Created by: Mèo Fool Gaming (37156024)

Created On: 05/10/2022

Master of Rites II

Need 2 UR

UR Rarity
Hieratic Sun Dragon Overlord of Heliopolis
UR Rarity
Number 47: Nightmare Shark

Main: 20 Extra: 7

SR Rarity
Djinn Demolisher of Rituals
SR Rarity
Djinn Demolisher of Rituals
Djinn Demolisher of Rituals
DARK 3
Djinn Demolisher of Rituals
  • ATK:

  • 1500

  • DEF:

  • 600


When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If a player Ritual Summons using this card, that Ritual Summoned monster cannot be targeted by the card effects of the other player.


SR Rarity
Djinn Demolisher of Rituals
SR Rarity
Djinn Demolisher of Rituals
Djinn Demolisher of Rituals
DARK 3
Djinn Demolisher of Rituals
  • ATK:

  • 1500

  • DEF:

  • 600


When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If a player Ritual Summons using this card, that Ritual Summoned monster cannot be targeted by the card effects of the other player.


SR Rarity
Manju of the Ten Thousand Hands
SR Rarity
Manju of the Ten Thousand Hands
Manju of the Ten Thousand Hands
LIGHT 4
Manju of the Ten Thousand Hands
  • ATK:

  • 1400

  • DEF:

  • 1000


When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


SR Rarity
Manju of the Ten Thousand Hands
SR Rarity
Manju of the Ten Thousand Hands
Manju of the Ten Thousand Hands
LIGHT 4
Manju of the Ten Thousand Hands
  • ATK:

  • 1400

  • DEF:

  • 1000


When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


R Rarity
Vendread Houndhorde
R Rarity
Vendread Houndhorde
Vendread Houndhorde
DARK 3
Vendread Houndhorde
  • ATK:

  • 0

  • DEF:

  • 2100


If this card is in your GY: You can discard 1 "Vendread" card; Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of "Vendread Houndhorde" once per turn. ● Once per turn (Quick Effect): You can target 1 Spell/Trap your opponent controls; banish it.


SR Rarity
Vendread Revenants
SR Rarity
Vendread Revenants
Vendread Revenants
DARK 4
Vendread Revenants
  • ATK:

  • 1800

  • DEF:

  • 200


If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains this effect. You can only use the preceding effect of "Vendread Revenants" once per turn. ● Once per turn (Quick Effect): You can target 1 Special Summoned monster your opponent controls; banish it.


SR Rarity
Vendread Revenants
SR Rarity
Vendread Revenants
Vendread Revenants
DARK 4
Vendread Revenants
  • ATK:

  • 1800

  • DEF:

  • 200


If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains this effect. You can only use the preceding effect of "Vendread Revenants" once per turn. ● Once per turn (Quick Effect): You can target 1 Special Summoned monster your opponent controls; banish it.


R Rarity
Revendread Executor
R Rarity
Revendread Executor
Revendread Executor
DARK 8
Revendread Executor
  • ATK:

  • 3000

  • DEF:

  • 0


You can Ritual Summon this card with any "Vendread" Ritual Spell. This card's name becomes "Revendread Slayer" while on the field. While this Ritual Summoned card is on the field, your opponent cannot target cards you control with card effects, except this card. If this Ritual Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 "Vendread" card from your Deck to your hand. You can only use this effect of "Revendread Executor" once per turn.


R Rarity
Revendread Executor
R Rarity
Revendread Executor
Revendread Executor
DARK 8
Revendread Executor
  • ATK:

  • 3000

  • DEF:

  • 0


You can Ritual Summon this card with any "Vendread" Ritual Spell. This card's name becomes "Revendread Slayer" while on the field. While this Ritual Summoned card is on the field, your opponent cannot target cards you control with card effects, except this card. If this Ritual Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 "Vendread" card from your Deck to your hand. You can only use this effect of "Revendread Executor" once per turn.


SR Rarity
Revendread Slayer
SR Rarity
Revendread Slayer
Revendread Slayer
DARK 6
Revendread Slayer
  • ATK:

  • 2400

  • DEF:

  • 0


You can Ritual Summon this card with any "Vendread" Ritual Spell. Once per battle, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 300 ATK. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Spell from your Deck to your hand, and if you do, send 1 "Vendread" monster from your Deck to the GY. You can only use this effect of "Revendread Slayer" once per turn.


SR Rarity
Revendread Slayer
SR Rarity
Revendread Slayer
Revendread Slayer
DARK 6
Revendread Slayer
  • ATK:

  • 2400

  • DEF:

  • 0


You can Ritual Summon this card with any "Vendread" Ritual Spell. Once per battle, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 300 ATK. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Spell from your Deck to your hand, and if you do, send 1 "Vendread" monster from your Deck to the GY. You can only use this effect of "Revendread Slayer" once per turn.


SR Rarity
Revendread Slayer
SR Rarity
Revendread Slayer
Revendread Slayer
DARK 6
Revendread Slayer
  • ATK:

  • 2400

  • DEF:

  • 0


You can Ritual Summon this card with any "Vendread" Ritual Spell. Once per battle, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 300 ATK. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Spell from your Deck to your hand, and if you do, send 1 "Vendread" monster from your Deck to the GY. You can only use this effect of "Revendread Slayer" once per turn.


R Rarity
Vendread Battlelord
R Rarity
Vendread Battlelord
Vendread Battlelord
DARK 7
Vendread Battlelord
  • ATK:

  • 2700

  • DEF:

  • 0


You can Ritual Summon this card with any "Vendread" Ritual Spell. You can banish 1 "Vendread" card from your GY and declare 1 type of card (Monster, Spell, or Trap); for the rest of this turn, your opponent cannot activate cards or effects of that type. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Monster from your Deck to your hand, and if you do, send 1 "Vendread" monster from your Deck to the GY. You can only use each effect of "Vendread Battlelord" once per turn.


R Rarity
Revendread Evolution
R Rarity
Revendread Evolution
Revendread Evolution
Spell Normal
Revendread Evolution

    This card can be used to Ritual Summon any "Vendread" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or send 1 "Vendread" monster from your Deck to the GY, whose total Levels equal the Level of the Ritual Monster you Ritual Summon. The Ritual Summoned monster is destroyed during the End Phase of the next turn. You can only activate 1 "Revendread Evolution" per turn.


    R Rarity
    Revendread Evolution
    R Rarity
    Revendread Evolution
    Revendread Evolution
    Spell Normal
    Revendread Evolution

      This card can be used to Ritual Summon any "Vendread" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or send 1 "Vendread" monster from your Deck to the GY, whose total Levels equal the Level of the Ritual Monster you Ritual Summon. The Ritual Summoned monster is destroyed during the End Phase of the next turn. You can only activate 1 "Revendread Evolution" per turn.


      R Rarity
      Revendread Evolution
      R Rarity
      Revendread Evolution
      Revendread Evolution
      Spell Normal
      Revendread Evolution

        This card can be used to Ritual Summon any "Vendread" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or send 1 "Vendread" monster from your Deck to the GY, whose total Levels equal the Level of the Ritual Monster you Ritual Summon. The Ritual Summoned monster is destroyed during the End Phase of the next turn. You can only activate 1 "Revendread Evolution" per turn.


        SR Rarity
        Revendread Origin
        SR Rarity
        Revendread Origin
        Revendread Origin
        Spell Normal
        Revendread Origin

          This card can be used to Ritual Summon any "Vendread" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or banish Zombie monsters from your GY, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If "Revendread Slayer(s)" you control would be destroyed by battle or card effect, you can banish this card from your GY instead.


          SR Rarity
          Revendread Origin
          SR Rarity
          Revendread Origin
          Revendread Origin
          Spell Normal
          Revendread Origin

            This card can be used to Ritual Summon any "Vendread" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or banish Zombie monsters from your GY, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If "Revendread Slayer(s)" you control would be destroyed by battle or card effect, you can banish this card from your GY instead.


            SR Rarity
            Revendread Origin
            SR Rarity
            Revendread Origin
            Revendread Origin
            Spell Normal
            Revendread Origin

              This card can be used to Ritual Summon any "Vendread" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or banish Zombie monsters from your GY, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If "Revendread Slayer(s)" you control would be destroyed by battle or card effect, you can banish this card from your GY instead.


              N Rarity
              Vendread Nights
              N Rarity
              Vendread Nights
              Vendread Nights
              Spell Field
              Vendread Nights

                You can discard 1 card; add 1 "Vendread" monster from your Deck to your hand. You can only use this effect of "Vendread Nights" once per turn. When your "Vendread" monster destroys an opponent's monster by battle: You can banish 1 "Vendread" monster from your GY; it can attack an opponent's monster again in a row.


                UR Rarity
                Hieratic Sun Dragon Overlord of Heliopolis
                UR Rarity
                Hieratic Sun Dragon Overlord of Heliopolis
                Hieratic Sun Dragon Overlord of Heliopolis
                LIGHT
                Hieratic Sun Dragon Overlord of Heliopolis
                • ATK:

                • 3000

                • DEF:

                • 2400


                2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.


                SR Rarity
                Jinzo - Layered
                SR Rarity
                Jinzo - Layered
                Jinzo - Layered
                DARK
                Jinzo - Layered
                • ATK:

                • 2400

                • DEF:

                • 1500


                2 Level 6 monsters You can detach 1 material from this card, then target 1 face-up monster your opponent controls; take control of it until the End Phase, but it cannot activate its effects or declare an attack. If a Trap is on the field: You can Tribute 1 monster, and if you do, destroy 1 face-up card on the field. You can only use each effect of "Jinzo - Layered" once per turn.


                R Rarity
                Kanzashi the Rikka Queen
                R Rarity
                Kanzashi the Rikka Queen
                Kanzashi the Rikka Queen
                WATER
                Kanzashi the Rikka Queen
                • ATK:

                • 2400

                • DEF:

                • 2400


                2 Level 6 monsters If a monster(s) is Tributed (except during the Damage Step): You can detach 1 material from this card, then target 1 monster in either GY; Special Summon it, but negate its effects, also it becomes a Plant monster. If a Plant monster(s) you control would be destroyed by a card effect, you can Tribute 1 Plant monster from your hand or field instead. You can only use each effect of "Kanzashi the Rikka Queen" once per turn.


                UR Rarity
                Number 47: Nightmare Shark
                UR Rarity
                Number 47: Nightmare Shark
                Number 47: Nightmare Shark
                WATER
                Number 47: Nightmare Shark
                • ATK:

                • 2000

                • DEF:

                • 2000


                2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.


                R Rarity
                Number 68: Sanaphond the Sky Prison
                R Rarity
                Number 68: Sanaphond the Sky Prison
                Number 68: Sanaphond the Sky Prison
                DARK
                Number 68: Sanaphond the Sky Prison
                • ATK:

                • 2100

                • DEF:

                • 2700


                2 Level 8 monsters Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's next turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs.


                SR Rarity
                Number 70: Malevolent Sin
                SR Rarity
                Number 70: Malevolent Sin
                Number 70: Malevolent Sin
                DARK
                Number 70: Malevolent Sin
                • ATK:

                • 2400

                • DEF:

                • 1200


                2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                SR Rarity
                Steelswarm Roach
                SR Rarity
                Steelswarm Roach
                Steelswarm Roach
                DARK
                Steelswarm Roach
                • ATK:

                • 1900

                • DEF:

                • 0


                2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.




                More Duel Links Info

                Vendread Breakdown

                 

                 

                 

                 

                 

                 

                 

                 

                 

                 

                https://metaduelist.com/
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