Rikka Deck #789139 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Rikka Black Princess x3, Ash Blossom & Joyous Spring x3.
Created by: YGO Mod (20517634)
Created On: 11/09/2026
Main Deck (40)
- Droll & Lock Bird x2
- Hellebore the Rikka Fairy x1
- Maxx "C" x1
- Mudan the Rikka Fairy x2
- Mulcharmy Fuwalos x3
- Predaplant Byblisp x1
- Predaplant Lilizard x1
- Primrose the Rikka Fairy Duo x1
- Rikka Black Princess x3
- Rikka Petal x1
- Rikka Princess x1
- Ash Blossom & Joyous Spring x3
- Predaplant Longinephila x2
- Princess Dracaena, the Thirsting Tree x1
- Instant Fusion x1
- Predaprimitive x3
- Rikka Glamour x2
- Rikka Konkon x1
- Rikka Moonlit Waters x3
- Super Polymerization x2
- Triple Tactics Talent x1
- Dominus Impulse x3
- Rikka Sheet x1
Extra Deck (15)
- Dragon Knight Draco-Equiste x1
- Predaplant Ambulomelides x1
- Predaplant Daredevil x1
- Starving Venom Fusion Dragon x1
- Aromaseraphy Jasmine x1
- Black Rose Dragon x1
- Bramble Rose Dragon x1
- Predaplant Bal Teah x1
- Kanzashi the Rikka Queen x1
- Rikka Queen Strenna x2
- Rikka Sacred Queen Strenna x1
- Sacred Tree Beast, Hyperyton x1
- Teardrop the Rikka Queen x1
- Teardrop the Rikka Sacred Queen x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 60/100 (±7 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 64 |
| Going First | 62 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 60 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Midrange
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Plant tribute chains that Special Summon Rikka Xyz and Synchro boss monsters (Teardrop the Rikka Sacred Queen, Primrose, Hellebore) and push through the field; Predaplant Fusion and Synchro boards (Predaplant Daredevil, Ambulomelides, Bal Teah) as a second engine
- Turn 1 (going first): Open with Rikka Black Princess or a Predap searcher, tribute a Plant to reach a Rikka boss, and hold Ash Blossom and Droll as interaction
- Turn 2 (going second): Use Ash Blossom, Droll and Maxx C from hand to break the opponent's first combo, then rebuild through Plant searchers and graveyard recursion
- Recovery: Rikka Petal, Mudan and Rikka Glamour return Rikka monsters and spells from the graveyard or deck, so the deck can rebuild after one interruption
- After siding: No side deck is registered, and Master Duel is a single-game format, so there is no post-side plan to evaluate
Why it scores here
This deck reliably opens a starter: the searcher and Plant-summon text covers nearly every opening hand, and the Rikka core is run at three copies. Its engine converts into strong closers, including the 3200 ATK Teardrop and 2600 ATK Primrose and Hellebore, but no recorded boards exist, so the ceiling is inferred from card text alone. Interaction is the strongest part of the system: six hand traps, several negation effects and Dominus Impulse give it breadth on both turns. The deck is held back by two overlapping engines (Rikka and Predaplant, only 21 of 40 main deck cards share the exact Rikka name), a life-point cost to combo, and a long tribute chain that a player has to execute correctly every turn. Popularity and archetype usage did not earn points, and the score comes from consistency, interaction and closing power across the whole system, not from averaging the individual card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | P(at least one searcher in a 5-card opening hand) is about 0.92, and the core is run at full copies; starter access is strong (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Several cards need a Plant on board or a specific graveyard state, and two engines compete for the same hand space, so dead hands are likely (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | No recorded boards exist; ceiling is read from card text, with multiple Xyz and Synchro boss routes available (Inferred) |
| D4 | Combo Floor & Median Output | 52 | No recorded boards exist, so the median output cannot be measured; the estimate is a provisional read from text (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Graveyard recursion (Rikka Petal, Mudan, Rikka Glamour) and redundant searchers allow rebuilding after a single interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Life-point cost on the main combo and reliance on recursion for card economy; the guide notes the deck is somewhat hand-dependent (Inferred, guide text) |
| D7 | End-Board & Interaction Quality | 80 | Six hand traps, eight negation effects and Dominus Impulse give layered interaction on both turns (Inferred, card text) |
| D8 | Going-Second & Board-Breaking Power | 68 | Going-second hand traps are available with about a 65% chance in a 6-card hand, and Dominus Impulse and Hellebore can break an established board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Several 2600 to 3200 ATK boss monsters and Black Rose Dragon's destruction effect give strong end-board pressure (Verified, card text) |
| D10 | Main Deck Efficiency & Flexibility | 60 | Compact 40-card main deck with three-copy engine pieces, but twelve singleton slots and two engines lower coherence (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 58 | All 15 Extra Deck slots are used across Xyz, Synchro, Fusion and Link; coverage is broad but spread thin across mechanics (Verified, deck list) |
| D12 | Side Deck Adaptability | 50 | No side deck is registered and the format is single-game, so side adaptability cannot be measured (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament or dated meta sample is linked, so matchup fit cannot be measured; archetype usage confirms the core is real (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | The Plant tribute chains and multi-branch decisions raise the pilot skill needed and the number of decisions per turn (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 64, Going First ≈ 62, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: engine conflict (-2); life-point cost (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; no dated metagame sample)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Strong interaction package: six hand traps, eight negation effects and Dominus Impulse
- Redundant searchers and graveyard recursion allow recovery after one disruption
- Powerful Extra Deck closers, including 3200 ATK Teardrop and 2600 ATK Primrose and Hellebore
Weaknesses
- Two engines (Rikka and Predaplant) overlap, and only about 38% of main deck cards share the exact Rikka name
- The main combo costs life points and needs several tribute steps each turn
- No recorded boards, so the combo ceiling and floor cannot be measured
Critical choke points
- Plant monsters on field for tribute: if none are present, most of the Rikka chain stalls
- Single copies of key boss monsters limit how many routes can reach a closing board
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Triple Tactics Talent | Rikka Petal (second copy) | Adds a second Rikka recursion and search piece, strengthening the core engine instead of a situational draw spell |
| 2 | Predaplant Lilizard | Rikka Sheet or Rikka Princess (extra copy) | Reduces engine conflict and keeps more Plant-tribute fuel on the Rikka side |
Evidence & confidence
- Verified: Deck legal: 40 main, 15 extra, 0 side; restricted cards within limits (Instant Fusion 1/1, Maxx C 1/1, Droll & Lock Bird 2/2, Super Polymerization 2/2); Card text and stats for all listed cards; Extra Deck composition: 7 Xyz, 3 Synchro, 4 Fusion, 1 Link; Usage stats show the Rikka core is standard in this archetype
- Observed: A Vietnamese player guide describes the deck as strong, costly in life points, and somewhat hand-dependent
- Inferred: Starter access of about 0.92 in a 5-card opening hand (searcher group); Hand trap availability of about 0.65 in a 6-card hand when going second; Engine conflict and brick risk from overlapping Rikka and Predaplant pieces
- Provisional: Meta power (no dated metagame sample); Matchup fit and tournament reliability (no tournament link); Side deck adaptability (no side deck; single-game format)
- Data gaps: No recorded combo boards, so floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and matchup results are absent No win-rate telemetry, so going-first and going-second splits and brick rates are Inferred Meta power is Provisional without a dated metagame sample No side deck registered, so post-side adaptability cannot be measured
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