Fire Fist Deck #775085 — Yu-Gi-Oh! OCG
60 Main, 15 Extra, incl. Lunalight Gold Leo x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 28, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/28/2026
Main Deck (60)
- Droll & Lock Bird x1
- Lunalight Black Sheep x2
- Lunalight Emerald Bird x1
- Lunalight Gold Leo x3
- Lunalight Kaleido Chick x2
- Lunalight Scarlet Tiger x1
- Lunalight Silver Hound x2
- Lunalight Yellow Marten x1
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x1
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x2
- Tri-Brigade Fraktall x1
- Lunalight Tiger x1
- Lunalight Wolf x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- Ghost Ogre & Snow Rabbit x3
- Fire Formation - Tenki x2
- Foolish Burial x1
- Foolish Burial Goods x2
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Heavy Polymerization x3
- Luna Light Perfume x2
- Lunalight Fusion x1
- Lunalight Masquerade x3
- Polymerization x1
- Triple Tactics Thrust x1
- Infinite Impermanence x3
- Lunalight Serenade Dance x1
- Mask of Restrict x3
Extra Deck (15)
- Lunalight Cat Dancer x1
- Lunalight Leo Dancer x2
- Lunalight Liger Dancer x2
- Lunalight Panther Dancer x1
- Lunalight Perfume Dancer x2
- Lunalight Sabre Dancer x1
- Dharc the Dark Charmer, Gloomy x1
- S:P Little Knight x1
- Salamangreat Almiraj x1
- Brotherhood of the Fire Fist - Tiger King x1
- Outer Entity Nyarla x1
- Primathmech Alembertian x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 58.3 |
| Going First | 55 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: ocg
Legality
Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Lunalight Fusion-based Fusion Summons (Lunalight Liger Dancer 3800 ATK, Lunalight Leo Dancer 3500 ATK) enabled by the Lunalight core; Extra Deck Link/Xyz/Fusion finishers from the 15-card Extra Deck (Lunalight Sabre Dancer, Lunalight Panther Dancer, Outer Entity Nyarla, Primathmech Alembertian)
- Turn 1 (going first): Open a Lunalight starter (Masquerade, Gold Leo, Black Sheep, Silver Hound) that searches or revives a Lunalight piece, then convert via Lunalight Fusion or Polymerization into a Dancer
- Turn 2 (going second): Use the 15 hand traps (Ash Blossom, Ghost Belle, Ghost Ogre, Nibiru, Droll and Lock Bird, Infinite Impermanence) to interrupt the opponent's board, then rebuild through recursion and searchers
- Recovery: Recursion from the GY via Lunalight Perfume, Silver Hound and Yellow Marten, plus Lunalight Serenade Dance for a Fusion Monster on the field
- After siding: None: the side deck is empty, so the deck has no best-of-3 adjustment
Why it scores here
The deck is scored as a system: its 27-copy Lunalight core gives a high chance of opening at least one core piece (about 0.96 in a 5-card hand, Inferred), and its Fusion route into 3500-3800 ATK Dancers gives real closing power. Interaction is dense, with 15 hand traps and about 17 negation-text cards, which earns going-second and endboard credit. Structure costs points: 15 hand traps and 20 tech slots dilute the engine in 60 main slots, Lunalight Fusion and Polymerization are single-copy Fusion enablers, and the empty side deck leaves no best-of-3 plan. The list is Illegal because Ash Blossom runs 3 copies against a limit of 2, so the Structural result is capped at 35 and labelled theoretical. No combos, guides or tournament data exist, so the floor, median and meta are unmeasured. Archetype popularity and the Lunalight share did not earn points, and no card scores were averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(>=1 Lunalight core piece in a 5-card opener) about 0.96 across 27 copies; single-copy Lunalight Fusion and Polymerization gate the Fusion route (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 15 hand traps and 17 searcher-text cards compete for 60 slots; brick rate estimated from text and copy histogram only (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable boards; ceiling read from Liger Dancer 3800 ATK, Leo Dancer 3500 ATK and their Fusion text (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so floor and median are unmeasured and held at a neutral prior (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Recursion through Black Sheep, Tiger, Yellow Marten and Emerald Bird plus several hand traps gives alternate lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Searcher text on 17 cards and GY-recursion effects support rebuild; no netCardAdvantage data exists (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Ash Blossom x3, Ghost Belle x3, Ghost Ogre x3, Infinite Impermanence x3, Droll and Lock Bird, Forbidden Droplet and Harpie's Feather Duster give broad negation, though Ash is over limit (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 68 | Nibiru, Droll and Lock Bird and Harpie's Feather Duster add board-breaking reach on the second turn; no going-second split exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Liger Dancer 3800 ATK and Leo Dancer 3500 ATK, both with second-attack text, form the closing route (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 52 | 60 main slots with 20 tech and 15 hand traps dilute engine density; exact-name archetype purity is 1.3% (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 15 Extra slots: 9 Fusion, 3 Link, 3 Xyz, with several single-route Dancers and Link/Xyz finishers (Verified composition) |
| D12 | Side Deck Adaptability | 15 | Side deck contains 0 cards, so there is no post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample; archetype meta share is absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Fusion lines with hand-trap timing choices create many decision points (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 58.3, Going First ≈ 55, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-6); unrecoverable_choke_point (-2). Final formula: No reliable metagame: 0.80*58.3 + 0.20*45 = 55.6; modifiers -8 -> 47.6; Illegal list capped to 35 (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Lunalight core density gives high opener access (about 0.96 for at least one core piece in a 5-card hand, Inferred)
- 15 hand traps and broad negation text give going-second interaction
- Extra Deck finishers with 3500+ ATK and second-attack text
Weaknesses
- Illegal list: Ash Blossom run 3 times against a limit of 2
- Empty side deck leaves no best-of-3 plan
- Single-copy Fusion enablers (Lunalight Fusion, Polymerization)
- No recorded boards, guides or tournament data
Critical choke points
- Lunalight Fusion (1 copy) and Polymerization (1 copy) for Fusion access
- Ash Blossom legality: the list cannot be played as built
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | any legal card (no replacement evidence in the export) | Restores legality; 3 copies exceed the Semi-Limited limit of 2 |
| 2 | a side deck | A side of 0 leaves no best-of-3 adjustment |
Evidence & confidence
- Verified: Main 60, Extra 15, Side 0; legality Illegal due to Ash Blossom over limit; Extra Deck composition: 9 Fusion, 3 Link, 3 Xyz; Liger Dancer 3800 ATK and Leo Dancer 3500 ATK from card data
- Inferred: Opener access for the Lunalight core (about 0.96); Interaction density from hand-trap and negation text; Going-second strength from hand-trap count; Brick risk from searcher and hand-trap density
- Provisional: Meta Power (no dated sample); D13 matchup fit; Floor and median output (no boards)
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta share and per-pilot record absent no win-rate telemetry; going-first, going-second and matchup signals are Inferred or Unknown no guides attached for the archetype deck title is null Meta Power is Provisional unless a dated metagame sample is supplied
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