Medius Deck #774588 — Yu-Gi-Oh! TCG
58 Main, 15 Extra, incl. Kuriboh - Multiply! x3, Mulcharmy Fuwalos x3, The Great Gallant Bandit x3. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (58)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x1
- Artmage Finmel x1
- Artmage Graflare x1
- Artmage Litera x1
- Artmage Power Patron x1
- Droll & Lock Bird x1
- Kuriboh - Multiply! x3
- Medius the Pure x2
- Mulcharmy Fuwalos x3
- The Great Gallant Bandit x3
- Theorealized Medius x1
- Junoldo the Shadespirit Power Patron x1
- Jupredo the Shademachine Power Patron x1
- Nervedo the Shadebeast Power Patron x3
- Vidolium the Unstable Power Patron of Unity x2
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Ars Magna "Citrinitas" x1
- Artmage Academic Arcane Arts Acropolis x1
- Artmage Vandalism -Assault- x1
- Artmage Varnish -Alteration- x1
- Hey, Space Trunade! x1
- Pendulum Treasure x3
- Pot of Sloth x2
- Prohibited Power Patron Portal - Terminus x1
- Spell Shattering Sword x1
- Super Polymerization x3
- Theorealize Past Lull x1
- Triple Tactics Thrust x1
- Ars Magna "Philosophorum" x1
- Artmage Impasto -Recapture- x1
- Artmage Pact -Awakening- x1
- Infinite Impermanence x2
- Typhoon x3
Extra Deck (15)
- Artmage Diactorus x1
- Artmage Non-Finito x2
- Mudragon of the Swamp x1
- Nerva the Power Patron of Creation x1
- Predaplant Dragostapelia x1
- Beyond the Pendulum x1
- Dharc the Dark Charmer, Gloomy x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- S:P Little Knight x1
- Junora the Power Patron of Tuning x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Superdreadnought Rail Cannon Gustav Max x1
- Superdreadnought Rail Cannon Gustav Rocket x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 50 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Midrange
- Format: tcg
Legality
Main 58 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Artmage / Power Patron Fusion and Link boards (Nerva, Artmage Non-Finito, Mediclius, Gustav Rocket) converting Medius and Ars Magna searches into a large board and 5000-ATK pressure; Ars Magna and Power Patron recursion lines from the GY and banishment, backed by Gustav Rocket and Hope Harbinger Dragon for closing
- Turn 1 (going first): Open with Medius or Artmage Vandalism and search or summon a Power Patron/Artmage monster, then Fusion or Link into a board while holding Ash Blossom and Ghost Ogre as protection
- Turn 2 (going second): Use Ash Blossom, Ghost Ogre, Infinite Impermanence, and Kuriboh to break the opponent's first combo, then rebuild through Mulcharmy draws and Ars Magna searches
- Recovery: Ars Magna and Theorealize recursion from the GY and banishment, plus Medius re-summon when the board is cleared
- After siding: No side deck is registered; there is no post-side plan to evaluate
Why it scores here
The deck reliably opens an Artmage or Medius starter: the archetype core has about a 92% chance of at least one copy in a 5-card opening hand (Inferred, hypergeometric). Its interaction is layered across hand traps (Ash Blossom, Ghost Ogre, Infinite Impermanence, Droll & Lock Bird, Kuriboh) and negation text on several monsters, which gives it a credible going-second plan. Closing power comes from 5000-ATK Power Patron and Gustav Rocket threats. The score was not raised by Medius's popularity and was not produced by averaging individual card scores. Because the list is Illegal (Ash Blossom and Super Polymerization each run 3 copies against a limit of 2), the score is capped at a theoretical, structural-only 35.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(>=1 archetype-core card in 5-card hand) ≈ 0.92; Medius/Artmage engine needs two-card bootstrap (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 23 singleton cards and 9 non-engine spells/traps dilute starter density; many level-0 spells and traps (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No recorded combo boards; ceiling is a text-based read of Fusion/Link/Xyz closers (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so median output cannot be measured; estimated from engine redundancy only (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | 9 hand traps plus Kuriboh and multiple Medius/Artmage recursion routes give two or more independent lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Pot of Sloth, Mulcharmy draws, and 23 searcher-text cards support grind; no resource telemetry (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Ash Blossom, Infinite Impermanence, Typhoon, Spell Shattering Sword, and negation text on Nerva/Hope Harbinger (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 60 | P(>=1 hand trap in 6-card going-second hand) ≈ 0.65 from 9 hand traps (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Vidolium and Gustav Rocket reach 5000 ATK; Nerva 3300 and Hope Harbinger 3000 (Verified stat) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 58 main cards with 36 distinct; exact-archetype purity 4.1% and 70 off-archetype copies across Artmage, Power Patron, Ars Magna and others (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra cards across Fusion, Link, Synchro and Xyz, all used by the engine (Verified composition; use is Inferred) |
| D12 | Side Deck Adaptability | 20 | No side deck is registered (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament or meta-share data; provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Fusion and Link lines across several sub-archetypes, with many decision points (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 53, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal copy-limit violation (-12); Unverified combo ceiling (-3). Final formula: Illegal cap: min(0.80*Structural + 0.20*TournamentReliability, 35) = min(0.80*53 + 0.20*45, 35) = 35; theoretical/structural-only, Meta Power null (Provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is highly accessible in the opening hand
- Layered hand-trap and negation coverage for going second
- Multiple recursion routes from GY and banishment
Weaknesses
- Illegal copy counts for Ash Blossom and Super Polymerization
- Low archetype purity (4.1%) with many off-archetype copies
- No side deck
- Many non-engine spells and traps dilute starter density
Critical choke points
- Medius the Pure and Artmage starters (the Artmage engine needs a live Medius or Artmage monster)
- Super Polymerization as a non-engine fusion route, which is illegal at 3 copies
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring and 1 copy of Super Polymerization | Legal substitutes, such as a third non-Semi-Limited hand trap or a single Medius/Artmage starter | Restores legality so the deck can receive a normal Final Contextual score |
| 2 | Some of the 9 off-archetype spell/trap copies | Additional Artmage or Power Patron starters or searchers | Raises archetype purity and D1/D2 starter density |
Evidence & confidence
- Verified: Illegal copy-limit violations for Ash Blossom and Super Polymerization; 58 main and 15 extra cards; 0 side cards; Limited status for Droll & Lock Bird, Terminus, S:P Little Knight, and Gustav Max, each run at 1 copy; Exact-name archetype purity 4.1%
- Inferred: Archetype-core P(>=1 in hand 5) ≈ 0.92; Hand-trap P(>=1 in hand 6 going-second) ≈ 0.65; Engine redundancy and interaction scores
- Provisional: Meta Power and D13 matchup fit, pending a dated metagame sample
- Data gaps: No recorded combo boards; floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second or matchups No side deck is registered Meta Power is Provisional until a dated metagame sample is supplied
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