Ice Barrier Deck #775263 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Kurikara Divincarnate x3, Mikumari the Banisher Ashtra x3, The Great Gallant Bandit x3. Created Oct 28, 2026 by YGO Mod.

Deck Ice Barrier OCG

Created by: YGO Mod (20517634)

Created On: 10/28/2026

 
 


Official AI Deck Power Analysis
StunConfidence: LowEvaluated Oct 30, 2026
29± 6/ 100
Power Score
Structural 40
Reliability 35
Going First 37
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 29/100 (±6 · Confidence: Low)

Overall score Value
Structural Deck Power 40
Going First 37
Going Second 42
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Stun
  • Secondary strategies: Toolbox, Tempo
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Ashtra and Azamina synchro/fusion boss (Ashtraja Susanoo 3300 ATK, Ashtraya Mikumari-no-Mikoto 3000 ATK, Ekhajar 3000 ATK) summoned after a hand-trap or Solemn-protected setup; Stardust Dragon and Ruddy Rose Dragon as extra-deck threats; Diabellstar and Azamina Sol Erysichthon as fusion/synchro follow-ups
  • Turn 1 (going first): Open a hand with a searcher (Ashtrashen, Deception of the Sinful Spoils, Mikumari) plus a face-down trap, then set up a Solemn or Dimensional Barrier stop and a synchro boss; no reliable turn-1 board is evidenced
  • Turn 2 (going second): Use hand traps (Infinite Impermanence, Ash Blossom, Droll & Lock Bird, Maxx C, Ghost Ogre) to answer the first summon, then recover with Ashtra revival and a synchro boss
  • Recovery: Ashtra GY-revival spells and Ashtrashen searches to rebuild a boss from the GY after a hand-trap spends the starter
  • After siding: Not evaluable: the deck runs no side deck (side_count 0), so there is no post-side plan

Why it scores here

The deck is scored as a system, not as an average of its cards. It is illegal in OCG: three Forbidden copies (Snake-Eye, Azamina Ilia Silvia, Baronne de Fleur) make the list invalid, so the score is a structural estimate capped low and labelled theoretical. Its interaction suite is the strongest signal: about 26 negation-text cards, 22 removal-text cards, and 9 hand traps give it real end-board and response density (Inferred from card text). Consistency is weak. The Ice Barrier core is nearly absent (3 of 20 usage-core cards, 1.4% exact-name purity), and 69 of 81 archetype-tagged copies belong to other sub-archetypes (Ashtra, Solemn, Azamina, Stardust), so the engines are only loosely connected. The P(at least one 3-copy card in a 5-card opening hand) is about 0.25, and no combo boards are recorded, so the floor and ceiling are text-only inferences. Popularity and archetype usage were not used to raise the score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 40 P(>=1 of a 3-copy card in opening 5) = 0.25; searcher-text group P(>=1) = 0.78; only 3 of 20 usage-core cards present; Ashtra summons depend on a face-down card (Inferred)
D2 Opening-Hand Quality & Brick Management 35 29 distinct main-deck cards, 11 singletons, 21 Trap Cards and 13 Spells; many starters need a set card, so hands are likely to be partly dead (Inferred)
D3 Combo Conversion & Ceiling 30 No parseable boards (combos_evidence.total_combos = 0); semantic read of Ashtra revival and synchro bosses suggests a plausible but unmeasured ceiling (Inferred)
D4 Combo Floor & Median Output 30 No median_power_index is available; floor is text-only and depends on hand traps being drawn (Inferred)
D5 Interruption Resilience & Route Redundancy 45 9 hand traps and multiple negation routes give partial recovery, but the lines converge on a few Ashtra starters (Inferred)
D6 Resource Economy, Recovery & Grind 35 14 searcher-text cards and Ashtra GY revival give some recovery; no resource_signature data is available (Inferred)
D7 End-Board & Interaction Quality 65 negation_text 26 and removal_text 22 counts; 9 hand traps; Solemn and Dimensional Barrier layering (Verified card text / Inferred density)
D8 Going-Second & Board-Breaking Power 40 Going-second split unavailable; hand-trap-heavy hand 6 gives P(>=1 hand trap) = 0.68, and Dominus Impulse and Solemn Warning add board-breaking text (Inferred)
D9 Offensive Pressure & Closing Power 55 Ashtraja Susanoo 3300 ATK, Ashtraya Mikumari-no-Mikoto 3000 ATK and Ekhajar 3000 ATK are strong closers if summoned (Verified stats / Inferred conversion)
D10 Main Deck Efficiency & Flexibility 40 55 main cards with 34 level-0 non-monsters and 29 distinct cards; heavy spell/trap count reduces compactness (Verified composition / Inferred)
D11 Extra Deck Efficiency & Coverage 50 15 extra cards: 12 Synchro and 3 Fusion; 3 of them are Forbidden or deep sub-archetype pieces, so flexibility is limited (Verified)
D12 Side Deck Adaptability 10 side_count = 0; no side deck, so post-side adaptability is not supported (Verified)
D13 Matchup Coverage & Format Fit 35 No tournament_context and no dated meta sample; archetype fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Several sub-archetype engines (Ashtra, Azamina, Stardust, Virtual World) with multi-step revivals raise decision load (Inferred)

How the score was computed

Strategy profile: Stun primary, Toolbox secondary (structural weights from the Stun profile). Structural ≈ 40, Going First ≈ 37, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-8); engine_conflicts (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); theoretical/structural-only because the list is Illegal, capped low

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense negation and removal text (26 negation / 22 removal cards) with 9 hand traps gives real interaction layering
  • High-ATK synchro and fusion closers (Ashtraja Susanoo 3300, Ashtraya Mikumari-no-Mikoto 3000, Ekhajar 3000)
  • Going-second hand-trap coverage: P(>=1 hand trap in hand of 6) = 0.68

Weaknesses

  • Illegal in OCG: three Forbidden copies plus the list cannot be played as built
  • Ice Barrier core largely absent (3 of 20 usage-core cards; 1.4% exact-name purity)
  • No side deck, so there is no post-side adaptation
  • Many level-0 non-monsters (34) and 29 distinct main cards reduce compactness and raise brick risk

Critical choke points

  • Ashtra summons need a face-down card, so the opening hand depends on setting a card
  • Hand-trap density is needed on going second; a single hand-trap shortage leaves the boss line unprotected
Priority Remove Add Reason
1 Original Sinful Spoils - Snake-Eye x3; Azamina Ilia Silvia x1; Baronne de Fleur x1 Legal in-format replacements from the same engine (e.g. Legal Azamina or Ashtra support) The list is illegal in OCG; it cannot be played until the Forbidden copies are removed
2 Some level-0 spell/trap slots (e.g. redundant Ashtra's Web / Ashtra's Domain copies) A focused Ice Barrier or single-archetype core (Icejade Gymir, Medallion of the Ice Barrier) if the intent is an Ice Barrier deck Raises exact-name purity and compactness; the current build is a mixed pile of sub-archetypes
3 None A short side deck (up to 15) with answers to the Ashtra/Solemn lines A side deck is absent, so post-side adaptability cannot be supported

Evidence & confidence

  • Verified: Legality: 55 Main / 15 Extra / 0 Side; 3 Forbidden copies over limit (Snake-Eye, Azamina Ilia Silvia, Baronne de Fleur); Card text and stats for the listed cards; usage stats: 3 of 20 core cards present; Composition: 21 Trap, 17 Effect, 13 Spell main cards; 12 Synchro and 3 Fusion in Extra
  • Inferred: Consistency estimates from hypergeometric draws (P(>=1 3-copy card in hand of 5) = 0.25); Interaction density (26 negation, 22 removal, 9 hand traps) read from card text; Turn-1 and turn-2 plans and the going-second plan
  • Provisional: Meta Power (null): no dated metagame sample supplied; Matchup fit (D13) and tournament reliability: no tournament link
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inferences No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick and starter rates) No side deck, so D12 post-side performance cannot be assessed Meta Power is provisional unless a dated metagame sample is supplied

More OCG Info

Ice Barrier

Ice Barrier Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top