Goblin Biker Deck #775029 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Nibiru, the Primal Being x3. Created Oct 28, 2026 by YGO Mod.

Deck Goblin Biker OCG

Created by: YGO Mod (20517634)

Created On: 10/28/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
30± 8/ 100
Power Score
Structural 54
Reliability 45
Going First 50
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 50
Going Second 58
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Tempo
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Xyz boss pressure (Dark Requiem Xyz Dragon, Divine Arsenal AA-ZEUS, Full Armored Dark Knight Lancer) built from Phantom Knights and Goblin Biker material; Mulcharmy draw and disruption grind through Phantom Knights recursion
  • Turn 1 (going first): Open on Phantom Knights and Goblin Biker searchers or Xyz starters, then protect the first Xyz with Ash Blossom, Ghost Belle, Ghost Ogre and Infinite Impermanence before extending into a boss
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Belle, Skull Meister, Nibiru, Ghost Ogre) to negate the opponent's first engine, then rebuild a board through GY-recursion Xyz lines
  • Recovery: Phantom Knights monsters banished from the GY enable Launch and Requiem rank-up lines; Mulcharmy draws refill the hand after hand traps are spent
  • After siding: No side deck is registered, so no post-side plan can be evaluated; the list has no sideboard tools against Limited or Semi-Limited cards

Why it scores here

The list reliably opens into a functional hand: the nine-copy archetype core is in hand about 61% of the time going first (hypergeometric, Inferred), and the 12 searcher-text cards raise access to roughly 72% (Inferred). Its 22 hand traps give strong going-second interruption, with about 96% chance of at least one in a six-card hand (Inferred), and the Phantom Knights graveyard recursion lets the deck continue after those interruptions. Conversion into pressure relies on 13 Xyz bosses rated around 2,500 to 3,000 ATK, but no recorded boards exist, so the combo ceiling and median are text-only inferences with low weight. The score is not driven by Goblin Biker's popularity or by averaging card scores; it is driven by the system's consistency, interaction density and recursion. An illegal copy-limit violation (three Ash Blossom against a limit of two) caps the final score, and the absence of a side deck and of meta data keeps the result structural-only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 Core group (9 copies) P(≥1 in 5-card opener) ≈ 0.61; searcher-text group P ≈ 0.72 (Inferred)
D2 Opening-Hand Quality & Brick Management 50 22 hand traps and 3-copy staples give functional hands, but no-target hand traps and Phantom Knights terminal dependence raise brick risk (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable recorded boards; ceiling from card text only, Xyz bosses ~2,500–3,000 ATK (Inferred)
D4 Combo Floor & Median Output 40 No combo data; median output cannot be measured and is held near neutral (Provisional)
D5 Interruption Resilience & Route Redundancy 65 Phantom Knights GY recursion plus multiple hand-trap negates give independent lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Mulcharmy draw effects and Phantom Knights searchers refill resources; spend through hand traps is heavy (Inferred)
D7 End-Board & Interaction Quality 70 Ash Blossom, Ghost Belle, Infinite Impermanence and Skull Meister provide layered negates and removal text (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 62 Going-second hand-trap density and Nibiru/Ghost Ogre removal text challenge established boards (Inferred)
D9 Offensive Pressure & Closing Power 60 Xyz bosses ATK 2,500–3,000 and direct removal text support closing; no end-board data (Inferred)
D10 Main Deck Efficiency & Flexibility 50 55 main cards with 27 distinct; overlap of hand traps and tech cards, plus the copy-limit violation, lowers compactness (Inferred)
D11 Extra Deck Efficiency & Coverage 55 15 Extra cards mixing 13 Xyz and 2 Link, with three mandatory Xyz bosses and flexible extra-deck options (Inferred)
D12 Side Deck Adaptability 15 No side deck (Side Deck size 0), so no adaptability can be credited (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; matchup and format fit remain Provisional
D14 Pilotability & Error Tolerance 40 Multi-step Phantom Knights and Mulcharmy lines with many hand-trap decisions raise pilot demands (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist/copy-limit exposure (-12). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + Modifiers = 0.80*54 + 0.20*45 - 12 = 40, then capped at 30 because the deck is Illegal (copy-limit violation). Result is theoretical/structural-only.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.61 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negate suite covering both going-first and going-second interaction
  • Phantom Knights graveyard recursion gives repeatable lines after disruption
  • Xyz bosses with 2,500–3,000 ATK supply closing power

Weaknesses

  • Copy-limit violation on Ash Blossom & Joyous Spring makes the list illegal as built
  • No side deck, so no post-side adaptability
  • Multi-branch sub-archetype mix (Phantom Knights, Mulcharmy, Goblin, generic Xyz) with 0% exact-name archetype purity

Critical choke points

  • Single Ash Blossom copy surplus is an immediate legality failure
  • Xyz boss lines depend on material from the Phantom Knights and Goblin Biker cores
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring A legal non-Semi-Limited hand trap or one Phantom Knights searcher Removes the only copy-limit violation so the list becomes legal
2 Off-archetype tech cards with no target in most openings Side deck slots for Limited and Semi-Limited answers Side deck is empty (Side Deck size 0), so post-side adaptability is missing

Evidence & confidence

  • Verified: Main 55 / Extra 15 / Side 0 within OCG size rules; Ash Blossom & Joyous Spring: 3 copies vs Semi-Limited limit 2 (illegal); Limited cards (Droll & Lock Bird, Foolish Burial, Reinforcement of the Army, S:P Little Knight) each run 1 copy (legal); Usage: Ash Blossom 68%, Mulcharmy Fuwalos 64%, Ghost Ogre 52% inclusion
  • Inferred: Core engine access ≈ 0.61 in 5-card hand; searcher access ≈ 0.72; Hand-trap access ≈ 0.96 in 6-card hand going second; Interruption resilience and recursion-based route redundancy
  • Provisional: Meta power and matchup fit (no dated metagame sample); Tournament reliability (no tournament link)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no side deck registered (Side Deck size 0)

More OCG Info

Goblin Biker

Goblin Biker Breakdown

 
 

 

 

 

 

 

 
 

 

 
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