Greed Deck #774579 — Yu-Gi-Oh! TCG
56 Main, 15 Extra, incl. Artifact Lancea x3, Mulcharmy Fuwalos x3, Radiant Typhoon Eldam x3. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (56)
- Artifact Lancea x3
- Mulcharmy Fuwalos x3
- Noble Knight's Shield-Bearer x2
- Radiant Typhoon Eldam x3
- Radiant Typhoon Fonix, the Great Flame x1
- Radiant Typhoon Krosea x3
- Radiant Typhoon Meghala x2
- Radiant Typhoon Swen x3
- Radiant Typhoon Varuroon, the Vibrant Vortex x1
- Shiina, Twin Tempests of Celestial Thunder x3
- The Great Gallant Bandit x3
- Ash Blossom & Joyous Spring x3
- Dark Ruler No More x3
- Forbidden Crown x2
- Forbidden Droplet x3
- Mystical Space Typhoon x3
- Pot of Extravagance x2
- Radiant Typhoon Ascendance x2
- Radiant Typhoon Chant x1
- Radiant Typhoon Manifestation x1
- Radiant Typhoon Vision x3
- Super Polymerization x3
- Radiant Typhoon Mandate x1
- Typhoon x2
Extra Deck (15)
- Elder Entity Norden x1
- Favorite HERO Flame Wingman x1
- Favorite HERO Shining Flare Wingman x1
- Garura, Wings of Resonant Life x1
- Greatfly x1
- Hraesvelgr, the Desperate Doom Eagle x1
- Radiant Typhoon Varuroon, the Marine Eidolon x3
- Ritual Beast Ulti-Reirautari x1
- S:P Little Knight x1
- Wynn the Wind Charmer, Verdant x1
- Maple Maiden x1
- Number 75: Bamboozling Gossip Shadow x1
- Totem Bird x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 58 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: tcg
Legality
Main 56 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Radiant Typhoon Fonix (3000 ATK) and Radiant Typhoon Varuroon / Hraesvelgr / Link and Fusion boss monsters, reached through Quick-Play Spell chains that Special Summon Radiant Typhoon monsters from hand; Mulcharmy and Greed card-advantage draws, plus Favorite HERO and Garura fusion pressure
- Turn 1 (going first): Open a Radiant Typhoon starter or Quick-Play Spell, Special Summon a Radiant Typhoon monster from hand when a Quick-Play Spell is activated, and use Mystical Space Typhoon or the Radiant Typhoon searchers to add the next piece
- Turn 2 (going second): Respond to the opponent's board with Ash Blossom, Shiina, Artifact Lancea and Great Gallant Bandit, then rebuild through Radiant Typhoon Krosea and Vision searches
- Recovery: Radiant Typhoon searchers (Eldam, Swen, Meghala, Ascendance, Chant) and Mulcharmy draws refill the hand after a board wipe or a single hand trap
- After siding: Not available: no Side Deck is registered, so the deck cannot adapt after game one
Why it scores here
The score is built on the deck as a system, not from averaging card scores. The Radiant Typhoon shell has 18 searcher-text cards and an 87% chance of at least one searcher in a 5-card opening hand (Inferred), so the engine is reasonably easy to start. Interaction is dense (Ash Blossom, Artifact Lancea, Great Gallant Bandit, Dark Ruler No More, Varuroon), which lifts end-board interaction. The deck has no recorded boards, no combo ceiling or median, and no side deck, so conversion, floor and post-side scores stay near the middle or low. Popularity or the archetype-core usage stats do not earn points on their own, and the deck is capped as Illegal because Ash Blossom and Super Polymerization are each run three times against a limit of two.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one copy-3 starter in a 5-card hand) ≈ 0.25 per card, but 18 searcher-text cards give P(≥1 searcher in hand5) ≈ 0.87; starter density is good (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Copy histogram 13×3, 6×2, 5×1 and 6 hand-trap cards; brick risk is moderate because many Radiant Typhoon pieces need a Quick-Play Spell trigger (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable combo boards (combos_evidence total 0); the ceiling is read only from text: Fonix, Varuroon and Hraesvelgr boss lines (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so the median is unknown; the floor depends on whether a Quick-Play Spell is available to trigger the Radiant Typhoon engine (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Searchers and recursion (Eldam, Swen, Chant, Manifestation, Ascendance) give several independent continuation lines after a single hit (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Mulcharmy Fuwalos and Radiant Typhoon Vision give draws, and Greed (Pot of Extravagance) is present; resources regenerate through searchers (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Ash Blossom x3, Artifact Lancea, Great Gallant Bandit, Dark Ruler No More, Forbidden Crown and Forbidden Droplet give 16 negation-text and 16 removal-text cards (Inferred semantic read, with verified text) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second has 6 hand-trap cards (p ≈ 0.51 at least one in hand6) and boss monsters, but there is no board-breaker-specific line (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Fonix 3000 ATK, Varuroon 3000 DEF and Hraesvelgr 2400 ATK are the closing boss monsters; no direct-attack or piercing text was observed (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 24 distinct Main Deck cards in 56 slots; 17 tech cards and 5 unique engine-specific cards, with copy limits already breached (Verified count, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra Deck cards with 8 Link, 4 Fusion, 2 Xyz and 1 Synchro; Extra access depends on Radiant Typhoon Varuroon Link and Shiina/Fonix (Inferred) |
| D12 | Side Deck Adaptability | 20 | No Side Deck (side_count 0) and no post-side data, so adaptability is scored at the floor (Verified count, Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no meta-share data for the deck; Meta Power is null (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Radiant Typhoon triggers, Mystical Space Typhoon sequencing and Quick-Play timing make pilotability moderate to hard (Inferred) |
How the score was computed
Strategy profile: Midrange primary with Toolbox secondary, 100/0 for weight purposes (Midrange profile used). Structural ≈ 54, Going First ≈ 58, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Banlist exposure (-10). Final formula: No reliable metagame: 0.80*Structural(54) + 0.20*TournamentReliability(48) + ContextModifiers(-10) = 43, then Illegal cap applied; reported score 30. Theoretical/structural-only.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher and recursion text across the Radiant Typhoon family
- Multiple negation and removal options (Ash x3, Lancea, Bandit, Dark Ruler No More, Forbidden Crown, Forbidden Droplet)
- Extra Deck covers Link, Fusion, Xyz and Synchro, giving flexible boss access
Weaknesses
- Two cards run over their Semi-Limited copy limit, so the list is Illegal
- No Side Deck, so there is no post-side plan
- No recorded boards, so the combo ceiling and median cannot be verified
Critical choke points
- Mystical Space Typhoon and Quick-Play Spell triggers gate most Radiant Typhoon Special Summons
- Only 1 copy each of Radiant Typhoon Varuroon the Vibrant Vortex and Radiant Typhoon Fonix; no redundant boss if removed
- Limited cards (Radiant Typhoon Chant, S:P Little Knight) are single-copy and cannot be replaced by a second copy
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy each of Ash Blossom & Joyous Spring and Super Polymerization | Legal filler from the same archetype or a tech card | Bring the list back under the Semi-Limited limit so it can be played; this is required before any normal score can apply |
| 2 | None | A Side Deck of 3 to 15 cards | A 0-card side gives no post-side plan, and the format allows up to 15 side cards |
Evidence & confidence
- Verified: Main 56, Extra 15, Side 0 are within the TCG size rules; Ash Blossom & Joyous Spring: 3 copies run against 2 legal (Semi-Limited); Super Polymerization: 3 copies run against 2 legal (Semi-Limited); Radiant Typhoon Chant and S:P Little Knight are Limited with 1 copy each (legal); Card texts and copy histogram come from the evidence pack
- Inferred: Engine accessibility and searcher density (hypergeometric P ≈ 0.25 per copy-3 card, P(≥1 searcher) ≈ 0.87); Interaction density from negation and removal text; Going-first and going-second strength read from text; Pilotability is moderate to hard because of Quick-Play triggers
- Provisional: Meta Power (no dated metagame sample supplied); Matchup coverage and tournament reliability (no tournament link); Side adaptability (no side deck)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Side Deck is empty, so post-side performance cannot be assessed
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