forbidden Deck #774653 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Sky Striker Ace - Raye x3, Ash Blossom & Joyous Spring x3. Created Oct 27, 2026 by YGO Mod.

Deck forbidden TCG

Created by: YGO Mod (20517634)

Created On: 10/27/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 30, 2026
35± 10/ 100
Power Score
Structural 53
Reliability 45
Going First 55
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 52.8
Going First 55
Going Second 40
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Stun
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Link Summon Sky Striker Ace monsters (Zeke, Zero, Camellia, Azalea, Kagari) and attack or banish through the Extra Monster Zone, with Sky Striker Ace - Raye and Roze as the Extra Deck-based engine starters; Fallen of Albaz / Ecclesia Synchro and Dragon Fusion route via The Dragon that Devours the Dogma, present as a single copy each
  • Turn 1 (going first): Open a Sky Striker starter (Mobilize - Linkage, Mecha - Widow Anchor, Mobilize - Engage) to add or set up a Sky Striker Ace, then Link Summon into a board with Forbidden Droplet and Radiant Typhoon Vision as support (Inferred, no recorded boards)
  • Turn 2 (going second): Open a hand trap (Ash Blossom, Ghost Ogre & Snow Rabbit, Droll & Lock Bird, Evenly Matched, Solemn Judgment) to break the opponent's first line, then rebuild through Sky Striker Ace monsters (Inferred)
  • Recovery: Searchers (Witch of the Black Forest, Radiant Typhoon Vision, Sky Striker Mobilize - Engage, Mulcharmy Fuwalos draw) and Sky Striker Ace - Kagari / Zeke recursion from GY Spells (Inferred from text)
  • After siding: Not evaluable: side_count is 0, so no post-side plan exists in the list (see D12)

Why it scores here

The deck reliably opens a Sky Striker starter in roughly three of four hands (archetype core group P(at least one in a 5-card hand) = 0.748, Inferred), but the Sky Striker effects repeatedly require 3 or more Spells in the GY, so the engine only becomes strong after a few turns. Interaction is dense: 9 hand traps, Forbidden Droplet, Solemn Judgment and Mystical Space Typhoon give a layered end board, and the Extra Deck of 13 Link monsters offers wide coverage. Conversion and median output cannot be verified because no recorded boards exist, so the ceiling and the floor are both Inferred from text only. The list is Illegal: Ash Blossom and The Fallen & The Virtuous are each run 3 times against a limit of 2, and the score is capped low under the illegal-list rule. Popularity was not credited, and the score is not an average of individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one of a given 3-copy starter in a 5-card hand) = 0.249; archetype-core group P(at least 1 in hand5) = 0.748; several starters overlap (Inferred)
D2 Opening-Hand Quality & Brick Management 45 9 hand traps and 12 searchers help, but 39 Level-0 Spells and GY-Spell-count gating create brick and dead-draw risk (Inferred)
D3 Combo Conversion & Ceiling 58 No parseable boards (combos_evidence total 0); ceiling is read only from text: Link chains into Ace monsters with GY recursion (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so no median or power distribution; floor is estimated from starter diversity alone (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Several independent starters (Raye, Roze, Widow Anchor, Mobilize Linkage, Mobilize Engage, Hornet Drones) and recursion from the GY give some redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 50 12 searcher-text cards and Mobilize Engage draw support recovery; resource use depends on GY Spell count (Inferred from text)
D7 End-Board & Interaction Quality 62 Hand traps and negation text are dense (9 hand traps, negation_text 12, Forbidden Droplet, Solemn Judgment, Mystical Space Typhoon) but Ash and Fallen are over the copy limit (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 45 Going-second hand trap coverage P(at least 1 in hand6) = 0.669; board breakers include Lightning Storm, Feather Duster and Widow Anchor (Inferred)
D9 Offensive Pressure & Closing Power 50 Link ATK values 1500 to 2000 with the Dragon Fusion and Ecclesia Synchro extras, no end-board statistics (Inferred)
D10 Main Deck Efficiency & Flexibility 50 56 Main Deck cards at the top of the legal range (40 to 60), 27 distinct, with a 3-copy core and 39 Level-0 Spells (Inferred)
D11 Extra Deck Efficiency & Coverage 62 13 Link monsters plus one Fusion and one Synchro cover many summon routes; Extra Deck use is high-density (Verified composition, Inferred efficiency)
D12 Side Deck Adaptability 25 No side deck (side_count 0); no post-side plan can be read (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Link chains and several GY-count conditions raise the decision load (Inferred from text)

How the score was computed

Strategy profile: Combo. Structural ≈ 52.8, Going First ≈ 55, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: illegal_copy_limit (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability + modifiers = 39.2, then capped at 35 because the list is Illegal (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.75 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 9 hand traps and multiple negation or removal Spells
  • 13 Link monsters in the Extra Deck give coverage for many summon routes
  • Core Sky Striker starters at 3 copies each give reasonable opening access (Inferred)

Weaknesses

  • Illegal list: two cards run over the Semi-Limited copy limit
  • No side deck, so no best-of-3 adaptation
  • Many Sky Striker effects depend on 3 or more Spells in the GY, which is not reached early
  • Very low exact archetype purity (4.2%), so engine coherence depends on a toolbox of sub-archetypes

Critical choke points

  • Spell count in the GY for Sky Striker Mecha / Mobilize / Ace effects (3 or more Spells)
  • Sky Striker Ace monsters needed to Link-summon Sky Striker Ace = Zero, Zeke and Azalea
  • Going second against a board with no hand-trap window
Priority Remove Add Reason
1 one copy of Ash Blossom & Joyous Spring and one copy of The Fallen & The Virtuous none required for legality Brings the list to the Semi-Limited copy limit so a normal score can be issued
2 a low-impact tech card a 10 to 15 card side deck built around the matchup Side count is 0; without a side plan D12 and post-game consistency stay low

Evidence & confidence

  • Verified: Legality: Illegal, Ash Blossom and The Fallen each over the legal copy limit of 2; Main 56, Extra 15, Side 0; Main size within 40 to 60 and Extra within 0 to 15; Limited cards Droll & Lock Bird, Feather Duster, Reinforcement, Hornet Drones and Solemn Judgment are each run at 1 copy (legal); Usage stats show 5 of 6 core cards present (83.3%)
  • Inferred: Archetype core P(at least one in hand5) = 0.748; Going-second hand-trap coverage P(at least 1 in hand6) = 0.669; Consistency, brick and interaction read from card text and composition
  • Provisional: Meta power and matchup fit (no dated metagame sample, no tournament link)
  • Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot match record are absent no win-rate telemetry (going-first, going-second, matchup, brick or starter rates) Meta Power is Provisional unless a dated metagame sample is supplied no side deck, so post-side performance cannot be assessed deck title is null in the export

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