Hieratic Deck #774740 — Yu-Gi-Oh! OCG

45 Main, 15 Extra, incl. Primite Dragon Ether Beryl x3, Ash Blossom & Joyous Spring x3, Effect Veiler x3. Created Oct 28, 2026 by YGO Mod.

Deck Hieratic OCG

Created by: YGO Mod (20517634)

Created On: 10/28/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: Low
34± 10/ 100
Power Score
Structural 50
Reliability 45
Going First 48
Going Second 46

Deck — Deck Power Evaluation

Final Contextual Deck Power: 34/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 48
Going Second 46
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Toolbox
  • Secondary strategies: Stun
  • Format: ocg

Legality

Main 45 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Blue-Eyes board-breakers (Blue-Eyes Ultimate Spirit Dragon, Neo Blue-Eyes Ultimate Dragon, Blue-Eyes Tyrant Dragon) reached through Blue-Eyes White Dragon and Eyes of Blue searchers; Stardust Sifr, Ancient Fairy Life Dragon and Lightstorm Dragon as board-presence extenders
  • Turn 1 (going first): Search a Blue-Eyes or Eyes of Blue enabler through Wishes for Eyes of Blue, Sage with Eyes of Blue or Bingo Machine, then protect it with hand traps (Ash Blossom, Ghost Ogre, Ghost Belle, Effect Veiler)
  • Turn 2 (going second): Hold 6 cards with roughly 95% chance of a hand trap, then use hand traps and Solemn Strike or Gravity Collapse to stop the opponent's board before a Blue-Eyes line
  • Recovery: Blue-Eyes White Dragon and Spirit with Eyes of Blue recursion, Mausoleum of White and True Light re-deploying Blue-Eyes monsters from GY
  • After siding: Side deck is empty (0 cards); no post-side plan can be assessed from the evidence

Why it scores here

This list does not earn a normal score because it is illegal: Ash Blossom & Joyous Spring is run 3 copies against an OCG limit of 2, so the score is capped and labeled structural-only. Within that cap, the deck reliably finds a searcher (about 90% at least one in a 5-card opening hand, Inferred) and carries 17 hand-trap-type cards, giving strong interaction density on the going-second turn. Its Blue-Eyes and Eyes of Blue core is present (about 95% at least one archetype-core card in hand, Inferred), but the list is only 1.7% exact-name Hieratic and mixes several sub-archetypes, so engine coherence is moderate. No recorded boards exist, so combo ceiling and median output are text-only estimates and kept modest. The side deck is empty, which lowers post-side and matchup scores, and the -15 banlist-exposure modifier is applied. Score was not built by averaging card scores; it reflects the system's consistency, interaction, and conversion read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one searcher in 5-card opening) ~0.90; archetype core present ~0.95; 3-copy starters at ~0.30 each (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Copy histogram 11 cards at 3 copies and 10 singletons; mixed sub-archetypes raise dead-card risk; no brick data (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards; conversion inferred from Blue-Eyes text and Ultimate Spirit Dragon / Neo Blue-Eyes Ultimate boss text (Inferred)
D4 Combo Floor & Median Output 40 Median output unknown; no combo power distribution available; estimate kept at 40 (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Multiple hand traps and recursion (Mausoleum, Spirit with Eyes of Blue) give partial redundancy after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 40 Spend-heavy Blue-Eyes lines with limited float; recursion from GY is present but resource signature is not recorded (Inferred)
D7 End-Board & Interaction Quality 65 Interaction density is high: 17 hand-trap-type cards, Solemn Strike, Gravity Collapse, Dark Ruler No More, True Light (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 55 Going-second hand trap probability ~0.95; board breakers via Blue-Eyes Ultimate Spirit Dragon text (Inferred)
D9 Offensive Pressure & Closing Power 45 End-board boss ATK up to 4500 (Neo Blue-Eyes Ultimate) and 3500 (Ultimate Spirit Dragon); closing depends on engine completion (Inferred)
D10 Main Deck Efficiency & Flexibility 60 45 main cards within the 40-60 size rule; 22 distinct main cards with tech-heavy slots (Verified size, Inferred flex)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck of 15 uses Synchro, Link, Fusion and XYZ with several single-copy flex slots; coverage moderate (Verified breakdown)
D12 Side Deck Adaptability 30 Side deck is empty (0 of 15 allowed), so there is no adaptability (Verified)
D13 Matchup Coverage & Format Fit 30 No tournament link, no dated meta sample; archetype share unknown (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Blue-Eyes and Eyes of Blue lines with many decision points; moderate pilot difficulty (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 50, Going First ≈ 48, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (Ash Blossom 3 copies over Semi-Limited limit of 2) (-15). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*49.95 + 0.20*45 - 15 = 33.96, rounded to 34 (illegal list; structural-only, capped low)


More OCG Info

Hieratic

Hieratic Breakdown

 
 

 

 

 

 

 

 
 

 

 
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