Summoned: You can target 2 of your banished monsters, including a Reptile monster; return them to the GY. You can only use each effect of "Aleirtt, the Ogdoadic Dark" once per turn.


1 cardAmunessia, the Ogdoadic Queen 1 cardAmunessia, the Ogdoadic Queen
Amunessia, the Ogdoadic Queen
DARK 8
Amunessia, the Ogdoadic Queen
  • ATK:

  • 2700

  • DEF:

  • 2100


If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If a monster(s) is Special Summoned from your opponent's GY (except during the Damage Step): You can send 1 card they control to the GY. If a monster(s) is sent from your opponent's hand or Deck to the GY (except during the Damage Step): You can Special Summon 1 LIGHT or DARK Reptile monster from your GY, except "Amunessia, the Ogdoadic Queen". You can only use each effect of "Amunessia, the Ogdoadic Queen" once per turn.


1 cardAron, the Ogdoadic King 1 cardAron, the Ogdoadic King
Aron, the Ogdoadic King
LIGHT 8
Aron, the Ogdoadic King
  • ATK:

  • 2500

  • DEF:

  • 2800


If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If your opponent adds a card(s) to their hand (except during the Draw Phase or Damage Step): You can send 1 random card from their hand to the GY. If a monster(s) your opponent controls is sent to the GY (except during the Damage Step): You can add 1 LIGHT or DARK Reptile monster from your Deck or GY to your hand, except "Aron, the Ogdoadic King". You can only use each effect of "Aron, the Ogdoadic King" once per turn.


3 cardBlack Mamba 3 cardBlack Mamba
Black Mamba
DARK 3
Black Mamba
  • ATK:

  • 1300

  • DEF:

  • 1000


If you control a Reptile monster, you can Special Summon this card (from your hand). You can only Special Summon "Black Mamba" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; send 1 Reptile monster from your Deck to the GY, and if you do, change the targeted monster's battle position. You can only use this effect of "Black Mamba" once per turn.


1 cardIpiria 1 cardIpiria
Ipiria
EARTH 2
Ipiria
  • ATK:

  • 500

  • DEF:

  • 500


If this card is Summoned: Draw 1 card. You can only use this effect of "Ipiria" once per turn.


1 cardKeurse, the Ogdoadic Light 1 cardKeurse, the Ogdoadic Light
Keurse, the Ogdoadic Light
LIGHT 8
Keurse, the Ogdoadic Light
  • ATK:

  • 400

  • DEF:

  • 2400


If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can Special Summon 1 monster from their GY, but negate its effects. If this card is Special Summoned: You can target 1 Level 4 or lower "Ogdoadic" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use each effect of "Keurse, the Ogdoadic Light" once per turn.


1 cardNephilabyss, the Ogdoadic Overlord 1 cardNephilabyss, the Ogdoadic Overlord
Nephilabyss, the Ogdoadic Overlord
DARK 10
Nephilabyss, the Ogdoadic Overlord
  • ATK:

  • 2200

  • DEF:

  • 3100


If a monster(s) is sent from the hand or Deck to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card, also you cannot Special Summon monsters until the end of the next turn, except Reptile monsters. If you control this card that was Special Summoned from the GY: You can target 1 monster in your GY, except "Nephilabyss, the Ogdoadic Overlord"; Special Summon it. You can only use each effect of "Nephilabyss, the Ogdoadic Overlord" once per turn.


2 cardNight Sword Serpent 2 cardNight Sword Serpent
Night Sword Serpent
WATER 4
Night Sword Serpent
  • ATK:

  • 500

  • DEF:

  • 600


If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Night Sword Serpent" once per turn.


2 cardNunu, the Ogdoadic Remnant 2 cardNunu, the Ogdoadic Remnant
Nunu, the Ogdoadic Remnant
LIGHT 4
Nunu, the Ogdoadic Remnant
  • ATK:

  • 0

  • DEF:

  • 0


You can send this card from your hand to the GY; send 1 DARK Reptile monster from your Deck to the GY. If you control no monsters, or you control an "Ogdoadic" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters, except Reptile monsters, while this card is face-up in the Monster Zone. You can only use each effect of "Nunu, the Ogdoadic Remnant" once per turn.


1 cardOgdoabyss, the Ogdoadic Overlord 1 cardOgdoabyss, the Ogdoadic Overlord
Ogdoabyss, the Ogdoadic Overlord
LIGHT 10
Ogdoabyss, the Ogdoadic Overlord
  • ATK:

  • 3100

  • DEF:

  • 2200


If this card is in your GY: You can Tribute 3 monsters; Special Summon this card. Once, while this card is face-up on the field (Quick Effect): You can send all monsters from the field to the GY, except face-up monsters Special Summoned from the GY. You can only use each effect of "Ogdoabyss, the Ogdoadic Overlord" once per turn.


1 cardReptilianne Medusa 1 cardReptilianne Medusa
Reptilianne Medusa
DARK 6
Reptilianne Medusa
  • ATK:

  • 2200

  • DEF:

  • 800


Send 1 card from your hand to the Graveyard and select 1 face-up monster your opponent controls. The ATK of the selected monster becomes 0, and it cannot change its battle position.


2 cardReptilianne Naga 2 cardReptilianne Naga
Reptilianne Naga
DARK 1
Reptilianne Naga
  • ATK:

  • 0

  • DEF:

  • 0


This card cannot be destroyed by battle. The ATK of any monster that battles this card becomes 0 at the end of that Battle Phase. During your End Phase, change this face-up Defense Position card on the field to face-up Attack Position.


3 cardReptilianne Nyami 3 cardReptilianne Nyami
Reptilianne Nyami
DARK 2
Reptilianne Nyami
  • ATK:

  • 200

  • DEF:

  • 0


During the Main Phase, if you have a Reptile monster in your GY (Quick Effect): You can send this card from your hand to the GY, then target 1 face-up monster your opponent controls; change its ATK to 0. If your opponent controls a monster with 0 ATK: You can Special Summon this card from your GY. You can only use 1 "Reptilianne Nyami" effect per turn, and only once that turn.


1 cardReptilianne Scylla 1 cardReptilianne Scylla
Reptilianne Scylla
DARK 4
Reptilianne Scylla
  • ATK:

  • 1800

  • DEF:

  • 1200


If this card destroys a monster with 0 ATK by battle, you can Special Summon that monster from the Graveyard to your side of the field in face-up Defense Position. The effect(s) of that monster is negated.


1 cardReptilianne Vaskii 1 cardReptilianne Vaskii
Reptilianne Vaskii
DARK 8
Reptilianne Vaskii
  • ATK:

  • 2600

  • DEF:

  • 0


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 face-up monsters with 0 ATK from anywhere on the field. Once per turn, you can select and destroy 1 face-up monster your opponent controls. There can only be 1 face-up "Reptilianne Vaskii" on the field.


3 cardTherion "Empress" Alasia
3 cardTherion "Empress" Alasia
Therion "Empress" Alasia
EARTH 8
Therion "Empress" Alasia
  • ATK:

  • 2100

  • DEF:

  • 2500


You can only use each of the following effects of "Therion "Empress" Alasia" once per turn. ● You can target 1 "Therion" monster or 1 Reptile monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can discard 1 card, then target 1 "Therion" Monster Card in your Spell & Trap Zone; Special Summon it. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Empress" Alasia".


1 cardVennominaga the Deity of Poisonous Snakes 1 cardVennominaga the Deity of Poisonous Snakes
Vennominaga the Deity of Poisonous Snakes
DARK 10
Vennominaga the Deity of Poisonous Snakes
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned or Set. Must first be Special Summoned with "Rise of the Snake Deity" and cannot be Special Summoned by other ways except by its own effect. This card gains 500 ATK for each Reptile-Type monster in your Graveyard. This card cannot be targeted by, and is unaffected by, Spell/Trap effects and other Effect Monsters' effects. When this card is destroyed by battle and sent to the Graveyard: You can banish 1 other Reptile-Type monster from your Graveyard; Special Summon this card. When this card inflicts Battle Damage to your opponent: Place 1 Hyper-Venom Counter on it. When 3 Hyper-Venom Counters are on this card, you win the Duel.


1 cardVennominon the King of Poisonous Snakes 1 cardVennominon the King of Poisonous Snakes
Vennominon the King of Poisonous Snakes
DARK 8
Vennominon the King of Poisonous Snakes
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned by another Effect Monster's effect. This card is unaffected by "Venom Swamp". This card gains 500 ATK for each Reptile-Type monster in your Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can banish 1 other Reptile-Type monster from your Graveyard; Special Summon this card.


1 cardYamorimori 1 cardYamorimori
Yamorimori
WATER 2
Yamorimori
  • ATK:

  • 0

  • DEF:

  • 0


You can banish this card from your GY, then target 1 Reptile monster you control and 1 face-up monster your opponent controls, to activate 1 of these effects; ● Change those monsters to face-down Defense Position. ● Destroy that monster you control, and if you do, change the ATK of the other monster to 0 until the end of this turn. You can only use this effect of "Yamorimori" once per turn.


1 cardZohah, the Ogdoadic Boundless 1 cardZohah, the Ogdoadic Boundless
Zohah, the Ogdoadic Boundless
DARK 4
Zohah, the Ogdoadic Boundless
  • ATK:

  • 1500

  • DEF:

  • 1700


If this card is sent from the field to the GY, or Special Summoned from the GY: You can activate this effect; your opponent draws 1 card, and if they do, you add 1 "Ogdoadic" monster from your Deck to your hand, except "Zohah, the Ogdoadic Boundless", then, each player sends 1 card from their hand to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Zohah, the Ogdoadic Boundless" once per turn.


3 cardReptilianne Coatl 3 cardReptilianne Coatl
Reptilianne Coatl
DARK 4
Reptilianne Coatl
  • ATK:

  • 1400

  • DEF:

  • 1000


If you control a DARK Reptile monster: You can Special Summon this card from your hand, then, if your opponent controls any monsters with 0 ATK, you can Special Summon up to an equal number of "Reptilianne" monsters from your hand. You can only use this effect of "Reptilianne Coatl" once per turn. If this card you control would be used as Synchro Material for a Reptile monster, you can treat it as a non-Tuner.


1 cardReptilianne Lamia 1 cardReptilianne Lamia
Reptilianne Lamia
DARK 2
Reptilianne Lamia
  • ATK:

  • 0

  • DEF:

  • 0


If this card is in your hand and all monsters you control are face-up Reptile monsters (min. 1): You can target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, Special Summon this card, then take damage equal to that monster's original ATK. If this card is sent to the GY as Synchro Material: You can target up to 2 face-up monsters on the field; change their ATK to 0. You can only use 1 "Reptilianne Lamia" effect per turn, and only once that turn.


1 cardOgdoadic Origin 1 cardOgdoadic Origin
Ogdoadic Origin
Spell Field
Ogdoadic Origin

    If a face-up Reptile monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 card your opponent controls; send it to the GY. If this card in the Field Zone is destroyed by your opponent's card effect: You can send cards from the top of your opponent's Deck to the GY, equal to the number of Reptile monsters with different names in your GY. You can only use each effect of "Ogdoadic Origin" once per turn.


    3 cardOgdoadic Serpent Strike 3 cardOgdoadic Serpent Strike
    Ogdoadic Serpent Strike
    Spell Continuous
    Ogdoadic Serpent Strike

      You can send 1 monster from your hand or field to the GY, then target 1 Reptile monster in your GY with a different original Attribute than that monster; Special Summon it. During the Main Phase, if a monster is sent to your opponent's GY: You can send 1 Reptile monster from your Deck to the GY. You can only use each effect of "Ogdoadic Serpent Strike" once per turn.


      3 cardOgdoadic Water Lily 3 cardOgdoadic Water Lily
      Ogdoadic Water Lily
      Spell Normal
      Ogdoadic Water Lily

        Send 1 Reptile monster from your Deck to the GY, then if you have 5 or more Reptile monsters with different names in your GY, you can Special Summon 1 Reptile monster from your GY. You can only activate 1 "Ogdoadic Water Lily" per turn.


        2 cardReptilianne Poison 2 cardReptilianne Poison
        Reptilianne Poison
        Spell Normal
        Reptilianne Poison

          Activate only if you control a face-up "Reptilianne" monster. Change 1 Defense Position monster your opponent controls to face-up Attack Position and reduce its ATK to 0.


          3 cardReptilianne Ramifications 3 cardReptilianne Ramifications
          Reptilianne Ramifications
          Spell Normal
          Reptilianne Ramifications

            Send 1 card from your hand to the GY and activate 2 of these effects, in sequence; ● Add 1 "Reptilianne" monster from your Deck to your hand. ● Add 1 "Reptilianne" Spell/Trap from your Deck to your hand, except "Reptilianne Ramifications". ● Change the ATK of 1 monster your opponent controls to 0. You can only activate 1 "Reptilianne Ramifications" per turn.


            1 cardReptilianne Recoil 1 cardReptilianne Recoil
            Reptilianne Recoil
            Spell Field
            Reptilianne Recoil

              You can target 1 monster you control with 0 ATK and 1 DARK Reptile monster in your GY; destroy that monster on the field, and if you do, Special Summon that other monster from the GY. If your opponent activates a monster effect: You can target 1 monster your opponent controls with 0 ATK; take control of it, then, Special Summon 1 "Reptilianne Token" (Reptile/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field. You can only use each effect of "Reptilianne Recoil" once per turn.


              3 cardReptilianne Spawn 3 cardReptilianne Spawn
              Reptilianne Spawn
              Spell Normal
              Reptilianne Spawn

                Remove from play 1 "Reptilianne" monster from your Graveyard. Special Summon 2 "Reptilianne Tokens" (Reptile-Type/EARTH/Level 1/ATK 0/DEF 0) to your side of the field.


                3 cardSnake Rain 3 cardSnake Rain
                Snake Rain
                Spell Normal
                Snake Rain

                  Discard 1 card. Select 4 Reptile-Type monsters from your Deck and send them to the Graveyard.


                  1 cardVenom Shot 1 cardVenom Shot
                  Venom Shot
                  Spell Normal
                  Venom Shot

                    Activate only while you control a face-up "Venom" monster, "Vennominaga the Deity of Poisonous Snakes", or "Vennominon the King of Poisonous Snakes". Send 1 Reptile-Type monster from your Deck to the Graveyard and place 2 Venom Counters on 1 face-up monster your opponent controls.


                    1 cardVenom Swamp 1 cardVenom Swamp
                    Venom Swamp
                    Spell Field
                    Venom Swamp

                      During each player's End Phase: Place 1 Venom Counter on each face-up monster, except "Venom" monsters. Monsters lose 500 ATK for each Venom Counter on them. Destroy a monster if its ATK becomes 0 by this effect.


                      2 cardHeavy Storm Duster 2 cardHeavy Storm Duster
                      Heavy Storm Duster
                      Trap Normal
                      Heavy Storm Duster

                        Target up to 2 Spells/Traps on the field; destroy them. You cannot conduct your Battle Phase the turn you activate this card.




                        Tag(s):

                        2 cardRise of the Snake Deity 2 cardRise of the Snake Deity
                        Rise of the Snake Deity
                        Trap Normal
                        Rise of the Snake Deity

                          When a face-up "Vennominon the King of Poisonous Snakes" you control is destroyed, except by battle: Special Summon 1 "Vennominaga the Deity of Poisonous Snakes" from your hand or Deck.


                          1 cardTrap Trick 1 cardTrap Trick
                          Trap Trick
                          Trap Normal
                          Trap Trick

                            Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                            1 cardViper's Grudge 1 cardViper's Grudge
                            Viper's Grudge
                            Trap Continuous
                            Viper's Grudge

                              Non-Reptile monsters you control cannot attack, also you cannot activate their effects. You can only use each of the following effects of "Viper's Grudge" once per turn. If a face-up Reptile monster(s) you control is destroyed by battle or sent to the GY: You can Special Summon 1 Level 4 or lower Reptile monster from your Deck. If this card is destroyed in the Spell & Trap Zone: You can return all your banished Reptile monsters to your GY.


                              1 cardAlien Shocktrooper M-Frame 1 cardAlien Shocktrooper M-Frame
                              Alien Shocktrooper M-Frame
                              LIGHT
                              Alien Shocktrooper M-Frame
                              • ATK:

                              • 1900

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 Reptile monsters (Quick Effect): You can discard 1 monster; place A-Counters equal to its original Level on face-up monster(s) on the field, distributed as you wish. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon non-Link Reptile monsters with different names from your GY, up to the number of monsters your opponent controls with A-Counters. You can only use each effect of "Alien Shocktrooper M-Frame" once per turn.


                              1 cardCosmic Slicer Zer'oll 1 cardCosmic Slicer Zer'oll
                              Cosmic Slicer Zer'oll
                              LIGHT
                              Cosmic Slicer Zer'oll
                              • ATK:

                              • 2600

                              • LINK-3

                              Link Arrow:

                              Top

                              Bottom-Left

                              Bottom-Right


                              2+ Reptile monsters Monsters your opponent controls with A-Counters are changed to Defense Position, also neither player can activate their effects. You can only use each of the following effects of "Cosmic Slicer Zer'oll" once per turn. If this card is Link Summoned: You can add 1 card from your Deck to your hand that has an effect that places A-Counter(s). You can remove 2 A-Counters from anywhere on the field; immediately after this effect resolves, Normal Summon 1 Reptile monster.


                              1 cardReptilianne Echidna 1 cardReptilianne Echidna
                              Reptilianne Echidna
                              DARK
                              Reptilianne Echidna
                              • ATK:

                              • 200

                              • LINK-2

                              Link Arrow:

                              Left

                              Bottom-Right


                              2 monsters, including a Reptile monster If this card is Link Summoned: You can target 1 face-up monster your opponent controls; change its ATK to 0. During your Main Phase, if your opponent controls a monster(s) with 0 ATK: You can add Reptile monsters with different names from your Deck to your hand, up to the number of monsters your opponent controls with 0 ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Reptile monsters. You can only use each effect of "Reptilianne Echidna" once per turn.


                              1 cardReptilianne Hydra 1 cardReptilianne Hydra
                              Reptilianne Hydra
                              DARK 6
                              Reptilianne Hydra
                              • ATK:

                              • 2100

                              • DEF:

                              • 1500


                              1 "Reptilianne" Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, destroy all face-up monsters with 0 ATK that your opponent controls, and draw 1 card for each monster destroyed.


                              1 cardReptilianne Melusine 1 cardReptilianne Melusine
                              Reptilianne Melusine
                              DARK 8
                              Reptilianne Melusine
                              • ATK:

                              • 2500

                              • DEF:

                              • 2800


                              1 Reptile Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using only Reptile monsters as material, it cannot be destroyed by battle or card effects. Once per Chain, when your opponent activates a monster effect, except during the Damage Step (Quick Effect): You can target 1 face-up monster your opponent controls; change its ATK to 0. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 Reptile monster from your Deck to your hand.


                              1 cardKing of the Feral Imps
                              1 cardKing of the Feral Imps
                              King of the Feral Imps
                              DARK
                              King of the Feral Imps
                              • ATK:

                              • 2300

                              • DEF:

                              • 2000


                              2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.


                              1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy 1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                              Number 38: Hope Harbinger Dragon Titanic Galaxy
                              LIGHT
                              Number 38: Hope Harbinger Dragon Titanic Galaxy
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                              1 cardNumber 97: Draglubion 1 cardNumber 97: Draglubion
                              Number 97: Draglubion
                              DARK
                              Number 97: Draglubion
                              • ATK:

                              • 3000

                              • DEF:

                              • 3000


                              2 Level 8 monsters Your opponent cannot target this card with card effects. You can detach 1 material from this card; take 2 Dragon "Number" monsters with different names from your Extra Deck and/or GY, except "Number 97: Draglubion", Special Summon 1 of them and attach the other to it as material, also for the rest of this turn you cannot Special Summon other monsters, or declare an attack, except with that Special Summoned monster. You can only use this effect of "Number 97: Draglubion" once per turn.




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