Forbidden Deck #775204 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Buio the Dawn's Light x3, D.D. Crow x3, Lava Golem x3. Created Oct 28, 2026 by YGO Mod.

Deck Forbidden OCG

Created by: YGO Mod (20517634)

Created On: 10/28/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
32± 8/ 100
Power Score
Structural 46
Reliability 35
Going First 42
Going Second 38

Deck — Deck Power Evaluation

Final Contextual Deck Power: 32/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 46
Going First 42
Going Second 38
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Xyz boss monsters (Epurrely / Expurrely / Lyrilusc) built from a Purrely engine that searches and recycles Purrely monsters and Quick-Play Spells; Fusion finisher Luce the Dusk's Dark via Mutiny in the Sky, plus Kaiju pressure
  • Turn 1 (going first): Opening Purrely or Purrelyly and Purrely Quick-Play Spells to search and Xyz; hand traps (D.D. Crow, Skull Meister) held for the opponent's turn
  • Turn 2 (going second): Hand traps and Quick-Play negation (Skull Meister, D.D. Crow, Purrely Quick-Play Spells) to break the opponent's first board, then Xyz through the rebuilt Purrely field
  • Recovery: Purrely searchers and Xyz materials recycle from GY; Epurrely Noir can return opposing cards to hand
  • After siding: Not evaluable: the list has no Side Deck (0 cards), so no post-side plan exists in the evidence

Why it scores here

The deck is scored on its system, not by averaging its cards: a Purrely engine (Purrely, Purrelyly and several Memory Quick-Play Spells) with 17 searcher-text cards gives about 0.86 chance of at least one searcher in a 5-card opening hand (Inferred), which supports reasonable access to the engine. Conversion is weaker: there are no recorded boards, so the Xyz conversion and the continuation through the 14 Xyz and 1 Fusion Extra Deck cards are a text-only read (Inferred). Interaction is real but broad rather than deep: 6 hand traps, 11 negation-text and 13 removal-text cards support the end-board. The score is capped because the list is Illegal: 3 copies of Purrely Sleepy Memory exceed its Semi-Limited limit of 2, so this is a structural-only evaluation. Popularity did not earn points; usage statistics show none of the five archetype core cards are in the deck, and there is no tournament or meta data.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one searcher in 5-card hand) ~0.86 from searcher-text group; 3-copy Purrely starters at ~0.25 each (Inferred)
D2 Opening-Hand Quality & Brick Management 40 14 cards run 3 copies and 28 Spells mostly need Purrely monsters to function; brick risk is high (Inferred)
D3 Combo Conversion & Ceiling 45 no recorded boards; Xyz conversion via Epurrely and Expurrely read from card text only (Inferred)
D4 Combo Floor & Median Output 40 no combo data to derive a median; floor assumed low without a Purrely monster on the field (Inferred)
D5 Interruption Resilience & Route Redundancy 50 several independent starters (Purrely, Purrelyly, Kambi, Gulgolet) and Purrely recursion from GY (Inferred)
D6 Resource Economy, Recovery & Grind 45 Purrely search and GY recycling give some regrowth; no resource signature data (Inferred)
D7 End-Board & Interaction Quality 55 6 hand traps, 11 negation-text and 13 removal-text cards; layering partly limited by Quick-Play dependency (Inferred)
D8 Going-Second & Board-Breaking Power 40 going-second hand-trap density is good, but board-breaking depends on Xyz follow-up (Inferred)
D9 Offensive Pressure & Closing Power 45 Xyz boss ATK 1000-2500 plus Luce 3500 Fusion via Mutiny (verified card stats, closing power Inferred)
D10 Main Deck Efficiency & Flexibility 50 55 Main cards at 22 distinct; 30 level-0 cards; exact archetype purity only 4.3% (verified counts, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 55 all 15 Extra slots filled across 4 Xyz families plus Fusion; no mandatory single point (Inferred)
D12 Side Deck Adaptability 10 Side Deck is empty (0 cards); no post-side plan to score (verified)
D13 Matchup Coverage & Format Fit 35 no tournament data or dated meta sample; format fit provisional (Provisional)
D14 Pilotability & Error Tolerance 45 multi-step Purrely chains and many Quick-Play timing decisions; high decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 46, Going First ≈ 42, Going Second ≈ 38, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Illegal copy limit (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Illegal cap applied (-12 modifier) per rubric Step 2

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Engine access: 17 searcher-text cards give high odds of a search in the opening hand (Inferred)
  • Layered interaction: 6 hand traps, 11 negation-text and 13 removal-text cards (Inferred)
  • Full Extra Deck with 4 Xyz families plus a Fusion finisher gives several closing routes

Weaknesses

  • Illegal list: Purrely Sleepy Memory exceeds its copy limit; this must be fixed before any normal score applies
  • Narrow Purrely dependency: 67 of 55 Main copies are off the exact Purrely name, and the Quick-Play Spells need Purrely monsters to be useful
  • No Side Deck, so no post-side adaptability

Critical choke points

  • Purrely monsters (Purrely, Purrelyly) as the single launch point for most lines (Inferred)
  • Illegal copy count on Purrely Sleepy Memory blocks any normal evaluation until fixed
Priority Remove Add Reason
1 1 Purrely Sleepy Memory 1 non-restricted card of the deck's own plan (for example a second copy of a Purrely monster or a legal Quick-Play) Clears the copy-limit violation so the list becomes Legal; the choice of replacement card is a judgement, not verified here
2 Off-plan cards with no Purrely link Purrely-archetype or hand-trap cards Raises the Purrely purity (4.3% exact name) and reduces brick risk in 3-copy Quick-Play Spells (Inferred)
3 0 A Side Deck of 3-5 cards A 0-card Side Deck gives no post-side plan (D12 = 10)

Evidence & confidence

  • Verified: Main 55, Extra 15, Side 0; within OCG size rules; Purrely Sleepy Memory x3 over Semi-Limited limit of 2; Card text and stats for all 36 distinct cards (from evidence); Archetype spread and exact-name purity (4.3%); Usage statistics: none of 5 core cards present
  • Inferred: Opening-hand probabilities for starters and searchers; Brick risk and Quick-Play dependency; Xyz and Fusion conversion read from text; Dimension scores D1-D11 and D14
  • Provisional: Meta and format fit (D13); Meta Power (null)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; no archetype meta-share or pilot record No win-rate telemetry exists in YGOVN No Side Deck; post-side plan not evaluable Illegal list: the score is structural-only and capped

More OCG Info

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Forbidden Breakdown

 
 

 

 

 

 

 

 
 

 

 
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