Swordsoul Deck #775224 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Fallen of the White Dragon x3, Mikumari the Banisher Ashtra x3, Mulcharmy Fuwalos x3. Created Oct 28, 2026 by YGO Mod.

Deck Swordsoul OCG

Created by: YGO Mod (20517634)

Created On: 10/28/2026

 
 


Official AI Deck Power Analysis
StunConfidence: Medium
35± 8/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (Confidence: Medium)

  • Primary strategy: Stun
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Synchro boss monsters (Swordsoul Supreme Sovereign - Chengying, Ashtraja Susanoo, Akasuna / Dragite / Chixiao) carried by a Swordsoul/Ashtra engine; Fusion beaters from the Albaz line (Rindbrumm, The Dragon that Devours the Dogma) and Veidos
  • Turn 1 (going first): Open on Swordsoul Emergence or Mo Ye (both x3) to reach a Level 4 Swordsoul Token and Synchro into a boss, holding Infinite Impermanence and Ash Blossom for the opponent's first activation
  • Turn 2 (going second): Hold 6 cards with 14 hand traps (84% chance of at least one in the 6-card hand) to negate the opponent's first summon or search, then Synchro Summon through the disruption
  • Recovery: Recover through Ashtra and Swordsoul GY and banish effects (Ashtra Web, Ashtra's Howl, Sacred Summit) to re-summon a Level 4 Swordsoul or Ashtra monster
  • After siding: No side deck is registered (side count 0), so there is no evidenced post-side plan

Why it scores here

The deck is Illegal as built: it runs 3 copies of Ash Blossom & Joyous Spring against an OCG limit of 2, so it receives a theoretical, structural-only score capped at 35 rather than a normal Final Contextual score. Scoring the system rather than its cards, its strongest feature is interaction density, with 14 hand traps, 10 negation texts and 16 removal texts, which gives it a credible going-second plan (84% chance of at least one hand trap in a 6-card hand, Inferred). Its engine is reasonably reachable through three Emergence and three Mo Ye copies, but only 22.9% of main-deck copies are exact Swordsoul names, and 54 of 55 main-deck copies sit outside the exact archetype, so engine coherence is weak. The Extra Deck offers a high ceiling of 2800 to 3300 ATK boss monsters, but no recorded boards exist, so the combo floor and median are text-only inference. Popularity and archetype usage were not counted toward the score, and no card scores were averaged. The empty side deck (0 cards) removes any post-side plan, which lowers the deck's reliability in best-of-three play.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 Starter access: P(at least one Swordsoul starter in a 5-card opening hand) about 0.51 for the core group, and 0.25 for each 3-copy starter (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Brick risk is high: 14 hand traps and 11 searcher-text cards rely on a monster or board presence to function (Inferred)
D3 Combo Conversion & Ceiling 58 No parseable combo boards; ceiling is a text-only read of Synchro boss monsters and Ashtra recursion (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so the median is unknown and estimated only from card text (Inferred)
D5 Interruption Resilience & Route Redundancy 66 Ten negation-text cards plus Ash, Impermanence and Ghost Ogre give several independent answers to one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Eleven searcher-text cards and banish-based recursion (Emergence, Sacred Summit, Ashtra Web) support rebuilding (Inferred)
D7 End-Board & Interaction Quality 70 Sixteen removal-text cards and layered Trap and Spell answers (Ashtra's Domain, Ashtra's Web, Chengying) (Inferred from text)
D8 Going-Second & Board-Breaking Power 62 Going-second split not observed; hand-trap density suggests 84% access to a negate on the opponent's turn (Inferred)
D9 Offensive Pressure & Closing Power 74 Boss ATK of 2800 to 3300 across Chixiao, Susanoo, Akasuna, Dragite and Chengying (Verified from card data)
D10 Main Deck Efficiency & Flexibility 52 55 main, 28 distinct, 12 singletons, and 22.9% exact archetype purity lower compactness (Verified from composition)
D11 Extra Deck Efficiency & Coverage 58 Fifteen Extra Deck cards (13 Synchro, 2 Fusion) with many off-archetype bosses such as Juraishin and Archethys (Verified from composition)
D12 Side Deck Adaptability 10 Side deck is empty (0 of 15 cards), so no adaptability is evidenced (Verified from legality)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 50 Many conditional triggers, hand-trap timing windows and mixed archetype summons raise decision load (Inferred)

How the score was computed

Strategy profile: Stun primary; Midrange secondary (not separately weighted, disclosed only). Modifiers: none.


More OCG Info

Swordsoul

Swordsoul Breakdown

 
 

 

 

 

 

 

 
 

 

 
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