Created by: YGO Mod (20517634)

Created On: 07/12/2023

Main: 51 Extra: 15

3 cardDeep-Space Cruiser IX 3 cardDeep-Space Cruiser IX
Deep-Space Cruiser IX
LIGHT 9
Deep-Space Cruiser IX
  • ATK:

  • 900

  • DEF:

  • 900


You can Special Summon this card (from your hand) by sending 1 other Machine-Type monster from your hand to the Graveyard.


3 cardDyna Base 3 cardDyna Base
Dyna Base
EARTH 4
Dyna Base
  • ATK:

  • 0

  • DEF:

  • 2100


If your LP are lower than your opponent's: You can Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as material. You can only use each effect of "Dyna Base" once per turn.


3 cardFlying Pegasus Railroad Stampede 3 cardFlying Pegasus Railroad Stampede
Flying Pegasus Railroad Stampede
EARTH 4
Flying Pegasus Railroad Stampede
  • ATK:

  • 1800

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can target 1 EARTH Machine monster in your GY, except "Flying Pegasus Railroad Stampede"; Special Summon it in Defense Position, but negate its effects. You can target 1 other face-up monster you control; the Level of that monster or this card becomes the Level of the other. You cannot declare attacks the turn you activate this effect, except with Xyz Monsters. You can only use each effect of "Flying Pegasus Railroad Stampede" once per turn.


3 cardMachina Metalcruncher 3 cardMachina Metalcruncher
Machina Metalcruncher
EARTH 9
Machina Metalcruncher
  • ATK:

  • 2800

  • DEF:

  • 0


If you control no face-up cards, you can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card is Normal or Special Summoned: You can reveal 3 EARTH Machine monsters from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into your Deck. You can only use this effect of "Machina Metalcruncher" once per turn.


2 cardMolten Zombie 2 cardMolten Zombie
Molten Zombie
FIRE 4
Molten Zombie
  • ATK:

  • 1600

  • DEF:

  • 400


When this card is Special Summoned from the Graveyard: Draw 1 card.


1 cardSalamangreat Falco 1 cardSalamangreat Falco
Salamangreat Falco
FIRE 4
Salamangreat Falco
  • ATK:

  • 1200

  • DEF:

  • 1600


If this card is sent to the GY: You can target 1 "Salamangreat" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 "Salamangreat" monster you control, except "Salamangreat Falco"; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 "Salamangreat Falco" effect per turn, and only once that turn.


2 cardSalamangreat Gazelle
2 cardSalamangreat Gazelle
Salamangreat Gazelle
FIRE 3
Salamangreat Gazelle
  • ATK:

  • 1500

  • DEF:

  • 1000


If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.


3 cardSuper Express Bullet Train 3 cardSuper Express Bullet Train
Super Express Bullet Train
EARTH 10
Super Express Bullet Train
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot declare an attack unless you send 2 other cards you control to the GY. You can only use each of these effects of "Super Express Bullet Train" once per turn. ● If all monsters you control are EARTH Machines (min. 1): You can Special Summon this card from your hand. ● During the End Phase, if this card is in the GY because it was sent there this turn: You can target 1 Machine monster in your GY, except "Super Express Bullet Train"; add it to your hand.


3 cardSwift Scarecrow 3 cardSwift Scarecrow
Swift Scarecrow
EARTH 1
Swift Scarecrow
  • ATK:

  • 0

  • DEF:

  • 0


When an opponent's monster declares a direct attack (Quick Effect): You can discard this card; negate the attack, then end the Battle Phase.


1 cardDeskbot 001 1 cardDeskbot 001
Deskbot 001
EARTH 1
Deskbot 001
  • ATK:

  • 500

  • DEF:

  • 500


Gains 500 ATK/DEF for each Machine monster you control. If 2 or more Machine monsters are Special Summoned at the same time, while this card is in your GY (except during the Damage Step): You can Special Summon this card.


1 cardMecha Phantom Beast O-Lion 1 cardMecha Phantom Beast O-Lion
Mecha Phantom Beast O-Lion
WIND 2
Mecha Phantom Beast O-Lion
  • ATK:

  • 600

  • DEF:

  • 1000


You can banish this card from your Graveyard; immediately after this effect resolves, Normal Summon 1 "Mecha Phantom Beast" monster from your hand. While you control a Token, this card cannot be destroyed by battle or card effects. If this card is sent to the Graveyard: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast O-Lion" once per turn.


1 cardA.I. Love Fusion 1 cardA.I. Love Fusion
A.I. Love Fusion
Spell Normal
A.I. Love Fusion

    Fusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use your "@Ignister" monster as Fusion Material, you can also use 1 Link Monster your opponent controls as material. You can only activate 1 "A.I. Love Fusion" per turn.


    3 cardChicken Game
    3 cardChicken Game
    Chicken Game
    Spell Field
    Chicken Game

      The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


      2 cardDe-Fusion 2 cardDe-Fusion
      De-Fusion
      Spell Quick
      De-Fusion

        Target 1 Fusion Monster on the field; return that target to the Extra Deck, then, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.


        1 cardFoolish Burial
        1 cardFoolish Burial
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.




          Tag(s):

          1 cardFusion Recycling Plant 1 cardFusion Recycling Plant
          Fusion Recycling Plant
          Spell Field
          Fusion Recycling Plant

            Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or GY to your hand. Once per turn, during the End Phase: You can target 1 monster in your GY that was used as a Fusion Material for a Fusion Summon this turn; add it to your hand.


            1 cardMonster Reborn
            1 cardMonster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.




              Tag(s):

              2 cardSalamangreat Circle
              2 cardSalamangreat Circle
              Salamangreat Circle
              Spell Quick
              Salamangreat Circle

                Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                1 cardSet Rotation
                1 cardSet Rotation
                Set Rotation
                Spell Quick
                Set Rotation

                  Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.


                  1 cardTerraforming
                  1 cardTerraforming
                  Terraforming
                  Spell Normal
                  Terraforming

                    Add 1 Field Spell from your Deck to your hand.




                    Tag(s):

                    3 cardUpstart Goblin
                    3 cardUpstart Goblin
                    Upstart Goblin
                    Spell Normal
                    Upstart Goblin

                      Draw 1 card, then your opponent gains 1000 LP.


                      3 cardUrgent Schedule 3 cardUrgent Schedule
                      Urgent Schedule
                      Spell Quick
                      Urgent Schedule

                        If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn.


                        1 cardWill of the Salamangreat 1 cardWill of the Salamangreat
                        Will of the Salamangreat
                        Spell Continuous
                        Will of the Salamangreat

                          During your Main Phase: You can Special Summon 1 "Salamangreat" monster from your hand or GY. You can send this face-up card from the field to the GY, then target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; Special Summon "Salamangreat" monster(s) from your hand and/or GY in Defense Position, up to the number of that monster's Link Rating. You can only use 1 "Will of the Salamangreat" effect per turn, and only once that turn.


                          2 cardDouble Hooking 2 cardDouble Hooking
                          Double Hooking
                          Trap Continuous
                          Double Hooking

                            Activate by discarding 1 card, then target up to 2 monsters in your GY; Special Summon them. When any of those monsters leaves the field, destroy this card. When this card leaves the field, destroy those monster(s). You can only activate 1 "Double Hooking" per turn.


                            2 cardPeaceful Burial 2 cardPeaceful Burial
                            Peaceful Burial
                            Trap Normal
                            Peaceful Burial

                              Send 1 monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name the sent monster had in the GY. You can only activate 1 "Peaceful Burial" per turn.


                              2 cardSalamangreat Revive 2 cardSalamangreat Revive
                              Salamangreat Revive
                              Trap Normal
                              Salamangreat Revive

                                Target 1 FIRE monster in your GY; Special Summon it. You can banish this card from your GY, then target 1 "Salamangreat" monster you control and 1 monster in your GY with the same name; shuffle that monster from the GY into the Deck, and if you do, that monster you control gains ATK equal to its original ATK until the end of this turn. You can only use each effect of "Salamangreat Revive" once per turn.


                                1 cardBlaze Fenix, the Burning Bombardment Bird
                                1 cardBlaze Fenix, the Burning Bombardment Bird
                                Blaze Fenix, the Burning Bombardment Bird
                                FIRE 8
                                Blaze Fenix, the Burning Bombardment Bird
                                • ATK:

                                • 2800

                                • DEF:

                                • 2300


                                1 Machine-Type monster + 1 Pyro-Type monster Once per turn, during your Main Phase: You can inflict 300 damage to your opponent for each card on the field. This card cannot attack during the turn you activate this effect.


                                1 cardIgnition Beast Volcannon 1 cardIgnition Beast Volcannon
                                Ignition Beast Volcannon
                                EARTH 6
                                Ignition Beast Volcannon
                                • ATK:

                                • 2300

                                • DEF:

                                • 1600


                                1 Machine-Type monster + 1 Pyro-Type monster When this card is Fusion Summoned: You can target 1 monster your opponent controls; destroy that target, also destroy this card, then if both monsters were destroyed, inflict damage to your opponent equal to the ATK of the monster in the Graveyard that was targeted by this effect.


                                2 cardPredaplant Chimerafflesia 2 cardPredaplant Chimerafflesia
                                Predaplant Chimerafflesia
                                DARK 7
                                Predaplant Chimerafflesia
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                1 "Predaplant" monster + 1 DARK monster Once per turn: You can target 1 monster on the field with a Level less than or equal to this card's; banish it. When an attack is declared involving this card and an opponent's face-up monster: You can activate this effect; until the end of this turn, that opponent's monster loses 1000 ATK, and if it does, this card gains 1000 ATK. Once per turn, during the next Standby Phase after this card was sent to the Graveyard: You can add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand.


                                1 cardCross-Sheep 1 cardCross-Sheep
                                Cross-Sheep
                                EARTH
                                Cross-Sheep
                                • ATK:

                                • 700

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.


                                1 cardDecode Talker Heatsoul 1 cardDecode Talker Heatsoul
                                Decode Talker Heatsoul
                                FIRE
                                Decode Talker Heatsoul
                                • ATK:

                                • 2300

                                • LINK-3

                                Link Arrow:

                                Top

                                Bottom-Left

                                Bottom-Right


                                2+ Cyberse monsters with different Attributes Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Deck, except "Decode Talker Heatsoul". You can only use this effect of "Decode Talker Heatsoul" once per turn.


                                1 cardProxy F Magician 1 cardProxy F Magician
                                Proxy F Magician
                                FIRE
                                Proxy F Magician
                                • ATK:

                                • 1400

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 Effect Monsters During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your field as Fusion Material. If a Fusion Monster(s) is Fusion Summoned to a zone(s) this card points to: You can Special Summon 1 monster with 1000 or less ATK from your hand. You can only use each effect of "Proxy F Magician" once per turn.


                                1 cardSplash Mage
                                1 cardSplash Mage
                                Splash Mage
                                WATER
                                Splash Mage
                                • ATK:

                                • 1100

                                • LINK-2

                                Link Arrow:

                                Top-Right

                                Bottom-Right


                                2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.


                                1 cardCloudcastle 1 cardCloudcastle
                                Cloudcastle
                                WIND 9
                                Cloudcastle
                                • ATK:

                                • 0

                                • DEF:

                                • 3000


                                1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target 1 Level 9 monster in your Graveyard; Special Summon that target. Level 8 or lower monsters cannot attack the turn they are Normal or Special Summoned.


                                1 cardDaigusto Emeral
                                1 cardDaigusto Emeral
                                Daigusto Emeral
                                WIND
                                Daigusto Emeral
                                • ATK:

                                • 1800

                                • DEF:

                                • 800


                                2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.


                                1 cardDrill Driver Vespenato 1 cardDrill Driver Vespenato
                                Drill Driver Vespenato
                                EARTH
                                Drill Driver Vespenato
                                • ATK:

                                • 2500

                                • DEF:

                                • 2100


                                2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.


                                1 cardGear Gigant X 1 cardGear Gigant X
                                Gear Gigant X
                                EARTH
                                Gear Gigant X
                                • ATK:

                                • 2300

                                • DEF:

                                • 1500


                                2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.


                                2 cardMereologic Aggregator 2 cardMereologic Aggregator
                                Mereologic Aggregator
                                DARK
                                Mereologic Aggregator
                                • ATK:

                                • 2600

                                • DEF:

                                • 3000


                                2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                1 cardNumber 60: Dugares the Timeless 1 cardNumber 60: Dugares the Timeless
                                Number 60: Dugares the Timeless
                                FIRE
                                Number 60: Dugares the Timeless
                                • ATK:

                                • 1200

                                • DEF:

                                • 1200


                                2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.




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