Created by: YGO Mod (20517634)

Created On: 06/21/2023

Need 26 UR

UR Rarity
Girsu, the Orcust Mekk-Knight1 card
UR Rarity
Kelbek the Ancient Vanguard1 card
UR Rarity
Keldo the Sacred Protector1 card
UR Rarity
Maxx "C"3 card
UR Rarity
Nibiru, the Primal Being2 card
UR Rarity
Noh-P.U.N.K. Deer Note1 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
Chaos Ruler, the Chaotic Magical Dragon1 card
UR Rarity
Draco Berserker of the Tenyi1 card
UR Rarity
Geomathmech Final Sigma1 card
UR Rarity
Psychic End Punisher1 card
UR Rarity
Swordsoul Supreme Sovereign - Chengying1 card
UR Rarity
Virtual World Kyubi - Shenshen1 card
UR Rarity
Denglong, First of the Yang Zing1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Called by the Grave2 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Infinite Impermanence3 card

Main: 50 Extra: 15

N Rarity
1 cardBi'an, Earth of the Yang Zing
N Rarity
1 cardBi'an, Earth of the Yang Zing
Bi'an, Earth of the Yang Zing
EARTH 3
Bi'an, Earth of the Yang Zing
  • ATK:

  • 1600

  • DEF:

  • 0


When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Defense Position, except "Bi'an, Earth of the Yang Zing". You can only use this effect of "Bi'an, Earth of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material cannot be destroyed by battle.


UR Rarity
1 cardGirsu, the Orcust Mekk-Knight
UR Rarity
1 cardGirsu, the Orcust Mekk-Knight
Girsu, the Orcust Mekk-Knight
DARK 4
Girsu, the Orcust Mekk-Knight
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.


UR Rarity
1 cardKelbek the Ancient Vanguard
UR Rarity
1 cardKelbek the Ancient Vanguard
Kelbek the Ancient Vanguard
EARTH 4
Kelbek the Ancient Vanguard
  • ATK:

  • 1500

  • DEF:

  • 1800


If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; Special Summon this card from your hand, then return that monster to the hand. If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if "Exchange of the Spirit" is in your GY, you can Set 1 Trap from your GY. You can only use each effect of "Kelbek the Ancient Vanguard" once per turn.


UR Rarity
1 cardKeldo the Sacred Protector
UR Rarity
1 cardKeldo the Sacred Protector
Keldo the Sacred Protector
EARTH 4
Keldo the Sacred Protector
  • ATK:

  • 1200

  • DEF:

  • 1600


You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


SR Rarity
1 cardMekk-Knight Blue Sky
SR Rarity
1 cardMekk-Knight Blue Sky
Mekk-Knight Blue Sky
LIGHT 5
Mekk-Knight Blue Sky
  • ATK:

  • 2000

  • DEF:

  • 2500


If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Blue Sky" once per turn this way. If this card is Normal or Special Summoned from the hand: You can add "Mekk-Knight" monsters with different names, except "Mekk-Knight Blue Sky", from your Deck to your hand, equal to the number of your opponent's cards in this card's column. You can only use this effect of "Mekk-Knight Blue Sky" once per turn.


N Rarity
2 cardMekk-Knight Indigo Eclipse
N Rarity
2 cardMekk-Knight Indigo Eclipse
Mekk-Knight Indigo Eclipse
LIGHT 8
Mekk-Knight Indigo Eclipse
  • ATK:

  • 2400

  • DEF:

  • 2400


If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Indigo Eclipse" once per turn this way. Once per turn (Quick Effect): You can target 1 "Mekk-Knight" monster you control; move that target to another of your Main Monster Zones.


SR Rarity
2 cardMekk-Knight Purple Nightfall
SR Rarity
2 cardMekk-Knight Purple Nightfall
Mekk-Knight Purple Nightfall
LIGHT 8
Mekk-Knight Purple Nightfall
  • ATK:

  • 2500

  • DEF:

  • 2000


If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Purple Nightfall" once per turn this way. (Quick Effect): You can target 1 "Mekk-Knight" monster you control; banish it (until the Standby Phase of your next turn), and if you do, add 1 "Mekk-Knight" monster from your Deck to your hand, except "Mekk-Knight Purple Nightfall". You can only use this effect of "Mekk-Knight Purple Nightfall" once per turn.


SR Rarity
1 cardMudora the Sword Oracle
SR Rarity
1 cardMudora the Sword Oracle
Mudora the Sword Oracle
EARTH 4
Mudora the Sword Oracle
  • ATK:

  • 1500

  • DEF:

  • 1800


You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.


UR Rarity
2 cardNibiru, the Primal Being
UR Rarity
2 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


UR Rarity
1 cardNoh-P.U.N.K. Deer Note
UR Rarity
1 cardNoh-P.U.N.K. Deer Note
Noh-P.U.N.K. Deer Note
EARTH 5
Noh-P.U.N.K. Deer Note
  • ATK:

  • 2100

  • DEF:

  • 1800


You can reveal 1 other "P.U.N.K." monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 "P.U.N.K." monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon "Noh-P.U.N.K. Deer Note" for the rest of this turn. You can only use each effect of "Noh-P.U.N.K. Deer Note" once per turn.


SR Rarity
2 cardNoh-P.U.N.K. Foxy Tune
SR Rarity
2 cardNoh-P.U.N.K. Foxy Tune
Noh-P.U.N.K. Foxy Tune
LIGHT 8
Noh-P.U.N.K. Foxy Tune
  • ATK:

  • 2300

  • DEF:

  • 2600


Once per turn, when this card destroys an opponent's monster by battle: You can gain LP equal to that monster's original ATK. You can only use each of the following effects of "Noh-P.U.N.K. Foxy Tune" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 "P.U.N.K." monster from your Deck, except a Level 8 monster.


N Rarity
1 cardPulao, Wind of the Yang Zing
N Rarity
1 cardPulao, Wind of the Yang Zing
Pulao, Wind of the Yang Zing
WIND 1
Pulao, Wind of the Yang Zing
  • ATK:

  • 0

  • DEF:

  • 1800


When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Attack Position, except "Pulao, Wind of the Yang Zing". You can only use this effect of "Pulao, Wind of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material is unaffected by Spell effects.


R Rarity
1 cardWorld Legacy - "World Chalice"
R Rarity
1 cardWorld Legacy - "World Chalice"
World Legacy - "World Chalice"
DARK 5
World Legacy - "World Chalice"
  • ATK:

  • 0

  • DEF:

  • 0


If a monster(s) is Special Summoned from the Extra Deck (except during the Damage Step): You can Tribute this card; send that monster(s) to the GY. You can only use each of the following effects of "World Legacy - "World Chalice"" once per turn. ● If this face-up Normal Summoned/Set card leaves the field: You can Special Summon 2 "World Chalice" monsters from your Deck, except "World Legacy - "World Chalice"". ● During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "World Legacy" card from your Deck to your hand.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


R Rarity
1 cardChiwen, Light of the Yang Zing
R Rarity
1 cardChiwen, Light of the Yang Zing
Chiwen, Light of the Yang Zing
LIGHT 1
Chiwen, Light of the Yang Zing
  • ATK:

  • 0

  • DEF:

  • 0


When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck, except "Chiwen, Light of the Yang Zing". When a "Yang Zing" monster(s) you control is destroyed by battle or card effect and sent to the Graveyard, while this card is in your Graveyard: You can Special Summon this card, and if you do, banish it when it leaves the field. You can only use 1 "Chiwen, Light of the Yang Zing" effect per turn, and only once that turn.


R Rarity
1 cardCreation Resonator
R Rarity
1 cardCreation Resonator
Creation Resonator
WIND 3
Creation Resonator
  • ATK:

  • 800

  • DEF:

  • 600


If you control a Level 8 or higher Synchro Monster, you can Special Summon this card (from your hand).


SR Rarity
1 cardJet Synchron
SR Rarity
1 cardJet Synchron
Jet Synchron
FIRE 1
Jet Synchron
  • ATK:

  • 500

  • DEF:

  • 0


If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.


R Rarity
1 cardJoruri-P.U.N.K. Madame Spider
R Rarity
1 cardJoruri-P.U.N.K. Madame Spider
Joruri-P.U.N.K. Madame Spider
EARTH 3
Joruri-P.U.N.K. Madame Spider
  • ATK:

  • 900

  • DEF:

  • 600


You can pay 600 LP; add 1 "P.U.N.K." Trap from your Deck to your hand. When you activate a "P.U.N.K." card or effect that targets a card your opponent controls (except during the Damage Step) (Quick Effect): You can target 1 face-up monster your opponent controls; its ATK becomes halved until the end of this turn. You can only use each effect of "Joruri-P.U.N.K. Madame Spider" once per turn.


SR Rarity
1 cardMecha Phantom Beast O-Lion
SR Rarity
1 cardMecha Phantom Beast O-Lion
Mecha Phantom Beast O-Lion
WIND 2
Mecha Phantom Beast O-Lion
  • ATK:

  • 600

  • DEF:

  • 1000


You can banish this card from your Graveyard; immediately after this effect resolves, Normal Summon 1 "Mecha Phantom Beast" monster from your hand. While you control a Token, this card cannot be destroyed by battle or card effects. If this card is sent to the Graveyard: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast O-Lion" once per turn.


R Rarity
1 cardMist Valley Baby Roc
R Rarity
1 cardMist Valley Baby Roc
Mist Valley Baby Roc
WIND 2
Mist Valley Baby Roc
  • ATK:

  • 400

  • DEF:

  • 600


When this card is sent directly from the hand to the Graveyard, you can Special Summon it.


SR Rarity
3 cardNoh-P.U.N.K. Ze Amin
SR Rarity
3 cardNoh-P.U.N.K. Ze Amin
Noh-P.U.N.K. Ze Amin
EARTH 3
Noh-P.U.N.K. Ze Amin
  • ATK:

  • 600

  • DEF:

  • 600


You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    SR Rarity
    2 cardEmergency Teleport
    SR Rarity
    2 cardEmergency Teleport
    Emergency Teleport
    Spell Quick
    Emergency Teleport

      Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




      Tag(s):

      UR Rarity
      1 cardHarpie's Feather Duster
      UR Rarity
      1 cardHarpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.




        Tag(s):

        SR Rarity
        1 cardP.U.N.K. JAM Extreme Session
        SR Rarity
        1 cardP.U.N.K. JAM Extreme Session
        P.U.N.K. JAM Extreme Session
        Spell Field
        P.U.N.K. JAM Extreme Session

          Once per turn: You can banish 1 "P.U.N.K." card from your GY; Special Summon 1 "P.U.N.K." monster from your hand. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can use this effect of "P.U.N.K. JAM Extreme Session" up to twice per turn.


          SR Rarity
          1 cardPot of Avarice
          SR Rarity
          1 cardPot of Avarice
          Pot of Avarice
          Spell Normal
          Pot of Avarice

            Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




            Tag(s):

            N Rarity
            1 cardWorld Legacy Key
            N Rarity
            1 cardWorld Legacy Key
            World Legacy Key
            Spell Continuous
            World Legacy Key

              When this card is activated: You can target 1 of your banished "Mekk-Knight" monsters or "World Legacy" cards; add it to your hand. Negate any opponent's Trap effect that activates in the same column as a "Mekk-Knight" monster you control.


              R Rarity
              1 cardWorld Legacy's Memory
              R Rarity
              1 cardWorld Legacy's Memory
              World Legacy's Memory
              Spell Quick
              World Legacy's Memory

                Special Summon 1 "Mekk-Knight" monster from your hand or Deck in Defense Position, but return it to the hand during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except "Mekk-Knight" monsters. You can only activate 1 "World Legacy's Memory" per turn.


                SR Rarity
                1 cardExchange of the Spirit
                SR Rarity
                1 cardExchange of the Spirit
                Exchange of the Spirit
                Trap Normal
                Exchange of the Spirit

                  If both players have 15 or more cards in their Graveyards: Pay 1000 LP; each player swaps the cards in their Graveyard with the cards in their Deck, then shuffles their Deck. You can only activate 1 "Exchange of the Spirit" per Duel.


                  UR Rarity
                  3 cardInfinite Impermanence
                  UR Rarity
                  3 cardInfinite Impermanence
                  Infinite Impermanence
                  Trap Normal
                  Infinite Impermanence

                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                    N Rarity
                    1 cardJoruri-P.U.N.K. Dangerous Gabu
                    N Rarity
                    1 cardJoruri-P.U.N.K. Dangerous Gabu
                    Joruri-P.U.N.K. Dangerous Gabu
                    Trap Normal
                    Joruri-P.U.N.K. Dangerous Gabu

                      You can target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then, if you control a "P.U.N.K." monster, gain LP equal to that targeted monster's original ATK. You can only activate 1 "Joruri-P.U.N.K. Dangerous Gabu" per turn.


                      SR Rarity
                      1 cardNine Pillars of Yang Zing
                      SR Rarity
                      1 cardNine Pillars of Yang Zing
                      Nine Pillars of Yang Zing
                      Trap Counter
                      Nine Pillars of Yang Zing

                        When a Spell/Trap Card, or monster effect, is activated, and you control a "Yang Zing" card: Negate the activation, and if you do, shuffle that card into the Deck, then destroy 1 other "Yang Zing" card you control.


                        SR Rarity
                        2 cardSoul Drain
                        SR Rarity
                        2 cardSoul Drain
                        Soul Drain
                        Trap Continuous
                        Soul Drain

                          Activate by paying 1000 LP. Monsters that are banished, as well as monsters in the GY, cannot activate their effects.


                          N Rarity
                          1 cardWorld Legacy's Secret
                          N Rarity
                          1 cardWorld Legacy's Secret
                          World Legacy's Secret
                          Trap Continuous
                          World Legacy's Secret

                            When this card is activated: You can target 1 Level 5 or higher monster in your GY; Special Summon it. When this card leaves the field, destroy that monster. Negate any opponent's monster effect that activates in the same column as a "Mekk-Knight" monster you control.


                            UR Rarity
                            1 cardBaronne de Fleur
                            UR Rarity
                            1 cardBaronne de Fleur
                            Baronne de Fleur
                            WIND 10
                            Baronne de Fleur
                            • ATK:

                            • 3000

                            • DEF:

                            • 2400


                            1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                            UR Rarity
                            1 cardChaos Ruler, the Chaotic Magical Dragon
                            UR Rarity
                            1 cardChaos Ruler, the Chaotic Magical Dragon
                            Chaos Ruler, the Chaotic Magical Dragon
                            DARK 8
                            Chaos Ruler, the Chaotic Magical Dragon
                            • ATK:

                            • 3000

                            • DEF:

                            • 2500


                            1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated LIGHT or DARK monster to your hand, also send the remaining cards to the GY. You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Chaos Ruler, the Chaotic Magical Dragon" once per turn.


                            UR Rarity
                            1 cardDraco Berserker of the Tenyi
                            UR Rarity
                            1 cardDraco Berserker of the Tenyi
                            Draco Berserker of the Tenyi
                            DARK 8
                            Draco Berserker of the Tenyi
                            • ATK:

                            • 3000

                            • DEF:

                            • 0


                            1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.


                            UR Rarity
                            1 cardGeomathmech Final Sigma
                            UR Rarity
                            1 cardGeomathmech Final Sigma
                            Geomathmech Final Sigma
                            FIRE 12
                            Geomathmech Final Sigma
                            • ATK:

                            • 3000

                            • DEF:

                            • 0


                            1 Tuner + 1+ non-Tuner monsters Unaffected by card effects, except "Mathmech" cards, while in the Extra Monster Zone. If this card in the Extra Monster Zone battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 "Mathmech" card from your Deck to your hand. You can only use this effect of "Geomathmech Final Sigma" once per turn.


                            SR Rarity
                            1 cardHerald of the Arc Light
                            SR Rarity
                            1 cardHerald of the Arc Light
                            Herald of the Arc Light
                            LIGHT 4
                            Herald of the Arc Light
                            • ATK:

                            • 600

                            • DEF:

                            • 1000


                            1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                            SR Rarity
                            1 cardP.U.N.K. JAM Dragon Drive
                            SR Rarity
                            1 cardP.U.N.K. JAM Dragon Drive
                            P.U.N.K. JAM Dragon Drive
                            EARTH 8
                            P.U.N.K. JAM Dragon Drive
                            • ATK:

                            • 2700

                            • DEF:

                            • 2400


                            1 Psychic Tuner + 1+ non-Tuner monsters If this card is Special Summoned by the effect of a "P.U.N.K." card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your "P.U.N.K." card or effect activation, while this card is in your GY: You can Special Summon this card. You can only use each effect of "P.U.N.K. JAM Dragon Drive" once per turn.


                            UR Rarity
                            1 cardPsychic End Punisher
                            UR Rarity
                            1 cardPsychic End Punisher
                            Psychic End Punisher
                            LIGHT 11
                            Psychic End Punisher
                            • ATK:

                            • 3500

                            • DEF:

                            • 3500


                            1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                            SR Rarity
                            1 cardRavenous Crocodragon Archethys
                            SR Rarity
                            1 cardRavenous Crocodragon Archethys
                            Ravenous Crocodragon Archethys
                            WATER 9
                            Ravenous Crocodragon Archethys
                            • ATK:

                            • 1000

                            • DEF:

                            • 1000


                            1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.


                            UR Rarity
                            1 cardSwordsoul Supreme Sovereign - Chengying
                            UR Rarity
                            1 cardSwordsoul Supreme Sovereign - Chengying
                            Swordsoul Supreme Sovereign - Chengying
                            WATER 10
                            Swordsoul Supreme Sovereign - Chengying
                            • ATK:

                            • 3000

                            • DEF:

                            • 3000


                            1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                            UR Rarity
                            1 cardVirtual World Kyubi - Shenshen
                            UR Rarity
                            1 cardVirtual World Kyubi - Shenshen
                            Virtual World Kyubi - Shenshen
                            WIND 9
                            Virtual World Kyubi - Shenshen
                            • ATK:

                            • 2800

                            • DEF:

                            • 2400


                            1 Tuner + 1+ non-Tuner monsters Any card sent from the field to the GY is banished instead. You can only use each of the following effects of "Virtual World Kyubi - Shenshen" once per turn. When your monster declares an attack: You can return 1 banished monster to the owner's GY. During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.


                            SR Rarity
                            1 cardYazi, Evil of the Yang Zing
                            SR Rarity
                            1 cardYazi, Evil of the Yang Zing
                            Yazi, Evil of the Yang Zing
                            DARK 7
                            Yazi, Evil of the Yang Zing
                            • ATK:

                            • 2600

                            • DEF:

                            • 2100


                            1 Tuner + 1 or more non-Tuner monsters Cannot be targeted by an opponent's card effects. You can only use each of these effects of "Yazi, Evil of the Yang Zing" once per turn. ● You can target 1 "Yang Zing" monster you control and 1 card your opponent controls; destroy them. ● When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 Wyrm-Type monster from your Deck in Defense Position.


                            SR Rarity
                            1 cardCoral Dragon
                            SR Rarity
                            1 cardCoral Dragon
                            Coral Dragon
                            WATER 6
                            Coral Dragon
                            • ATK:

                            • 2400

                            • DEF:

                            • 500


                            1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.


                            R Rarity
                            1 cardCupid Pitch
                            R Rarity
                            1 cardCupid Pitch
                            Cupid Pitch
                            LIGHT 4
                            Cupid Pitch
                            • ATK:

                            • 0

                            • DEF:

                            • 600


                            1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: Increase or decrease this card's Level by the Level the Tuner used as material had on the field. This card gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to the new Synchro Summoned monster's Level x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of "Cupid Pitch" once per turn.


                            UR Rarity
                            1 cardDenglong, First of the Yang Zing
                            UR Rarity
                            1 cardDenglong, First of the Yang Zing
                            Denglong, First of the Yang Zing
                            LIGHT 5
                            Denglong, First of the Yang Zing
                            • ATK:

                            • 0

                            • DEF:

                            • 2800


                            1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned: You can add 1 "Yang Zing" card from your Deck to your hand. Once per turn: You can send 1 Wyrm-Type monster from your Deck to the Graveyard; this card's Level becomes the sent monster's. If this face-up card leaves the field: You can Special Summon 1 "Yang Zing" monster from your Deck. You can only Special Summon "Denglong, First of the Yang Zing(s)" once per turn.


                            SR Rarity
                            1 cardShooting Riser Dragon
                            SR Rarity
                            1 cardShooting Riser Dragon
                            Shooting Riser Dragon
                            LIGHT 7
                            Shooting Riser Dragon
                            • ATK:

                            • 2100

                            • DEF:

                            • 1700


                            1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY, whose Level is lower than this card's on the field, and if you do, reduce this card's Level by that monster's, but for the rest of this turn, you cannot activate the effects of monsters with the same name the sent monster had in the GY. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.




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