Created by: YGO Mod (20517634)

Created On: 07/18/2023

Main: 39 Extra: 16

1 cardBattle Fader 1 cardBattle Fader
Battle Fader
DARK 1
Battle Fader
  • ATK:

  • 0

  • DEF:

  • 0


When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.


3 cardClear Vice Dragon 3 cardClear Vice Dragon
Clear Vice Dragon
DARK 8
Clear Vice Dragon
  • ATK:

  • -1

  • DEF:

  • 0


You are unaffected by the effects of "Clear World". If this card attacks an opponent's monster, the ATK of this card becomes twice the ATK of the attack target, during damage calculation only. If this card would be destroyed by an opponent's card effect, you can discard 1 card instead.


2 cardLancer Archfiend 2 cardLancer Archfiend
Lancer Archfiend
DARK 4
Lancer Archfiend
  • ATK:

  • 1600

  • DEF:

  • 1400


Once per turn, when your monster declares an attack on your opponent's Defense Position monster: You can activate this effect; during that battle, if that monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


2 cardPower Breaker 2 cardPower Breaker
Power Breaker
EARTH 4
Power Breaker
  • ATK:

  • 1900

  • DEF:

  • 0


If this card in your possession is destroyed by your opponent's attack or card effect and sent to your Graveyard: Target 1 face-up Spell/Trap Card your opponent controls; destroy that target. If this card attacks, it is changed to Defense Position at the end of the Damage Step.


3 cardPower Giant 3 cardPower Giant
Power Giant
EARTH 6
Power Giant
  • ATK:

  • 2200

  • DEF:

  • 0


You can Special Summon this card (from your hand) by sending 1 Level 4 or lower monster from your hand to the Graveyard. If you do, decrease this card's Level by the Level of that monster. If this card attacks or is attacked, until the end of the Damage Step any effect damage you take becomes 0.


1 cardStrong Wind Dragon 1 cardStrong Wind Dragon
Strong Wind Dragon
WIND 6
Strong Wind Dragon
  • ATK:

  • 2400

  • DEF:

  • 1000


Cannot be destroyed by battle with a monster that has the same ATK. If this card is Tribute Summoned by Tributing a Dragon-Type monster: It gains ATK equal to half the original ATK of the Tributed monster. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


2 cardChain Resonator 2 cardChain Resonator
Chain Resonator
LIGHT 1
Chain Resonator
  • ATK:

  • 100

  • DEF:

  • 100


When this card is Normal Summoned while a Synchro Monster is on the field: You can Special Summon 1 "Resonator" monster from your Deck, except "Chain Resonator".


1 cardClock Resonator 1 cardClock Resonator
Clock Resonator
EARTH 3
Clock Resonator
  • ATK:

  • 1200

  • DEF:

  • 600


Once per turn, this face-up Defense Position card cannot be destroyed by battle or by card effects.


1 cardCreation Resonator 1 cardCreation Resonator
Creation Resonator
WIND 3
Creation Resonator
  • ATK:

  • 800

  • DEF:

  • 600


If you control a Level 8 or higher Synchro Monster, you can Special Summon this card (from your hand).


2 cardDark Resonator 2 cardDark Resonator
Dark Resonator
DARK 3
Dark Resonator
  • ATK:

  • 1300

  • DEF:

  • 300


The first time this card would be destroyed by battle each turn, it is not destroyed.


1 cardInfluence Dragon 1 cardInfluence Dragon
Influence Dragon
WIND 3
Influence Dragon
  • ATK:

  • 300

  • DEF:

  • 900


Once per turn: You can target 1 face-up monster you control; it becomes Dragon-Type until the End Phase.


2 cardSynkron Resonator 2 cardSynkron Resonator
Synkron Resonator
DARK 1
Synkron Resonator
  • ATK:

  • 100

  • DEF:

  • 100


If a Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Synkron Resonator" once per turn this way. If this card is sent from the field to the Graveyard: You can target 1 "Resonator" monster in your Graveyard, except "Synkron Resonator"; add it to your hand.


2 cardResonant Destruction 2 cardResonant Destruction
Resonant Destruction
Spell Continuous
Resonant Destruction

    Each time a "Resonator" monster(s) is sent to the Graveyard as a Synchro Material: Target 1 card your opponent controls; destroy that target. Destroy this card during your 2nd End Phase after activation.


    3 cardResonator Call 3 cardResonator Call
    Resonator Call
    Spell Normal
    Resonator Call

      Add 1 "Resonator" monster from your Deck to your hand.


      1 cardScarlet Security 1 cardScarlet Security
      Scarlet Security
      Spell Normal
      Scarlet Security

        If you control a "Red Dragon Archfiend": Destroy all Spell and Trap Cards your opponent controls.


        3 cardAmaze Attraction Cyclo-Coaster 3 cardAmaze Attraction Cyclo-Coaster
        Amaze Attraction Cyclo-Coaster
        Trap Normal
        Amaze Attraction Cyclo-Coaster

          Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: Target 1 Spell/Trap your opponent controls; send both it and this card to the GY. ● Your opponent: Add 1 "Amazement" monster from your Deck to your hand, and if you do, send this card to the GY. You can only use this effect of "Amaze Attraction Cyclo-Coaster" once per turn.


          2 cardFiendish Chain 2 cardFiendish Chain
          Fiendish Chain
          Trap Continuous
          Fiendish Chain

            Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


            3 cardPowerful Rebirth 3 cardPowerful Rebirth
            Powerful Rebirth
            Trap Continuous
            Powerful Rebirth

              Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon that target. Increase its Level by 1 and ATK and DEF by 100. When that monster is destroyed, destroy this card.


              1 cardPrideful Roar 1 cardPrideful Roar
              Prideful Roar
              Trap Normal
              Prideful Roar

                During damage calculation, if your monster battles an opponent's monster with a higher ATK: Pay LP equal to the difference in ATK; your monster gains ATK equal to that difference +300, during damage calculation only.


                1 cardRed Carpet 1 cardRed Carpet
                Red Carpet
                Trap Normal
                Red Carpet

                  If a Dragon-Type Synchro Monster is on the field: Target up to 2 "Resonator" monsters in your Graveyard; Special Summon them.


                  1 cardRed Cocoon 1 cardRed Cocoon
                  Red Cocoon
                  Trap Normal
                  Red Cocoon

                    Target 1 Dragon-Type Synchro Monster you control; equip this card to it. While it is battling an opponent's monster, until the end of the Damage Step, negate the effects of all face-up monsters your opponent controls. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can target 1 "Red Dragon Archfiend" in your Graveyard; Special Summon it.


                    1 cardRed Screen 1 cardRed Screen
                    Red Screen
                    Trap Continuous
                    Red Screen

                      Your opponent's monsters cannot declare attacks. During each of your End Phases, you must pay 1000 LP (this is not optional), or this card is destroyed. You can target 1 Level 1 Tuner monster in your Graveyard; destroy this card, and if you do, Special Summon that target. "Red Dragon Archfiend" must be on the field to activate and to resolve this effect.


                      3 cardCelestial Wolf Lord, Blue Sirius 3 cardCelestial Wolf Lord, Blue Sirius
                      Celestial Wolf Lord, Blue Sirius
                      DARK 6
                      Celestial Wolf Lord, Blue Sirius
                      • ATK:

                      • 2400

                      • DEF:

                      • 1500


                      1 Tuner + 1 or more non-Tuner monsters When this card on the field is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 2400 ATK.


                      2 cardChaos King Archfiend 2 cardChaos King Archfiend
                      Chaos King Archfiend
                      DARK 7
                      Chaos King Archfiend
                      • ATK:

                      • 2600

                      • DEF:

                      • 2600


                      1 Fiend-Type Tuner + 1 or more non-Tuner monsters When this card declares an attack: You can switch the current ATK and DEF of all face-up monsters your opponent controls, until the end of the Battle Phase.


                      2 cardCrimson Blader 2 cardCrimson Blader
                      Crimson Blader
                      FIRE 8
                      Crimson Blader
                      • ATK:

                      • 2800

                      • DEF:

                      • 2600


                      1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle and sends it to the Graveyard: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn.


                      1 cardDark Highlander 1 cardDark Highlander
                      Dark Highlander
                      DARK 7
                      Dark Highlander
                      • ATK:

                      • 2800

                      • DEF:

                      • 2300


                      1 Fiend-Type Tuner + 1 or more non-Tuner Fiend-Type monsters Neither player can Synchro Summon. Once per turn: You can target 1 monster your opponent controls that is equipped with an Equip Card; destroy all Equip Cards equipped to that monster, and if you do, inflict 400 damage to your opponent for each card destroyed.


                      2 cardExploder Dragonwing 2 cardExploder Dragonwing
                      Exploder Dragonwing
                      DARK 7
                      Exploder Dragonwing
                      • ATK:

                      • 2400

                      • DEF:

                      • 1600


                      1 Tuner + 1 or more non-Tuner Dragon-Type monsters At the start of the Damage Step, if this card battles a monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field. This card's ATK must be greater than or equal to the ATK of that monster to activate and to resolve this effect.


                      3 cardRed Dragon Archfiend 3 cardRed Dragon Archfiend
                      Red Dragon Archfiend
                      DARK 8
                      Red Dragon Archfiend
                      • ATK:

                      • 3000

                      • DEF:

                      • 2000


                      1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                      3 cardRed Supernova Dragon 3 cardRed Supernova Dragon
                      Red Supernova Dragon
                      DARK 12
                      Red Supernova Dragon
                      • ATK:

                      • 4000

                      • DEF:

                      • 3000


                      3 Tuners + 1+ non-Tuner Synchro Monsters Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by your opponent's card effects. Once per turn, when your opponent's monster effect is activated, or when an opponent's monster declares an attack (Quick Effect): You can activate this effect; banish this card, also banish all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card.




                      More OCG Info

                      Resonator Breakdown

                       

                       

                       

                       

                       

                       

                       

                       

                       

                       

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