Created by: Mèo Fool Gaming (37156024)

Created On: 05/10/2022

Mind of the Plana

Need 15 UR

UR Rarity
Scarm, Malebranche of the Burning Abyss3 card
UR Rarity
Tour Guide From the Underworld1 card
 Rarity
D/D/D Stone King Darius1 card
UR Rarity
Dante, Traveler of the Burning Abyss3 card
UR Rarity
Number 47: Nightmare Shark1 card
UR Rarity
Ballista Squad3 card
UR Rarity
Bottomless Trap Hole3 card

Main: 30 Extra: 7

N Rarity
Alich, Malebranche of the Burning Abyss
N Rarity
Alich, Malebranche of the Burning Abyss
Alich, Malebranche of the Burning Abyss
DARK 3
Alich, Malebranche of the Burning Abyss
  • ATK:

  • 1200

  • DEF:

  • 0


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Alich, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 face-up monster on the field; negate its effects until the end of this turn.


N Rarity
Alich, Malebranche of the Burning Abyss
N Rarity
Alich, Malebranche of the Burning Abyss
Alich, Malebranche of the Burning Abyss
DARK 3
Alich, Malebranche of the Burning Abyss
  • ATK:

  • 1200

  • DEF:

  • 0


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Alich, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 face-up monster on the field; negate its effects until the end of this turn.


SR Rarity
Cir, Malebranche of the Burning Abyss
SR Rarity
Cir, Malebranche of the Burning Abyss
Cir, Malebranche of the Burning Abyss
DARK 3
Cir, Malebranche of the Burning Abyss
  • ATK:

  • 1600

  • DEF:

  • 1200


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Cir, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 "Burning Abyss" monster in your Graveyard, except "Cir, Malebranche of the Burning Abyss"; Special Summon it.


SR Rarity
Cir, Malebranche of the Burning Abyss
SR Rarity
Cir, Malebranche of the Burning Abyss
Cir, Malebranche of the Burning Abyss
DARK 3
Cir, Malebranche of the Burning Abyss
  • ATK:

  • 1600

  • DEF:

  • 1200


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Cir, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 "Burning Abyss" monster in your Graveyard, except "Cir, Malebranche of the Burning Abyss"; Special Summon it.


SR Rarity
Cir, Malebranche of the Burning Abyss
SR Rarity
Cir, Malebranche of the Burning Abyss
Cir, Malebranche of the Burning Abyss
DARK 3
Cir, Malebranche of the Burning Abyss
  • ATK:

  • 1600

  • DEF:

  • 1200


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Cir, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 "Burning Abyss" monster in your Graveyard, except "Cir, Malebranche of the Burning Abyss"; Special Summon it.


R Rarity
Farfa, Malebranche of the Burning Abyss
R Rarity
Farfa, Malebranche of the Burning Abyss
Farfa, Malebranche of the Burning Abyss
DARK 3
Farfa, Malebranche of the Burning Abyss
  • ATK:

  • 1000

  • DEF:

  • 1900


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Farfa, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 monster on the field; banish it until the End Phase.


R Rarity
Farfa, Malebranche of the Burning Abyss
R Rarity
Farfa, Malebranche of the Burning Abyss
Farfa, Malebranche of the Burning Abyss
DARK 3
Farfa, Malebranche of the Burning Abyss
  • ATK:

  • 1000

  • DEF:

  • 1900


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Farfa, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 monster on the field; banish it until the End Phase.


R Rarity
Farfa, Malebranche of the Burning Abyss
R Rarity
Farfa, Malebranche of the Burning Abyss
Farfa, Malebranche of the Burning Abyss
DARK 3
Farfa, Malebranche of the Burning Abyss
  • ATK:

  • 1000

  • DEF:

  • 1900


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Farfa, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 monster on the field; banish it until the End Phase.


SR Rarity
Fiendish Rhino Warrior
SR Rarity
Fiendish Rhino Warrior
Fiendish Rhino Warrior
EARTH 3
Fiendish Rhino Warrior
  • ATK:

  • 1400

  • DEF:

  • 900


Fiend monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend monster from your Deck to the GY, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.


SR Rarity
Fiendish Rhino Warrior
SR Rarity
Fiendish Rhino Warrior
Fiendish Rhino Warrior
EARTH 3
Fiendish Rhino Warrior
  • ATK:

  • 1400

  • DEF:

  • 900


Fiend monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend monster from your Deck to the GY, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.


SR Rarity
Fiendish Rhino Warrior
SR Rarity
Fiendish Rhino Warrior
Fiendish Rhino Warrior
EARTH 3
Fiendish Rhino Warrior
  • ATK:

  • 1400

  • DEF:

  • 900


Fiend monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend monster from your Deck to the GY, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.


R Rarity
Libic, Malebranche of the Burning Abyss
R Rarity
Libic, Malebranche of the Burning Abyss
Libic, Malebranche of the Burning Abyss
DARK 3
Libic, Malebranche of the Burning Abyss
  • ATK:

  • 1300

  • DEF:

  • 700


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Libic, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can Special Summon 1 Level 3 DARK Fiend-Type monster from your hand, but its effects are negated.


R Rarity
Libic, Malebranche of the Burning Abyss
R Rarity
Libic, Malebranche of the Burning Abyss
Libic, Malebranche of the Burning Abyss
DARK 3
Libic, Malebranche of the Burning Abyss
  • ATK:

  • 1300

  • DEF:

  • 700


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Libic, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can Special Summon 1 Level 3 DARK Fiend-Type monster from your hand, but its effects are negated.


UR Rarity
Scarm, Malebranche of the Burning Abyss
UR Rarity
Scarm, Malebranche of the Burning Abyss
Scarm, Malebranche of the Burning Abyss
DARK 3
Scarm, Malebranche of the Burning Abyss
  • ATK:

  • 800

  • DEF:

  • 2000


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss".


UR Rarity
Scarm, Malebranche of the Burning Abyss
UR Rarity
Scarm, Malebranche of the Burning Abyss
Scarm, Malebranche of the Burning Abyss
DARK 3
Scarm, Malebranche of the Burning Abyss
  • ATK:

  • 800

  • DEF:

  • 2000


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss".


UR Rarity
Scarm, Malebranche of the Burning Abyss
UR Rarity
Scarm, Malebranche of the Burning Abyss
Scarm, Malebranche of the Burning Abyss
DARK 3
Scarm, Malebranche of the Burning Abyss
  • ATK:

  • 800

  • DEF:

  • 2000


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss".


UR Rarity
Tour Guide From the Underworld
UR Rarity
Tour Guide From the Underworld
Tour Guide From the Underworld
DARK 3
Tour Guide From the Underworld
  • ATK:

  • 1000

  • DEF:

  • 600


When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.


N Rarity
Rubic, Malebranche of the Burning Abyss
N Rarity
Rubic, Malebranche of the Burning Abyss
Rubic, Malebranche of the Burning Abyss
DARK 3
Rubic, Malebranche of the Burning Abyss
  • ATK:

  • 100

  • DEF:

  • 2100


If you control a monster that is not a "Burning Abyss" monster, destroy this card. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Burning Abyss" Synchro Monster. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. You can only use this effect of "Rubic, Malebranche of the Burning Abyss" once per turn.


UR Rarity
Ballista Squad
UR Rarity
Ballista Squad
Ballista Squad
Trap Normal
Ballista Squad

    Tribute 1 monster, then target 1 card your opponent controls; destroy it.


    UR Rarity
    Ballista Squad
    UR Rarity
    Ballista Squad
    Ballista Squad
    Trap Normal
    Ballista Squad

      Tribute 1 monster, then target 1 card your opponent controls; destroy it.


      UR Rarity
      Ballista Squad
      UR Rarity
      Ballista Squad
      Ballista Squad
      Trap Normal
      Ballista Squad

        Tribute 1 monster, then target 1 card your opponent controls; destroy it.


        UR Rarity
        Bottomless Trap Hole
        UR Rarity
        Bottomless Trap Hole
        Bottomless Trap Hole
        Trap Normal
        Bottomless Trap Hole

          When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


          UR Rarity
          Bottomless Trap Hole
          UR Rarity
          Bottomless Trap Hole
          Bottomless Trap Hole
          Trap Normal
          Bottomless Trap Hole

            When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


            UR Rarity
            Bottomless Trap Hole
            UR Rarity
            Bottomless Trap Hole
            Bottomless Trap Hole
            Trap Normal
            Bottomless Trap Hole

              When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


              R Rarity
              Fiend Griefing
              R Rarity
              Fiend Griefing
              Fiend Griefing
              Trap Normal
              Fiend Griefing

                Target 1 monster in your opponent's Graveyard; shuffle it into the Deck, then you can send 1 Fiend-Type monster from your Deck to the Graveyard.


                R Rarity
                Fiend Griefing
                R Rarity
                Fiend Griefing
                Fiend Griefing
                Trap Normal
                Fiend Griefing

                  Target 1 monster in your opponent's Graveyard; shuffle it into the Deck, then you can send 1 Fiend-Type monster from your Deck to the Graveyard.


                  R Rarity
                  Fiend Griefing
                  R Rarity
                  Fiend Griefing
                  Fiend Griefing
                  Trap Normal
                  Fiend Griefing

                    Target 1 monster in your opponent's Graveyard; shuffle it into the Deck, then you can send 1 Fiend-Type monster from your Deck to the Graveyard.


                    SR Rarity
                    Karma Cut
                    SR Rarity
                    Karma Cut
                    Karma Cut
                    Trap Normal
                    Karma Cut

                      Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                      SR Rarity
                      Karma Cut
                      SR Rarity
                      Karma Cut
                      Karma Cut
                      Trap Normal
                      Karma Cut

                        Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                        SR Rarity
                        Karma Cut
                        SR Rarity
                        Karma Cut
                        Karma Cut
                        Trap Normal
                        Karma Cut

                          Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                           Rarity
                          D/D/D Stone King Darius
                           Rarity
                          D/D/D Stone King Darius
                          D/D/D Stone King Darius
                          EARTH
                          D/D/D Stone King Darius
                          • ATK:

                          • 1900

                          • DEF:

                          • 1000


                          2 Level 3 Fiend-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" card you control; destroy it, and if you do, draw 1 card. If this card battles an opponent's monster, during damage calculation: You can detach 1 Xyz Material from this card; make this card unable to be destroyed by that battle, destroy the opponent's monster that battled it after damage calculation, and if you do, inflict 500 damage to your opponent.


                          UR Rarity
                          Dante, Traveler of the Burning Abyss
                          UR Rarity
                          Dante, Traveler of the Burning Abyss
                          Dante, Traveler of the Burning Abyss
                          LIGHT
                          Dante, Traveler of the Burning Abyss
                          • ATK:

                          • 1000

                          • DEF:

                          • 2500


                          2 Level 3 monsters Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.


                          UR Rarity
                          Dante, Traveler of the Burning Abyss
                          UR Rarity
                          Dante, Traveler of the Burning Abyss
                          Dante, Traveler of the Burning Abyss
                          LIGHT
                          Dante, Traveler of the Burning Abyss
                          • ATK:

                          • 1000

                          • DEF:

                          • 2500


                          2 Level 3 monsters Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.


                          UR Rarity
                          Dante, Traveler of the Burning Abyss
                          UR Rarity
                          Dante, Traveler of the Burning Abyss
                          Dante, Traveler of the Burning Abyss
                          LIGHT
                          Dante, Traveler of the Burning Abyss
                          • ATK:

                          • 1000

                          • DEF:

                          • 2500


                          2 Level 3 monsters Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.


                          SR Rarity
                          Number 30: Acid Golem of Destruction
                          SR Rarity
                          Number 30: Acid Golem of Destruction
                          Number 30: Acid Golem of Destruction
                          WATER
                          Number 30: Acid Golem of Destruction
                          • ATK:

                          • 3000

                          • DEF:

                          • 3000


                          2 Level 3 monsters During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.


                          UR Rarity
                          Number 47: Nightmare Shark
                          UR Rarity
                          Number 47: Nightmare Shark
                          Number 47: Nightmare Shark
                          WATER
                          Number 47: Nightmare Shark
                          • ATK:

                          • 2000

                          • DEF:

                          • 2000


                          2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.


                          SR Rarity
                          The Phantom Knights of Break Sword
                          SR Rarity
                          The Phantom Knights of Break Sword
                          The Phantom Knights of Break Sword
                          DARK
                          The Phantom Knights of Break Sword
                          • ATK:

                          • 2000

                          • DEF:

                          • 1000


                          2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.




                          More Duel Links Info

                          Burning Abyss Breakdown

                           

                           

                           

                           

                           

                           

                           

                           

                           

                           

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