Blitzclique Deck #774619 — Yu-Gi-Oh! TCG

Created by: YGO Mod (20517634)

Created On: 10/27/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
30± 10/ 100
Power Score
Structural 56
Reliability 45
Going First 55
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 56
Going First 55
Going Second 60
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Blitzclique Thunder monster chain: hand-trap and removal-text starters that destroy or negate, followed by Thunder-monster Special Summons and Extra Deck bosses (Psychic End Punisher, Super Starslayer TY-PHON, Enigmaster Packbit).; Extra Deck Synchro and Link pressure with Ecclesia / Branded / Albaz Dragon sub-archetype support (Inferred from card text; no combo evidence supplied).
  • Turn 1 (going first): Open on Blitzclique starters (Crackle, Surge, Grain, Emi, Whisker) that self-destroy or Special Summon Thunder monsters, then extend via Blitzclique Alternator and Breakaway (Inferred from card text).
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Effect Veiler, Artifact Lancea and Droll & Lock Bird as hand traps against the opponent's first summon or search (Inferred; 82% chance at least one hand trap in a six-card hand).
  • Recovery: Searchers (18 copies by text) and Blitzclique Steppleader / Breakaway recursion to rebuild a Thunder monster after a board wipe (Inferred from card text).
  • After siding: Not assessable: side deck is empty (0 cards), so no post-side plan is recorded.

Why it scores here

The deck is scored only as a theoretical structure because the list is Illegal: it runs three copies each of Ash Blossom & Joyous Spring and The Fallen & The Virtuous against a limit of two. The Blitzclique core is dense (the archetype core group is about 99% present in a five-card hand by proxy), so the deck usually opens a live engine, and 13 hand traps plus 14 negation-text cards give it a real interaction layer. Its recorded combo evidence is empty, so the ceiling and median are text-based inferences and carry low confidence. The side deck is empty, which leaves the post-side and matchup dimensions provisional. Popularity and archetype usage did not add points, and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one Blitzclique starter in opening 5) about 0.99 by archetype-core proxy; starter density is high (Inferred)
D2 Opening-Hand Quality & Brick Management 62 13 hand traps and 18 searcher-text cards support hand functionality, but 11 singleton-heavy slots raise brick risk (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards; ceiling is inferred from Surge/Crackle/Whisker chain text and Extra Deck bosses (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median output is unknown beyond text inference (Provisional)
D5 Interruption Resilience & Route Redundancy 62 Thirteen hand-trap effects and Blitzclique recursion give several independent answers to a single disruption (Inferred)
D6 Resource Economy, Recovery & Grind 58 Searchers and recursion (Breakaway, Steppleader, Overvolt) support rebuild after spending starters (Inferred)
D7 End-Board & Interaction Quality 60 Fourteen negation-text cards plus Typhoon and Solemn Judgment/Warning give layered end-board interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 60 Hand traps reach 82% in a going-second six-card hand; removal text supports board breaking (Inferred)
D9 Offensive Pressure & Closing Power 65 Extra Deck bosses reach 2500 to 3500 ATK (Psychic End Punisher 3500, Super Starslayer 2900, Packbit 2900) (Verified stat, closing power Inferred)
D10 Main Deck Efficiency & Flexibility 55 55 main-deck cards with 27 distinct names; only 28.6% exact-name Blitzclique purity, and 50 off-archetype copies lower compactness (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 15 Extra Deck cards across 13 distinct names with mixed Synchro, Fusion, Link and XYZ requirements (Verified composition)
D12 Side Deck Adaptability 20 Side deck is empty (0 cards), so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple quick-effect windows and Extra Deck summon conditions require many decisions per turn (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 56, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal copy-limit violations (-12); No side deck (0); Provisional meta (0). Final formula: Illegal list: theoretical structural-only. Uncapped 0.80*Structural(56) + 0.20*TournamentReliability(45) = 54, plus modifiers (-12, capped), then capped at 30 for the copy-limit violations.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Blitzclique core with about 99% proxy access in a five-card hand (Inferred)
  • Layered hand-trap and negation text (13 hand traps, 14 negation-text cards) (Verified text flags)
  • Strong Extra Deck boss ceiling (Psychic End Punisher 3500 ATK) (Verified stat)

Weaknesses

  • Illegal list: two cards over copy limit (Verified)
  • No side deck (Verified)
  • Low purity: 50 of 70 copies are off-archetype names (Verified)
  • No combo evidence to confirm floor or ceiling (Verified gap)

Critical choke points

  • Legal copy limits for Ash Blossom and The Fallen & The Virtuous must be fixed before any score can be trusted
  • Blitzclique starter access through the 33-copy core group
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring and The Fallen & The Virtuous Any legal main-deck card (for example a Blitzclique core card) Restores legality; without this the deck has no normal Final Contextual score.
2 Off-archetype tech slots Side deck of 10 to 15 cards A side deck is currently empty, so post-side adaptability cannot be assessed (D12).

Evidence & confidence

  • Verified: Copy-limit violations: Ash Blossom (3 vs 2) and The Fallen & The Virtuous (3 vs 2); Main 55, Extra 15, Side 0 counts; Archetype purity 28.6% exact-name; Extra Deck bosses ATK values from card data
  • Inferred: Starter access about 0.99 from archetype-core proxy; Hand-trap coverage 0.819 in six-card hand; Interaction layering from card-text flags
  • Provisional: Meta Power; Matchup fit (D13); Post-side plan
  • Data gaps: Illegal copy limit: no normal Final Contextual score is possible until resolved No combos supplied: floor, median and ceiling are text-only inference No side deck: post-side plan and D12 cannot be assessed No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for YGOVN decks

More TCG Info

Blitzclique

Blitzclique Breakdown

 
 

 

 

 

 

 

 
 

 

 
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