Created by: YGO Mod (20517634)

Created On: 06/30/2023

Main: 48 Extra: 15

2 cardDark Sanctuary 2 cardDark Sanctuary
Dark Sanctuary
Spell Field
Dark Sanctuary

    If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. When an opponent's monster declares an attack: Toss a coin and if the result is heads, negate the attack, and if you do, inflict damage to your opponent equal to half the current ATK of that opponent's monster.


    3 cardDark Spirit's Mastery 3 cardDark Spirit's Mastery
    Dark Spirit's Mastery
    Spell Normal
    Dark Spirit's Mastery

      Discard 1 card; add 1 "Destiny Board" or 1 Level 8 Fiend monster from your Deck or GY to your hand. You can banish this card from your GY, except the turn this card was sent to the GY; place any number of "Destiny Board" and/or "Spirit Message" cards with different names from your hand or GY on the bottom of the Deck in any order, then draw the same number of cards. You can only use each effect of "Dark Spirit's Mastery" once per turn.


      3 cardGraceful Charity
      3 cardGraceful Charity
      Graceful Charity
      Spell Normal
      Graceful Charity

        Draw 3 cards, then discard 2 cards.


        3 cardHand Destruction 3 cardHand Destruction
        Hand Destruction
        Spell Quick
        Hand Destruction

          Each player sends 2 cards from their hand to the GY, then draws 2 cards.


          1 cardOne Day of Peace
          1 cardOne Day of Peace
          One Day of Peace
          Spell Normal
          One Day of Peace

            Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


            3 cardPot of Duality
            3 cardPot of Duality
            Pot of Duality
            Spell Normal
            Pot of Duality

              Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




              Tag(s):

              3 cardPot of Extravagance
              3 cardPot of Extravagance
              Pot of Extravagance
              Spell Normal
              Pot of Extravagance

                At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                Tag(s):

                2 cardPot of Prosperity
                2 cardPot of Prosperity
                Pot of Prosperity
                Spell Normal
                Pot of Prosperity

                  Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                  Tag(s):

                  3 cardSpirit Message "A" 3 cardSpirit Message "A"
                  Spirit Message "A"
                  Spell Continuous
                  Spirit Message "A"

                    This card can only be placed on the field by the effect of "Destiny Board".


                    3 cardSpirit Message "I" 3 cardSpirit Message "I"
                    Spirit Message "I"
                    Spell Continuous
                    Spirit Message "I"

                      This card can only be placed on the field by the effect of "Destiny Board".


                      3 cardSpirit Message "L" 3 cardSpirit Message "L"
                      Spirit Message "L"
                      Spell Continuous
                      Spirit Message "L"

                        This card can only be placed on the field by the effect of "Destiny Board".


                        3 cardSpirit Message "N" 3 cardSpirit Message "N"
                        Spirit Message "N"
                        Spell Continuous
                        Spirit Message "N"

                          This card can only be placed on the field by the effect of "Destiny Board".


                          3 cardTilted Try 3 cardTilted Try
                          Tilted Try
                          Spell Field
                          Tilted Try

                            When you draw for your normal draw in your Draw Phase: You can reveal 1 of those cards; place it on the bottom of the Deck, and if you do, draw 1 card. When you draw by a card effect: You can reveal 1 of those cards; send this card to the GY, and if you do, place that card on the bottom of the Deck, and if you do that, draw 1 card.


                            2 cardTriple Tactics Talent
                            2 cardTriple Tactics Talent
                            Triple Tactics Talent
                            Spell Normal
                            Triple Tactics Talent

                              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                              Tag(s):

                              2 cardUpstart Goblin
                              2 cardUpstart Goblin
                              Upstart Goblin
                              Spell Normal
                              Upstart Goblin

                                Draw 1 card, then your opponent gains 1000 LP.


                                3 cardDestiny Board 3 cardDestiny Board
                                Destiny Board
                                Trap Continuous
                                Destiny Board

                                  When this card and all 4 "Spirit Message" cards with different names are placed on your field, you win the Duel. Once per turn, during your opponent's End Phase: Place 1 "Spirit Message" card from your hand or Deck in your Spell & Trap Zone face-up, in the proper order of "I", "N", "A", and "L". When any "Spirit Message" card or "Destiny Board" you control leaves the field, send all "Spirit Message" cards and "Destiny Board" you control to the Graveyard.


                                  3 cardJar of Avarice 3 cardJar of Avarice
                                  Jar of Avarice
                                  Trap Normal
                                  Jar of Avarice

                                    Target 5 cards in your GY, except "Jar of Avarice"; shuffle all 5 into the Deck, then draw 1 card. You can only activate 1 "Jar of Avarice" per turn.


                                    3 cardSentence of Doom 3 cardSentence of Doom
                                    Sentence of Doom
                                    Trap Continuous
                                    Sentence of Doom

                                      You can target any number of your Fiend monsters that are banished or in your GY, up to the number of "Destiny Board" and/or "Spirit Message" cards you control; add them to your hand. You can send this card from your Spell & Trap Zone to the GY; place 1 "Spirit Message" card from your hand, Deck, or GY in your Spell & Trap Zone. (This is treated as being placed by the effect of "Destiny Board".) You can only use 1 "Sentence of Doom" effect per turn, and only once that turn.


                                      3 cardPunished Eagle 3 cardPunished Eagle
                                      Punished Eagle
                                      WIND 6
                                      Punished Eagle
                                      • ATK:

                                      • 2100

                                      • DEF:

                                      • 1800


                                      "Blue-Winged Crown" + "Niwatori"


                                      3 cardAlly of Justice Field Marshal 3 cardAlly of Justice Field Marshal
                                      Ally of Justice Field Marshal
                                      DARK 9
                                      Ally of Justice Field Marshal
                                      • ATK:

                                      • 2900

                                      • DEF:

                                      • 2600


                                      1 Tuner + 2 or more non-Tuner monsters This card cannot be Special Summoned except by Synchro Summon. When this card attacks a face-down Defense Position monster, destroys it by battle, and sends it to the Graveyard, draw 1 card.


                                      3 cardX-Saber Souza 3 cardX-Saber Souza
                                      X-Saber Souza
                                      EARTH 7
                                      X-Saber Souza
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 1600


                                      1 Tuner + 1 or more non-Tuner "X-Saber" monsters You can Tribute 1 "X-Saber" monster, then choose 1 of these effects; this card gains that effect until the end of this turn. ● At the start of the Damage Step, if this card battles an opponent's monster: Destroy that monster. ● This card cannot be destroyed by Trap effects.


                                      3 cardX-Saber Urbellum 3 cardX-Saber Urbellum
                                      X-Saber Urbellum
                                      EARTH 7
                                      X-Saber Urbellum
                                      • ATK:

                                      • 2200

                                      • DEF:

                                      • 1300


                                      1 Tuner + 1 or more non-Tuner monsters When this card inflicts Battle Damage to your opponent while they have 4 or more cards in their hand, place 1 random card from their hand on top of their Deck.


                                      3 cardLavalval Ignis 3 cardLavalval Ignis
                                      Lavalval Ignis
                                      FIRE
                                      Lavalval Ignis
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 1400


                                      2 Level 3 monsters If this card attacks or is attacked, during the Damage Step (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains 500 ATK until the end of this turn.




                                      More OCG Info

                                      Destiny Board Breakdown

                                       

                                       

                                       

                                       

                                       

                                       

                                       

                                       

                                       

                                       

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