Lunalight Deck #775086 — Yu-Gi-Oh! OCG

60 Main, 15 Extra, incl. Lunalight Gold Leo x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 28, 2026 by YGO Mod.

Deck Lunalight OCG

Created by: YGO Mod (20517634)

Created On: 10/28/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 31, 2026
35± 8/ 100
Power Score
Structural 55
Reliability 45
Going First 60
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 60
Going Second 58
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Lunalight Fusion Dancers (Liger Dancer 3800 ATK x2, Leo Dancer 3500 ATK x2, Sabre Dancer 3000 ATK) fused via Polymerization, Heavy Polymerization or Lunalight Fusion; Extra-Deck Link/XYZ boards (Dharc, Salamangreat Almiraj, Primathmech Alembertian, Brotherhood of the Fire Fist - Tiger King)
  • Turn 1 (going first): Search and summon Lunalight monsters (Gold Leo, Masquerade, Black Sheep, Kaleido Chick), then go to Fusion via Polymerization or Lunalight Fusion; hold hand traps where the opponent has an activation window
  • Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre & Snow Rabbit, Ghost Belle & Haunted Mansion, Droll & Lock Bird, Infinite Impermanence) to answer the opponent's first set, then rebuild through GY recursion and Fusion
  • Recovery: Recycle Lunalight monsters from the GY through Luna Light Perfume, Kaleido Chick and Emerald Bird, and re-run the Fusion route
  • After siding: None: the Side Deck is empty (0 of 15), so no post-side plan can be evaluated for best-of-3

Why it scores here

This list is Illegal in OCG because three copies of Ash Blossom & Joyous Spring exceed its Semi-Limited limit of two, so the score below is a theoretical, structural-only read that is capped low. Structurally the 60-card main reliably opens a Lunalight starter: the 29-copy archetype core has an estimated 97% chance of at least one copy in a 5-card opener, and the Gold Leo and Masquerade searchers give a plausible turn-1 plan into Fusion. Interaction is dense (15 hand traps and about 17 negation-text cards), which helps the system survive disruption, but a Side Deck of zero leaves the deck with no adaptation plan. No combo boards are recorded, so the ceiling and median are text-only inferences and are labelled as such. Archetype popularity (usage stats) confirmed the list is real and common, but it did not add points; the score was built from the deck's consistency, interaction and Fusion-based closing power as a system, not by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(>=1 of 29 core-archetype copies in a 5-card opener) ~ 0.97; Gold Leo x3 and Masquerade x3 as turn-1 searchers (Inferred)
D2 Opening-Hand Quality & Brick Management 55 15 hand-trap effects and ten 3-copy slots raise dead-draw risk; P(>=1 hand trap in a 6-card going-second hand) ~ 0.84 (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable boards; Fusion conversion of Dancers inferred from card text only (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so floor and median cannot be measured; text-only estimate (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Several independent routes (hand traps, GY recursion via Kaleido Chick, Perfume and Emerald Bird) give some redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 55 GY Lunalight recursion via Luna Light Perfume, Kaleido Chick and Emerald Bird; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 70 Ash x3 (over limit), Infinite Impermanence, Forbidden Droplet, Ghost Belle, Ghost Ogre and Droll give layered interaction (Inferred)
D8 Going-Second & Board-Breaking Power 55 Harpie's Feather Duster and Foolish Burial support the second-player plan; Dancer boards carry the breaking power (Inferred)
D9 Offensive Pressure & Closing Power 65 Liger Dancer 3800 ATK x2, Leo Dancer 3500 ATK x2, Sabre Dancer 3000 ATK and Cat Dancer 2400 ATK in the Extra Deck (Verified)
D10 Main Deck Efficiency & Flexibility 50 60 of 60 main cards and 32 distinct; exact-name purity 40%, with Mulcharmy, Forbidden, Mask and Fire Formation splash (Verified)
D11 Extra Deck Efficiency & Coverage 65 15 of 15 Extra slots used: 9 Fusion, 3 Link, 3 XYZ; Dancers run at 2 copies (Verified)
D12 Side Deck Adaptability 15 Side Deck has 0 of 15 cards, so no post-side plan exists (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or meta-share context; archetype usage shows 68% of core cards present (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Fusion routes with hand-trap timing decisions; decision density is high (Inferred)

How the score was computed

Strategy profile: 100% Midrange; Stun secondary noted (hand-trap density) but not blended. Structural ≈ 55, Going First ≈ 60, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-5); off-archetype splash (-3); no post-side plan (-3); engine conflicts (-1). Final formula: No reliable metagame: 0.80*Structural(55) + 0.20*TournamentReliability(45) = 53; context modifiers -12 = 41; Illegal cap applied -> 35 (theoretical, structural-only). Meta Power provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is dense: 29 Lunalight-core copies give a ~97% chance of at least one in a 5-card opener
  • Layered interaction: 15 hand traps plus Ash, Infinite Impermanence, Forbidden Droplet and Ghost Belle/Ogre
  • High closing power from Liger, Leo, Sabre and Cat Dancers in the Extra Deck
  • Extra Deck fully used (15 of 15) with Fusion, Link and XYZ options

Weaknesses

  • Illegal list: Ash Blossom & Joyous Spring runs 3 copies against a limit of 2
  • No Side Deck, so best-of-3 adaptation is absent
  • Low exact-name purity (40%) with splash from Mulcharmy, Forbidden, Mask and Fire Formation
  • No recorded combos or matchup data, so the ceiling and median remain unverified

Critical choke points

  • Fusion access depends on 5 fusion-enabling spells (Polymerization x1, Heavy Polymerization x3, Lunalight Fusion x1); opponent hand traps or Droll-style disruption can strip them
  • Ash x3 is over the copy limit, so the list cannot be played legally until one copy is removed
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring Nothing required; 59 main cards is still legal (40-60) Clears the only copy-limit violation so the list becomes legal and can receive a normal score
2 None A 15-card Side Deck Gives the deck a post-side plan and raises the D12 score for best-of-3 play
3 1-2 Mulcharmy or Fire Formation slots Additional Lunalight core or Lunalight-compatible searchers Raises exact-name purity and engine consistency

Evidence & confidence

  • Verified: Legality: Ash Blossom 3 copies vs 2 legal (over limit); Main 60 / Extra 15 / Side 0 counts and copy histogram; Card text excerpts and banlist tokens; Extra Deck ATK and level values
  • Inferred: Consistency estimates from hypergeometric draws (0.97 core, 0.84 hand-trap); Interaction and recovery strength from card text; Structural dimension scores D1-D11 and D14
  • Provisional: Tournament reliability and format fit (D13); no dated meta sample; Meta Power (null)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) Side Deck empty (0 of 15): no post-side evidence Data inconsistency: usage_statistics marks Lunalight Leo Dancer, Liger Dancer, Perfume Dancer, Panther Dancer and Sabre Dancer as in_this_deck:false, but the cards list includes them in the Extra Deck; the Extra-Deck counts reconcile to 15, so the cards list was used Deck title is null; deck identity taken from archetype only

More OCG Info

Lunalight

Lunalight Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top