Witchcrafter Deck #774869 — Yu-Gi-Oh! OCG

59 Main, 15 Extra, incl. Spenta, the Magistus Sealer x3, Witchcrafter Marka x3, Effect Veiler x3. Created Oct 28, 2026 by YGO Mod.

Deck Witchcrafter OCG

Created by: YGO Mod (20517634)

Created On: 10/28/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 30, 2026
30± 10/ 100
Power Score
Structural 56
Reliability 50
Going First 56
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 56
Going First 56
Going Second 58
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 59 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Witchcrafter Fusion/Link boards (Witchcrafter Vice-Madame, Witchcrafter Pupils, Artemis) built off Witchcrafter searches and Spellcaster recursion; the boss-level Extra Deck threats are partly absent from this list; Magistus equip-and-recursion plus Endymion Link pressure (Verre, Genni), with Witchcrafter Haine as a removal-backed attacker
  • Turn 1 (going first): Search a Witchcrafter engine card (Walpurgis, Creation, Terracottan), set up a Spellcaster or Witchcrafter body, and protect the first Quick Effect window with Ash Blossom, Droll and Maxx C
  • Turn 2 (going second): Hand-trap the opponent's first engine (Effect Veiler, Ghost Ogre, Maxx C, Ash Blossom), then rebuild from the GY with Creation, Celebration and Terracottan
  • Recovery: Witchcrafter GY effects (Creation, Celebration, Draping, Unveiling) and Genni/Schmietta/Terracottan recursion restore a Spellcaster board after interaction
  • After siding: Not evaluable: the deck has no Side Deck. Any post-side plan is absent (the 0-card side is legal but gives no adaptability)

Why it scores here

This list is capped as an Illegal structural-only evaluation: it runs five Forbidden OCG cards (Triple Tactics Talent, Charmer Quartet in Bloom, Borreload Savage Dragon, Red-Eyes Dark Dragoon, Cross-Sheep), so no normal final score is awarded. Its structure is the strength: the archetype core is present in about 95% of opening hands (at least one of the 26 core-group copies), and searcher text covers about 90% of hands going first, so the deck usually reaches a starter. Interaction is dense (11 hand-trap cards, 15 negation-text cards, Ash Blossom, Droll and Maxx C), which earns the going-second and interaction scores. Conversion is the weak point: there are no recorded boards, so ceiling and median are text-only inference, and the Witchcrafter Fusion bosses that would close are only partly present (Vice-Madame and Pupils in the Extra Deck, Zoroa and Chorozo missing). Purity is 28% exact-name, so the engine is spread across several sub-archetypes, and there is no Side Deck. The score does not come from popularity, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one core-group copy in opening 5) ~0.95; searcher text P(>=1 in 5) ~0.90; exact-name purity only 28% (Inferred)
D2 Opening-Hand Quality & Brick Management 55 11 hand traps and 27 single-copy cards with several dead-on-hand Spells; brick rate estimated from composition, not measured (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; ceiling read from card text only (Vice-Madame/Pupils/Haine lines), no recorded PowerIndex (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so median and floor cannot be measured; set low to reflect the missing data (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Multiple starters across Witchcrafter/Magistus/Endymion, and GY recursion from Creation, Celebration, Draping and Terracottan (Inferred)
D6 Resource Economy, Recovery & Grind 60 Recursion from GY is strong (Creation, Celebration, Draping, Unveiling, Genni, Schmietta); no resource ledger exists (Inferred)
D7 End-Board & Interaction Quality 70 15 negation-text cards plus Ash Blossom, Droll & Lock Bird, Maxx C, Witchcrafter Distortion and Solemn Warning (Verified text, Inferred semantics)
D8 Going-Second & Board-Breaking Power 65 Hand traps are the main going-second tool; the Dark Magician and Red-Eyes Forbidden bosses are absent, so board breaking is limited (Inferred)
D9 Offensive Pressure & Closing Power 45 Closing bosses are partial: Vice-Madame 2700 and Pupils 1800 are the main threats; Haine 2400 is the main attacker (Verified stats, Inferred pressure)
D10 Main Deck Efficiency & Flexibility 55 59 Main cards with 40 distinct and 27 singletons; 15 tech slots lower compactness (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck is 15 with 7 Fusion, 7 Link and 1 Synchro; 3 of its Link/Fusion targets are Forbidden or missing from the core (Verified composition)
D12 Side Deck Adaptability 10 Side Deck is 0 cards, so there is no post-side plan to score (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame sample and no tournament link; archetype share is unavailable (Provisional)
D14 Pilotability & Error Tolerance 35 Requires long Fusion/Link sequencing and many decision points on hand-trap timing (Inferred)

How the score was computed

Strategy profile: 100% Combo weights; Midrange noted for secondary strategy only, not blended. Structural ≈ 56, Going First ≈ 56, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist_exposure (-12); illegal_cap (-13); no_side_deck (0). Final formula: Structural 56.3 (Combo weights); 0.80*56.3 + 0.20*50 = 55.1; banlist-exposure modifier -12 gives 43; Illegal cap applied, final score 30 (theoretical / structural-only, not a normal Final score). Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core present in about 95% of opening hands
  • Dense hand-trap and negation package (11 hand traps, 15 negation-text cards)
  • Strong GY recursion from several Witchcrafter Spells and Spellcaster monsters

Weaknesses

  • Five Forbidden cards make the list illegal as built
  • No Side Deck, so no post-side adaptability
  • Exact-name purity of 28% spreads the engine across sub-archetypes
  • No recorded boards, so the ceiling and median are unmeasured

Critical choke points

  • Witchcrafter engine searchers (Walpurgis, Creation, Terracottan) are the first line; losing them to hand traps stalls T1
  • Fusion bosses (Vice-Madame, Pupils) depend on Spellcaster fodder in the GY, which hand traps can remove
Priority Remove Add Reason
1 Triple Tactics Talent, Charmer Quartet in Bloom, Borreload Savage Dragon, Red-Eyes Dark Dragoon, Cross-Sheep Legal Extra Deck replacements in the same role (Zoroa, Magistus Chorozo, Witchcrafter Madame Verre) Required to make the list legal in OCG; the score cannot rise above the cap until the Forbidden cards are removed
2 One tech card (e.g. Dimensional Barrier) A Side Deck of 15 (e.g. Ash Blossom copy, Witchcrafter Distortion copy, Solemn Warning copy) Side Deck is empty, which zeroes D12 and removes any post-side plan

Evidence & confidence

  • Verified: Five Forbidden cards in Main/Extra (legal_copies 0); Main 59 and Extra 15 within size rules, Side 0 within 0-15; Core-group P(>=1 in hand 5) 0.9526 and searcher-text 0.8997 from the hypergeometric table; Archetype purity 28.4% and sub-archetype spread; Restricted-card statuses (Limited/Semi-Limited) all within copy limits
  • Inferred: Brick rate and conflict estimates from composition and card text; Going-first and going-second scores from hand-trap density and text; Closing power from Fusion/Link stats and text; Combo ceiling from text only (no recorded boards)
  • Provisional: Matchup and format fit (D13) without a dated metagame sample; Meta Power (null); Median output (D4) with no recorded boards
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power is Provisional unless a dated metagame sample is supplied no Side Deck in the export

More OCG Info

Witchcrafter

Witchcrafter Breakdown

 
 

 

 

 

 

 

 
 

 

 
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