Dragonmaid Deck #774965 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Chamber Dragonmaid x6, Gadarla, the Mystery Dust Kaiju x3, Kitchen Dragonmaid x3. Created Oct 28, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/28/2026
Main Deck (55)
- Chamber Dragonmaid x6
- Dragonmaid Ernus x1
- Dragonmaid Lorpar x1
- Dragonmaid Tinkhec x1
- Gadarla, the Mystery Dust Kaiju x3
- Kitchen Dragonmaid x3
- Laundry Dragonmaid x1
- Nurse Dragonmaid x1
- Parlor Dragonmaid x3
- Skull Meister x3
- Sauravis, the Ancient and Ascended x3
- Effect Veiler x3
- Ghost Mourner & Moonlit Chill x3
- Cosmic Cyclone x3
- Dragonmaid Changeover x2
- Dragonmaid Hospitality x3
- Dragonmaid Welcome x1
- Pair Bear Scare!! x1
- Super Polymerization x3
- Dracotail Flame x1
- Dracotail Horn x3
- Dracotail Sting x3
- Dragonmaid Tidying x3
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 40/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 52 |
| Going Second | 56 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Tempo, Fusion
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Fusion Summon a 3000-3500 ATK Dragonmaid boss (House Dragonmaid, Dragonmaid Sheou, Lady's Dragonmaid, Filia Regis) from the Extra Deck and attack through a board cleared by hand traps and recursion; Dragonmaid Lorpar and Dragonmaid Tinkhec as 2700 ATK fusion beaters once a Fusion Monster is on the field
- Turn 1 (going first): Open Chamber Dragonmaid or Kitchen Dragonmaid, use the Normal Summon searcher effects for a Dragonmaid Spell, then Dragonmaid Changeover or Super Polymerization into a Dragon fusion boss
- Turn 2 (going second): Hold Skull Meister, Effect Veiler and Ghost Mourner as hand traps for the opponent's first Special Summon or effect, then rebuild through Dragonmaid Hospitality and Dragonmaid Changeover recursion
- Recovery: Return a Dragonmaid to hand through its Battle Phase effect and re-summon it, Changeover from the GY back to hand, and Welcome's GY recovery; Dracotail Horn and Sting refill the deck from the GY
- After siding: Not evaluable: the deck has 0 side cards, so no post-side plan exists in the evidence (Provisional)
Why it scores here
The deck reliably opens its engine through Chamber Dragonmaid (P(≥1 in opening 5) ≈ 0.45) and the archetype core, which is present in 19 copies (P(≥1 core card in opening 5) ≈ 0.89, Inferred). It converts that engine into a 3000+ ATK Dragon fusion boss, and its redundant recursion (Changeover, Hospitality, Welcome, Dracotail Horn and Sting) gives it a credible route after one disruption. Its interaction density is high: 6 hand traps, 13 negation-text cards and 13 removal-text cards, so it can answer the opponent's first board. Popularity and archetype usage were not credited: the Dragonmaid archetype appears in the usage statistics, but that confirms only that the list is real and accessible. The score was built from consistency, median output and interaction on the system, not from averaging card scores. The list is Illegal (Chamber Dragonmaid 6 copies over a 3-copy limit, Super Polymerization 3 over a 2-copy Semi-Limited limit), so the score is capped and is structural and theoretical only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(≥1 Chamber Dragonmaid in opening 5) ≈ 0.45; archetype core group P(≥1) ≈ 0.89; 6 copies of the starter (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Copy histogram is heavy at 3 copies per card with 6 Chamber, and 6 hand traps compete for hand slots; estimated brick risk is moderate (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable combo boards, so ceiling is a text-only read: fusion boss plus recursion gives a plausible 3000+ ATK pressure line (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo data supplied, so median output cannot be measured; a guess is limited to Fusion-boss lines that depend on the Extra Deck being hit (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Independent interruption routes through 6 hand traps, Battle Phase bounce-and-resummon effects and GY recursion (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Recursion is present across Changeover, Hospitality, Welcome and Dracotail's deck refill; no measured resource data (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 13 negation-text and 13 removal-text cards, with Sauravis, Dragonmaid Tidying and Dracotail Flame covering spells, traps and monsters (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand traps and Veiler/Mourner negation are suitable for going second, but no going-second split is recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Boss ATK reaches 3000-3500 (Sheou 3500, House 3000, Filia Regis 3000), with Lorpar and Tinkhec at 2700 (Verified stat) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 Main Deck cards in 23 distinct names; 9 tech cards and 6 copies of Chamber, so the list is not compact (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Fusion Monsters across 10 distinct names, with purity around 47% for the exact archetype name (Verified composition) |
| D12 | Side Deck Adaptability | 20 | Side Deck has 0 cards, so there is no adaptability and no post-side plan (Verified, low score) |
| D13 | Matchup Coverage & Format Fit | 45 | No dated meta sample or tournament link; archetype usage is context only and Meta Power is Provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Fusion chains, Battle Phase bounce-and-resummon timing, and hand-trap responses add real decision points; the deck is not hard to pilot but is not simple (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 52, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 52.2, then -12 illegal-list cap = 40
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.45 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Consistent engine start through 6 Chamber Dragonmaid and a 19-copy archetype core
- Heavy interaction: 6 hand traps, 13 negation-text cards, 13 removal-text cards
- Redundant recursion through Changeover, Welcome, Hospitality and Dracotail's deck refill
- Fusion boss density gives 3000+ ATK closing power
Weaknesses
- Illegal list: two copy-limit violations must be fixed before it can be played in OCG
- No side deck (0 cards), so no adaptability and no post-side plan
- Heavy tech and hand-trap count with 9 tech cards and 23 distinct main-deck names reduces compactness
- No combo data, so median and ceiling output are unmeasured
Critical choke points
- Chamber Dragonmaid as the main engine starter at 6 copies (illegal) and about 0.45 chance in opening 5
- Fusion Summon dependence on the 15-card Extra Deck, with the Fusion-boss lines needing Fusion material
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 3 Chamber Dragonmaid (one copy over each of the 6-copy limit) | Other Dragonmaid starter or 1 Kitchen Dragonmaid, or a legal engine card | The list is Illegal; the copy-limit fix is required before any normal score can apply. |
| 2 | 1 Super Polymerization | A non-Semi-Limited fusion enabler or a second Dragonmaid Changeover | Super Polymerization runs 3 copies against the Semi-Limited limit of 2. |
| 3 | A tech card with weak ceiling (for example one Pair Bear Scare!!) | A 1-3 card Side Deck covering the common board the deck fails to clear | The deck has 0 side cards and cannot adapt in best-of-3 formats. |
Evidence & confidence
- Verified: Main 55, Extra 15, Side 0 is within OCG size rules; Chamber Dragonmaid 6 copies vs 3 legal (copy limit violation); Super Polymerization 3 copies vs 2 legal (Semi-Limited violation); Boss ATK values (Sheou 3500, House 3000, Filia Regis 3000); Archetype core presence: 19 copies
- Inferred: Starter probability 0.45 and core probability 0.89 (hypergeometric); Interaction density reading from text (6 hand traps, 13 negation, 13 removal); Recursion as a recovery route; Structural dimension scores D1-D14
- Provisional: Meta Power (null, no dated metagame sample); D13 matchup and format fit
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) Meta Power is Provisional unless a dated metagame sample is supplied Deck is Illegal (copy-limit violations), so it is evaluated as theoretical/structural only No side deck supplied, so post-side reliability is unmeasured Deck title is null
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