Witchcrafter Deck #774936 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Endymion Empire x3, Witchcrafter Creation x3, Witchcrafter Walpurgis x3. Created Oct 28, 2026 by YGO Mod.

Deck Witchcrafter OCG

Created by: YGO Mod (20517634)

Created On: 10/28/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
30± 10/ 100
Power Score
Structural 58
Reliability 60
Going First 62
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 58
Going First 62
Going Second 48
Meta Power provisional
Tournament Reliability 60
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Witchcrafter Fusion and Link boards (Witchcrafter Madame Rilliona 3800 ATK, Witchcrafter Vice-Madame 2700 ATK, Zoroa 2900 ATK) reached through searcher chains; Magistus and Endymion Link/Fusion boards that reuse Spellcaster and Witchcrafter bodies from the GY
  • Turn 1 (going first): Open a Witchcrafter searcher or Verre/Genni starter, search a Witchcrafter body, then convert through Witchcrafter Creation, Walpurgis or Celebration into a Fusion or Link summon (theoretical, from card text only)
  • Turn 2 (going second): No hand traps and no floodgates in the list; the going-second plan relies on Witchcrafter Distortion and Witchcrafter Haine to answer the opponent's board (theoretical)
  • Recovery: Spells in the GY (Witchcrafter Creation, Celebration, Holiday) and Spellcaster GY recursion (Witchcrafter Schmietta, Edel, Genni, Pittore) rebuild the starter pool (text-based, Inferred)
  • After siding: None. The deck has 0 side cards, so no post-side plan can be assessed

Why it scores here

The list is illegal in OCG: Charmer Quartet in Bloom and Red-Eyes Dark Dragoon are Forbidden and each is run once, and the deck has no side deck. Structurally, the Witchcrafter core is dense (23 copies, roughly 99% chance of at least one in a 5-card opening hand, Inferred) and 22 searcher-text cards give it a strong ability to find a starter. Its Fusion and Link bosses and GY recursion give it resource depth and closing power on paper. Interaction is mostly removal-text and conditional negation (Distortion, Haine, Madame Verre), with no hand traps, which weakens going-second play. No combos were supplied, so the floor, median and ceiling are text-only and not measured. The score is capped because the deck is illegal, and it was not derived from averaging card scores or from archetype popularity.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 74 P(>=1 Witchcrafter core in 5-card hand) ~0.99 across 23 copies; 22 searcher-text cards (Inferred)
D2 Opening-Hand Quality & Brick Management 70 Dense searcher and spell-based draw support keeps most hands functional; no hand traps to brick on (Inferred)
D3 Combo Conversion & Ceiling 58 No recorded combos; ceiling read from text of Fusion and Link bosses Madame Rilliona and Vice-Madame (Inferred, text-only)
D4 Combo Floor & Median Output 50 No recorded boards, so median output cannot be measured; kept near neutral (Provisional)
D5 Interruption Resilience & Route Redundancy 62 Several independent Witchcrafter and Spellcaster recursion routes, but few non-Witchcrafter fallbacks (Inferred)
D6 Resource Economy, Recovery & Grind 66 GY recursion from Spellcaster bodies and Spells (text-based, Inferred)
D7 End-Board & Interaction Quality 58 20 removal-text and 3 negation-text cards; no hand traps or floodgates (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 45 No hand traps, and going-second board-breaking depends on conditional removal and negation (Inferred)
D9 Offensive Pressure & Closing Power 62 Large Fusion bosses (3800, 2900, 2700 ATK) provide closing pressure on paper (Verified stat, Inferred use)
D10 Main Deck Efficiency & Flexibility 60 40 main with 19 Spells and 21 Level-0 cards; 26 distinct main cards keeps the list compact (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 Full 15-card Extra Deck; 9 Fusion, 4 Link, 1 Xyz, 1 Synchro, some non-archetype fillers (Verified composition)
D12 Side Deck Adaptability 15 0 side cards, so no post-side adaptability exists in the evidence (Verified, scored low)
D13 Matchup Coverage & Format Fit 50 No tournament or meta-share data; archetype usage stats only (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Spellcaster and Witchcrafter chains with several once-per-turn conditions (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 58, Going First ≈ 62, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: banlist_exposure (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers, then capped at 30 because the deck is Illegal (theoretical/structural only); Meta Power provisional (null)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Very dense Witchcrafter core with heavy searcher text, so a starter is almost always reachable
  • Strong Fusion and Link closers on the Extra Deck (Madame Rilliona, Vice-Madame, Zoroa)
  • Recursion from the GY through Spellcaster and Spell bodies gives resource depth

Weaknesses

  • Illegal in OCG: two Forbidden cards are in the main deck
  • No side deck, so there is no post-side plan and no matchup adjustment
  • No hand traps and no floodgates, which weakens going-second play
  • No recorded combos, so ceiling and median output cannot be verified

Critical choke points

  • Witchcrafter monsters as Fusion and Link material; losing the Spellcaster bodies to removal stops the Extra Deck plan
  • Forbidden Charmer Quartet in Bloom and Red-Eyes Dark Dragoon are Extra Deck cards and must be removed to make the deck legal
Priority Remove Add Reason
1 Charmer Quartet in Bloom (Forbidden, 1 copy) A legal Extra Deck Fusion or Link monster that uses Witchcrafter or Spellcaster material Removes the banlist violation without changing the Witchcrafter engine
2 Red-Eyes Dark Dragoon (Forbidden, 1 copy) A legal Extra Deck Fusion monster that the Witchcrafter Spellcaster bodies can summon Removes the second banlist violation; the Extra Deck slot is what matters for the Fusion plan
3 No change to the main deck counts A side deck of up to 15 cards (for example, extra negation and removal) A 0-card side gives no post-side plan, which lowers D12 and tournament reliability

Evidence & confidence

  • Verified: Illegal status: Charmer Quartet in Bloom and Red-Eyes Dark Dragoon are Forbidden in OCG and run once each; Main 40, Extra 15, Side 0; size rules satisfied; Archetype core probability and searcher-text counts from the evidence pack
  • Inferred: Starter reliability (~0.99 for the core group in a 5-card hand); Going-second weakness from the absence of hand traps; Resource recursion from card text
  • Provisional: Meta Power (null, no dated meta sample); Matchup fit (no tournament or meta-share data)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only No tournament link; meta-share and pilot match record absent No win-rate telemetry; going-first and going-second splits are Inferred No side deck; post-side performance cannot be assessed Deck title is null

More OCG Info

Witchcrafter

Witchcrafter Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top