Yummy Deck #774913 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Cooky☆Yummy x3, Cupsy☆Yummy x3, Lollipo☆Yummy x3. Created Oct 28, 2026 by YGO Mod.

Deck Yummy OCG

Created by: YGO Mod (20517634)

Created On: 10/28/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 31, 2026
30± 10/ 100
Power Score
Structural 49
Reliability 40
Going First 45
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 49
Going First 45
Going Second 55
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Tempo
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Synchro and Link board built from Yummy monsters, converting into 2000-3000 ATK boss monsters (Gigantic Spright, Dark Magician, Dark Magician of Destruction) on the field; Mulcharmy draw-engine card advantage across a long game
  • Turn 1 (going first): Link-1 monster on field to enable Lollipo/Cupsy/Cooky hand Special Summons, then Yummy GY recursion and Synchro extension (Inferred)
  • Turn 2 (going second): Hand-trap stack (Ash Blossom, Ghost Ogre, Effect Veiler, Infinite Impermanence, Droll & Lock Bird) to break the opponent's starter, then rebuild the Yummy board (Inferred)
  • Recovery: Mulcharmy Fuwalos and Purulia draws plus Yummy GY recursion via Yummy Surprise and Acroquey (Inferred)
  • After siding: Not available: the deck runs no Side Deck (0 cards), so there is no post-side plan

Why it scores here

This list is Illegal in OCG: four Forbidden cards (Magicians' Souls, Cupsy★Yummy Way, Red-Eyes Dark Dragoon, Baronne de Fleur) are run, and Cupsy☆Yummy is run three times against a Limited limit of one. Under the rubric it is capped and scored as a theoretical, structural-only read. The structural read rests on the system: the Link-1 to Synchro/Link Yummy engine, eleven hand-trap and tech cards for going second, and Mulcharmy draw recursion. The Forbidden-card removals would break the engine's Synchro and boss ends, and the deck has no Side Deck. Archetype popularity and usage stats (Yummy core about 59% present) confirm the list is real, but they added no points. No card scores were averaged, and no combo boards were recorded, so the combo floor and ceiling are Inferred from card text alone.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 50 P(>=1 Link-1 enabler plus Yummy starter in opening 5) roughly 0.5 with the Yummy Limited-copy cut; Link-1 count is thin (Snatchy, Spider, Almiraj, Artemis) (Inferred)
D2 Opening-Hand Quality & Brick Management 42 Three Infinite Impermanence, three Mulcharmy Fuwalos and 11 hand/tech cards create hand-redundancy and some dead-card risk; 14 singletons (Inferred)
D3 Combo Conversion & Ceiling 45 Ceiling from Synchro boss text (Gigantic Spright, Dark Magician, Dark Magician of Destruction) plus Yummy recursion; ceiling depends on Forbidden cards removed from the Extra Deck (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards (combo data empty); median is text-only inference and depends on Link-1 access (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Mulcharmy draws, Yummy GY recursion and hand-trap redundancy give multiple routes after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 52 Mulcharmy Fuwalos/Purulia draw triggers and Yummy Surprise/Acroquey recursion give card flow; searcher-text count 10 (Inferred)
D7 End-Board & Interaction Quality 62 Eleven hand traps plus Crossout Designator, Herald and Baronne-era negation text; interaction density is high but the Forbidden Baronne removal lowers it (Inferred semantic)
D8 Going-Second & Board-Breaking Power 60 Going-second hand-trap P(>=1 in hand 6) = 0.876 gives strong board-breaking against an established board (Inferred)
D9 Offensive Pressure & Closing Power 45 Board-end ATK 2100-3000 from Dark Magician and Spright, with Dragoon and Baronne removed; closing relies on recovery (Inferred)
D10 Main Deck Efficiency & Flexibility 55 Main 40 cards (distinct 24), 13 tech cards, three-copy Yummy core; compact but tech-heavy (Verified legality counts, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 45 Extra 15 (6 Link, 6 Synchro, 2 Fusion, 1 Xyz); two Extra Deck engines (Cupsy Way, Red-Eyes Dragoon) are illegal (Verified/Inferred)
D12 Side Deck Adaptability 20 No Side Deck (0 cards): post-side adaptability is effectively absent (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; Meta Power is provisional, matchup fit is unknown (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Link-1 to Synchro sequencing with several once-per-turn gates and hand-trap timing (Inferred)

How the score was computed

Strategy profile: Midrange (strategy profile; secondary Combo-Tempo blend not applied). Structural ≈ 49, Going First ≈ 45, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12); illegal_cap (-5). Final formula: Structural 49 -> 0.80*49 + 0.20*40 = 47 (Meta provisional) -> banlist exposure -12 = 35 -> capped to 30 because the list is Illegal (theoretical/structural-only read)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Eleven hand traps and tech cards give strong going-second disruption (Inferred)
  • Mulcharmy draw engine and Yummy GY recursion provide card flow (Inferred)
  • Archetype core is well represented (Yummy core group P(>=1 in hand 5) 0.935) (Verified)

Weaknesses

  • Illegal: four Forbidden cards and one over-limit Limited card (Verified)
  • No Side Deck: zero post-side adaptability (Verified)
  • No combo boards recorded, so output is text-only inference (Verified)
  • Heavy hand-trap and tech density with three-copy bricks (Inferred)

Critical choke points

  • Link-1 monster needed to enable Yummy hand Special Summons (Inferred)
  • Synchro boss ends depend on Forbidden Cupsy Yummy Way and Baronne/Dragoon, which are illegal (Verified)
Priority Remove Add Reason
1 Cupsy☆Yummy (2 of 3 copies), Magicians' Souls, Red-Eyes Dark Dragoon Legal Yummy replacements from the Limited/Unlimited pool, or a Side Deck of legal hand traps Make the list legal first; the rubric will not score an Illegal list normally
2 Cupsy★Yummy Way and Baronne de Fleur Cooky★Yummy Way or Lollipo★Yummy Way (both Unlimited) Replace Forbidden Synchro engines with legal Yummy Synchro Tuners
3 One Infinite Impermanence copy Side Deck of 15 cards Gives the deck post-side adaptability (D12 currently 20)

Evidence & confidence

  • Verified: Illegal status: 40 main / 15 extra / 0 side with 5 copy-limit violations (Forbidden: Magicians' Souls, Cupsy★Yummy Way, Red-Eyes Dark Dragoon, Baronne de Fleur; Limited: Cupsy☆Yummy at 3 copies); Usage stats: Yummy core present 58.8% (10 of 17 core cards); Hand-trap group P(>=1 in hand 6) 0.876 (Inferred from hypergeometric)
  • Inferred: Engine accessibility around Link-1 enablers; Going-second disruption strength from hand-trap count; Ceiling and median from text alone (no boards); Interaction density from role tags
  • Provisional: Meta Power and matchup fit (no dated metagame sample)
  • Data gaps: no combos supplied: combo floor/median/ceiling is text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry in YGOVN (going-first/second, matchup, brick/starter rates) Meta Power is Provisional unless a dated metagame sample is supplied Side Deck is empty: post-side plan cannot be evaluated

More OCG Info

Yummy

Yummy Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top