Phantom Knights Deck #775195 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Salamangreat Gazelle x3, Salamangreat of Fire x3. Created Oct 28, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/28/2026
Main Deck (55)
- Code of Soul x1
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x2
- Salamangreat Foxy x1
- Salamangreat Gazelle x3
- Salamangreat Jack Jaguar x1
- Salamangreat of Fire x3
- Salamangreat Spinny x1
- Skull Meister x2
- The Phantom Knights of Doomed Soleret x3
- Ash Blossom & Joyous Spring x3
- Salamangreat Weasel x1
- Cynet Mining x2
- Forbidden Droplet x2
- Hey, Space Trunade! x2
- Mistaken Arrest x3
- Pot of Sloth x2
- Salamangreat Charge x1
- Salamangreat Circle x3
- Salamangreat Sanctuary x1
- Will of the Salamangreat x1
- Dominus Impulse x2
- Infinite Impermanence x3
- Salamangreat Rage x1
- Salamangreat Roar x1
- The Phantom Knights of Umbrage Veil x1
- Typhoon x3
Extra Deck (15)
- Hiita the Fire Charmer, Ablaze x1
- Promethean Princess, Bestower of Flames x1
- Salamangreat Balelynx x3
- Salamangreat Pyro Phoenix x2
- Salamangreat Raging Phoenix x3
- Salamangreat Sunlight Wolf x2
- Brotherhood of the Fire Fist - Horse Prince x1
- Salamangreat Miragestallio x1
- Super Starslayer TY-PHON - Sky Crisis x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 50 |
| Going Second | 56 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Tempo
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Link Summon Salamangreat Raging Phoenix / Pyro Phoenix (2800 ATK) and Super Starslayer TY-PHON / Horse Prince as closers; Salamangreat Miragestallio and Sunlight Wolf board pressure through Link recursion
- Turn 1 (going first): Search a Salamangreat starter (Circle, Foxy, Gazelle) and build toward a Link 2-3 with Balelynx or Sunlight Wolf; hold hand traps (Ash, Infinite Impermanence, Droll) for the opponent's first activation
- Turn 2 (going second): Use Ash Blossom, Droll & Lock Bird, Skull Meister and Nibiru to break the opponent's first board, then rebuild through Salamangreat searchers
- Recovery: Salamangreat Charge and Will of the Salamangreat recover Salamangreat monsters from the GY; Pot of Sloth and Cynet Mining refill the hand
- After siding: No Side Deck in the export, so no post-side plan exists
Why it scores here
The list is mostly a Salamangreat Link shell (29 of 66 off-name copies) labelled Phantom Knights, and only 4 copies carry the archetype name, so the archetype label is not a reliable read of the engine. Its core searchers (Salamangreat Circle, Foxy, Gazelle, Balelynx) give about a 69% chance of at least one archetype-core card in the opening five, which is the main reason D1 is not lower. Interaction is the strongest part of the system: 14 negation-text and 18 removal-text cards, with 11 hand traps, give a 76% chance of at least one hand trap in a going-second six, which lifts D7 and D8. Closing power comes from the 2800-ATK Phoenix Links and TY-PHON, and no combo boards were recorded, so the floor, median and ceiling are text-only inferences. The score was not produced by averaging card scores or by the archetype's popularity: the list is Illegal (3 copies of Ash Blossom against a limit of 2), so the score is capped as a structural-only read and no normal Final Contextual score applies.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one of 11 archetype-core copies in a 5-card hand) ≈ 0.69; 2-card bootstrap via searchers, 9 searcher-text cards ≈ 0.61 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 29 distinct main-deck cards with 12 one-of cards, many situational hand traps and tech, and only 4 real Phantom Knights copies, so hands are often non-functional (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | Link loop exists (Balelynx to Raging Phoenix / Pyro Phoenix), but no recorded boards exist, so the ceiling is text-only (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo boards, so the median is unknown and is estimated from starter density only (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | 11 hand traps plus Infinite Impermanence and Typhoon give several interruption options, though one-card starters limit route redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Pot of Sloth and Cynet Mining refill the hand, and Charge and Will of the Salamangreat recur monsters from the GY, but there is no broad recursion (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 14 negation-text and 18 removal-text cards, 11 hand traps, and Dominus Impulse for summons (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand-trap probability ≈ 0.76 for a 6-card hand; Nibiru and Skull Meister break boards (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Raging Phoenix and Pyro Phoenix at 2800 ATK, TY-PHON at 2900 ATK, and Pyro Phoenix's board-wipe text (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 55 cards with 29 distinct; 28 level-0 spell/trap cards and many tech cards lower the consistency of the main deck (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra cards: 12 Link, 2 Xyz, 1 Synchro, with broad Link coverage (Verified composition) |
| D12 | Side Deck Adaptability | 10 | No Side Deck in the export, so there is no post-side plan (Verified absence) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated meta sample, so format fit is Provisional |
| D14 | Pilotability & Error Tolerance | 45 | Mixed Link, Xyz and Synchro lines with many tuners and branching decisions (Inferred) |
How the score was computed
Strategy profile: Midrange primary; Stun secondary not blended into the weights (disclosed for transparency). Structural ≈ 51, Going First ≈ 50, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-6); no side deck (-3). Final formula: Pre-cap: 0.80*Structural(51) + 0.20*TournamentReliability(40) + modifiers(-9) = 40; capped to 30 because the list is Illegal (theoretical/structural-only, no normal Final Contextual score)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.69 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 11 hand traps plus negation and removal text on about 14 and 18 cards
- Strong Link closers: Raging Phoenix and Pyro Phoenix at 2800 ATK, TY-PHON at 2900 ATK
- Good Extra Deck coverage across 12 Links, 2 Xyz and 1 Synchro
Weaknesses
- Illegal list: 3 copies of Ash Blossom & Joyous Spring against a limit of 2
- Archetype label does not match the list: only 4 of 66 off-name copies are Phantom Knights; the engine is Salamangreat
- No Side Deck, so no best-of-3 adaptation
- Many off-plan tech and hand traps lower the consistency of the opening hand
Critical choke points
- Salamangreat searcher density (Circle, Foxy, Gazelle, Balelynx) is the single route to the Link engine
- Ash Blossom over the copy limit must be cut before the list can be used in OCG play
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring | Any legal Salamangreat or Link-support card | Restores legality; the deck is otherwise size-legal |
| 2 | Phantom Knights cards if the intent is a Phantom Knights deck, or the Salamangreat core if the intent is Salamangreat | Align the list to one archetype | The label and the list disagree (5.7% exact-name purity) |
| 3 | Off-plan tech cards (for example Forbidden Droplet, Cynet Mining) | Side Deck cards for the expected matchups | Adds post-side adaptability (D12 is 10 with no side) |
Evidence & confidence
- Verified: Main 55 / Extra 15 / Side 0 are within OCG size rules; Ash Blossom & Joyous Spring: 3 copies vs legal 2 (Illegal); Card text and stats for all listed cards; Extra Deck breakdown: 12 Link, 2 Xyz, 1 Synchro; Exact-name archetype purity 5.7%; Salamangreat is the largest related archetype (29 copies)
- Observed: Usage stats: 5 of 25 archetype core cards present, 20% core presence
- Inferred: At least one archetype-core card in 5 cards ≈ 0.69; At least one hand trap in 6 going second ≈ 0.76; Going-first and going-second estimates; Brick and consistency estimates from text and copy histogram
- Provisional: Meta Power (no dated metagame sample); Format fit (no tournament context)
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: meta-share and per-pilot record absent No win-rate telemetry in YGOVN: going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null and the archetype label does not match the list composition
Couldn't load the combos





