Utopic Deck #792648 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, The Phantom Knights of Decayed Cloak x3, The Phantom Knights of Silent Boots x3.
Created by: YGO Mod (20517634)
Created On: 11/11/2026
Main Deck (40)
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- The Phantom Knights of Ancient Cloak x1
- The Phantom Knights of Decayed Cloak x3
- The Phantom Knights of Doomed Soleret x1
- The Phantom Knights of Ragged Gloves x1
- The Phantom Knights of Silent Boots x3
- The Phantom Knights of Torn Scales x3
- Wandering Gryphon Rider x1
- Water Enchantress of the Temple x3
- Ash Blossom & Joyous Spring x3
- Dracoback, the Rideable Dragon x1
- Fateful Adventure x1
- Foolish Burial x1
- Forbidden Droplet x3
- Reinforcement of the Army x1
- Rite of Aramesir x2
- The Phantom Knights' Rank-Up-Magic Launch x1
- Phantom Knights' Fog Blade x3
- Phantom Knights' Wing x1
- The Phantom Knights of Umbrage Veil x1
Extra Deck (15)
- Accesscode Talker x1
- Cherubini, Ebon Angel of the Burning Abyss x1
- S:P Little Knight x1
- The Phantom Knights of Rusty Bardiche x1
- Arc Rebellion Xyz Dragon x1
- Dark Rebellion Xyz Dragon x1
- Dark Rebellion Xyz Dragon, Four Heavenly Dragons x1
- Dark Requiem Xyz Dragon x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Number F0: Utopic Draco Future x1
- Number F0: Utopic Future x1
- Raider's Knight x1
- The Phantom Knights of Break Sword x2
- The Phantom Knights of Malevolent Scythe x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 39/100 (±7 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52 |
| Going First | 54 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Xyz summons of 3000-ATK bosses such as Arc Rebellion Xyz Dragon and Dark Requiem Xyz Dragon, supported by Phantom Knights recursion; Link beatdown with The Phantom Knights of Rusty Bardiche and Accesscode Talker
- Turn 1 (going first): Open a Phantom Knights searcher or a Mulcharmy draw engine, then Xyz into a Phantom Knights boss while holding Ash Blossom or Forbidden Droplet for protection (Inferred from card text)
- Turn 2 (going second): Use Ash Blossom, Droll & Lock Bird, Phantom Knights' Fog Blade and Forbidden Droplet to answer the opponent's first summon, then rebuild a board through Phantom Knights Xyz or Link summons (Inferred)
- Recovery: Banish Phantom Knights monsters from the graveyard to re-summon them and search Phantom Knights Spell/Traps (Inferred from card text)
- After siding: No Side Deck is registered, so no post-side plan can be evaluated
Why it scores here
This OCG Utopic list is a Phantom Knights Xyz shell with Mulcharmy and Adventurer support, and it reliably opens a searcher in about 85% of five-card hands, so the engine is usually reachable on the first turns (Inferred). Its strength lies in the system: four hand traps, Ash Blossom, Forbidden Droplet and Phantom Knights' Fog Blade give layered answers, and 3000-ATK Xyz bosses close games once a board is established. The score is capped down because the list runs Ash Blossom & Joyous Spring three times against an OCG limit of two, so it is evaluated as theoretical only. No recorded boards, tournament results or side deck exist, so the median output, matchup fit and post-side plan carry low confidence. The score comes from consistency, interaction and closing power on the system as a whole, not from averaging individual card scores, and the archetype's popularity earned no points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | About 85% of opening hands include at least one searcher-text card, and about 69% include an archetype core card; the engine depends on Phantom Knights monsters reaching the field (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 52 | Four hand-trap effect cards and twelve search effects keep most hands functional, but the three-copy monsters and Level 3 overlap risk redundant hands (Inferred). |
| D3 | Combo Conversion & Ceiling | 55 | No recorded boards exist, so the ceiling is read from card text as 3000-ATK Xyz bosses with negation and destruction effects (Inferred). |
| D4 | Combo Floor & Median Output | 45 | No recorded boards exist, so median output cannot be measured and is scored moderate given the number of Xyz steps required (Inferred, Provisional). |
| D5 | Interruption Resilience & Route Redundancy | 55 | Several Phantom Knights traps and Droll & Lock Bird give multiple independent interruption answers, but most lines still rely on a single Xyz summon (Inferred). |
| D6 | Resource Economy, Recovery & Grind | 52 | Graveyard banish-to-recover effects on Phantom Knights monsters give some grind value, but few explicit draw effects exist beyond Mulcharmy (Inferred). |
| D7 | End-Board & Interaction Quality | 60 | Ash Blossom, Fog Blade, Forbidden Droplet and Umbrage Veil give layered negation and removal text (Inferred semantic read). |
| D8 | Going-Second & Board-Breaking Power | 55 | Four hand traps and Droll & Lock Bird remain live going second, but no going-second board data exists (Inferred). |
| D9 | Offensive Pressure & Closing Power | 58 | Xyz bosses at 3000 ATK and the Dark Requiem and Arc Rebellion dragons give closing power; no direct-damage text is present (Verified card text, Inferred use). |
| D10 | Main Deck Efficiency & Flexibility | 50 | Twenty-two distinct Main Deck cards with eight three-copy slots; the build is a Phantom Knights core with Adventurer and Mulcharmy support, and no card is named exactly Utopic (Verified composition, Inferred coherence). |
| D11 | Extra Deck Efficiency & Coverage | 55 | The fifteen-card Extra Deck is full, with eleven Xyz and four Link monsters, giving flexibility but depending on several Phantom Knights Xyz routes (Verified composition). |
| D12 | Side Deck Adaptability | 20 | No Side Deck is registered, so adaptability cannot be measured and is scored at the floor (Verified composition, Provisional). |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament or dated meta data is available, so matchup fit is Provisional. |
| D14 | Pilotability & Error Tolerance | 35 | Several Xyz and Link chains with multiple optional triggers make the deck demanding to pilot (Inferred). |
How the score was computed
Strategy profile: Midrange. Structural ≈ 52, Going First ≈ 54, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Copy-limit violation (-8); No side deck (-4). Final formula: No reliable metagame: 0.80*Structural(52) + 0.20*TournamentReliability(45) = 50.6; modifiers -12 gives 38.6, rounded to 39; Illegal list, so theoretical only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.85 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searchers and an archetype core reach a starter in most openings
- Four hand traps and several Phantom Knights traps give layered interaction
- Multiple 3000-ATK Xyz bosses provide closing power
Weaknesses
- Illegal copy count on Ash Blossom & Joyous Spring
- No side deck, so no post-side adaptability
- Mixed sub-archetype build with many three-copy slots and weak redundancy
Critical choke points
- Phantom Knights Xyz summons depend on a small set of Level 3 monsters on the field
- Hand traps are the main early defence and each is a single-copy or triple-copy dependency
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring | A legal one-copy or two-copy card that keeps the hand-trap count | Brings the list within OCG copy limits so it can be scored as a legal deck |
| 2 | No side deck is present | A focused Side Deck of 5 to 10 cards aimed at the most common opposing engines | Adds the post-side plan and adaptability the list currently lacks |
Evidence & confidence
- Verified: Ash Blossom & Joyous Spring is run 3 times against a limit of 2; Main Deck of 40 and Extra Deck of 15 are within OCG size rules; Card text for the listed boss and hand-trap monsters
- Inferred: Searcher access and archetype core reach on turns one and two; Interaction layering from negation and removal text; Going-second hand-trap value
- Provisional: Median output and matchup fit, since no dated meta or recorded boards exist
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot record are absent No win-rate telemetry exists, so going-first, going-second and matchup rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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