Phantom Knights Deck #775195 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Salamangreat Gazelle x3, Salamangreat of Fire x3. Created Oct 28, 2026 by YGO Mod.

Deck Phantom Knights OCG

Created by: YGO Mod (20517634)

Created On: 10/28/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
30± 8/ 100
Power Score
Structural 51
Reliability 40
Going First 50
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 50
Going Second 56
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Tempo
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Link Summon Salamangreat Raging Phoenix / Pyro Phoenix (2800 ATK) and Super Starslayer TY-PHON / Horse Prince as closers; Salamangreat Miragestallio and Sunlight Wolf board pressure through Link recursion
  • Turn 1 (going first): Search a Salamangreat starter (Circle, Foxy, Gazelle) and build toward a Link 2-3 with Balelynx or Sunlight Wolf; hold hand traps (Ash, Infinite Impermanence, Droll) for the opponent's first activation
  • Turn 2 (going second): Use Ash Blossom, Droll & Lock Bird, Skull Meister and Nibiru to break the opponent's first board, then rebuild through Salamangreat searchers
  • Recovery: Salamangreat Charge and Will of the Salamangreat recover Salamangreat monsters from the GY; Pot of Sloth and Cynet Mining refill the hand
  • After siding: No Side Deck in the export, so no post-side plan exists

Why it scores here

The list is mostly a Salamangreat Link shell (29 of 66 off-name copies) labelled Phantom Knights, and only 4 copies carry the archetype name, so the archetype label is not a reliable read of the engine. Its core searchers (Salamangreat Circle, Foxy, Gazelle, Balelynx) give about a 69% chance of at least one archetype-core card in the opening five, which is the main reason D1 is not lower. Interaction is the strongest part of the system: 14 negation-text and 18 removal-text cards, with 11 hand traps, give a 76% chance of at least one hand trap in a going-second six, which lifts D7 and D8. Closing power comes from the 2800-ATK Phoenix Links and TY-PHON, and no combo boards were recorded, so the floor, median and ceiling are text-only inferences. The score was not produced by averaging card scores or by the archetype's popularity: the list is Illegal (3 copies of Ash Blossom against a limit of 2), so the score is capped as a structural-only read and no normal Final Contextual score applies.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one of 11 archetype-core copies in a 5-card hand) ≈ 0.69; 2-card bootstrap via searchers, 9 searcher-text cards ≈ 0.61 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 29 distinct main-deck cards with 12 one-of cards, many situational hand traps and tech, and only 4 real Phantom Knights copies, so hands are often non-functional (Inferred)
D3 Combo Conversion & Ceiling 50 Link loop exists (Balelynx to Raging Phoenix / Pyro Phoenix), but no recorded boards exist, so the ceiling is text-only (Inferred)
D4 Combo Floor & Median Output 45 No combo boards, so the median is unknown and is estimated from starter density only (Inferred)
D5 Interruption Resilience & Route Redundancy 55 11 hand traps plus Infinite Impermanence and Typhoon give several interruption options, though one-card starters limit route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 50 Pot of Sloth and Cynet Mining refill the hand, and Charge and Will of the Salamangreat recur monsters from the GY, but there is no broad recursion (Inferred)
D7 End-Board & Interaction Quality 65 14 negation-text and 18 removal-text cards, 11 hand traps, and Dominus Impulse for summons (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 Going-second hand-trap probability ≈ 0.76 for a 6-card hand; Nibiru and Skull Meister break boards (Inferred)
D9 Offensive Pressure & Closing Power 55 Raging Phoenix and Pyro Phoenix at 2800 ATK, TY-PHON at 2900 ATK, and Pyro Phoenix's board-wipe text (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 60 55 cards with 29 distinct; 28 level-0 spell/trap cards and many tech cards lower the consistency of the main deck (Inferred)
D11 Extra Deck Efficiency & Coverage 60 15 Extra cards: 12 Link, 2 Xyz, 1 Synchro, with broad Link coverage (Verified composition)
D12 Side Deck Adaptability 10 No Side Deck in the export, so there is no post-side plan (Verified absence)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample, so format fit is Provisional
D14 Pilotability & Error Tolerance 45 Mixed Link, Xyz and Synchro lines with many tuners and branching decisions (Inferred)

How the score was computed

Strategy profile: Midrange primary; Stun secondary not blended into the weights (disclosed for transparency). Structural ≈ 51, Going First ≈ 50, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-6); no side deck (-3). Final formula: Pre-cap: 0.80*Structural(51) + 0.20*TournamentReliability(40) + modifiers(-9) = 40; capped to 30 because the list is Illegal (theoretical/structural-only, no normal Final Contextual score)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.69 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 11 hand traps plus negation and removal text on about 14 and 18 cards
  • Strong Link closers: Raging Phoenix and Pyro Phoenix at 2800 ATK, TY-PHON at 2900 ATK
  • Good Extra Deck coverage across 12 Links, 2 Xyz and 1 Synchro

Weaknesses

  • Illegal list: 3 copies of Ash Blossom & Joyous Spring against a limit of 2
  • Archetype label does not match the list: only 4 of 66 off-name copies are Phantom Knights; the engine is Salamangreat
  • No Side Deck, so no best-of-3 adaptation
  • Many off-plan tech and hand traps lower the consistency of the opening hand

Critical choke points

  • Salamangreat searcher density (Circle, Foxy, Gazelle, Balelynx) is the single route to the Link engine
  • Ash Blossom over the copy limit must be cut before the list can be used in OCG play
Priority Remove Add Reason
1 One copy of Ash Blossom & Joyous Spring Any legal Salamangreat or Link-support card Restores legality; the deck is otherwise size-legal
2 Phantom Knights cards if the intent is a Phantom Knights deck, or the Salamangreat core if the intent is Salamangreat Align the list to one archetype The label and the list disagree (5.7% exact-name purity)
3 Off-plan tech cards (for example Forbidden Droplet, Cynet Mining) Side Deck cards for the expected matchups Adds post-side adaptability (D12 is 10 with no side)

Evidence & confidence

  • Verified: Main 55 / Extra 15 / Side 0 are within OCG size rules; Ash Blossom & Joyous Spring: 3 copies vs legal 2 (Illegal); Card text and stats for all listed cards; Extra Deck breakdown: 12 Link, 2 Xyz, 1 Synchro; Exact-name archetype purity 5.7%; Salamangreat is the largest related archetype (29 copies)
  • Observed: Usage stats: 5 of 25 archetype core cards present, 20% core presence
  • Inferred: At least one archetype-core card in 5 cards ≈ 0.69; At least one hand trap in 6 going second ≈ 0.76; Going-first and going-second estimates; Brick and consistency estimates from text and copy histogram
  • Provisional: Meta Power (no dated metagame sample); Format fit (no tournament context)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: meta-share and per-pilot record absent No win-rate telemetry in YGOVN: going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null and the archetype label does not match the list composition

More OCG Info

Phantom Knights

Phantom Knights Breakdown

 
 

 

 

 

 

 

 
 

 

 
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