Witchcrafter Deck #775171 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Fairy Tail - Luna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 28, 2026 by YGO Mod.

Deck Witchcrafter OCG

Created by: YGO Mod (20517634)

Created On: 10/28/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 30, 2026
30± 10/ 100
Power Score
Structural 50
Reliability 40
Going First 48
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 49.5
Going First 48
Going Second 52
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Stun
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Large Extra Deck boss or Fusion/Link end-board (Zoroa the Magistus Verethragna, Aiwass, Mudragon, Magistus Chorozo) after a hand-trap-protected starter, but no recorded boards confirm it; Fairy Tail and Endymion Link/Fusion pressure through Searcher-driven card advantage
  • Turn 1 (going first): Open a Searcher or Special Summon starter (Fairy Tail Ball, Mulcharmy, Spenta, Luna), search the engine piece, and hold Droll and Ash Blossom as interaction; the Forbidden Extra Deck card is not part of any legal line
  • Turn 2 (going second): Use the six-card hand to hold hand traps (Effect Veiler, Ash Blossom, Droll and Lock Bird, Maxx C) against the opponent's first summon, then convert through a Magistus or Endymion Link
  • Recovery: Recover through Searchers (17 copies) and Spell/Trap negations; recursion depends on the GY-based Magistus and Fairy Tail cards in the text
  • After siding: No side deck is registered, so there is no post-side plan (Side count 0)

Why it scores here

The deck can open a starter in its opening hand only about a quarter of the time per three-copy card (0.25 at least one in five cards), and the archetype-core group reaches the opening hand about 69% of the time. It spreads across five engines (Fairy Tail, Magistus, Endymion, Mulcharmy, and Witchcrafter) with an exact-archetype purity of only 1.4%, so engine coherence is weak. Interaction is the strongest part: about 21 negation-text cards, 11 hand traps, and three copies of Solemn Warning and Ash Blossom give it layered protection on the system. Combo output has no recorded boards, so conversion and median scores are text-only inferences and carry low confidence. The score is not earned by archetype popularity, and card scores were not averaged. The deck is Illegal because Charmer Quartet in Bloom and Borreload Savage Dragon are Forbidden and run at one copy each, so the score is capped and labelled theoretical only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one 3-copy starter in opening 5) about 0.25; archetype-core group about 0.69 in hand (Inferred)
D2 Opening-Hand Quality & Brick Management 40 27 singletons across 38 distinct main cards and five engines create dead or conflicting hands (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards (total_combos 0); ceiling is a text-only read of Magistus and Endymion Link/Fusion lines (Inferred)
D4 Combo Floor & Median Output 40 No recorded board data, so median output is unknown and kept low (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Multiple independent lines through Searchers and hand traps give some redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 55 17 Searcher-text cards and recursion text support grind; no resource data (Inferred)
D7 End-Board & Interaction Quality 75 About 21 negation-text cards, 11 hand traps, and Solemn/Ash redundancy give layered end-board interaction (Inferred)
D8 Going-Second & Board-Breaking Power 62 Going-second hand-trap coverage about 0.76 in six-card hand; no going-second board data (Inferred)
D9 Offensive Pressure & Closing Power 58 Extra Deck closers reach 2,500 to 2,900 ATK, but no board evidence confirms conversion (Inferred)
D10 Main Deck Efficiency & Flexibility 35 Only 1.4% exact-archetype purity and 69 off-archetype copies lower main-deck coherence (Verified)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck is 15 cards across Fusion, Link, Synchro and Xyz, mixing several sub-archetypes (Verified)
D12 Side Deck Adaptability 10 No side deck is registered (Side count 0), so no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated metagame sample; archetype meta-share is unavailable (Provisional)
D14 Pilotability & Error Tolerance 30 Five engines and multiple Extra Deck conditions raise decision-point count (Inferred)

How the score was computed

Strategy profile: Toolbox primary, Midrange secondary (structural only, 80/20 blend not applied because the deck is Illegal). Structural ≈ 49.5, Going First ≈ 48, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12); illegal cap (-7.5). Final formula: Illegal deck: theoretical structural-only score. Structural 49.5 with banlist exposure modifier -12 gives 37.5, then capped to 30 under the Illegal rule. Normal 0.80*Structural + 0.20*TournamentReliability was not applied.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered negation and hand-trap interaction (about 21 negation-text cards, 11 hand traps)
  • Searcher density (17 cards) supports consistent card access
  • Strong Extra Deck closers (Zoroa the Magistus Verethragna 2900 ATK, Aiwass, Magistus Chorozo)

Weaknesses

  • Two Forbidden cards in the Extra Deck and Main Deck make the list illegal
  • Five engines with 1.4% exact-archetype purity dilute engine coherence
  • No side deck, so no post-side adaptability
  • No recorded combos or win data, so conversion is unverified

Critical choke points

  • Starter access: only about 25% per three-copy card in the opening five
  • Forbidden Extra Deck card removal is required before any legal evaluation applies
Priority Remove Add Reason
1 Charmer Quartet in Bloom A legal Extra Deck Link or Fusion closer in the same colour and type Forbidden (0 legal copies); the deck cannot be legal while it is run
2 Borreload Savage Dragon A legal Synchro or Extra Deck boss Forbidden (0 legal copies); the deck cannot be legal while it is run
3 One off-engine tech card A side deck of 0 to 15 cards for post-side plans Side deck is empty; adding even a few cards improves D12 without breaking the size rule

Evidence & confidence

  • Verified: Main 55 and Extra 15 are inside the OCG size rules; Charmer Quartet in Bloom and Borreload Savage Dragon are Forbidden and run at one copy each; Archetype purity is 1.4% with 69 off-archetype copies
  • Inferred: Opening-hand starter probabilities (hypergeometric); Hand-trap coverage (hypergeometric); Interaction density from card text
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament data)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot records are absent No win-rate telemetry for going first or second, matchups, or brick rates Meta Power is provisional without a dated metagame sample No side deck is recorded

More OCG Info

Witchcrafter

Witchcrafter Breakdown

 
 

 

 

 

 

 

 
 

 

 
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