Created by: YGO Mod (20517634)

Created On: 07/24/2023

Main: 40 Extra: 15

R Rarity
2 cardD.D. Warrior Lady
R Rarity
2 cardD.D. Warrior Lady
D.D. Warrior Lady
LIGHT 4
D.D. Warrior Lady
  • ATK:

  • 1500

  • DEF:

  • 1600


After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.


R Rarity
2 cardExiled Force
R Rarity
2 cardExiled Force
Exiled Force
EARTH 4
Exiled Force
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Tribute this card to target 1 monster on the field; destroy that target.


R Rarity
2 cardInfernoble Knight - Roland
R Rarity
2 cardInfernoble Knight - Roland
Infernoble Knight - Roland
FIRE 1
Infernoble Knight - Roland
  • ATK:

  • 500

  • DEF:

  • 500


(Quick Effect): You can target 1 face-up monster you control; equip this card from your hand to that target as an Equip Spell that gives that card 500 ATK. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 FIRE Warrior monster, except "Infernoble Knight - Roland", or 1 Equip Spell from your Deck to your hand. You can only use each effect of "Infernoble Knight - Roland" once per turn.


R Rarity
2 cardMataza the Zapper
R Rarity
2 cardMataza the Zapper
Mataza the Zapper
DARK 3
Mataza the Zapper
  • ATK:

  • 1300

  • DEF:

  • 800


This card can make a second attack during each Battle Phase. Control of this face-up card on the field cannot switch.


R Rarity
2 cardNinja Grandmaster Sasuke
R Rarity
2 cardNinja Grandmaster Sasuke
Ninja Grandmaster Sasuke
LIGHT 4
Ninja Grandmaster Sasuke
  • ATK:

  • 1800

  • DEF:

  • 1000


At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.


N Rarity
2 cardThe Kick Man
N Rarity
2 cardThe Kick Man
The Kick Man
DARK 3
The Kick Man
  • ATK:

  • 1300

  • DEF:

  • 300


When this card is Special Summoned, you can equip 1 appropriate Equip Spell Card from your Graveyard to this card.


R Rarity
2 cardTrident Warrior
R Rarity
2 cardTrident Warrior
Trident Warrior
LIGHT 4
Trident Warrior
  • ATK:

  • 1800

  • DEF:

  • 1200


When this card is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand.


R Rarity
2 cardComrade Swordsman of Landstar
R Rarity
2 cardComrade Swordsman of Landstar
Comrade Swordsman of Landstar
EARTH 3
Comrade Swordsman of Landstar
  • ATK:

  • 500

  • DEF:

  • 1200


All Warrior-Type monsters you control gain 400 ATK.


N Rarity
2 cardInfernoble Knight Oliver
N Rarity
2 cardInfernoble Knight Oliver
Infernoble Knight Oliver
FIRE 4
Infernoble Knight Oliver
  • ATK:

  • 1000

  • DEF:

  • 1500


While this card is an Equip Card, your opponent cannot target the equipped monster with card effects. You can only use each of the following effects of "Infernoble Knight Oliver" once per turn. You can send 1 FIRE Warrior monster or 1 Equip Spell from your hand or face-up field to the GY; Special Summon this card from your hand as a Level 1 monster. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control.


R Rarity
2 cardX-Saber Pashuul
R Rarity
2 cardX-Saber Pashuul
X-Saber Pashuul
EARTH 2
X-Saber Pashuul
  • ATK:

  • 100

  • DEF:

  • 0


This card cannot be destroyed by battle. During each of your opponent's Standby Phases: You take 1000 damage. You must control this card in face-up Defense Position to activate and to resolve this effect.


N Rarity
2 cardSqueaknight
N Rarity
2 cardSqueaknight
Squeaknight
FIRE 1
Squeaknight
  • ATK:

  • 500

  • DEF:

  • 500


If this card is Special Summoned: You can activate this effect; treat this card as a Tuner this turn, also you can only Special Summon once from the Extra Deck for the rest of this turn. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.


R Rarity
2 cardAxe of Despair
R Rarity
2 cardAxe of Despair
Axe of Despair
Spell Equip
Axe of Despair

    (This card is always treated as an "Archfiend" card.) The equipped monster gains 1000 ATK. When this card is sent from the field to the Graveyard: You can Tribute 1 monster; place this card on the top of your Deck.


    R Rarity
    2 cardMage Power
    R Rarity
    2 cardMage Power
    Mage Power
    Spell Equip
    Mage Power

      The equipped monster gains 500 ATK and DEF for each Spell/Trap Card you control.


      R Rarity
      2 cardMagnum Shield
      R Rarity
      2 cardMagnum Shield
      Magnum Shield
      Spell Equip
      Magnum Shield

        Equip only to a Warrior-Type monster. Apply this effect, depending on its battle position. ● Attack Position: It gains ATK equal to its original DEF. ● Defense Position: It gains DEF equal to its original ATK.


        R Rarity
        1 cardMoon Mirror Shield
        R Rarity
        1 cardMoon Mirror Shield
        Moon Mirror Shield
        Spell Equip
        Moon Mirror Shield

          If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.


          R Rarity
          2 cardCompulsory Evacuation Device
          R Rarity
          2 cardCompulsory Evacuation Device
          Compulsory Evacuation Device
          Trap Normal
          Compulsory Evacuation Device

            Target 1 monster on the field; return that target to the hand.


            R Rarity
            3 cardDust Tornado
            R Rarity
            3 cardDust Tornado
            Dust Tornado
            Trap Normal
            Dust Tornado

              Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


              R Rarity
              2 cardPowerful Rebirth
              R Rarity
              2 cardPowerful Rebirth
              Powerful Rebirth
              Trap Continuous
              Powerful Rebirth

                Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon that target. Increase its Level by 1 and ATK and DEF by 100. When that monster is destroyed, destroy this card.


                R Rarity
                2 cardReinforce Truth
                R Rarity
                2 cardReinforce Truth
                Reinforce Truth
                Trap Normal
                Reinforce Truth

                  Special Summon 1 Level 2 or lower Warrior-Type monster from your Deck. You cannot conduct your Battle Phase the turn you activate this card.


                  N Rarity
                  2 cardTime-Space Trap Hole
                  N Rarity
                  2 cardTime-Space Trap Hole
                  Time-Space Trap Hole
                  Trap Normal
                  Time-Space Trap Hole

                    When your opponent Special Summons a monster(s) from the hand or Extra Deck: Shuffle that monster(s) into the Deck, then you lose 1000 LP for each returned monster.


                    R Rarity
                    1 cardGaia Drake, the Universal Force
                    R Rarity
                    1 cardGaia Drake, the Universal Force
                    Gaia Drake, the Universal Force
                    EARTH 10
                    Gaia Drake, the Universal Force
                    • ATK:

                    • 3500

                    • DEF:

                    • 2800


                    1 "Gaia Knight, the Force of Earth" + 1 non-Effect Synchro Monster This card cannot be targeted by, or destroyed by, the effects of Effect Monsters.


                    N Rarity
                    2 cardGaia Knight, the Force of Earth
                    N Rarity
                    2 cardGaia Knight, the Force of Earth
                    Gaia Knight, the Force of Earth
                    EARTH 6
                    Gaia Knight, the Force of Earth
                    • ATK:

                    • 2600

                    • DEF:

                    • 800


                    1 Tuner + 1 or more non-Tuner monsters


                    R Rarity
                    2 cardMuddy Mudragon
                    R Rarity
                    2 cardMuddy Mudragon
                    Muddy Mudragon
                    DARK 6
                    Muddy Mudragon
                    • ATK:

                    • 500

                    • DEF:

                    • 2200


                    1 Tuner + 1+ non-Tuner monsters This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. During your Main Phase, if you control this Synchro Summoned card: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material, including this card. You can only use this effect of "Muddy Mudragon" once per turn.


                    N Rarity
                    2 cardScarred Warrior
                    N Rarity
                    2 cardScarred Warrior
                    Scarred Warrior
                    EARTH 5
                    Scarred Warrior
                    • ATK:

                    • 2100

                    • DEF:

                    • 1000


                    1 Tuner + 1 or more non-Tuner monsters Your opponent cannot target face-up Warrior-Type monsters for attacks, except this one. Once per turn, if this card would be destroyed by battle, it is not destroyed.


                    R Rarity
                    2 cardSeven Swords Warrior
                    R Rarity
                    2 cardSeven Swords Warrior
                    Seven Swords Warrior
                    EARTH 7
                    Seven Swords Warrior
                    • ATK:

                    • 2300

                    • DEF:

                    • 1800


                    1 Tuner + 1 or more non-Tuner monsters Once per turn, when an Equip Card is equipped to this card: Inflict 800 damage to your opponent. Once per turn: You can target 1 Equip Card equipped to this card; send it to the Graveyard. When an Equip Card equipped to this card is sent to the Graveyard (except during the Damage Step): You can target 1 face-up monster your opponent controls; destroy that target.


                    R Rarity
                    2 cardStardust Charge Warrior
                    R Rarity
                    2 cardStardust Charge Warrior
                    Stardust Charge Warrior
                    WIND 6
                    Stardust Charge Warrior
                    • ATK:

                    • 2000

                    • DEF:

                    • 1300


                    1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                    R Rarity
                    2 cardUnderworld Fighter Balmung
                    R Rarity
                    2 cardUnderworld Fighter Balmung
                    Underworld Fighter Balmung
                    DARK 4
                    Underworld Fighter Balmung
                    • ATK:

                    • 2100

                    • DEF:

                    • 800


                    1 Tuner + 1 or more non-Tuner monsters When this card is destroyed by a card effect and sent to the Graveyard: You can target 1 Level 4 or lower monster in your Graveyard, except this card; Special Summon that target.


                    R Rarity
                    2 cardInfernoble Knight Captain Roland
                    R Rarity
                    2 cardInfernoble Knight Captain Roland
                    Infernoble Knight Captain Roland
                    FIRE 5
                    Infernoble Knight Captain Roland
                    • ATK:

                    • 2000

                    • DEF:

                    • 500


                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate this effect; during the End Phase of this turn, send 1 Equip Spell from your Deck to the GY, then add 1 Warrior monster from your Deck to your hand. During the Main Phase, if this card is in your GY (Quick Effect): You can target 1 Warrior monster you control; equip this card to that monster you control as an Equip Spell that gives it 500 ATK. You can only use each effect of "Infernoble Knight Captain Roland" once per turn.




                    More Master Duel Info

                    Infernoble Knight Breakdown

                     

                     

                     

                     

                     

                     

                     

                     

                     

                     

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