Infinitrack Deck #792394 — Yu-Gi-Oh! OCG
45 Main, 15 Extra, incl. Infinitrack Harvester x3, Mulcharmy Fuwalos x3, Night Train Blue Traveler x3.
Created by: YGO Mod (20517634)
Created On: 11/11/2026
Main Deck (45)
- Ancient Gear Box x1
- Convex Knight x1
- Droll & Lock Bird x1
- Flying Pegasus Railroad Stampede x1
- Heavy Armored Knight Babeldecker x1
- Heavy Freight Train Derricrane x1
- Infinitrack Brutal Dozer x1
- Infinitrack Harvester x3
- Infinitrack Trencher x1
- Infinitrack Tunneller x1
- Machina Citadel x1
- Machina Fortress x1
- Mulcharmy Fuwalos x3
- Night Train Blue Traveler x3
- Ruffian Railcar x1
- Super Express Bullet Train x1
- Therion "King" Regulus x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Clockwork Night x1
- Exceptional Schedule x3
- Heavy Forward x3
- Machina Redeployment x3
- Revolving Switchyard x1
- Urgent Schedule x1
- Dominus Purge x3
- Machina Overdrive x1
Extra Deck (15)
- Ancient Gear Ballista x1
- Clockwork Knight x1
- Double Headed Anger Knuckle x1
- Infinitrack Goliath x3
- Qliphort Genius x1
- S:P Little Knight x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Infinitrack River Stormer x1
- Number 81: Superdreadnought Rail Cannon Super Dora x1
- Superdreadnought Rail Cannon Flying Launcher x1
- Superdreadnought Rail Cannon Gustav Max x1
- Superdreadnought Rail Cannon Gustav Rocket x1
- Superdreadnought Rail Cannon Juggernaut Liebe x1
Side Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 40/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 61 |
| Going First | 61 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 62 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 45 / Extra 15 / Side 15 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Link and Xyz boards led by high-ATK Train and Machina monsters (Superdreadnought Rail Cannon Gustav Rocket at 5000 ATK, Juggernaut Liebe at 4000, Flying Launcher at 3800, Machina Citadel at 3000) that take over the field after the Infinitrack and Train engine resolves.; Direct damage and board-wipe effects from Gustav Max and Machina Citadel once the engine is online.
- Turn 1 (going first): Open with Exceptional Schedule, Heavy Forward or Night Train Blue Traveler to search the next engine piece, then build toward a Train or Infinitrack Level 10 board that feeds an Xyz or Link extra-deck monster.
- Turn 2 (going second): Use the hand traps (Ash Blossom, Droll & Lock Bird, Ghost Ogre & Snow Rabbit, Dominus Purge) to stop the opponent's search or summon, then rebuild a board through Infinitrack Harvester and Night Train.
- Recovery: Recover from the graveyard with Night Train Blue Traveler, Ruffian Railcar and Infinitrack Tunneller, which return Level 10 Machines and Infinitrack monsters to the field.
- After siding: Bring in Jizukiru, Forbidden Crown and Spell Shattering Sword against control or spell-heavy opponents (Inferred; no post-side results supplied).
Why it scores here
The deck is scored as a system, not as an average of its cards. Its searchers (21 copies, about 96% to find at least one in a 5-card opening hand, Inferred) make the engine reliably reachable on the first turns, and the 17 copies of the core archetype cards give a 92% chance of at least one core card in the opening hand (Inferred). It has real interaction depth: seven hand traps and ten negation effects in the text let it answer the opponent's first plays. Its closing power is high, with several 3000 to 5000 ATK extra-deck boards and Gustav Max's direct damage. Popularity and archetype share did not add points, and no recorded boards exist to confirm any median or ceiling output. The score is capped low because the list runs three copies of Ash Blossom & Joyous Spring where only two are legal, so this is a theoretical, structural-only read.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | P(at least one searcher in a 5-card opening hand) is about 0.97 and P(at least one core archetype card) is about 0.92; engine is reachable on turn 1 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | Searchers reduce brick risk, but several main-deck cards need a specific sub-archetype on the field (Dominus Purge, Machina Overdrive) and the deck spreads across about eight archetypes (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | Ceiling read from card text only: Gustav Rocket, Liebe and Super Dora give 4000 to 5000 ATK extra-deck boards, but no recorded boards exist to confirm the line (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards supplied, so the typical output is an unverified estimate from text alone (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 66 | Seven hand traps and multiple Level 10 recursion routes (Night Train, Ruffian Railcar, Tunneller) give alternative lines after a disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 64 | Searchers and graveyard recursion regenerate resources well; Xyz material costs and Tribute costs drain them (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Ten negation effects and sixteen removal effects in card text, plus Machina Citadel's destruction effect; quality is strong on paper (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 64 | Three Ash Blossom and three Droll & Lock Bird count as going-second interaction; Jizukiru and Forbidden Crown add side options (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Extra-deck boards reach 3000 to 5000 ATK, and Gustav Max adds 2000 direct damage per use (Verified card stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 45 main cards with 18 single copies and 9 three-of cards; 47 of 60 main-and-extra copies fall outside the exact archetype name, so the list is less compact than its archetype suggests (Verified count, Inferred read) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Extra deck is full at 15 with 8 Link and 7 Xyz monsters; Gustav Max is Limited at one copy, and the evidence marks three extra-deck cards as absent from the archetype usage data (Verified count, Inferred read) |
| D12 | Side Deck Adaptability | 55 | Side deck of 15 is coherent against control but includes Jizukiru (a Kaiju card that has no matching support in the main deck); no post-side results exist (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or meta-share data supplied, so matchup and format fit cannot be measured (Provisional) |
| D14 | Pilotability & Error Tolerance | 58 | Multiple archetype engines and several Quick Effect decisions raise the decision load, but the core lines are readable (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 61, Going First ≈ 61, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 62. Modifiers: Illegal copy limit (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability + modifiers (-12), capped at 40 because the list is Illegal; theoretical/structural-only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density gives the engine a high chance to start on turn 1
- Seven hand traps and ten negation effects provide interaction on both turns
- Extra-deck boards reach 3000 to 5000 ATK with direct-damage follow-up
Weaknesses
- Three copies of Ash Blossom exceed the OCG limit, so the list is illegal as built
- Only 21.7% of main and extra copies share the exact archetype name, so the engines compete for space
- Dominus Purge has no Dominus support beyond its own copies
Critical choke points
- Turn-1 search depends on a small set of searchers (Exceptional Schedule, Heavy Forward, Night Train), so disrupting them stalls the engine
- Machina and Train pieces need their own Level 10 monsters, and a few one-copy cards are critical
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring | One Unlimited main-deck card from the Train or Infinitrack engine that is not already at three copies | Brings the list within the OCG copy limit and keeps the engine intact |
| 2 | One copy of Dominus Purge | A second Machina or Train searcher from the list's core | Dominus Purge has no archetype support, so this trades a dead-weight trap for an engine piece |
Evidence & confidence
- Verified: Legality: Ash Blossom & Joyous Spring is over the OCG copy limit (3 run, 2 legal); Main 45, Extra 15, Side 15 are within the format size rules; Card text and stats for every listed card; Archetype spread counts and the 21.7% exact-name purity
- Inferred: Searcher and core-archetype opening-hand probabilities; Ceiling and floor read from card text only; Interaction depth from negation and removal text; Going-first and going-second estimates
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament data); Post-side plan quality (no post-side results)
- Data gaps: No recorded boards supplied, so the combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot match records are absent No win-rate telemetry for going-first, going-second, matchups or brick rate Meta Power is Provisional without a dated metagame sample Usage data marks Gustav Rocket, River Stormer and Qliphort Genius as not in this deck, but the card list includes them; the inconsistency is unresolved and affects the archetype-standard comparison
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