Infinitrack Deck #775077 — Yu-Gi-Oh! OCG

53 Main, 17 Extra, incl. Heavy Armored Knight Babeldecker x3, Jizukiru, the Star Destroying Kaiju x3, Mulcharmy Fuwalos x3. Created Oct 28, 2026 by YGO Mod.

Deck Infinitrack OCG

Created by: YGO Mod (20517634)

Created On: 10/28/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
30± 8/ 100
Power Score
Structural 53
Reliability 48
Going First 52
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 53
Going First 52
Going Second 50
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Xyz/Link
  • Format: ocg

Legality

Main 53 / Extra 17 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Train/Infinitrack Xyz beatdown through Superdreadnought Rail Cannon Gustav Rocket (5000 ATK) and Juggernaut Liebe (4000 ATK), supported by Flying Launcher and Super Dora; Mulcharmy draw-and-stall plan and Infinitrack Xyz pressure; no reliable combo finisher is evidenced
  • Turn 1 (going first): Open a searcher (Heavy Forward, Infinitrack Harvester, Night Train Blue Traveler, Urgent or Exceptional Schedule), set up a Level 10 Train or Infinitrack Xyz, and protect it with Ash Blossom, Droll and Maxx C
  • Turn 2 (going second): Use Ash Blossom, Droll & Lock Bird, Maxx C and Ghost Sister to disrupt the opponent, then rebuild through Train recursion and Xyz Summons from the Extra Deck
  • Recovery: Recycle Train monsters from the GY via Night Train Blue Traveler and Infinitrack Trencher, then Xyz Summon again from the Extra Deck
  • After siding: No Side Deck is registered, so no post-side plan exists

Why it scores here

The deck reliably opens a searcher: P(at least one searcher-text card in a 5-card opening hand) is about 0.89 (Inferred), and about 0.92 for the 20-copy archetype core group. Its ceiling comes from Xyz and Link pressure, with Gustav Rocket and Juggernaut Liebe reaching 4000-5000 ATK, but the list mixes three sub-engines (Train 27, Infinitrack 12, Mulcharmy 7, plus Kaiju and Ancient Gear), so exact-name purity is only 17.1%, which weakens engine cohesion. Interaction is broad but layered on the same engines: four hand traps (Ash Blossom, Droll, Maxx C, Ghost Sister) and several legal negation and removal cards give real disruption, while the two Forbidden Extra Deck cards cannot be played. Because the list is Illegal (over Extra size, three Limited Gustav Max copies, and Forbidden Kashtira Arise-Heart and Varudras), it receives a capped score of 30 and is evaluated as theoretical or structural only. Popularity of the archetype and usage stats were not credited as power, and no card scores were averaged; the score comes from the system's consistency, interaction and closing structure.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one searcher-text card in a 5-card opening hand) ~0.89; archetype core group P(open at least one) ~0.92; two-card bootstrap via Heavy Forward or Harvester (Inferred)
D2 Opening-Hand Quality & Brick Management 52 Mulcharmy draw cards need an empty field and Xyz pieces are dead without a Level 10 base, so full-brick and dead-hand risk is material; 19 singleton slots dilute consistency (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded combos; ceiling read from card text: Gustav Rocket 5000 ATK and Liebe 4000 ATK via Train and Infinitrack Xyz routes (Inferred)
D4 Combo Floor & Median Output 45 No combo boards supplied; median output estimated from mixed-engine conflicts and 17.1% exact-name purity (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Multiple independent lines: Train recursion via Night Train and Trencher, Infinitrack Xyz from Harvester and Anchor Drill, Mulcharmy draws; one interruption does not end the turn (Inferred)
D6 Resource Economy, Recovery & Grind 55 Train GY recursion and Subspace Battle give some recovery; Xyz material detach and draws support grind, but no measured resource data (Inferred)
D7 End-Board & Interaction Quality 60 About 10 negation-text cards and 4 hand traps plus Gustav Rocket and Ballista removal text give layered end-board interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 55 P(hand trap in 6-card going-second hand) ~0.39; Gustav Rocket and Ballista provide board breaking, but not on every turn (Inferred)
D9 Offensive Pressure & Closing Power 62 Closing power from 5000 and 4000 ATK Xyz boss monsters and direct damage from Gustav Max (verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 48 Main Deck of 53 sits within 40-60 but spans several sub-archetypes, with generic filler (Subspace Battle, Shinkyojin, Night Express Knight) (Inferred)
D11 Extra Deck Efficiency & Coverage 40 Extra Deck holds 17 cards against a limit of 15; 3 Limited Gustav Max copies; off-plan Qli and Ancient Gear Extra cards (Verified legality, Inferred efficiency)
D12 Side Deck Adaptability 20 No Side Deck registered; post-side adaptability cannot be scored (Provisional)
D13 Matchup Coverage & Format Fit 50 No dated metagame sample or tournament link; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 42 Multi-engine sequencing with Train, Xyz and Mulcharmy timing and many decision points raises pilot load (Inferred)

How the score was computed

Strategy profile: Midrange 80 / Toolbox 20 (Midrange weights used directly; Toolbox not blended into the numeric profile). Structural ≈ 53, Going First ≈ 52, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist_exposure (-6); limited_key_card_overrun (-3); engine_conflicts (-3). Final formula: No reliable metagame: 0.80*Structural(53) + 0.20*TournamentReliability(48) = 52; minus modifiers (-12) = 40; Illegal cap applied, final 30 (theoretical/structural only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.89 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (18 searcher-text cards) makes the opening hand usually functional
  • Four hand traps and multiple legal negation and removal effects give layered interaction
  • Xyz and Link Extra Deck options provide high-ATK closing threats (Gustav Rocket 5000, Liebe 4000)

Weaknesses

  • Illegal list: over Extra size, Limited overrun, and two Forbidden Extra cards
  • Three sub-engines (Train, Infinitrack, Mulcharmy) conflict; exact-name purity only 17.1%
  • No Side Deck and no combo evidence, so post-side and median output are unknown

Critical choke points

  • Mulcharmy draw effects require an empty field, which conflicts with Xyz and Train boards
  • Level 10 Machine base is needed for Gustav Rocket and Liebe; losing it stalls the closing plan
  • Forbidden cards and the over-limit Extra Deck mean the list cannot be submitted as built
Priority Remove Add Reason
1 Kashtira Arise-Heart, Varudras, and 2 further Extra Deck cards (2 excess Extra Deck cards plus 2 Forbidden cards) Legal Extra Deck replacements from the Train or Infinitrack core (e.g. Super Dora or Flying Launcher, already in the deck; or a single-copy legal Xyz) Restores legality: 15 Extra cards, no Forbidden cards
2 2 of the 3 Superdreadnought Rail Cannon Gustav Max copies 1 copy of Gustav Max plus a legal Train or Infinitrack engine card Meets the Limited copy limit and reduces dead-card risk from the duplicate
3 Off-core filler from Mulcharmy and Kaiju (Kaiju 3, Mulcharmy 7) Cards from one dominant sub-engine (Train or Infinitrack) Raises exact-name purity and engine cohesion

Evidence & confidence

  • Verified: Illegal status: Extra 17 > 15; Gustav Max 3 copies vs limit 1; Kashtira Arise-Heart and Varudras Forbidden; Card stats and text from the evidence pack; Hypergeometric draw odds from the Main Deck
  • Inferred: Opening-hand consistency, interaction density, and going-second hand quality estimated from the card text and probabilities; Engine coherence read from archetype_spread
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (no tournament link); Side Deck adaptability (no Side Deck)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck registered Deck is Illegal, so the capped score is theoretical or structural only

More OCG Info

Infinitrack

Infinitrack Breakdown

 
 

 

 

 

 

 

 
 

 

 
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