Gimmick Puppet Deck #774817 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Gimmick Puppet Little Soldiers x3, Gimmick Puppet Rouge Doll x3, Ash Blossom & Joyous Spring x3. Created Oct 28, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/28/2026
Main Deck (40)
- Droll & Lock Bird x1
- Gimmick Puppet Bisque Doll x1
- Gimmick Puppet Cattle Scream x1
- Gimmick Puppet Dreary Doll x1
- Gimmick Puppet Fiendish Knight x2
- Gimmick Puppet Little Soldiers x3
- Gimmick Puppet Magnet Doll x1
- Gimmick Puppet Rouge Doll x3
- Gimmick Puppet Scissor Arms x1
- Gimmick Puppet Terror Baby x2
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Ghost Belle & Haunted Mansion x1
- Chicken Game x1
- Condolence Puppet x3
- Foolish Burial x1
- Forbidden Droplet x2
- Mansion of the Dreadful Dolls x3
- Rank-Up-Magic Argent Chaos Force x2
- Set Rotation x1
- Terraforming x1
- Infinite Impermanence x2
- Service Puppet Play x1
Extra Deck (15)
- Gimmick Puppet Chimera Doll x2
- Dingirsu, the Orcust of the Evening Star x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Gimmick Puppet Fantasix Machinix x2
- Gimmick Puppet Gigantes Doll x1
- Number 15: Gimmick Puppet Giant Grinder x2
- Number 40: Gimmick Puppet of Strings x1
- Number 68: Sanaphond the Sky Prison x1
- Number 88: Gimmick Puppet of Leo x1
- Number C15: Gimmick Puppet Giant Hunter x1
- Number C40: Gimmick Puppet of Dark Strings x1
- Number C88: Gimmick Puppet Disaster Leo x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 50 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Midrange
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Xyz/Link engine that loops Gimmick Puppet monsters from the Deck and GY into Number 88: Gimmick Puppet of Leo or Number C88 Disaster Leo; Number 40 and Number C40 string/removal pressure with Mansion and Dreary Doll recursion
- Turn 1 (going first): Open a Gimmick Puppet starter, Normal Summon Gimmick Puppet Little Soldiers or Scissor Arms, search or recycle a Puppet, and reach a Machine Xyz or Link by T2
- Turn 2 (going second): Use hand traps (Ash Blossom, Effect Veiler, Infinite Impermanence, Droll and Lock Bird) to protect the first engine turn, then rebuild from the GY with Dreary Doll and Terror Baby
- Recovery: Recover through GY-to-hand and GY-to-field effects of Puppet monsters (Dreary Doll, Terror Baby, Bisque Doll) and Mansion of the Dreadful Dolls
- After siding: No Side Deck is registered, so no post-side plan can be evaluated
Why it scores here
The list reliably opens an archetype starter: P(at least one archetype-core card in an opening hand of 5) is about 0.999 (Inferred), and the Puppet searchers and recursion keep the engine going after one hit. Its real conversion comes from Number 88 and the Number C40/C88 boss cards, but no recorded boards exist, so the ceiling and median are text-only inference. Hand traps (10 hand-trap and 13 negation-text cards) give it interruption resilience and going-second value, and the Xyz boss line gives endboard pressure. The score is structural, computed on the deck as a system rather than by averaging cards, and popularity did not earn points: usage stats only confirm the list is a real, accessible build. The deck is over the Ash Blossom copy limit, so the score is capped low and labelled theoretical.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one archetype-core card in opening hand of 5) = 0.9988; core present in list 15 of 23 usage-core cards (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Dead-in-hand risk from GY-dependent Puppets and 11 searcher-text cards partly offset by hand-trap redundancy (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Number 88 and Number C88 win lines are textually present, but no recorded boards exist to confirm conversion (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo boards, so floor and median are not measurable; estimate uses card text only (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | 10 hand traps plus 13 negation-text cards give several independent answers to a single disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Heavy GY recursion from Dreary Doll, Terror Baby and Bisque Doll supports grind (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | Number 40 and Number C40 string/destroy effects with Mansion protection add layered endboard interaction (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand-trap probability P(at least one hand trap in 6 cards) = 0.8453 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Number 88 (3200 ATK), Number C40 (3300) and Disaster Leo (3500) provide closing pressure (Verified stat) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 23 distinct main-deck cards with 14 tech-tagged slots (including Chicken Game, Set Rotation, Terraforming, Foolish Burial) lower compactness (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 12 distinct Extra cards fill 15 slots with several mandatory Xyz/Link pieces (Verified count) |
| D12 | Side Deck Adaptability | 25 | No Side Deck registered; adaptability cannot be measured (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament or meta-share data supplied; format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Xyz and GY-recursion sequencing with hand-trap timing is demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 56, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: illegal_over_copy_limit (-12). Final formula: No reliable metagame: 0.80*Structural(55.7) + 0.20*TournamentReliability(45) = 53.6; modifiers -12 (illegal copy limit) bring it to 41.6; Illegal cap applied, final = 35
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is almost always accessible in the opening hand
- Hand-trap and negation density gives resilience on both turn orders
- Multiple Xyz and Link boss options with a real win condition in Number 88
Weaknesses
- Over the Ash Blossom copy limit, so the list is illegal as built
- No Side Deck, so no post-side adaptability
- Several tech slots (Chicken Game, Set Rotation, Terraforming, Foolish Burial) dilute the engine
Critical choke points
- Reliance on Puppet monsters in the GY for recursion and on Machine Xyz/Link summons for the boss line
- Ash Blossom copy count is illegal and must be fixed before the list can be played
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | 1 archetype-core Gimmick Puppet card still under its copy limit | Fixes the only violation that makes the list illegal and keeps the hand-trap count while adding engine density |
| 2 | Set Rotation | A second Gimmick Puppet searcher or recursion card | Set Rotation is a Limited, off-engine tech card with no archetype synergy, so it lowers consistency |
Evidence & confidence
- Verified: Legality: Ash Blossom & Joyous Spring 3 copies vs OCG limit 2 (Illegal); Main 40 / Extra 15 / Side 0 sizes within OCG rules; Card stats for Number 88, Number C40 and Number C88
- Inferred: Starter access 0.9988 from hypergeometric draw; Hand-trap coverage 0.8453 on the going-second turn; Interaction and resilience scores from card text; Brick rate from GY-dependent Puppets
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament data); Side deck adaptability (no Side Deck)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck registered
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