R.B. Deck #774926 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Rustin Mammoth x3. Created Oct 28, 2026 by YGO Mod.

Deck R.B. OCG

Created by: YGO Mod (20517634)

Created On: 10/28/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
25± 10/ 100
Power Score
Structural 51
Reliability 40
Going First 48
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 48
Going Second 55
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Tempo
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Link-summon R.B. monsters (R.B. The Brute Blues, R.B. Shepherd's Crook, R.B. VALCan Booster) and push damage with R.B. attackers after Stage Landing and Funk Dock build the board; Machina Citadel, Therion Regulus and Superdreadnought Rail Cannon as large-body finishers
  • Turn 1 (going first): Open R.B. starter (Stage Landing, Funk Dock, Ga10 monsters) and extend to a Link-3, protecting it with Ash Blossom, Ghost Ogre and Infinite Impermanence
  • Turn 2 (going second): Use the six-card hand's hand traps (Ash Blossom, Ghost Ogre, Droll & Lock Bird, Infinite Impermanence) to break the opponent's starter, then rebuild with R.B. Next Phase and Lambda Cannon
  • Recovery: Recover from GY through R.B. Lambda Blade and Lambda Cannon recursion effects, and re-Link from the Extra Deck
  • After siding: Not evaluable: no side deck supplied, so no post-side plan exists in the evidence

Why it scores here

The score reflects the deck as a system, not an average of its card scores, and it is capped low because the list is illegal: 55 Main cards with Ash Blossom & Joyous Spring at 3 copies against an OCG limit of 2. The archetype core (23 R.B. copies) is reliably present in the opening hand (about 0.94 in a 5-card hand, Inferred), so the engine opens often. Interaction is the strongest pillar: 10 hand traps and 18 negation-text cards give the deck a layered answer set, and it is strongest going second. Consistency is held back by low archetype purity (30% exact name, 49 off-archetype copies across Train, Sky Striker, Mulcharmy and Machina) and by 17 single-copy cards that produce bricks. No recorded combos, no tournament link, and no side deck mean floor, median, ceiling, post-side and matchup dimensions are provisional or inferred from text alone.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 Archetype core P(>=1 in opening 5) ~0.94 across 23 R.B. copies; starter density is adequate but 49 off-archetype copies dilute the engine (Inferred)
D2 Opening-Hand Quality & Brick Management 45 17 single-copy cards and 10 hand traps compete for hand slots; hand-6 P(>=1 hand trap) ~0.72 with redundant but conflicting interaction (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable boards; ceiling read only from text (Link-3 Brute Blues gains ATK and double attack with R.B. targets) (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards, so median and floor are unknown and not averaged from card scores (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Ash Blossom, Ghost Ogre and Infinite Impermanence protect the line; recursion via Lambda Blade and Lambda Cannon gives a second route (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searcher text on 9 cards plus Lambda Cannon and Scrap Recycler draw keep the grind going; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 70 18 negation-text and 26 removal-text cards, layered across hand traps and Spell/Trap responses; text-based only (Inferred)
D8 Going-Second & Board-Breaking Power 60 Going-second hand traps and Dark Ruler No More and Typhoon challenge an established board; no going-second split available (Inferred)
D9 Offensive Pressure & Closing Power 62 Brute Blues (ATK 1500 base, gains ATK per R.B. monster, double attack), Superdreadnought 3800 ATK and Regulus 2800 ATK give closing power (Verified card text, Inferred use)
D10 Main Deck Efficiency & Flexibility 42 55 Main cards with 17 one-offs, 49 off-archetype copies, and 13 tech slots dilute compactness; size is legal (Verified count, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 50 15 Extra cards mixing R.B. Links, Sky Striker and Train Xyz; at least one Sky Striker Link is single-copy and Train Xyz is off-engine (Verified count, Inferred coverage)
D12 Side Deck Adaptability 10 No side deck at all; no post-side plan can be scored (Verified count)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample; archetype share unknown (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple Quick Effect interaction windows and Link chains with a 15-card Extra Deck need careful sequencing and decisions each turn (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 51, Going First ≈ 48, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal copy-limit violation (cap) (-24); No side deck (0). Final formula: Illegal deck: 0.80*Structural(51) + 0.20*TournamentReliability(40) = 49 before cap; capped to 25 for copy-limit violation (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 10 hand traps and 18 negation-text cards
  • Archetype core (23 R.B. copies) is reliably accessible in the opening hand
  • Strong going-second answer set via hand traps

Weaknesses

  • Illegal copy limit on Ash Blossom & Joyous Spring (3 copies vs 2)
  • Low archetype purity (30% exact name) with 49 off-archetype copies
  • 17 single-copy cards raise brick risk
  • No side deck

Critical choke points

  • Single Link-3 Brute Blues line depends on R.B. Link monsters being live in the Extra Deck
  • Ash Blossom copy limit must be fixed before the list can be played
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring 1 legal non-restricted R.B. or Stage Landing copy Brings the list within the OCG copy limit so the deck can receive a normal score
2 1 off-archetype tech card (e.g., Dark Ruler No More) 1 additional R.B. starter or Funk Dock copy Raises archetype purity and starter density, improving D1 and D10
3 Single-copy Sky Striker Ace - Hayate line (if present) Side deck of 15 cards Gives a post-side plan so D12 can be evaluated

Evidence & confidence

  • Verified: Main 55 / Extra 15 / Side 0 counts; Ash Blossom & Joyous Spring 3 copies vs legal 2 (Illegal); Card text excerpts for R.B. Link monsters and hand traps; Archetype spread and 30% exact-name purity
  • Inferred: Archetype core P(>=1 in opening 5) ~0.94; Hand-trap P(>=1 in hand 6) ~0.72; Interaction density from text-role hints; Going-second strength from hand-trap count
  • Provisional: Meta power (no dated sample); Matchup and tournament fit (no tournament link); Post-side plan (no side deck)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) no side deck: post-side plan not evaluable Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

R.B.

R.B. Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top