Ancient Gears Deck #775093 — Yu-Gi-Oh! OCG
60 Main, 16 Extra, incl. Convex Knight x3, Heavy Armored Knight Babeldecker x3, Night Train Blue Traveler x3. Created Oct 28, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/28/2026
Main Deck (60)
- Ancient Gear x1
- Ancient Gear Box x2
- Convex Knight x3
- Cyber Dragon x1
- Droll & Lock Bird x1
- Flying Pegasus Railroad Stampede x1
- Heavy Armored Knight Babeldecker x3
- Heavy Freight Train Derricrane x1
- Infinitrack Brutal Dozer x1
- Infinitrack Crab Crane x1
- Infinitrack Drag Shovel x1
- Infinitrack Harvester x1
- Infinitrack Trencher x1
- Infinitrack Tunneller x1
- Mulcharmy Fuwalos x2
- Night Express Knight x1
- Night Train Blue Traveler x3
- Ruffian Railcar x1
- Super Express Bullet Train x1
- Therion "King" Regulus x1
- Ash Blossom & Joyous Spring x2
- Effect Veiler x2
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Clockwork Night x2
- Exceptional Schedule x3
- Foolish Burial Goods x2
- Forbidden Droplet x2
- Harpie's Feather Duster x1
- Limiter Removal x1
- Raigeki x1
- Revolving Switchyard x3
- Super Polymerization x1
- Urgent Schedule x3
- Infinite Impermanence x3
- Solemn Strike x2
Extra Deck (16)
- Chimeratech Fortress Dragon x1
- Double Headed Anger Knuckle x1
- Infinitrack Goliath x1
- Qliphort Genius x1
- S:P Little Knight x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Infinitrack River Stormer x1
- Number 35: Ravenous Tarantula x1
- Number 77: The Seven Sins x1
- Number 81: Superdreadnought Rail Cannon Super Dora x1
- Number 84: Pain Gainer x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Superdreadnought Rail Cannon Flying Launcher x1
- Superdreadnought Rail Cannon Gustav Max x1
- Superdreadnought Rail Cannon Gustav Rocket x1
- Superdreadnought Rail Cannon Juggernaut Liebe x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 56 |
| Going Second | 45 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Tempo, Toolbox
- Format: ocg
Legality
Main 60 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Xyz beatdown through the Train Xyz line (Superdreadnought Rail Cannon Gustav Rocket, Flying Launcher, Super Dora, Juggernaut Liebe) supported by Machine/Train searchers and EARTH Machine recursion (Inferred from card text).; Infinitrack River Stormer and Link/Xyz follow-ups (Infinitrack Goliath, Qliphort Genius, Number 77 / Number 35 as alternate boards). Inferred from text only.
- Turn 1 (going first): Search or Special Summon EARTH Machine starters (Ancient Gear Box, Night Express/Night Train routes, Infinitrack Harvester, Ancient Gear) into Level 10 or Level 5 Machine bodies and a Train Xyz, protected by Infinite Impermanence, Ash Blossom and Effect Veiler where possible. Inferred from text.
- Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre & Snow Rabbit, Ghost Belle, Effect Veiler, Droll & Lock Bird) to break the opponent's first summon, then Raigeki / Harpie's Feather Duster / Solemn Strike for board or backrow control and rebuild through Train GY effects. Inferred from text.
- Recovery: Recover from GY through Night Train Blue Traveler, Infinitrack Tunneller (banish, shuffle 5 EARTH Machines, draw 2), Ruffian Railcar, Infinitrack Crab Crane and Ancient Gear Box searches. Inferred from text.
- After siding: None: the deck runs 0 side cards, so there is no post-side adaptation path.
Why it scores here
The deck reliably opens a searcher line: P(at least one searcher-text card in a 5-card opening hand) is about 0.89, and the 11-copy archetype core gives about a 0.65 chance of at least one core card in hand (Inferred). Its interaction package is broad (12 hand-trap-flagged cards plus Raigeki, Harpie's Feather Duster, Solemn Strike and Infinite Impermanence), so it can contest both the first summon and the board. Its closing power comes from the Train Xyz ceiling (Gustav Rocket at 5000 ATK, Flying Launcher at 3800, Liebe at 4000). The score is not driven by Ancient Gears popularity or by averaging card scores: archetype purity is 0% exact-name, the list is split across Train, Infinitrack and generic Machines, and there are no recorded boards to measure a median. The deck is Illegal (16 Extra Deck cards against an OCG cap of 15), so the Final score is capped to a theoretical, structural-only value, and it has no side deck to adapt after a loss.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 searcher-text card in 5-card hand) ≈ 0.89; core group P(>=1 of 11) ≈ 0.65; many multi-copy starters (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 36 distinct main-deck cards with 19 singletons; many starters need an EARTH Machine tribute, so some hands are dead without one (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable recorded boards (total combos 0); ceiling read from text as Train Xyz boards at 3800–5000 ATK (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded combo distribution, so median output is an unmeasured text inference (Inferred / Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | 12 hand-trap-flagged cards and several independent starters (Train, Infinitrack, generic Machine) give alternate routes after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | GY recursion via Night Train, Infinitrack Tunneller, Ruffian Railcar, Crab Crane and Ancient Gear Box; no resource profile data (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | Interaction breadth from flags and text: Raigeki, Harpie's Feather Duster, Solemn Strike, Impermanence, Ash Blossom; no interaction density data (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 58 | Going-second route relies on hand traps before the first summon, then Raigeki/Duster; no going-second split available (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Xyz ceiling at 3000–5000 ATK with Gustav Max direct damage and piercing-style boss text; closing power is strong on paper (Verified stats / Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 60 main-deck cards at the cap with 24 non-monster slots and 35 EARTH cards; compact enough but tribute-dependent (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 16 Extra Deck cards exceed the OCG maximum of 15 (Verified violation); Link/Xyz mix is coherent but over the cap (Verified / Inferred) |
| D12 | Side Deck Adaptability | 10 | Zero side-deck cards, so no post-side plan exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame or tournament data; archetype meta-share unavailable, so neutral score (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multiple Xyz/Link summons, GY effects and tribute timing create a moderate decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 56, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-2); dilution across sub-archetypes (-1). Final formula: Illegal (Extra 16 > 15): normal formula 0.80*Structural(54) + 0.20*TournamentReliability(45) + modifiers(-3) = 49.2, then capped to 35 as a theoretical/structural-only score. Meta Power provisional (null).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.89 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density (21 searcher-text cards) gives a high chance of finding a starter
- Broad, redundant interaction: Raigeki, Harpie's Feather Duster, Solemn Strike, Impermanence, Ash Blossom, Effect Veiler, Ghost Ogre and Ghost Belle
- High-ceiling Xyz finishers (Gustav Rocket 5000 ATK, Liebe 4000 ATK, Flying Launcher 3800 ATK)
- GY recursion routes give some resilience after disruption
Weaknesses
- Illegal as submitted: Extra Deck has 16 cards against a maximum of 15
- No side deck (0 cards), so no adaptation across a best-of-3
- Split archetype base (0% exact-name purity) weakens the single engine
- Tribute-dependent Level 10 and Level 5 starters create brick risk and need careful Extra Deck trimming
- Limited and Semi-Limited copies constrain legal builds
Critical choke points
- EARTH Machine tribute: many starters need one, so a hand without a Machine body is dead
- Single-copy Limited Xyz finishers (Gustav Max) and Droll & Lock Bird
- Extra Deck over the cap until one card is removed
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Extra Deck card (for example Number 35: Ravenous Tarantula or Number 84: Pain Gainer) | None | Restores legality (Extra 15 ≤ cap). Evaluation is theoretical until this is fixed. |
| 2 | One Forbidden Droplet or Foolish Burial Goods copy | A 2–3 card side deck | The deck has zero side cards, so post-side plans are missing (D12 = 10). |
| 3 | Limited/Semi-Limited copies beyond the legal limit (none currently over limit) | Legal substitutes for Limited cards if the format changes | Reduces banlist exposure for future formats. |
Evidence & confidence
- Verified: Extra Deck 16 cards exceeds the OCG maximum of 15 (size_warnings); Zero side deck cards; Limited/Semi-Limited copy counts are within legal limits; Main deck 60 cards within 40–60; Hypergeometric draw estimates from the evidence file
- Inferred: Midrange profile with Tempo/Toolbox secondaries from card text and composition; Consistency and brick estimates (D1, D2); Ceiling and closing power from card text (D3, D9); Interaction quality from role flags and text (D7); Going-first and going-second plans from text
- Provisional: Meta Power (null) and matchup fit (D13); Median output (D4) without recorded boards
- Data gaps: No recorded combos (total combos 0): floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot record unavailable No win-rate, going-first/second split, matchup or brick-rate telemetry Meta Power is provisional without a dated metagame sample No guides attached (guide data total 0) Deck title is null
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