Forbidden Deck #775204 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Buio the Dawn's Light x3, D.D. Crow x3, Lava Golem x3. Created Oct 28, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/28/2026
Main Deck (55)
- Buio the Dawn's Light x3
- D.D. Crow x3
- Darklord Gulgolet x1
- Dawn Angel Kambi x2
- Kumongous, the Sticky String Kaiju x2
- Lava Golem x3
- Purrely x3
- Purrelyly x3
- Radian, the Multidimensional Kaiju x2
- Skull Meister x3
- Cosmic Cyclone x3
- Forbidden Chalice x3
- Interrupted Kaiju Slumber x3
- Mutiny in the Sky x1
- My Friend Purrely x3
- Mystical Space Typhoon x2
- Purrely Delicious Memory x3
- Purrely Happy Memory x3
- Purrely Pretty Memory x3
- Purrely Sleepy Memory x3
- Stray Purrely Street x1
- Purrelyeap!? x2
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 32/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 46 |
| Going First | 42 |
| Going Second | 38 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Xyz boss monsters (Epurrely / Expurrely / Lyrilusc) built from a Purrely engine that searches and recycles Purrely monsters and Quick-Play Spells; Fusion finisher Luce the Dusk's Dark via Mutiny in the Sky, plus Kaiju pressure
- Turn 1 (going first): Opening Purrely or Purrelyly and Purrely Quick-Play Spells to search and Xyz; hand traps (D.D. Crow, Skull Meister) held for the opponent's turn
- Turn 2 (going second): Hand traps and Quick-Play negation (Skull Meister, D.D. Crow, Purrely Quick-Play Spells) to break the opponent's first board, then Xyz through the rebuilt Purrely field
- Recovery: Purrely searchers and Xyz materials recycle from GY; Epurrely Noir can return opposing cards to hand
- After siding: Not evaluable: the list has no Side Deck (0 cards), so no post-side plan exists in the evidence
Why it scores here
The deck is scored on its system, not by averaging its cards: a Purrely engine (Purrely, Purrelyly and several Memory Quick-Play Spells) with 17 searcher-text cards gives about 0.86 chance of at least one searcher in a 5-card opening hand (Inferred), which supports reasonable access to the engine. Conversion is weaker: there are no recorded boards, so the Xyz conversion and the continuation through the 14 Xyz and 1 Fusion Extra Deck cards are a text-only read (Inferred). Interaction is real but broad rather than deep: 6 hand traps, 11 negation-text and 13 removal-text cards support the end-board. The score is capped because the list is Illegal: 3 copies of Purrely Sleepy Memory exceed its Semi-Limited limit of 2, so this is a structural-only evaluation. Popularity did not earn points; usage statistics show none of the five archetype core cards are in the deck, and there is no tournament or meta data.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one searcher in 5-card hand) ~0.86 from searcher-text group; 3-copy Purrely starters at ~0.25 each (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 14 cards run 3 copies and 28 Spells mostly need Purrely monsters to function; brick risk is high (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | no recorded boards; Xyz conversion via Epurrely and Expurrely read from card text only (Inferred) |
| D4 | Combo Floor & Median Output | 40 | no combo data to derive a median; floor assumed low without a Purrely monster on the field (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | several independent starters (Purrely, Purrelyly, Kambi, Gulgolet) and Purrely recursion from GY (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Purrely search and GY recycling give some regrowth; no resource signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 55 | 6 hand traps, 11 negation-text and 13 removal-text cards; layering partly limited by Quick-Play dependency (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 40 | going-second hand-trap density is good, but board-breaking depends on Xyz follow-up (Inferred) |
| D9 | Offensive Pressure & Closing Power | 45 | Xyz boss ATK 1000-2500 plus Luce 3500 Fusion via Mutiny (verified card stats, closing power Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 Main cards at 22 distinct; 30 level-0 cards; exact archetype purity only 4.3% (verified counts, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 55 | all 15 Extra slots filled across 4 Xyz families plus Fusion; no mandatory single point (Inferred) |
| D12 | Side Deck Adaptability | 10 | Side Deck is empty (0 cards); no post-side plan to score (verified) |
| D13 | Matchup Coverage & Format Fit | 35 | no tournament data or dated meta sample; format fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | multi-step Purrely chains and many Quick-Play timing decisions; high decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 46, Going First ≈ 42, Going Second ≈ 38, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Illegal copy limit (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Illegal cap applied (-12 modifier) per rubric Step 2
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Engine access: 17 searcher-text cards give high odds of a search in the opening hand (Inferred)
- Layered interaction: 6 hand traps, 11 negation-text and 13 removal-text cards (Inferred)
- Full Extra Deck with 4 Xyz families plus a Fusion finisher gives several closing routes
Weaknesses
- Illegal list: Purrely Sleepy Memory exceeds its copy limit; this must be fixed before any normal score applies
- Narrow Purrely dependency: 67 of 55 Main copies are off the exact Purrely name, and the Quick-Play Spells need Purrely monsters to be useful
- No Side Deck, so no post-side adaptability
Critical choke points
- Purrely monsters (Purrely, Purrelyly) as the single launch point for most lines (Inferred)
- Illegal copy count on Purrely Sleepy Memory blocks any normal evaluation until fixed
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Purrely Sleepy Memory | 1 non-restricted card of the deck's own plan (for example a second copy of a Purrely monster or a legal Quick-Play) | Clears the copy-limit violation so the list becomes Legal; the choice of replacement card is a judgement, not verified here |
| 2 | Off-plan cards with no Purrely link | Purrely-archetype or hand-trap cards | Raises the Purrely purity (4.3% exact name) and reduces brick risk in 3-copy Quick-Play Spells (Inferred) |
| 3 | 0 | A Side Deck of 3-5 cards | A 0-card Side Deck gives no post-side plan (D12 = 10) |
Evidence & confidence
- Verified: Main 55, Extra 15, Side 0; within OCG size rules; Purrely Sleepy Memory x3 over Semi-Limited limit of 2; Card text and stats for all 36 distinct cards (from evidence); Archetype spread and exact-name purity (4.3%); Usage statistics: none of 5 core cards present
- Inferred: Opening-hand probabilities for starters and searchers; Brick risk and Quick-Play dependency; Xyz and Fusion conversion read from text; Dimension scores D1-D11 and D14
- Provisional: Meta and format fit (D13); Meta Power (null)
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; no archetype meta-share or pilot record No win-rate telemetry exists in YGOVN No Side Deck; post-side plan not evaluable Illegal list: the score is structural-only and capped
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